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  • posted a message on Secret Lair x The Walking Dead
    Quote from arcane7828 »
    Hmm I guess my opinion is going to be unpopular... but here goes

    I am actually mildly excited about the whole IP , platform divergent thing that this TWD SLD represents.

    They can actually build whole TCGs out of other IPs using the MTG resource system.
    Its like the old scrylist magazines (terrible stuff) where they try to play decks from different TCGs together (it normally made zero sense since the resource systems were totally different)

    But MTG's resource system is pretty open. You know how Maro has these sessions where they fit characters to the colour pie (I think he talked about it in some article about how innistrad was build from the ground up) the resaon for this is that magic's colour system is more psychological profiling. So many characters can fit in. The only weird part in terms of immersion is the sorcery card type. But even then it is just an instant with different timing restrictions. Tech can easily fall into artifacts, and we already have vehicles and equipment. Myself I have always fantasized about wuxia (chinese martial art storie) characters made into mtg cards and in a way portal 3 kingdoms was just a crossover into "romance of the three kingdoms" back in the day.

    So this development is both intriguing and scary.


    So I really like this development... but I still hope Magic's core lore will survive.


    Right? This is super exciting, and my mind has been awhirl with the possibilities. I tend to be the one who buys cards for my playgroup since I work at a singles retailer, and one of my friends is a greasy super-zealous Nintendo nerd who would DIE if I could get him a Link commander. One of them is a giant black dude who was pretty torn up about Chadwick Boseman dying and would probably cry if there was a Black Panther legend. I personally would live for the meme of fastfood crossovers like Ronald McDonald and The Burger King making it into the game.

    One of my friends at WotC was absolutely one of the drivers behind the (now fallen through because JKR is a bigot) Harry Potter crossover, and I think I know who pitched the idea behind Skyrim being in Kaldheim as well.

    I'm more than willing to pay a licensing premium for novelty bull***** that makes specific people in my life inordinately happy <3
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    It looks like the RC (surprisingly) made the correct decision to leave these alone. Good stuff, glad they decided not to abuse their position to try and tell people how to enjoy the game.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    Quote from tappwater »
    Daryl actually looks like a pretty fun, unique commander in those colors, and he's my favorite character from back in the day watching the show. To bad in those colors you can't build around him more, but I think I'll still build something with him. Seems fun.


    I kinda like Daryl too. He's definitely HORRIBLE though, that drawback is so bad lol. I think Glen is probably the best one so far, but he's really not very powerful either. Assuming Rick is the last one to be spoiled. Hopefully he references Carl somehow for the meme value.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    I'm honestly trying to wrap my head around how anyone feels that the arguments against these are valid without being extremely immature:

    1) These break immersion so they shouldn't exist: INVALID.
    There are already tons of cards that do this. Additionally, who are you to say what can or can't exist in a game you didn't create? WotC can do whatever they want with their game, and there are plenty of people who think these are cool. Let other people enjoy things, you are not the center of the universe.

    2) Slippery slope! They'll obviously print broken cards here eventually: INVALID.
    They are VERY clearly aware of the need for limited availability cards to be incredibly safe. They learned their lesson from Nexus. These cards are terrible, and will break zero formats. Also, if these sell well (ie: they have incentive to make more) in spite of being this bad, they have LITERALLY zero reason to amp up the power level. The slippery slope argument is not only fallacious, but wildly illogical to boot.

    3) Limited availability is bad! FOMO!: INVALID.
    Every Magic product is limited availability. Some more than others. Secret Lairs especially. Is that ideal from a consumer standpoint? No, of course not. Is it probably the most efficient way to meet demand without overprinting and thus wasting money on excess production? Absolutely, which is especially important for short-run products with higher print costs (you get discounts from printers for volume). If you want this you'll buy it. If you don't want this you won't buy it. If you're indecisive and miss the (now generous) window, the secondary market exists and the price of singles in secret lairs has been pretty reasonable across the board outside of a rare few exceptions.

    4) What happens if they somehow make a mistake and these become important game pieces!?: INVALID.
    They already said they'd reprint them in in-universe form, and that they'd do it Godzilla-style so that there wouldn't be an 8x problem either. They're smart people, have some faith.

    5) International availability! Not everyone has equal access!: INVALID.
    This is already an issue in Magic. This is nothing new. Countries with access to these might not have access to other things. That's the way the world works. Does it suck? Yes. Is it entirely reasonable given logistics? Absolutely. Will everyone who wants these be able to pick them up second hand? Definitely.

    I just can't think of any angle that could validate the level of vitriol surrounding the product other than pure, unadulterated petulance and entitlement. I guess people are inordinately stressed out right now and going stir-crazy in their parents' basement so all of that pent-up frustration has to go somewhere. Its just weird that it goes HERE instead of somewhere more deserving, like the pandemic, or (in the US) the riots, or the election. Hell, within Magic even, you've got Jumpstart shortages and standard bannings that are more worth your time and energy.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    Quote from Mystic_X »

    Want my advice?


    No, not really.

    I'm a Vorthos player. I play the game but I consume mostly because I enjoy exploring the themes, characters and setting. The lack of these being just "skins" and the fact that they are not silver-border, and therefore optional, bothers me greatly. These factors, as well as the FOMO, limited distribution, and response to the problem by WotC is all just too much. I've been slowly buying less MtG in recent years and the release of this product will only make my consumption even less limited.

    Fellow EDH players beware: if you play with these cards I will consider it my personal mission to knock you out *of the game, even if I have to go down in flames along with you. There shall be no Quarto.


    "This product doesn't appeal to me, therefore I will bully anyone who enjoys it."

    Thanks for succinctly summing up your side's entire argument.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    A bit overboard there, Mystic, but its nice to know that there's at least one other adult in the room :/

    Honestly I'm just going to buy some of these for the zombie tokens. They're legit the best part of the set and dollars to donuts they're the most expensive part when the dust settles. Probably going to give the characters away to my friends for a chuckle.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    'A certain amount of overreaction' is a ridiculous understatement. Have you SEEN that petulant, churlish, melodramatic video put out by TCC that folks are pointing to and agreeing with?

    The folks at WotC are good people. They want to make the game fun for everyone and nerds demonstrably LOVE when you mash up their favorite things, so of course they jumped at the chance to put two and two together. This was supposed to be a nice surprise for everyone who loves TWD or zombies, and they even made absolutely sure that the cards weren't anywhere near broken to keep the whiners from mewling, but no, we have to ***** all over their hard work for no legitimate reason. God forbid they try to make money as a business while doing cool things for us.

    <snip>
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    Honestly all of the screeching about this product is coming from the very worst parts of the community. The game is dead, WotC is evil, people who like these are wrong, yadda yadda ten-page hyperbole about how this is the worst thing to ever happen.

    Have you been outside lately?

    This isn't even the worst thing going on in Magic, let alone the world, and you're investing this much emotional energy into it? Literally my entire livelihood is tied to this game and I'm not upset about this, what's wrong with y'all? Let people like things.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    Yeah he's pretty well known for having steaming hot bad takes and going off on half-cocked sky-is-falling rants, so I'm not surprised he has such a barely coherent reaction to this product. Funny stuff.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    People screeching about these being mechanically exclusive need to chill the **** out. They're terrible. Let people play with their terrible fan cards in whatever format they're deemed to be legal in. They're not hurting you. If they accidentally make one that's good we can talk but until then relax.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    This is honestly completely fine as long as the cards aren't powerful, and these definitely aren't. Given the power-level of recent buy-a-box exclusives as well as the obvious attempt to make sure these are bad, I don't think we have to worry about these black-border limited-availability cards any time soon.

    The price point obviously sucks, but there are licensing fees to consider here.
    Posted in: The Rumor Mill
  • posted a message on Looking for advice for a stupid commander idea (updated with WIP deck list)
    I have a clearer picture now of the fact that our ideas of what qualifies as powerful are incredibly different. Good to know moving forward I guess. Now stop derailing lol.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Looking for advice for a stupid commander idea (updated with WIP deck list)
    Yeah I've got 25 years of experience with the game myself (including some bounty hunting back when ELO was a thing) not that time spent playing necessarily means anything at all (I know a guy who has been playing since Alpha and he's atrociously bad). My experience has been very different from yours, in that the stronger a deck is the less likely it is to have a big beefy dude or recurring value creature worth stealing with anything but the most efficient of Control Magics (read: Gilded Drake). I can't begin to fathom your point of view so I guess we'll agree to disagree. Back to the thread then?
    Posted in: Multiplayer Commander Decklists
  • posted a message on Looking for advice for a stupid commander idea (updated with WIP deck list)
    Oh obviously meta-dependency is a thing, but I was thinking:

    1) Steal-your-***** decks are only really playable in weaker metas where it will garner salt, otherwise they're just a joke. I made the assumption that OP is in the former given what he's trying to build, but I guess he could just be looking to make a joke deck. Care to chime in, Looshkin?

    2) Expropriate is only really playable in metas where people choose time, everywhere else people eventually realize its bad and take it out. My statement about Expropriate was predicated on my assumption in point 1.

    Either way, my point about group hug stands because hate for group hug is universal lol. You're essentially turning a 4-player game of EDH into a 3-player game of Planechase, and most people would rather gouge their eyes out than endure a game of kingmaker with an extra layer of kingmaker on top.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Looking for advice for a stupid commander idea (updated with WIP deck list)
    I'd definitely recommend against group hug, it is generally seen as a fairly obnoxious playstyle and when you add that to the fact that the average player becomes irrationally livid when you take their stuff you're going to get hated out of games extremely quickly. Taking someone else's cards is probably EDH cardinal sin no.1, above MLD even. Like, no joke, the only reason Expropriate is playable is the fact that people would rather give you an extra turn than one of their permanents so 90% of the time it reads 'Take 4 extra turns' for 1 less mana than Time Stretch.

    If you're going to make an annoying deck you're either going to want to make it control-heavy to counteract all the hate, or build something innocuously durdley in order to shake off some heat.

    Like... 'Oops, all Clones' Sakashima with a few Control Magic effects is probably fine, since copying isn't frowned upon and the deck generally won't be able to do anything better than catch up to the player in the lead.
    Posted in: Multiplayer Commander Decklists
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