Magic Market Index for Dec 28th, 2018
 
Magic Market Index for Dec 21st, 2018
 
Ultimate Masters: MMI Review
  • posted a message on Stompy
    I’m at least a little inclined to run wasteland viper instead of pelty if I’m not playing fetches. Its worst case is the same as the worst case of a narnam renegade (1/2 deathtouch, can evolve a 1/1 e1, or otherwise is a blocker that can trade with their biggest attacker), with the upside of being a basically-uncounterable combat trick tht can really pile on the damage on a trampler (making lethal damage 1 means the rest of the damage tramples).
    Posted in: Aggro & Tempo
  • posted a message on Growth-Chamber Guardian - Elf Crab Warrior
    If this does catch on, I wonder how much the price might be spiked by the nature of the card demanding that people always play in 4x. A lot of other cards, some people just want one copy for their commander decks, or might only run as a 2- or 3-of in various decks. Even Assassin's Trophy, the top rare in GRN, only averages 2 copies per deck (per mtgtop8). People who want this... will *always* want 4.
    Posted in: The Rumor Mill
  • posted a message on Modern Soulflayer
    When the discussion was had on Knight of Malice / Grace, the concensus was that it worked to grant that specific flavour of hexproof, just like Cairn Wanderer can pick up each individual flavour of landwalk or protection.
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Soulflayer
    Is having artifact type for delirium count ... really that important? I mean nobody used Sphinx of the steel wind despite its artifact type and keyword soup (and yes I recognize the protection keywords aren’t soulflyer-able) ... we already had access to better hexproof flyers (including just last set, Nightveil Predator)...

    So are we really thinking of going to a weaker keyword creature than options we already rejected just because it’s an artifact despite that we’ve rejected some pretty good artifact keyword creatures in the past because we never considered artifact-ness to be so crucial.

    I really don’t think the benefit outweighs the drawback here.
    Posted in: Deck Creation (Modern)
  • posted a message on Ravnica Allegiance Gallery Up
    I’m kinda sad we didn’t get a new Doomed Traveler. I thought that was a natural - they’d already long since established that a 1-drop 1/1 that dies into a 1/1 flyer was good-but-not-too-good ... but in a set where one of the spotlighted mechanics is creatures that do exactly that they couldn’t see fit to make one of them a 1-drop?

    In white the cheapest afterlife creature at common costs 4. In black the only one at common costs 6. It doesn’t seem like an especially focused limited ability when it is so unreliable to be able to make matter early unless you get the right uncommons, or the one cheap common that requires both colours. It seems almost by design that your afterlife creatures in limited won’t land until the game has reached the point where 1/1s are near irrelevant.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Gallery Up
    You're right, of the 43 cards in Oracle that have all of the words "target", "player", "shuffles", "graveyard", and "library", all are uncommon or higher.

    Feldon's Cane was a common in Chronicles, but it could only shuffle your own and not your opponent's, and of course Chronicles isn't MTGO so it isn't legal by the eligibility rules people tend to follow for pauper despite that not making sense for paper players.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Gallery Up
    Quote from soramaro »

    Stony Strength – In the thread for Incubation Druid, I read a comment about Burst of Strength. This is missing the instant speed, but it still combos very well (5 mana on turn 3, 7 on turn 4).


    I made that comment.

    This isn't missing instant speed at all. It's an instant. The only (and usually-irrelevant) difference between Stony and Burst is that Stony can only target creatures you control. So it can't be used to pop opposing illusions and can't be redirected from your creature to an opponents, and can't be used for multiplayer shenanigans. Corner cases.

    With Goblin Motivator, this even makes it possible to tap Incubator for 3 on T2!
    Posted in: The Rumor Mill
  • posted a message on Basilica Bell-Haunt (Draftaholics Anonymous preview)
    Quote from thatmarkguy »
    I think the relevance of this is contingent on whether white gets any useful blink effects. If once this lands there are other creatures or spells that can blink this and effectively cause instant speed discard (plus life gain) there’ll be a home. Mm cloudshifting in your opponents draw phase for lifegain and instant discard...


    And today we see Justicar's Portal, which is the common Cloudshift effect that Bell-Haunt wanted.

    (1W instant, exile target creature you control, return under owner's control, gets first strike).

    My you-thought-he-was-tapped creature is now a surprise blocker. With first strike. And you discard a card. And I gain 3 life.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Gallery Up
    I like Justicar's Portal.

    When Basilica Bell-Haunt was spoiled I said its strength in limited would be dictated by the presence of absence of a common Cloudhift style effect.

    Well, Justiicar's Portal is that. Blinking your tapped bellhaunt when your opponent is attacking... is a lot of value. You get back an untapped and first strike bellhaunt as a surprise blocker, and gain 3 life and your opponent discards a card.



    BUT DAMMIT NO GREEN ONE DROP THAT CAN ATTACK WITH POWER.

    I hated Amonkhet when its only green 1-drop creature was an 0/3, and they did that again. Man I just love Wall of Wood. Green is the color of creatures and winning via creature combat! In EVERY SINGLE SET there should be a threat Green can put on the field on the first turn.
    Posted in: The Rumor Mill
  • posted a message on New Quick Draft paper format modeled after Arena
    Quote from rowanalpha »
    I prefer best of three in paper simply because, if I'm gonna spend 15 dollars to draft at FNM, I want to play for several hours, not just 2-3 20 minute games.


    This press release specifically states to go to 5-6 round events rather than 3-4. It might be a little shorter than before (I dunno, I kinda feel like a room full of 20 minute games will almost always have one game still undecided after 20 that goes to turns so we may be looking at more like 25 minutes per round, making a 6 round event run 2:30 plus drafting time.)

    I don’t see where this paranoia about ‘pair against anyone’ is coming from. I don’t see anything in this release that suggests any different from the usual event-runner-assigned pairings.
    Posted in: The Rumor Mill
  • posted a message on Forbidding Spirit
    Sad but true. This is actually the first sub-rare mono-white 3/3 for 3 without a drawback ... ever.
    Posted in: The Rumor Mill
  • posted a message on Weekly MTG previews
    So if I was building a casual Tron deck where like every card had to be under $2, so no karn or ugin or wurmcoil ... would this Sphinx be a finisher candidate? Immunity to most removal is a biiig plus.
    Posted in: The Rumor Mill
  • posted a message on Eyes Everywhere
    ...like 99% of cards in new sets, it's not designed to be viable in modern constructed.
    Posted in: The Rumor Mill
  • posted a message on New Quick Draft paper format modeled after Arena
    Quote from 13055 »
    "Players love this format"... Is this actually true? I had heard things weren't so hot with Bo1s.


    Never easy to tell. You tend to hear from the unhappy rather than the happy. Even if 80% of people like something, the 20% that don't are going to make such a racket people will think it's a majority opinion.

    And some people simply prefer to win by their sideboard. There's no way this can satisfy those people.
    Posted in: The Rumor Mill
  • posted a message on Eyes Everywhere
    The mere existence of this might be reason enough to keep an island or a blue-providing gate at the sideboard-handy in limited events even if you're not playing blue... if you see this game 1, you enter game 2 armed with some means to reverse their lategame swap taking your finisher.
    Posted in: The Rumor Mill
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