Fandom Legends: Magic Arena
Treasure Cruisin' Amulet's End
Magic Market Index for April 19, 2019
  • posted a message on Pyrophobia
    I was surprised to find no specific ruling on gatherer attached to falter, flash of defiance, or goblin locksmith ... but gruul charm has a ruling that lays it out.

    If you choose the first mode, no creature without flying will be able to block that turn, including creatures that lose flying and creatures without flying that enter the battlefield after Gruul Charm resolves”
    Posted in: The Rumor Mill
  • posted a message on Pyrophobia
    Quote from Mr_Lord_Mr »
    Quote from void_nothing »
    The list of creature types is and always has been defined by the Comprehensive Rules, not Gatherer.

    That is probably because only that creature from Loryn, Boldwyr Intimidator makes things cowards but it is a creature class I believe.

    Yes, the only cards that have or grant the Coward creature type are Mistform Ultimus, all cards with changeling, and Boldwyr Intimidator's activated ability.

    Hilariously, Norin the Wary is a Warrior, not a Coward.

    Mutavault? Mistform Sliver?
    Posted in: The Rumor Mill
  • posted a message on Modern Hollow One discussion
    Don’t like 3 drops in this deck, full stop. I like everything in this deck being castable on a 2 land keep.

    And I’m more than a little worried that Force of Despair completely and utterly destroys this deck. We can get our ‘perfect draw’ (mountain wraith looting pitch vengevines cast hollow ones) ... and our opponent gets a zero-mana wrath immediately after that?
    Posted in: Aggro & Tempo
  • posted a message on Ranger-Captain of Eos - TCGPlayer Spoiler
    I’d been eyeing brewing orzhov death’s shadow. Hmmm.
    Posted in: The Rumor Mill
  • posted a message on Stompy
    It does work ok on a big avatar, because it becomes 6/4 base, then adds all those counters and is still trample. I mean it’s like a worse giant growth (+3/+2) at that point but it’s not the near-useless (+1/+0) it is on steel leaf champion.
    Posted in: Aggro & Tempo
  • posted a message on Stompy
    It’s nice... but how often would it be better for us than Might of Old Krosa? It is +1/-1 better than Might on our experiment ones and pelt collectors but trades off the versatility of access to the instant mode as a combat trick or bolt-survival surprise.

    If we had a build running birds of paradise, that would be more worth considering, +6 power on an evasive body. But most of our creatures already have 2+ power so going to 6... is equivalent to cards we already don’t use.
    Posted in: Aggro & Tempo
  • posted a message on “Scale Up” - InvoKando spoiler
    How does Overload in green make any sense?

    Not the first time we’ve seen a keyword bleed out of its original color set. Raid was a Mardu ability in its first appearance but got used by blue later. Proliferate was not white and not green its first generation, in the most recent standard set it’s both. Just because overload was Izzet in its first appearance doesn’t mean it can’t get adopted by other colors later.
    Posted in: The Rumor Mill
  • posted a message on Red rare enchantment (Blazing Chant?)
    This feels like it should have been in war of the spark.

    Combo with tibalt.

    Ability to deal its damage to planeswalkers. In war of the spark limited that would have been very relevant and you’d happily give your opponent 10 life to swat down some planeswalkers.

    But here? As mentioned, it feels limited-dead.
    Posted in: The Rumor Mill
  • posted a message on Prismatic Vista
    Quote from ErhnamDjinn »
    Quote from bloodinside12 »
    I'm really disappointed by this stupid cash grab, this card should have been an uncommon especially considering it's meant for budget players who won't break the bank buying actual fetches, but hey, now everybody who doesn't own a lot of fetches is going to chase after this card to plug missing fetch slots. I guess we can count on a cycle of common/uncommon mana fixing in the set.

    Except that this will never reach the actual fetch lands prices

    That's some consolation right there,considering Scalding Tarnis pushing 100 bucks...personally, I would have liked an uncommon fetch cycle, kinda like:

    Affordable Tarn:

    Pay 1 life, sac: fetch a basic Island or Mountain.

    Established players will stick to their fetches, and people getting into Modern (which is the supposed aim of the set) will rush to get as many of these as they can and start brewing half-decent decks at least.

    why would you ever need a cycle when this card does everything you need, the only reason you put the search for mountain, island is to fetch non basic lands. Prismatic Vista does what you are looking for minus making an entire cycle. If they wanted a budget fetch they would print the mirage fetches.

    A, he was requesting an uncommon cycle ... budgetary and draft reasons can explain why an uncommon fixer cycle is useful. And B, even if this is strictly better than that, the fact is one could only have four of these in any single deck. If there was a cycle of ten dual-versions, then one deck could have 3 playsets of fixers and not be limited to the one playset of this.

    The recurring theme seems to be players who refuse to recognize that some players are budget conscious. Some players don’t have the full 40 fetches and only care about things they can add to that. Some don’t have the full 40 and are looking for useful affordable substitutes.
    Posted in: The Rumor Mill
  • posted a message on Spore Frog and Scour All Possbilities Cassius Marsh Preview
    Spore frog, meet gift of immortality.

    Gift of immortality, meet spore frog.

    Play nice.

    (Yes I know it’s not tournament viable, but I tend to even try to make my kitchen table casual jank decks modern compliant)
    Posted in: The Rumor Mill
  • posted a message on Prismatic Vista
    Quote from Dunharrow »
    This does not change monocolour decks, since fetches can also get you the one basic you need

    A lot of people like to deny that other players actually consider budget in their deckbuilding, but they do. People who were inclined to play fetches as simple basic forest fetchers ... will be happy if they can get a playset of this for the cost of a single wooded foothills.
    Posted in: The Rumor Mill
  • posted a message on Chillerpillar
    I'd be okay drafting this

    Uh, wow. That is going to be a nice thing to draft. And it's a common, too!

    Wait, are we allowed to add all snows to our basic land? I assume it’s like wastes where we can only use what we crack/draft and otherwise it’s all nonsnow basics. Which is to say you’re gonna have to work hard to make this able to monstrosify and be any better than Giant Octopus.

    There’s going to be on average 3 snow lands per person in a draft? You’d have had to go deep on the snow matters draft prioritization to make this not-awful.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 5/21 - Enemy “Canopy Lands”
    Quote from pierrebai »
    IDK, it seems "obvious" the other half of the cycle will be printed in MH2. I guess by doing it this way we get 6/10 now instead of just 5/10 and it serves as a warning shot to those owning horizon canopy that it will not hold it's current price long term as a reprint will be coming in a very few years.

    To me it seems more likely that the full 5 ally cycle (a reprint of the original and its four new ally brothers) is in a coming standard set, and mh2 will debut Burnwillows’ enemy sisters.

    They never want a draft set to have an imbalance of a land cycle. To only put 4 in a set would be that. And if mh is defined as having no modern reprints other than basic land they wont do all 5 in an mh set.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 5/21 - Enemy “Canopy Lands”
    Well I posted this on Feb 28.

    Quote from thatmarkguy »
    Would be real neat if this is the set that completes the cycle Horizon Canopy started. Could we imagine four more "Horizon ______" named cards for the other four allied pairs?

    We don't even know yet if this set will have actual reprints of currently modern eligible cards. It's entirely possible the entire set is cards that have never been modern eligible before (either new cards or cards from pre-modern or supp products that have to date not been modern legal)

    While they didn’t ‘complete the cycle’ (they made five new cards of this template, not just four!) ... i kinda hope the people who flamed and heckled on my insane suggestion that there could be more lands of that template ... are eating a litttle crow now?
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 5/21 - Enemy “Canopy Lands”
    Quote from LuckyJoe1988 »
    I'll never understand why they will never print the full 10-card cycle of duels in one set.

    Because having constructed fixer lands show up in the rare slot of 20/121 draft and sealed packs is unpleasant. “Yay, I helped my wallet; but I’ll lose today to people who opened things that’ll directly help them wintoday while I cracked incremental convenience”
    Posted in: The Rumor Mill
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