I was surprised to find no specific ruling on gatherer attached to falter, flash of defiance, or goblin locksmith ... but gruul charm has a ruling that lays it out.
If you choose the first mode, no creature without flying will be able to block that turn, including creatures that lose flying and creatures without flying that enter the battlefield after Gruul Charm resolves”
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May 23, 2019Posted in: The Rumor MillQuote from SyntheticDreamer »Quote from Mr_Lord_Mr »Quote from void_nothing »The list of creature types is and always has been defined by the Comprehensive Rules, not Gatherer.
That is probably because only that creature from Loryn, Boldwyr Intimidator makes things cowards but it is a creature class I believe. https://mtg.gamepedia.com/Coward
Yes, the only cards that have or grant the Coward creature type are Mistform Ultimus, all cards with changeling, and Boldwyr Intimidator's activated ability.
Hilariously, Norin the Wary is a Warrior, not a Coward.
Mutavault? Mistform Sliver?
May 22, 2019Don’t like 3 drops in this deck, full stop. I like everything in this deck being castable on a 2 land keep.Posted in: Aggro & Tempo
And I’m more than a little worried that Force of Despair completely and utterly destroys this deck. We can get our ‘perfect draw’ (mountain wraith looting pitch vengevines cast hollow ones) ... and our opponent gets a zero-mana wrath immediately after that?
May 22, 2019It does work ok on a big avatar, because it becomes 6/4 base, then adds all those counters and is still trample. I mean it’s like a worse giant growth (+3/+2) at that point but it’s not the near-useless (+1/+0) it is on steel leaf champion.Posted in: Aggro & Tempo
May 22, 2019It’s nice... but how often would it be better for us than Might of Old Krosa? It is +1/-1 better than Might on our experiment ones and pelt collectors but trades off the versatility of access to the instant mode as a combat trick or bolt-survival surprise.Posted in: Aggro & Tempo
If we had a build running birds of paradise, that would be more worth considering, +6 power on an evasive body. But most of our creatures already have 2+ power so going to 6... is equivalent to cards we already don’t use.
May 22, 2019Posted in: The Rumor MillQuote from DudeFromDenmark »How does Overload in green make any sense?
Not the first time we’ve seen a keyword bleed out of its original color set. Raid was a Mardu ability in its first appearance but got used by blue later. Proliferate was not white and not green its first generation, in the most recent standard set it’s both. Just because overload was Izzet in its first appearance doesn’t mean it can’t get adopted by other colors later.
May 22, 2019This feels like it should have been in war of the spark.Posted in: The Rumor Mill
Combo with tibalt.
Ability to deal its damage to planeswalkers. In war of the spark limited that would have been very relevant and you’d happily give your opponent 10 life to swat down some planeswalkers.
But here? As mentioned, it feels limited-dead.
May 21, 2019Posted in: The Rumor MillQuote from ErhnamDjinn »Quote from Iceheart_Omnis »Quote from bloodinside12 »Quote from Iceheart_Omnis »I'm really disappointed by this stupid cash grab, this card should have been an uncommon especially considering it's meant for budget players who won't break the bank buying actual fetches, but hey, now everybody who doesn't own a lot of fetches is going to chase after this card to plug missing fetch slots. I guess we can count on a cycle of common/uncommon mana fixing in the set.
Except that this will never reach the actual fetch lands prices
That's some consolation right there,considering Scalding Tarnis pushing 100 bucks...personally, I would have liked an uncommon fetch cycle, kinda like:
Pay 1 life, sac: fetch a basic Island or Mountain.
Established players will stick to their fetches, and people getting into Modern (which is the supposed aim of the set) will rush to get as many of these as they can and start brewing half-decent decks at least.
why would you ever need a cycle when this card does everything you need, the only reason you put the search for mountain, island is to fetch non basic lands. Prismatic Vista does what you are looking for minus making an entire cycle. If they wanted a budget fetch they would print the mirage fetches.
A, he was requesting an uncommon cycle ... budgetary and draft reasons can explain why an uncommon fixer cycle is useful. And B, even if this is strictly better than that, the fact is one could only have four of these in any single deck. If there was a cycle of ten dual-versions, then one deck could have 3 playsets of fixers and not be limited to the one playset of this.
The recurring theme seems to be players who refuse to recognize that some players are budget conscious. Some players don’t have the full 40 fetches and only care about things they can add to that. Some don’t have the full 40 and are looking for useful affordable substitutes.
May 21, 2019thatmarkguy posted a message on Spore Frog and Scour All Possbilities Cassius Marsh PreviewSpore frog, meet gift of immortality.Posted in: The Rumor Mill
Gift of immortality, meet spore frog.
(Yes I know it’s not tournament viable, but I tend to even try to make my kitchen table casual jank decks modern compliant)
May 21, 2019Posted in: The Rumor MillQuote from Dunharrow »This does not change monocolour decks, since fetches can also get you the one basic you need
A lot of people like to deny that other players actually consider budget in their deckbuilding, but they do. People who were inclined to play fetches as simple basic forest fetchers ... will be happy if they can get a playset of this for the cost of a single wooded foothills.
May 21, 2019Posted in: The Rumor MillQuote from Red Foil Fencer »I'd be okay drafting this
Quote from SyntheticDreamer »Uh, wow. That is going to be a nice thing to draft. And it's a common, too!
Wait, are we allowed to add all snows to our basic land? I assume it’s like wastes where we can only use what we crack/draft and otherwise it’s all nonsnow basics. Which is to say you’re gonna have to work hard to make this able to monstrosify and be any better than Giant Octopus.
There’s going to be on average 3 snow lands per person in a draft? You’d have had to go deep on the snow matters draft prioritization to make this not-awful.
May 21, 2019Posted in: The Rumor MillQuote from pierrebai »IDK, it seems "obvious" the other half of the cycle will be printed in MH2. I guess by doing it this way we get 6/10 now instead of just 5/10 and it serves as a warning shot to those owning horizon canopy that it will not hold it's current price long term as a reprint will be coming in a very few years.
To me it seems more likely that the full 5 ally cycle (a reprint of the original and its four new ally brothers) is in a coming standard set, and mh2 will debut Burnwillows’ enemy sisters.
They never want a draft set to have an imbalance of a land cycle. To only put 4 in a set would be that. And if mh is defined as having no modern reprints other than basic land they wont do all 5 in an mh set.
May 21, 2019Well I posted this on Feb 28.Posted in: The Rumor Mill
Quote from thatmarkguy »Would be real neat if this is the set that completes the cycle Horizon Canopy started. Could we imagine four more "Horizon ______" named cards for the other four allied pairs?
We don't even know yet if this set will have actual reprints of currently modern eligible cards. It's entirely possible the entire set is cards that have never been modern eligible before (either new cards or cards from pre-modern or supp products that have to date not been modern legal)
While they didn’t ‘complete the cycle’ (they made five new cards of this template, not just four!) ... i kinda hope the people who flamed and heckled on my insane suggestion that there could be more lands of that template ... are eating a litttle crow now?
May 21, 2019Posted in: The Rumor MillQuote from LuckyJoe1988 »I'll never understand why they will never print the full 10-card cycle of duels in one set.
Because having constructed fixer lands show up in the rare slot of 20/121 draft and sealed packs is unpleasant. “Yay, I helped my wallet; but I’ll lose today to people who opened things that’ll directly help them wintoday while I cracked incremental convenience”
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Oct 2, 2017Thanks for posting this. I've had this, uh, 'discussion' with a number of shops that had proposed to launch Pauper nights and I try to ask them "MTGO rules or actual-paper printed rarity", they go "Whatever, if it was ever a common it's good unless it's on the banlist, if it was bad it'd be on the banned list", I explain "Hymn and Sinkhole aren't on the MTGO banned list because they're not MTGO commons..." "Whatever, man. We'll see how it plays out." Yeah, I already know how this plays out.Posted in: Articles
I don't want to bring a deck with Hymns and get in arguments with the faction that thinks they're illegal in paper pauper (not on the MTGO pauper valids list). I don't want to bring a deck with Chainer's Edicts and get in arguments with the faction that thinks they're illegal in paper pauper (never printed as paper commons). I don't want to bring a deck that resists using either flavor of corner case and then face decks all evening that didn't hold themselves to the same deckbuilding restrictions. I want a show-runner who gives a damn enough to make it clear to all players what the cardpool is; ideally, I want the organization that handles all the other formats (including the online version of Pauper) to actually give a damn enough to codify a ruleset for paper pauper. But for some reason they never do.
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