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Treasure Cruisin' Gifts Storm
 
The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
  • posted a message on [[Official]] Modern Prices Discussion
    So, how long before the cards in these announced decks visibly crash? Surely the market doesn’t wait for the cards to actually be available to react - vendors can see the market saturation coming and will want to undercut each other to get *some* value now rather than less in April, right?
    Posted in: Modern
  • posted a message on Modern Chromantiflayer
    My very first cut at this deck, in Standard at the time, ran Gurmag Swiftwing as its haste flying souper. First Strike, too. Mulching up a Swiftwing and a Sagu Mauler into a T3 flying haste first strike hexproof trample Soulflayer in Standard was good times.
    Posted in: Deck Creation (Modern)
  • posted a message on Stompy
    Ghalta, Primal Hunger is not a valid target for Fatal Push under any circumstance.

    Vines on turn 3 won't get us there though. Vines of Vastwood takes GG to grant the power bonus, and we'd still need GG for the part of Ghalta's cost that can't be reduced.

    We wouldn't have two GG creatures on board and still have our lands untapped on turn 3 anyway. If we're casting this on T3, we're doing it off one 2-drop and a one-drop (or three one-drops).

    In fact I think our only way is T1 E1, T2 two revolted Narnams. Then we head into T3 with 7 power on board, G for Aspect makes 10, with GG left over.

    Oh, there are some 4-one-drop ways without Aspect, too (if the first thing you cast on T3 is a creature that evolves some E1s up to 3/3. E1; Fetchland E1 Narnam; Fetchland Narnam Ghalta)
    Posted in: Developing Competitive (Modern)
  • posted a message on [[Official]] Modern Prices Discussion
    Quote from rcwraspy »
    A Noble Hierarch reprint would be great. I missed the boat on its M15 prices and it's pretty much the last remaining $$ card in Modern I don't have for colored decks (so not things like Mox Opal).


    Its being an RPTQ promo this year will offset some of the demand for Hierarch, particularly for the shiny-card-insistent players.

    And it was in MM15, not M15. M15 was a core set, MM15 was the second Modern Masters set. Its price would be way lower if it was in a set as heavily printed as M15!
    Posted in: Modern
  • posted a message on Wx Token/Control [enchantment based]
    I was building a deck a little like this not so long ago. I wound up making room for a set of Myth Realized... sure, it doesn't benefit from the Token anthems (my deck ran Virtues but not Leylines), virtually all the spells in the deck put counters on it (because they're all noncreature spells!), and it dodges your own boardwipes (you don't activate it on a turn that you Wrath, except after the Wrath) and it is never a creature on your opponent's turn. In a deck where all your spells pump it, it quickly becomes a sizeable finisher beatstick.
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Hollow One discussion
    Because anything actually costing 2 (or 3!) mana that doesn't make immediate impact or have a huge body is prohibitively slow for how fast this deck operates. This deck tends to cast Hollow Ones for 0 or 1, gets its Vengevines and/or Bloodghasts for free, its Flamewakes for R, Gurmags for B, any of which might happen before the end of turn 2, turn 1 if we're lucky. It has bigger things to do on turn 2/3 than cast a small creature that might become useful later.
    Posted in: Deck Creation (Modern)
  • posted a message on BridgeVine
    Only one person in this thread even mentioned Gravecrawler and that was in a ‘maybe’ aside.

    If people were to run Gravecrawler in this deck, it would be in part of a combo to not only trigger Vengevine off multiple casts, but also Bridge from Below off multiple deaths. Rampager helps on the multiple casts front but it doesn’t trigger Bridge at all.
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Chromantiflayer
    Quote from KZGu1taR »

    If you're not running the Whip you can use Gather the Pack as your 5th grisly salvage else you can stick with Commune with the Gods. Personally, I still don't like these 2 cards.


    Any thought to Grapple with the Past as the fifth Grisly? Sure, it only digs 3 cards rather than 5, but it is instant compared to Gather/Commune being sorcery, and it can recover a thing from your grave that was already there (like if your opponent was able to destroy, counter, or force-discard your first Soulflayer) - you're not limited to picking from the new mulchings.
    Posted in: Deck Creation (Modern)
  • posted a message on Stompy
    Quote from WrenchMind »
    I don't think that BBE is a good value for mono G deck, for four mana I'd rather cast a CoCo at instant speed.
    I admit that either BBE and CoCo have the same risk because you can always run into 2 E1 or 2 Dryads, which in late game are awful, but CoCo is at least an instant.


    My thinking exactly. You know what's better than 4 mana for 9 hasty power requiring a 2-color manabase? 4 mana for 12 hasty power in monocolor. :p

    If we're playing 4 cost spells (something I'm still hesitant on), I still think CoCo beats BBE.
    Posted in: Developing Competitive (Modern)
  • posted a message on Modern Chromantiflayer
    Ah, the version I'm working on still uses Chromanticore (it's still in this thread title even if it hasn't been seen in some recent decks), so I'm running a load of rainbow lands (City of Brass, Mana Confluence, Gemstone Mine)... blue's no harder on my deck than any other color. :p
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Chromantiflayer
    I’m not following the attachment to bloodghast. Sure the deck has plenty of discard outlets so plenty of ways to resurrect it. But its p/t just seems too piddly to me for a deck that wins with haymakers, it doesn’t have any keywords for souping up Soulflayer, and you don’t want to be exiling it to reduce a delve cost anyway. I kinda feel like that slot would be better used to give our haymaker more hay (like Striped Riverwinder) rather than a little pesky pest.
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Chromantiflayer
    Oh, that Fanatical Firebrand play is sharp. Me likey. Smile
    Posted in: Deck Creation (Modern)
  • posted a message on [[Official]] Modern Prices Discussion
    I'd have thought it nearly ideal for a draft set. In a draft set it's actually fair, because a draft format will force people to play a wide range of different casting costs, and there's unlikely to be any sort of Sol land available that would let people land it for X=1 on turn 1.

    It would surely be playable, but not crippling, to drop it on X=2 or 3 in limited and neuter some relevant but not decimating percentage of your opponent's draws for the rest of the game.
    Posted in: Modern
  • posted a message on Stompy
    Quote from amicdeep »

    for those experimenting with black spach
    i would say that Winding Constrictor is the way to go


    Yeah, that's the direction my BG Stompy has taken. Along with it, all creatures that gain +1/+1 counters (which were already awesome with Avatar of the Resolute anyway), so stuff like Greenwheel Liberator and Lotleth Troll are in there over counterless creatures from typical Stompy (Leatherbacks, Militants) . I'm still not going the full Hardened Scales version though. Still fundamentally an efficient-creature swarm, just with some extra +1/+1 counters synergy stacked on top of the one we were already running (Avatar).

    The dream: opponent gets run over game 1 and sides in the boardwipes at the same time that I side in Inspiring Call. Smile
    Posted in: Developing Competitive (Modern)
  • posted a message on Modern Chromantiflayer
    Hm, Savage Summoning sure is cute though. The uncounterability is just part of it. Flash and a +1/+1 counter can be big too. Surprise! 5/5 Double Strike blocker! Eat that, Gurmag Angler!
    Posted in: Deck Creation (Modern)
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