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Treasure Cruisin' Gifts Storm
The Role of Ecosystems in Fantasy Worldbuilding
Life's Legacy: Delving into Delver
  • posted a message on Crucible of Worlds package in mono black
    Yeah, I guess I understand if you don't like off color fetches, but Strip mine and company are definitely needed at times. No one said you had to abuse it, but it gives you an out to others shenanigans.

    Staxy cards usually like crucible. Pox, Death Cloud, Smallpox etc.

    Also be careful with how many non swamps you include if you rely heavily on Cabal. You may be tutoring that one up frequently, but can't always count on Urborg.
    Posted in: Commander (EDH)
  • posted a message on From The Vaults Discontinued
    Quote from BlackVise »
    If this just turns out to be a cheap set of solid but not particularly expensive cards I'll be happy. Some good commons and uncommons like Counterspell and Fact or Fiction along with some average Jace-specific cards Oath of Jace and Jace's Erasure would be fine to me, as long as the art and foiling process make the cards exciting to look at.

    The Valentine's Mini Announcement stated "Each Signature Spellbook will contain one premium foil and eight cards that fit with the Planeswalker's identity."

    Certainly only sounds like one foil card.
    Posted in: The Rumor Mill
  • posted a message on Common duplicates in a booster box of a smaller set?
    Using Aether Revolt as the example...5-6 of each common would be expected, but of course variance.

    Booster packs have 10-11 commons in them depending on tip cards, basic lands, foils etc. It may just be 10 at all...I'm actually not sure.

    If you have 10 per pack and 36 packs in a box that is 360 commons divided by 70 commons is 5.1 average. Now I am fairly certain the commons are not randomized the same way as maybe rares are plus there is just expected deviation. You may get 3 of one and 9 of another.

    As an aside, on a larger set like Kaladesh with 101 commons, you can expect an average of 3.6 of each common (360/101=3.56). This matches the numbers you mentioned.

    All that said not sure why extra commons is a reason not to buy a booster box. I can list a bunch of other reasons not to, but this doesn't seem like it would ever be a consideration.
    Posted in: Magic General
  • posted a message on Random Card of the Day: Quick Sliver
    Good alternative (or addition) to Innocent Blood for different kinds of decks. Interesting comparison between the two. Cost, timing, and scalibility differences.

    I totally didn't realize they reprinted Innocent Blood in Explorers of Ixalan till just now.

    Edit: Also confused about it's legality until I remembered that Explorers is that weird board game and not the first set in the block...
    Posted in: Commander (EDH)
  • posted a message on Metalcraft in EDH
    So let's figure if you go through about 25 cards in your deck in a given game (starting 7, certain number of draws per turn plus additional draws or filtering) that is 25% so you should expect to see 1-2 metal craft cards on average.

    In those same 25 cards you would need to see 3 artifacts to play and turn on metal craft. 100/25 = 4. 4x3 cards needed is 12. Make it 3x5 to cover some variance and you get 15 artifacts. Obviously this is extremely rough estimations but I think it should give a rough idea of what to shoot for.

    The deck will dictate some of the assumptions. I figured 25 cards since you are including blue and will likely have at least some draw and filtering. If you want metalcraft turned on more quickly you will need to have more artifacts as well. If you are in competitive and fast games or slower longer games are also factors to consider.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Quick Sliver
    Good synergy in Omnath, Locus of Rage where sometimes you want to turn your lands into Elementals so you can sacrifice them to lightning bolt the board and close out a game. The ultimate does this while giving you an equal number of 5/5s to go with it. With a haste effect out the ultimate is game ending a lot of times, but usually this will just be played to untap forests with a mana doubler out if possible.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Quick Sliver
    Thought this thread skips vanilla/french vanilla creatures so there is actually something to discuss.
    Posted in: Commander (EDH)
  • posted a message on Zur turn 1 Doomsday pile with no hand cards
    Nice, didn't remember Predict. Gives the extra "draw" needed without having to cast the spell a second time. That's the card I was needing.
    Posted in: Commander (EDH)
  • posted a message on Zur turn 1 Doomsday pile with no hand cards
    Well yeah, Ancestral Recall makes this puzzle pretty trivial.
    Posted in: Commander (EDH)
  • posted a message on Zur turn 1 Doomsday pile with no hand cards
    I'm a newb at Doomsday, but this is the closest i can get.

    Stack Night's Whisper, Lion's Eye Diamond, Gitaxian Probe, Yawgmoth's Will, and Laboratory Maniac.

    Draw Whisper for turn and cast drawing LED and Probe.
    Play LED, Play Probe, crack LED in response for BBB and draw Yawg with probe.
    Play Yawg.
    Play LED and crack for UUU.
    Probe to draw Maniac and cast with the UUU.
    You are at 1 any color mana with Night's whisper in the yard and still 1 mana short.

    I feel like if gemstone was an island Gush might have worked.

    Edit: I don't think gush would work either since you wouldn't be able to return islands for a second cast. You need 6 draws and would only be able to get 5 (turn+probex2+gushx1). If you use gush and whisper you are back to 1 mana down for casting whisper the second time again.

    I also thought about Brainstorm to take advantage of draw 3 but I don't think you can order it right to not draw through lab man and lose.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Quick Sliver
    Always fun with a Doubling Season or Primal Vigor.
    Posted in: Commander (EDH)
  • posted a message on Competitive Wall Deck?
    If Builder's Blessing works out you can double down with Castle. Pretty certain these won't work with Phenax's ability though.
    Posted in: Commander (EDH)
  • posted a message on Jeleva grixis storm
    So Storm the Vault is at least worth a look I think. Too slow maybe since it isn't much use except for your combo turn as a ritual?
    Posted in: Multiplayer Commander Decklists
  • posted a message on [[Official]] Unreleased and New Card Discussion
    Storm the Vault looks like it may make the cut in Grixis could be used as a ritual effect on your combo turn since it already plays some things like Frantic Search and Time Spiral for even more broken synergy. The deck would love to have access to a massive amount of blue mana at that point as well.
    Posted in: Commander (EDH)
  • posted a message on To Infinity Elemental and Beyond
    Quote from Surge »
    I think a set value is determined by the controller, but I may be wrong.

    See, you are thinking within the normal rules of Magic. This is an un- set. You get literally infinite life.
    Posted in: The Rumor Mill
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