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The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
 
All Sets Are Good: Prophecy
  • posted a message on BW Tokens
    Hello guys! After almost a year I am back on tokens to face this new Jace and Elf meta! I started testing this list. I took the base from a guy who brought to recent GP Lyon with a decent result (for being a tier3 especially) and I changed some parts!


    Notable exclusion is spectral procession. I never liked that cards due to the triple white. The deck replaces it with raise the alarm to help flipping legion's landing on turn 3. Moreover the biggest difference from classic lists are the two gideon of the trials which work as an alternative win conditions and help blocking annoying creatures. Also it can work with the other gideon to provide a lock with the emblem! Opponent will have to waste resource on them and our token will be able to close the game. I need to try them a bit but till now I had only nice impressions! Sideboard is under construction of course!

    Let me know your impressions! Thanks
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] Blue Moon: UR Blood Moon/Shackles Control
    I played a lot the Kiki version recently and I really enjoyed it with nice results. I am thinking about this deck to go on in the new modern especially if big mana decks will raise to face blue based Jace decks and Jund with BBE. I would like to play 2 copies of Jace to improve the controllish side of the deck, find the combo and give the opponent a threat to face while then comboing off! The only issues are the 85 euros of the card Grin
    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    With or without Jace, Jeskai draw-go has no game against big mana decks. He does not set a clock (ok 5 turns for the ultimatum) so tron and valakut players will not care so much (Ulamog sends his regards to the Mind Sculptur). If I had such decks I would totally play them to face the new blue based decks playing Jace and the Jund playing BBE. Geist is a nice card to take Jace out and the only hope Jeskai has against Tron. Spell Queller is very good in the Valakut match-up (I played last day against Valakut with the draw-go version and I won only with T2 runed halo, T3 geist). I see maybe too much enthusiasm around Jace, let's see if he will definitely break the meta, for sure he is awesome but all the other deck will adapt to him packing a lot of hate especially in the first times after the unban.
    Posted in: Tier 1 (Modern)
  • posted a message on BW Tokens
    Unban of Jace and BBE will make people play a lot of Jund and Control...that is why I am thinking of starting again playing some old fashioned T1 discard, T2 bitterblossom deck Grin I drop the deck a lot of months ago, did we get some nice new cards? what about legion's landing?
    Posted in: Developing Competitive (Modern)
  • posted a message on Jeskai Control
    When do you side Azcanta out in the control list? I found it to be good against midrange and control but against burn, combo and tron I think it is quite useless!
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    Quote from ax92 »
    Quote from rick90 »
    I think that pro tour metagame is always something on its own! Apart from this, for sure 4 geists are not the way. IMHO geist is not anymore a mainboard card, it is too much match-up dependant, I played the tempo midrange version for months and I felt geist quite clunky sometimes. So that I just moved to the draw-go version with 2 geist in the sideboard because there are some match up where you want him absolutely (Burn and Tron for examples).

    P.s. I dont think it is a big deal that Jeskai did not perform well at PT. On the other hand, always better to stay in the shadow rather than becoming public enemy number 1 (humans).


    I think the same, be the threat of the moment is not that great. Everybody has experience with the matchup and packs the hate.
    Geist was great in the meta just because it was forgotten by the most, and the decks were not able to block it profitably. A single swing + bolt was enough to kill Shadow players, and vs Tron was a clock. Right now with creatures deck on the rise Geist is not that exactly well suited.

    Talking about Draw-Go control, what do you think about the single copy of Nahiri in main? Isn't that too narrow?


    I was not impressed by Nahiri to be honest. The +2 ability is not always relevant, the -2 is ok but the fact that says "tapped" artifact is not the best. The finisher is ok if u dont have gearhulk already in the hand. I am trusting general thought of her instead of Ajani cause I dont have a lot of time to test extensively unfortunately
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    I think that pro tour metagame is always something on its own! Apart from this, for sure 4 geists are not the way. IMHO geist is not anymore a mainboard card, it is too much match-up dependant, I played the tempo midrange version for months and I felt geist quite clunky sometimes. So that I just moved to the draw-go version with 2 geist in the sideboard because there are some match up where you want him absolutely (Burn and Tron for examples).

    P.s. I dont think it is a big deal that Jeskai did not perform well at PT. On the other hand, always better to stay in the shadow rather than becoming public enemy number 1 (humans).
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    Quote from 0oSunnYo0 »
    Quote from rick90 »
    Quote from repeatsyx2 »
    Hello guys! I will try Nikolich Draw-Go list tomorrow but I would like to add the 4th Snapcaster, the 4th bolt and if possible a maindeck vendilion clique! What would you take out? I personally do not like the single spell snare, it is too casual in 1 copy only! Concerning the second spot I was thinking about negate and/or do not even adding the 4th bolt cause we already have 3 helixes and 2 electrolyze! What do you also think about the 2 supreme verdict maindeck? Do they worth? Thanks for your opinions!


    The Negate and the Snare is probably the right option. Supreme Verdict depends on the meta. Against a field of Humans and Death's Shadow it is quite good.


    I can base my decision upon the previous two tournament I did in that LGS. I played 3 merfolks, 1 Grixis DS, 1 Humans, 1 GB Rock, 1 Saheeli evolution, 1 RB hollowine, 2 naya blitz, so yes, having supreme verdict can be useful! But since I saw some combos and tron as well I wanted to put a vendilion clique anyway! Maybe cutting a spot removal since this deck is really full of them!


    I'd be tempted into Anger of the Gods in your meta. I know Jeskai has gone off Anger recently but with low to the floor aggro all around you it seems like a good card for your meta. I terms of Verdict- you should definitely rub 2 or more copies I would say. Good against all those decks.


    As it was predictable, I changed deck and I faced a completely different meta! You really cannot predict what you will find in modern! I took Nikolich draw-go list (with 4th snap and 4th bolt instead of single snare and negate and 2 copies of geist in the sideboard instead of 2nd clique and elspeth which I do not own still).

    That is what I faced:
    Match 1: RB Eldrazi Emerge. Wierd brew I saw once on MTGGoldfish. If the deck works it is able to put big eldrazi with cast effects very soon. I was able to take a draw and it was a miracle I think cause the guy had always super fast starts! 1-1
    Match 2: UW Control. Cocky guy who in Game1 saw 3 spreading seas and 2 field of ruin and was able to lose anyway from a lot of warrior tokens Grin In g2 Runed halo on Celestial colonnade and a T3 Geist made a quick win Grin 2-0
    Match 3: G Tron. The death of Magic. Really playing against this deck is so frustrating. You cant do anything against T4 10 mana deck. Lost 0-2
    Match 4: Saheeli evolution. Newbie guy I think which was able to lose game 3 where I saw 4 lands in the whole game :S 2-1

    Overall I loved the deck. I was not so impressed by Nahiri to be honest but I think I just need to play it a bit more! Moreover I dont like the manabase, too UW source and few UR ones! I saw something with a singleton Field of Ruin and it would be interesting to try it!


    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    Quote from repeatsyx2 »
    Hello guys! I will try Nikolich Draw-Go list tomorrow but I would like to add the 4th Snapcaster, the 4th bolt and if possible a maindeck vendilion clique! What would you take out? I personally do not like the single spell snare, it is too casual in 1 copy only! Concerning the second spot I was thinking about negate and/or do not even adding the 4th bolt cause we already have 3 helixes and 2 electrolyze! What do you also think about the 2 supreme verdict maindeck? Do they worth? Thanks for your opinions!


    The Negate and the Snare is probably the right option. Supreme Verdict depends on the meta. Against a field of Humans and Death's Shadow it is quite good.


    I can base my decision upon the previous two tournament I did in that LGS. I played 3 merfolks, 1 Grixis DS, 1 Humans, 1 GB Rock, 1 Saheeli evolution, 1 RB hollowine, 2 naya blitz, so yes, having supreme verdict can be useful! But since I saw some combos and tron as well I wanted to put a vendilion clique anyway! Maybe cutting a spot removal since this deck is really full of them!
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    Hello guys! I will try Nikolich Draw-Go list tomorrow but I would like to add the 4th Snapcaster, the 4th bolt and if possible a maindeck vendilion clique! What would you take out? I personally do not like the single spell snare, it is too casual in 1 copy only! Concerning the second spot I was thinking about negate and/or do not even adding the 4th bolt cause we already have 3 helixes and 2 electrolyze! What do you also think about the 2 supreme verdict maindeck? Do they worth? Thanks for your opinions!
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    Quote from 0oSunnYo0 »
    Quote from rick90 »
    Hello guys. I finally manage to find 2 copies of search for azcanta and I would like to try the pure control version! Is there a sideboarding guide with the most typical match ups? Just to compare my choices with someone else Wink Thanks a lot!


    If you are an SGG premium subscriber, Benjamin Nikolich's sideboard guide is available here; http://www.starcitygames.com/article/36435_The-Search-Is-Over-The-New-Jeskai-Control-Guide.html

    I have my guide for my personal list at hone somewhere and I'll try to post it when I've got time in between work.


    thanks! unfortunatey I am not a premium subscriber, but in the comments below in the page is possible to find some interesting comments from Nikolich concerning some match ups!
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    Hello guys. I finally manage to find 2 copies of search for azcanta and I would like to try the pure control version! Is there a sideboarding guide with the most typical match ups? Just to compare my choices with someone else Wink Thanks a lot!
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    Hi guys. I have been playing a lot Jeskai Geist last part of the year but then I moved to Kiki Moon cause I was tired of losing very poorly from unfair decks like Tron, ETron, Dredge and so on. Now I see a lot of nice results by the pure control version of Jeskai (which I would love to play once I manage to get 2 SFA).How can this version deal with tron and unfair decks?
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    Definitely! seeing these results makes me wanna give the deck another try but in the last tournaments at local level I was destroyed several times by Tron, ETron and Dredge and it is quite frustrating losing against these "decks" (in quotes cause they cannot be defined magic decks) without being even able to play. That is why I moved to Kiki Moon (which did good results at this SCG in fact), to be able to face unfair decks which are quite present at local level.


    p.s. can someone explain me why they play only 3 snapcaster mage instead of the playset? I really do not get it!
    Posted in: Tier 1 (Modern)
  • posted a message on Jeskai Control
    I was really puzzled by this mirror final. I mean, this is a full control list, no geist, no queller, no early pressure. How can this list beat decks like Tron, ETron and Dredge which are considerably present in the current meta? Probably they were both lucky to avoid these match up or they are such good players that they can manage these games too Grin
    Posted in: Tier 1 (Modern)
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