You make a lot of great points and I agree with just about all of it (and was thinking much of it when I started writing this). It's about the strategy and the colors more than the general itself.
Making and maintaining a list like this is tedious and I can't expect everyone or anyone to agree with it. Some time I'll change the list to reflect strategies instead, but it will be more work than it's worth and, truth be told, I made it mostly for my own reference.
Thanks for your suggestions!
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Apr 20, 2014DigitalFire posted a message on Commander Tier ListThe term is not unique to commander or mtg, it just means God tier. Essentially a smaller, more elite tier that rise above the rest.Posted in: DigitalFire
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Edit: Or better yet, Prosperity?
Hah, yeah he played all the stupid mana eggs and Simian Spirit Guide, etc. He almost always Paris'd down to 4 or less. After wheel, he gets 7 new cards, which are usually just more mana rocks. Suspend almost always happened t2 but sometimes t1. You can find his primer here, but it looks as though he's changed it to be a bit slower. I had a very similar deck on cockatrice, latest decklist here. Vancouver mulligan seriously hurt the deck, so wheel almost never happens t1 anymore :c The reasoning behind it is that while some are eggs and don't come back, you'll be playing at least a few rocks that stick around. Also it just disrupts everyone.
It's possible that I misunderstand what midrange means. My working definition of midrange is ramp early, play threats late game. It's almost exactly like control, which to me is use removal early, play threats late game. My definition of "hurr durr good stuff" is a pile of powerful cards with no disregard for strategy. Please someone correct me if my understanding is wrong.
As for cuts... Vorel of the Hull Clade seems super slow to me. 5 mana and 2 entire turn cycles and all you get is a single +1/+1 counter? At the very least it's worse than Anafenza, the Foremost. I think you should probably look to cut a few of the creatures that don't do anything except have counters on them. So whatever feels the weakest out of Managorger Hydra, Centaur Vinecrasher, or Golgari Grave-Troll. Death's Presence is just another Reyhan but costs more. You have a lot of sac outlets, I would cut Altar of Dementia, and also Ashnod's Altar if you don't want to go infinite with Ghave. Just some suggestions, good luck!
I definitely underestimated Thrasios. I originally had Thrasios + Bruse Tarl so I could use Kiki-Jiki and Purphoros as my win-cons but I don't need those. Instead I can just use infinite mana combos, since Thrasios draws your deck. I get to cut redundant combos, get rid of red, AND get tutors from black? Yes please. I believe this is one of the best decks in the format.
3- or 4-color decks are nearly always just better than 2 if you can afford the mana base. With 2-color, you pick the top ~30 cards from one color and the top ~30 from the next whereas with 4c you pick the top ~15 from each. The 15th best card of any color is much better than the 30th. Also, having one less cards in the deck does the same thing, the 98th best card > 99th. In addition, it (marginally) increases your consistency because you have a 7 in 98 chance to have Sol Ring / some other good turn 1 play in hand instead of 7 in 99. Obviously these are slim margins, so this shouldn't matter to anyone playing casually but we're discussing power level which doesn't matter casually either.
Even funnier was someone else cast Brainstorm at the end of that same turn! I wasn't in a place to tease since I just made that mistake, but you better believe we all had a good laugh.
Also, as said above, they don't have to be 4 different colors. In fact, we got:
Now to answer OP's question the same way most people have: Depends how you build the deck. I just mentioned that there are 125 new commander options to choose from. These range the full gamut of archetypes, so really all the extra options change nothing in terms of deck construction. There aren't really any "build around me" partners so the answer to your question is whatever was already the most powerful color combo. My own personal opinion? UG is commonly considered among the strongest. WUGBant and RUGTemur were powerful creature toolbox decks already, now you can combine them! That's what I did with Thrasios & Bruse Tarl, it was a great deck even when I played it with Reaper King. Then there's BUGSultai, which with the likes of Damia, Mimeoplasm, and Tasigur is the best color for graveyard strategies. Add in W for some white recursion with Thrasios & Ravos. Those color combos are what I cast my vote for.
Re Avacyn: Just spent an hour trying to draft a control list. Low cost hatebears and utility creatures plus Sunforger makes for a decent early-mid game. Kiki-Resto, PW ultimates, or even just Boros smash are decent finishers. This could be a decent control deck, and it could be fun and casual too if you used niche cards like Deflecting Palm or Comeuppance.
I personally like tiers, but I respect and understand those who don't. Not trying to shoe-horn that idea in, but this discussion started to feel like a tier discussion. ie. Aurelia and Gisela are god tier, why play Iroas? To that I say, play them for fun! Many will disagree, just clarifying why I brought up tiers. (unrelated note: Lyzolda is a pretty strong combo general, it's one-track minded and I hate it)
I actually embarked on the "make a good Boros deck" journey a few years ago. It wasn't the greatest but I did win games often enough, and I did it with combat damage. "Boros smash" certainly sounds boring on paper, but I had fun. To each their own. On your second point, I may have dismissed this too readily. You say it's not that there are Boros generals that suck, it's that the only Boros generals that aren't "Boros smash" suck. You're right, that's a good point. I can see a case being made for Archangel Avacyn though as a control deck.
Thrasios & Bruse Tarl creature toolbox
Vial Smasher & Kydel waste not combo
Reyhan & Ishai reanimator combo
Tymna & Tana tokens aggro
Akiri & Silas affinity aggro