- kamakazi339
- Registered User
-
Member for 10 years, 4 months, and 6 days
Last active Tue, Jun, 23 2020 18:17:54
- 0 Followers
- 730 Total Posts
- 53 Thanks
-
Mar 14, 2016kamakazi339 posted a message on Esper SphynxI think both of those could be used in this deck. Though im not sure what I would drop to include themPosted in: Kama's Deck Selection
-
May 29, 2015kamakazi339 posted a message on The Exalted OnesI thought about that. maybe 4 of them?Posted in: Kama's Deck Selection
-
Apr 21, 2015kamakazi339 posted a message on The Shambling HordeI originally built this deck with rooftop storm in mind then I realized most of my spells cost less than the storm its self. Honestly after 1 is on the field then I would just be dead drawing. I might sideboard it. Im glad you like my decks! Feel free to gimme any tips you think of =)Posted in: Kama's Deck Selection
- To post a comment, please login or register a new account.
My own sideboard is still up in the air. Currently it is rocking 2 Polyraptor, 2 Lost Legacy, and 3 plummet
Any ideals are appreciated.
2x Aether Theorist
3x Bomat Courier
2x Golden Guardian
4x Maverick Thopterist
4x Storm Fleet Sprinter
4x Walking Ballista
4x Whirler Virtuoso
4x Lightning Strike
Artifacts (8)
4x Decoction Module
4x Glassblower's Puzzleknot
Enchantments (3)
3x Storm the Vault
Land (22)
9x Island
9x Mountain
4x Spirebluff Canal
2x Azor's Gateway
3x Negate
3x Glorybringer
Fraying sanity is insane if you don't mind the pun. It literally makes milling click into turbo mode.
Works great as an agro speed bump. I use this extensively in my mill decks in the early turns.
2x Tetzimoc, Primal Death
4x Tomb Robber
2x World Shaper
4x Zetalpa, Primal Dawn
Sorceries (8)
4x Enter the Unknown
4x Servo Exhibition
4x Blossoming Defense
4x Fatal Push
Planeswalkers (2)
2x Liliana, Death's Majesty
Enchantments (8)
4x Journey to Eternity
4x Legion's Landing
4x Blooming Marsh
4x Concealed Courtyard
4x Forest
4x Plains
2x Sunpetal Grove
4x Swamp
It's rough. I know but in general I'm trying to drop early game token style creatures to die off under a journey to eternity. At the same time I want to ramp land and dump cards in the grave with robber.
It's complex and honestly I'm not sure it's any good.
Thoughts?
In response to primal rage
2x Avacyn's Pilgrim
2x Elvish Mystic
4x Mycoloth
4x Sigil Captain
3x Wayfaring Temple
4x Gather the Townsfolk
4x Lingering Souls
Instants (3)
3x Rootborn Defenses
Enchantments (14)
4x Fists of Ironwood
4x Growing Ranks
3x Parallel Lives
3x Primal Rage
4x Blossoming Sands
6x Forest
6x Plains
4x Selesnya Guildgate
this is a fun deck I enjoy and making 3/3 tramplers is always a blast
4x Ammit Eternal
3x Glint-Sleeve Siphoner
4x Plague Belcher
3x Prowling Serpopard
3x Tenacious Hunter
2x Vizier of the Menagerie
4x Attune with Aether
2x Bontu's Last Reckoning
4x Uncage the Menagerie
Instants (5)
3x Fatal Push
2x Heroic Intervention
Enchantments (3)
3x Growing Rites of Itlimoc
4x Aether Hub
4x Blooming Marsh
2x Desert of the Glorified
2x Desert of the Indomitable
4x Forest
4x Hashep Oasis
3x Swamp
Haven't seen any replies as of yet which is a bit disappointing but I'd like to share a bit of an update.
I've dropped the Rhonas's last stand (it really annoys me that that card is spelled incorrectly) and added in 3 growing rites.
I'm also thinking about dropping 1 menagerie to add another creature.
Any thoughts are appreciated
4x Ammit Eternal
3x Glint-Sleeve Siphoner
4x Plague Belcher
3x Prowling Serpopard
3x Tenacious Hunter
2x Vizier of the Menagerie
4x Attune with Aether
2x Bontu's Last Reckoning
3x Rhonas's Last Stand
4x Uncage the Menagerie
Instants (5)
3x Fatal Push
2x Heroic Intervention
4x Aether Hub
4x Blooming Marsh
2x Desert of the Glorified
2x Desert of the Indomitable
4x Forest
4x Hashep Oasis
3x Swamp
I haven't had much time to playtest it.(Only 1-2 games) but im worried a bit at mana flooding. 23 lands and the attunes make mana a non issue. I am also open to better creature choices up to the 3-4 cmc mark though ideally I want it at 3.
Any help is appreciated.
2 Mistcutter Hydra (2 @ -2)
4 Sakura-Tribe Elder
2 Paleoloth (2 @ -2)
3 Giant Adephage (1 @ -1)
4 Gaea's Revenge
2 Craterhoof Behemoth
3 Tangle Golem (1 @ -1)
4x Elvish Mystic
4 Eternal Witness (1 @ -2)
4x See the Unwritten
Instants (2)
2 Beast Within
Artifacts (2)
2 Crystal Ball
Enchantments (2)
2x Primeval Bounty
Lands(24)
18 Mosswort Bridge
4 Llanowar Reborn
2 Hashep Oasis
Im going to vote out rangers path because we have ramp in other areas and take out 1 tangle golem to make space and annoy Selvaxri
We're at 60. Though id like to point out we need a mana base. Thanks for playing everyone
2 Mistcutter Hydra (2 @ -2)
4 Sakura-Tribe Elder
2 Paleoloth (2 @ -2)
3 Giant Adephage (1 @ -1)
4 Gaea's Revenge
2 Craterhoof Behemoth
4 Tangle Golem (1 @ -2)
4x Elvish Mystic
4 Eternal Witness (1 @ -2)
4x See the Unwritten
2 Ranger's Path
Instants (2)
2 Beast Within
Artifacts (4)
4 Crystal Ball (1 @-2)
Enchantments (2)
2x Primeval Bounty
18 Mosswort Bridge
4 Llanowar Reborn
2 Hashep Oasis
Alright, so im going to vote out the rest of the permeating mass as big beefy wreck face creature are going to be our wincon and they are neither big nor are they beefy and they don't wreck face.
I am going to vote out the rest of the Noxious Revival spots as we need to keep creatures in the deck in order to hit them off of StU.
Likewise im going to add two votes against Eternal witness for the aforementioned reason on Noxious
Finally, I will last over the Caryatid for deck space and I don't think the card draw at 2 slots is going to make any discernable difference.
Then again the arguement could be made to keep howl to pop on an unblocked cleric......
This is what I have cut down to so far. Ill be redoing spells after I get the creatures where I want them. Ill probably throw in some Paths and some better removal.
4x Cabal Archon
4x Hanweir Militia Captain
4x Rotlung Reanimator
4x Selfless Spirit
4x Soul Warden
4x Vile Deacon
4x Bishop of Rebirth
2x Doom Blade
2x Excise
3x Howl from Beyond
3x Misery Charm
2x Swords to Plowshares
Enchantments (6)
4x Oblivion Ring
2x Pacifism
4x Orzhov Guildgate
8x Plains
7x Swamp
1x Westvale Abbey