I searched this thread for Goblin Warrens and it has been mentioned twice but was never discussed.
Yes, it doesn't do anything on its own but I can see playing it in the mid to late game.
If we have an empty hand but at least two goblins on the battlefield we cann create more of them instead of doing nothing.
Especially under a lock like Grip of Chaos we cann still operate and/or trigger ETB effects.
Or maybe if we have problems with aggro decks: block with two goblins, sacrifice them before they die so that we have three instead of two blockers for the next turn.
Does anyone know what happened to Gaka?
It seems his last post on this thread ist from 2015 (on page 102).
Is the list on the OP still his latest version?
I'd second R/G aggro.
Led by Atarka, World Render, the game plan is pretty simple: attack with dragons.
Green for ramp and red for more damage (e.g. extra combat phase, double strike, haste, etc.).
There is also good removal in both colours.
With effects that let you put more than one land per turn into play Abundance is pretty good.
(Abundance is also very good with Sylvan Library which you should run in any green deck )
Anyhow, I was also extremely excited about Tatyova when she was first spoiled but now after thinking about a deck for her I think that she will get removed pretty often, no?
I mean even an unexperienced player will realise how powerful her abilites are.
Which means the we a) have to dedicate a lot of deck space to cards that are protecting her or b) cast her only on a combo turn.
In order for a card to be your commander it needs to fit the following criteria:
Be a Legendary Creature
That's it! Just look for whatever Legendary Creature you want to have fun with. No your Commander can't be a Legendary Enchantment, or a Planeswalker, or an Artifact. Legendary Creatures only.
Again with a small exception: there are a few Planeswalkers that explicitly state on the card that they can be used as your commander.
E.g. Ob Nixilis of the Black Oath.
GoblinsOfParadis our prayers have been answered!
Not in Commander 2017 though but in the upcoming Dominaria.
Now rejoice and have a good, slimy pizza funghi.
Slimefoot, the Stowaway
1BG
Legendary Creature - Fungus
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.
4: Create a 1/1 green Saproling creature token.
2/3
Sporecrown Thallid
1G
Creature - Fungus
Each other creature you control that's a Fungus or Saproling gets +1/+1.
2/2
Thallid Soothsayer
3B
Creature - Fungus
2, Sacrifice a creature: Draw a card.
Do you still play the deck?
What is your opinion of Greenseeker?
In mid and late game it can dump lands for later recursion and fill your hand with lands to throw at your opponents.
EDIT:
I worked myself through the eighteen pages of the thread and have a couple of questions.
- Your list on Tappedout seems to be last updated on 09/16/2017 - ist that your latest version of the deck?
- Do you feel that you have enough board interaction/board control? I think that I will have to include a lot more of these because of my meta.
- You have played different versions of Borborygmos Enraged. Do you think the land toolbox version is the strongest? What are strong alternative versions? Land destruction? Non-basic land hate?
With the Unstable cards becoming illegal, have you ever thought about resurrecting your Bladewing deck?
As the titel says: how does a nativ english speaker pronounce the goddess of the pearl moon "Svyelun"?
Thanks in advance for your answers!
Search no more my friend for everything you always wanted is in here: Norin the Wary.
Yes, it doesn't do anything on its own but I can see playing it in the mid to late game.
If we have an empty hand but at least two goblins on the battlefield we cann create more of them instead of doing nothing.
Especially under a lock like Grip of Chaos we cann still operate and/or trigger ETB effects.
Or maybe if we have problems with aggro decks: block with two goblins, sacrifice them before they die so that we have three instead of two blockers for the next turn.
I think it is at least test-worthy.
I am interested in building Norin.
Does anyone know what happened to Gaka?
It seems his last post on this thread ist from 2015 (on page 102).
Is the list on the OP still his latest version?
Dragon Throne of Tarkir has another minus: it doesn't trigger Arcades' crad draw.
Tip: read the last three or so pages of this thread and take a look at the decklists.
Great remarks - thanks a lot!
Led by Atarka, World Render, the game plan is pretty simple: attack with dragons.
Green for ramp and red for more damage (e.g. extra combat phase, double strike, haste, etc.).
There is also good removal in both colours.
Newcomers tend to love dragons.
(Abundance is also very good with Sylvan Library which you should run in any green deck )
Anyhow, I was also extremely excited about Tatyova when she was first spoiled but now after thinking about a deck for her I think that she will get removed pretty often, no?
I mean even an unexperienced player will realise how powerful her abilites are.
Which means the we a) have to dedicate a lot of deck space to cards that are protecting her or b) cast her only on a combo turn.
What do you think?
Again with a small exception: there are a few Planeswalkers that explicitly state on the card that they can be used as your commander.
E.g. Ob Nixilis of the Black Oath.
Not in Commander 2017 though but in the upcoming Dominaria.
Now rejoice and have a good, slimy pizza funghi.
Slimefoot, the Stowaway
1BG
Legendary Creature - Fungus
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.
4: Create a 1/1 green Saproling creature token.
2/3
Sporecrown Thallid
1G
Creature - Fungus
Each other creature you control that's a Fungus or Saproling gets +1/+1.
2/2
Thallid Soothsayer
3B
Creature - Fungus
2, Sacrifice a creature: Draw a card.
2/3
I think he would be a good lifegain general.
Do you still play the deck?
What is your opinion of Greenseeker?
In mid and late game it can dump lands for later recursion and fill your hand with lands to throw at your opponents.
EDIT:
I worked myself through the eighteen pages of the thread and have a couple of questions.
- Your list on Tappedout seems to be last updated on 09/16/2017 - ist that your latest version of the deck?
- I know that you don't play Seismic Assault and/or Land's Edge. Since their effect is similar to Borborygmos Enraged's, are they not good enough as a redundancy? For example if Borborygmos Enraged's commander tax is already too high to cast him again?
- Why aren't you running Desert of the Fervent and Desert of the Indomitable? Cycling lands are too good with Life from the Loam.
- Why did you cut Scapeshift? It is a decent wincon with Titania, Protector of Argoth / Omnath, Locus of Rage / Valakut, the Molten Pinnacle.
- Do you feel that you have enough board interaction/board control? I think that I will have to include a lot more of these because of my meta.
- You have played different versions of Borborygmos Enraged. Do you think the land toolbox version is the strongest? What are strong alternative versions? Land destruction? Non-basic land hate?