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  • 1

    posted a message on BW Eldrazi Processor
    Quote from zirzhas »
    Last two tournaments lost all matches, although were about to win when they topdecked a kill. Sad but I will tweak my sideboard to better answer my metagame. Tomorrow I will switch from smashers to Herders and let you know how it goes.


    Topdeck's happen. That is one of the main problems with discard spells when compared to counter-magic --- you cannot stop a top-deck. With all the affinity, merfolk, junk running around your meta game you might want to up the sweepers to 2. Maybe try an engineered explosives if you have it. Or just put in an additional damnation, wrath of god, or day of judgment.

    You could put a sweeper mainboard to have better game 1 matchups. I wouldn't recommend this for an unknown meta though.
    Posted in: Midrange
  • 1

    posted a message on BW Eldrazi Processor
    Quote from zirzhas »
    Hey! I'm a long time lurker on this thread, as i'm building the deck on paper and soon will start my takes on local tournaments. Proxying it right now playing with friends and the deck is awesome! Not uber strong as some of the tiers, but I feel it is really really fun to play with so much strong cards as reality smasher, TKS, strangler, sorin in the same shell.

    Right now i'm trying 2 thought seizes and 2 brutality, but feel like only 2 T1 discard is a little risky on the current meta. Also playing a split of 2 matter reshapers and 2 displacers, the latter as a threat removal more than a TKS blinker. reseting a Delver or tapping some troublesome creatures to land TKS blows is really good, because of lack of evasion.

    Also thiking of dropping sea gate wreakage for a second vault or OGT oran-rif.

    Yesterday I saw a list somewhere running 1-of Phyrexian metamorph. Do you think it could be a thing? as a 5th smasher/TKS?


    Turn 1 discard is never risky. It helps us plan out our remaining turns and we can remove their best card from their hand. It is amazing if they mulligan and keep a shaky hand. Discard through thoughtseize or inquisition of kozilek is one of the main reasons to run B.

    Phyrexian metamorph is horrible when we don't have a board presence. I would rather play something else.

    Quote from Diggertron »
    So here's my list and SB guide I ran at the FtF 3k open last week with 176 players. I'm interested in peoples thoughts on the SB guide. If they agree or disagree with choices. Any questions on my choices feel free to ask.



    Edit: PtE = Path to exile, TS = thoughtsezie, IoK = inquisition of kozilek, RoP = relic of progenitus, CoBr = collective brutality, GtfT = Go for the throat, Dec = Declaration in Stone, BA = Blessed alliance

    Deck: Junk
    Out: -2 IoK, -1 CoBr , -2TS
    In: +1 Needle, +1 Damnation, +1 Zealous, +1 Surgical, +1Dec

    Deck: Jund
    Out: -2 TS -1 IoK
    In: +1 Needle, +1 Damn, +1 Zealous

    Deck: Abzan CoCo
    Out: -2 IoK, -2 TS,
    In: +1 Cage, +1 Damn, +1 Languish, +1 Needle

    Deck: Affinity
    Out: -2 IoK, -2 TS, -1 RoP, -1 GftT
    In: +1 Dis, +2 Stony, +1 Damn, +1 Ratchet, +1 Needle

    Deck: (stupid) Elves
    Out: -4 Relic, -1 Smasher, -1TKS
    In: +1 Cage, +1 Damnation, +1 Languish, +1 Zealous, +1 Ratchet, +1 Pithing

    Deck: Infect
    Out: -1 Sorin, -3 smasher
    In: +1 Zealous, +1 Ratchet, +1 Needle, +1 Dec

    Deck: Bant Eldrazi
    Out: -2 IoK -1RoP
    In: +1 Zealous, +1 Damnation, +1 Needle

    Deck: Merfolk
    Out: -2 Relic, -1TS
    In: +1 Zealous, +1 Ratchet, +1 Damnation, +1 Disenchant

    Deck: Burn
    Out: -2 TS
    In: +2 BA

    Deck: Dredge
    Out: -2 IoK, -2 TS, -1 CoBr, -1GftT
    In: +1 Cage, +1 Zealous, +1 Damnation, +1 Surgical, +1Dec, +1Languish

    Deck: Death’s Shadow
    Out: -1 Sorin, -2 Mind Stone
    In: +2 BA, +1 Ratchet,

    Deck: D&T
    Out: -1 Sorin, -2 RoP
    In: +1 Damn, +1 Ratchet, +1 Needle

    Deck: Zoo
    Out: -2TS, -1 CoBr, -2 Relics
    In: +2 BA, +1 Damn, +1 Zealous, +1 Languish

    Deck: Bogles
    Out: -4 PtE -1GftT -1RoP
    In: +1 Disenchant, +1 Damnation, +1 Zealous, +1 Ratchet, +2 Blessed Alliance

    Deck: RG Tron
    Out: -4 RoP, -1 CoBr,
    In: +2 Stony, +1 Needle, +1 Surgical, +1 Disenchant

    Deck: Esper Control
    Out: -3 PtE,
    In: +1 Damnation, +1 Ratchet, +1 Needle

    Deck: UW Control
    Out: -2 PtE,
    In: +1 Needle, +1 Surgical

    Deck: Jeskai Nahiri
    Out: -2 PtE
    In: +1 Cage, +1 Needle

    Deck: Grixis
    Out: ??
    In: ??

    Deck: Blue Moon
    Out: -1 PtE, -1 GftT, -2 RoP
    In: +1 Disenchant, +1 Ratchet, +2 Warping Wail

    Deck: Soul Sisters
    Out: -4 Matter
    In: +1 Damnation, +1 Languish, +1 Zealous, +1 Ratchet

    Deck: KiKi Chord
    Out: -1 CoBr, -2TS
    In: +1 Cage, +1 Damn, +1 Needle

    Deck: Scapeshift
    Out: -3PtE
    In: +2 Warping Wail, +1 Surgical

    Deck: Living End
    Out: -4 Wasteland Strangler
    In: +1 Surgical, +1 Damnation, +2 Warping Wail

    Deck: Ad Nauseam
    Out: -4 PtE, -1 Sorin, -1GftT
    In:+2 Stony, +1 Disenchant, +1 Needle, +1 Ratchet +1 Surgical

    Deck: Reanimator
    Out: -1 PtE, -1 GftT
    In: +1 Surgical, +1 Needle

    Deck: TiTi Ascension
    Out: -2 RoP
    In: +2 Warping Wail

    Deck: Storm
    Out: -4 PtE, -1 Sorin,
    In: +1 Cage, +1 Disenchant, +1 Zealous, +1 Ratchet, +1 Dec

    Thanks for the nice sideboard guide! I do have a few comments/questions:

    Infect
    You should board in warping wail rather than a sorcery speed removal (declaration in stone) and a card that cannot hit lands (ratchet bomb)

    Affinity
    Zealous persecution is great in this matchup. Looking at your decklist I would try something like this:

    Out: relic x4, thoughtseize x2, iok x2, go for the throat
    In: ratchet, disenchant, zealous, declaration, pithing, languish, stony x2, damnation x1

    Soul sisters
    Discard is not as great in this matchup. All of their creatures have such a low CMC that they just dump their hand in the first couple of turns. I would side out the relics before matter reshaper. Bring in that disenchant to take care of honor of the pure.

    Why do you bring in warping wail for blue moon?

    You should try out a worship in the side sometime. Some decks cannot beat it.

    Quote from Pariah »
    Has anyone seen the new spoiler for Yahenni's Expertise?

    Here's the link: http://mythicspoiler.com/aer/cards/yahennisexpertise.html



    This card seems insane for us, as it doesn't kill our big dudes, and deals with selfless spirit

    Sadly it is not for us. It would be good in a bw deadguy ale brew. I was hoping for a -3/-3 3CMC sweeper instead. That would be great against zoo decks.

    The worst part about this card is that now we know damnation will not be reprinted.
    Posted in: Midrange
  • 1

    posted a message on BW Eldrazi Processor
    Quote from deaddrift »

    Thoughts:
    • I definitely run into, and aggressively build against, lots of fast aggro strategies. Usually G1 is extremely hard, especially on the draw. Without a lot of answers in the form of raw removal power, I feel too slow much of the time. I need to board very strongly because I am at such a disadvantage. Tonight the current approach paid off, and it has been good on cockatrice as well.
    • As a replacement for Blight Herder, Reshaper has been extremely good. It is much faster, being a very strong T2 play that happens pretty often. Unlike Eldrazi Displacer, it also maintains the deck's important Bolt-resistant advantage.
    • Displacer is great in the long game, which this deck of course pushes towards. But the amount of cantripping or other card draw that is now present here strengthens the longer games too. Tonight in my first match, I drew 3 in my end step using Relic, Mind Stone, and Wreckage. Play a Smasher FTW.
    • I feel like adding a Wastes as card #61. Definitely thinking one is required to fix the currently-badly-nerfed Blood Moon matches, but I also do not want to cut any of my other lands or spells.
    • I have been testing without Brutality, but I have some in the mail and will see. I wish it didn't get hit by Spell Snare. Thinking it goes where Unmaking is for trial purposes, though it could replace Throat, too.
    • Pretty much any RG Valakut build is very tough for me.


    Your first point is exactly why I haven't had a high mana curve and I am glad that you are finding that matter reshaper preforms well. It is a great card against aggro and other midrange decks.



    Last night, I went 3-0-1 in a local modern event with 11 people. I used to run languish in my sideboard but I recently sold them since they went up in value. I really, really like languish as the primary sweeper and I am going to get them back once they dip in price again.

    Here is my decklist:

    Match 1 :: Bye
    All stars :: Free win!

    Match 2 :: UWR control [2-0]
    All stars :: Discard spells, tidehollow / displacer combo, lingering souls
    This was an easy matchup with all of the active discard and lingering souls.

    Match 3 :: Bushwacker Zoo [2-0]
    Out :: Liliana of the Veil x2, Relic x2
    In :: Blessed alliance x2, Engineered Explosives, Day of Judgement.
    All stars :: Discard spells, path to exile, relic / wasteland strangler combo
    I have played against this guy many times with BW midrange in modern and it is a tough match. The game is pretty much decided by turn 4. If we can stabilize and lay down a thought-knot or reality smasher (which are really hard for them to kill) we are going to win. But this deck is very explosive and the matchup feels like a lottery. Either they have a very explosive start and win or we have the correct cards in our hand.

    You ever have those matchups where the opponent has all of the correct cards for everything you lay. Well I was that person in this matchup. I always feel a little lucky when I win against this deck.

    Match 4 :: RG Tron, intentional draw [2-0]
    Out :: Liliana of the Veil x2, Relic x3
    In :: Pithing needle x2, Anguished Unmaking, 2 other cards I don't remember
    All stars :: Pithing needle, hitting matter reshaper on turn 3.
    I flat out destroyed tron. I swear it was a fluke, but I really like pithing needle in this matchup. Game 1 he kept a really risky hand and I was able to apply a quick clock (matter reshaper, wasteland strangler, lingering souls) while keeping more threats in my hand in case of oblivion stone. Game 2 he played expedition map turn 1, I played pithing needle naming map which effectively locked him out of the game.

    Quick thoughts :: I replaced the mind stone's with liliana's and it was good to play such a good planeswalker again. I feel that we need a liliana (of the veil or the new one) to add some more depth to this deck. I was happy to bring her back and I didn't miss mind stone. I am trying to get my hands on some of the new liliana's to try her out.
    Posted in: Midrange
  • 1

    posted a message on BW Eldrazi Processor
    So, I have been playing some MTGO leagues. I have started to find a decent 60 so I started to fill in the sideboard. I still believe that the deck needs some more 2-drops, but I haven been enjoying relic for additional card draw and to enable wasteland strangler and eternal scourge. So far, I am 3-2, 3-2, 4-1, 4-1. I just finished the last match and lost to infect due to him drawing 3 might of old krosa which happens... I guess. Here is my current list:



    A few things that I notice while playing the deck:

    • You need to hit land drops
    • Be agressive with your relics. I found blight herder underwhelming so I cut it and am very aggressive when I crack relic. It would be nice if we had more card draw other than relic and mind stone but I found sea gate wreckage to be too slow.
    • Each card that I play in the 60 are either great all of the time (thought-knot and reality smasher are the only ones) or just mediocre. The mediocre cards are amazing in the right matchup. For example, eternal scourge is great against control, jund, or any targeted removal but is a 3/3 beater against scapeshift. Collective brutality I found to be decent against a vast majority of modern decks and I usually cast it for the -2/-2 and discard mode. But, it is pretty bad against tron.
    • The burn matchup isn't that bad with this curve. Collective brutality does a lot of work and blessed alliance does enough.
    • Tron is still bad. I have only been matchuped against mono green tron (and I won) and it was on the heels of reality smasher. I did get a eldrazi mimic out on turn 2, but my opponent played warping wail. I do think that I'll add another mimic in the sideboard and probably cut a disenchant.
    • Worship is amazing. Decks that run very wide are a problem for us. Worship solves this problem. It is also great against burn.
    • The day of judgment in the side should be a damnation, but I have day of judgement for budget reasons.
    Posted in: Midrange
  • 1

    posted a message on BW Eldrazi Processor
    Quote from straphael »

    ...

    As for the new cards, none of them went spectacularly well. Eternal Scourge sounds good in theory, but was just too slow and didn't affect the board. Collective Brutality was the best-performing of the tryouts, and the versatility was worth the 2-mana casting cost. I might go up to 2 copies.



    I agree, I tried out the new cards: eternal scourge, collective brutality, and a bit of blessed alliance (which was in the sideboard) and I found that eternal scrouge was meh, I like matter reshaper better. I found that collective brutality was AMAZING! It was so useful in every match. It is not hard to pitch a useless card to activate several modes. I have only played five matches so far and I'll probably try another league match online tonight to further test the new cards. I'll probably try them with the deck in my sig and not with the processor list that I have been trying:


    Posted in: Midrange
  • 2

    posted a message on BW Eldrazi Processor
    Quote from SBurani »
    I don't know, i'm not sold on Eternal Scourge, i'd rather play more Matter Reshaper


    Yeah, I like matter reshaper a lot but I feel that eternal scourge fills the role of a re-occuring threat that will help out the longer matches. The ability to play eternal scourge and draw a random card when we are top-decking is pretty powerfull. This all could change once I get my hands on it though, I have been wrong many times before.

    Quote from deaddrift »

    ...
    I am happy to write reports if some readers like them enough to let me know. Would side in/out notes be useful? More detail about key cards? But maybe just coming by every few days to report more reliable success with the build--which is what I continue to find at my LGS--isn't really the most productive way to use our time and bandwidth.
    ...


    I would like to hear the under and over performers during your night and what types of deck you played against. If everybody had a similar format it would be easy to compile a list to determine the best 60 cards for the deck and how to fine tune the deck for specific metas. Something of the form:

    Deck name (type of deck: aggro, midrange, brew, etc.)
    Record
    Over performers (OP) :: Thought-knot
    Under performers (UP) ::
    Notes :: A one or two sentence summary explaining the matchup. Something along the lines of if anybody had any bad draws, somebody mulled down to 3, I couldn't find the right removal or sideboard cards, etc.

    Then have the deck list within spoiler tags.

    Example:

    Affinity (aggro)
    2-0
    OP :: Lingering souls, stony silence
    UP :: Matter reshaper
    Notes :: My opponent had a slow start game 1 and I found my silver bullet game 2.

    RG Tron (it's tron, ugh...)
    0-2
    OP :: -
    UP ::
    Notes :: Natural tron turn 3 both games.


    Posted in: Midrange
  • 1

    posted a message on BW Eldrazi Processor
    I am starting to feel that a deck which includes eternal scourge, relic, and lingering souls should seriously consider running collective brutality in the main 60.

    Collective brutality it would help out against: burn, merfolk, zoo, collective company decks, elves, scapeshift, and 8-whack. It has a relevant mode against most decks in modern and we could discard lingering souls or eternal scourge for value. The ability for the card to either be a kill spell, discard spell, and/or a life gain spell is pretty amazing. Especially since we take so much damage with our mana base.


    Posted in: Midrange
  • 1

    posted a message on BW Eldrazi Processor
    Blessed Alliance looks like a solid sideboard choice instead of rest for the weary. Yes you gain less life, but blessed alliance can also make them sac a creature and helps with the bogles matchup.
    Posted in: Midrange
  • 1

    posted a message on BW Eldrazi Processor

    Quote from deaddrift »
    Death and Taxes is soft to sweepers (e.g., Flaying Tendrils) and it might be a good idea to side in Stony Silence/Pithing Needle for Vial.

    I went 2-1-1 tonight.

    1-1-1 vs. Grixis Control: I definitely feel favored in this match but G2 went long, going to him after he managed to lock me off my TKS/Smashers by denying me mana with Fulminator Mage.

    2-0 vs. Kiki Chord: This guy flooded and never put up much of a fight in either G1 or G2. Which was fortunate, because I did not see much in the way of removal in either match, and had to ride Spirit tokens to victory.

    1-2 vs. Mono-G Eldrazi Tron: Boy oh boy am I getting sick of the Tron match. My LGS has several Tron players and I seem to face at least one of them in every tourney. The Tron match is unwinnable unless I get hate in hand and even then it is not a sure thing. I did manage to win G2 after a mull to 5, keeping 2x Temple, Shrine, Strangler, and Stony with TKS on top of the deck.

    2-1 vs. Mono-R Burn: A sub-optimal Burn deck piloted by a high schooler fell to my sided in Timely Reinforcements and Rest for the Wearys. I was lucky to see a lot of life gain in both G1 and G2,

    Thoughts: There is no doubt that Tron is my most hated match up. I see it every G-D night it seems, and I never win. Never. (Mono-U Tron and UW Gifts Tron are not as bad as RG and some of the other builds.)

    I am starting to feel that despite this build's real power, it is maybe too grindy. I draw matches pretty regularly for lack of time, and I don't think I am playing slow, it's just not real fast in many games. This could be a real problem from a competitiveness standpoint in a long tournament. I have a playset of both Simian Spirit Guide and Gemstone Caverns and am thinking about other builds that might accelerate the game plan. This would probably make the Tron match more competitive as well, if I can figure it out.

    Things seem to have slowed down around here this past week but thanks once again to the forum for the help and the ideas. Cheers to all.

    If you want a faster games you need to lower your mana curve a bit. Currently, you have 12 turn 1 plays (discard, relic, shambling vent) and zero turn 2 threats. Turn 3 you either have lingering souls or a wasteland strangler. Turn 4 is when you can finally start playing threats if you can afford to tap out. You are relying on eldrazi temple to accelerate your drops but it doesn't drop every game and is a prime threat for a ghost quarter. You have a lot of reactive cards (kill spells, relic, surgical) that work well when the opponent plays fetches, creatures, etc. But if they are stalling a bit (or are good players who know how to beat your deck) your decks seems like it would not get going until turn 5.

    Just glancing at your deck it seems that your gameplan is to:
    Turn 1 discard or relic
    Turn 2 - 3 Remove their creatures
    Turn 4+ Play threats

    If you move it to something like:
    Turn 1 discard or relic
    Turn 2 - 3 Removal or play threats
    Turn 4+ Play finishers

    You might have a better tron matchup and find the games to close out faster.
    Posted in: Midrange
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