Zelm, the Unstoppable Hunter3GBW
Legendary Creature - Spider Spirit
Reach, Deathtouch, Vigilance
Whenever Zelm, the Unstoppable Hunter destroys a creature, put a +1/+1 counter on it, gain 2 life and target player loses 2 life.
3/3 Even her first death could not stop her.
Next: Homunculus! If it has been done before, Imps.
Forget Nothing1UUU
Enchantment
When Forget Nothing enters the battlefield, each player shuffles all non-creatue spells in his or her graveyard into his or her deck.
If a non-creature spell would be put into a graveyard from anywhere, it is instead put on the bottom of it's owners library. Keep your memories with you. It is what makes you sentient - Tornal, Master of Telepathy
Next:
Eater of Behemoths
Royal Advisor
Brunos, Shield Master
Tukks, seeing that his "ingenious" plan did not work, starts to get a bit annoyed. "Big stupid Many Heads seem hungry!" He yells, "Alright den! Tukks is going ta feed ya!" He uses his +1 to add B to his mana pool and summons:
Squaking Long-Plume2GG
Creature - Bird
All creatures able to block Squaking Long-Plume do so.
0/4 It's bright feather's, combined with it's plump body, make it a large target in the dark forests of Grejasi.
and then this:
Fill with Pox GasGB
Instant
The next time target creature would be put into a graveyard, destroy all creature that dealt damage to it. After the bear bit into the stag's neck, a foul smelling, black gas pored from the bite marks. The bear growled in surprise, then fell over, dead. I promptly left. - My Time In Grejasi.
on his Squawking Long-Plume and sends it at the hydra.
Tukks, The Resourceful
Planeswalker - Tukks (M)
(+1) Add one mana of any color to your mana pool.
(-3) Put a 2/2 Green Beast on the battlefield.
(-5) Add seven mana of any color combination to your mana pool.
1
Gold: 0
Inventory: N/A
Exp: 0/15
Special Ability: +6 in all diplomacy events and a +2 in all intimidation events
Special Flaw: -2.5 mod for all blue spells and for all spells that draw cards or counter spells.
Mana: 2GGG
Familar:
Young Horned Tusker GG
Creature - Beast - (C)
When ~ attacks it gets a +1/+1 until until of turn.
1/1
Faction:
Protectors of the Slyans: The are a very small group of powerful creatures that protect the great forests of Grejasi from various threats, You start off as a low ranking member sent on a mission to guard a large section of a forest. You are walking there, you are a few minutes away from entering the forest.
Bonus: Whenever you enter a forest or a area dominated by green you get an additional GG added to your mana pool and you get a 1/1 green saproling token with reach.
Cons: You get a -3.5 mod for red spells that cause damage and a -2.5 mod for spells that target plant related creatures.
@blue: The exact same thing happened to me. That event inspired the card. Silver Web Jumper3GB
Flash
When Silver Web Jumper enters the battlefield, tap target creature with flying, then destroy target tapped creature.
3/3
(Yes, I know I screwed up with the name. I will post this one under S)
Goblin's Beat1RR
Sorcery
Until end of turn, creatures you control can only be blocked by two or more creatures.
Repurpose Goblin - 1R (You may cast this from your graveyard by paying its Repurpose Cost and exiling an Goblin card from your graveyard) Not only do physical objects fall into Jagmack. While wandering it's scrapheaps, you might also hear snippets of conversations, or brief excerpts of music.
Slayer of the Wild3UBRW
Legendary Artifact Creature - Construct Warrior Wizard
Protection from Green
Flying, Haste
Whenever a spell you control targets an opponent's creature, that creature gets -1/-1 and deal one damage to it.
Whenever a spell you control targets an opponent or a spell they control, draw a card and gain 3 life.
4/4
Tukks, who was woken up by the sounds of his familiar squealing and freaking out, sees that all this hydra probably just is hungry and does not want to harm an inhabitant of the forest, so he sends his saproling to feed it. That will probably distract it so he make a getaway and explore this forest a bit more.
Tukks, The Resourceful
Planeswalker - Tukks (M)
(+1) Add one mana of any color to your mana pool.
(-3) Put a 2/2 Green Beast on the battlefield.
(-5) Add seven mana of any color combination to your mana pool.
1
Gold: 0
Inventory: N/A
Exp: 0/15
Special Ability: +6 in all diplomacy events and a +2 in all intimidation events
Special Flaw: -2.5 mod for all blue spells and for all spells that draw cards or counter spells.
Mana:4GGGGGG
Familar:
Young Horned Tusker G
Creature - Beast - (C)
When ~ attacks it gets a +1/+1 until until of turn.
1/1
Faction:
Protectors of the Slyans: The are a very small group of powerful creatures that protect the great forests of Grejasi from various threats, You start off as a low ranking member sent on a mission to guard a large section of a forest. You are walking there, you are a few minutes away from entering the forest.
Bonus: Whenever you enter a forest or a area dominated by green you get an additional GG added to your mana pool and you get a 1/1 green saproling token with reach.
Cons: You get a -3.5 mod for red spells that cause damage and a -2.5 mod for spells that target plant related creatures.
Malevolent Kidnappers2BB
Creature - Human Rouge 2B,t: Exile taget creature with toughness less than Malevolent Kidnappers's power.
When Malevolent Kidnappers leaves the battlefield, return all creatures exiled by Malevolent Kidnappers to the battlefield under their owner's control.
3/3 "Why da boss wants us ta kidnap a bird is beyond me." - Yorim, kidnapper
Next: A scrawny humanoid (That is definitely not a human) with a bulging stomach barfs on a nearby knight.
Tukks, after arriving at the forest, realizes he is tired and takes a nap in a nearby tree. (I am going to miss the first update, so Tukks sleeps through it)
Tukks, The Resourceful G
Planeswalker - Tukks (M)
(+1) Add one mana of any color to your mana pool.
(-3) Put a 2/2 Green Beast on the battlefield.
(-5) Add seven mana of any color combination to your mana pool.
1
Gold: 0
Inventory: N/A
Exp: 0/15
Special Ability: +6 in all diplomacy events and a +2 in all intimidation events
Special Flaw: -2.5 mod for all blue spells and for all spells that draw cards or counter spells.
Mana: 4GGGG
Familar:
Young Horned Tusker G
Creature - Beast - (C)
When ~ attacks it gets a +1/+1 until until of turn.
1/1
Faction:
Protectors of the Slyans: The are a very small group of powerful creatures that protect the great forests of Grejasi from various threats, You start off as a low ranking member sent on a mission to guard a large section of a forest. You are walking there, you are a few minutes away from entering the forest.
Bonus: Whenever you enter a forest or a area dominated by green you get an additional GG added to your mana pool and you get a 1/1 green saproling token with reach.
Cons: You get a -3.5 mod for red spells that cause damage and a -2.5 mod for spells that target plant related creatures.
Legendary Creature - Spider Spirit
Reach, Deathtouch, Vigilance
Whenever Zelm, the Unstoppable Hunter destroys a creature, put a +1/+1 counter on it, gain 2 life and target player loses 2 life.
3/3
Even her first death could not stop her.
Next: Homunculus! If it has been done before, Imps.
Enchantment
When Forget Nothing enters the battlefield, each player shuffles all non-creatue spells in his or her graveyard into his or her deck.
If a non-creature spell would be put into a graveyard from anywhere, it is instead put on the bottom of it's owners library.
Keep your memories with you. It is what makes you sentient - Tornal, Master of Telepathy
Next:
Eater of Behemoths
Royal Advisor
Brunos, Shield Master
Squaking Long-Plume 2GG
Creature - Bird
All creatures able to block Squaking Long-Plume do so.
0/4
It's bright feather's, combined with it's plump body, make it a large target in the dark forests of Grejasi.
and then this:
Fill with Pox Gas GB
Instant
The next time target creature would be put into a graveyard, destroy all creature that dealt damage to it.
After the bear bit into the stag's neck, a foul smelling, black gas pored from the bite marks. The bear growled in surprise, then fell over, dead. I promptly left. - My Time In Grejasi.
on his Squawking Long-Plume and sends it at the hydra.
Planeswalker - Tukks (M)
(+1) Add one mana of any color to your mana pool.
(-3) Put a 2/2 Green Beast on the battlefield.
(-5) Add seven mana of any color combination to your mana pool.
1
Gold: 0
Inventory: N/A
Exp: 0/15
Special Ability: +6 in all diplomacy events and a +2 in all intimidation events
Special Flaw: -2.5 mod for all blue spells and for all spells that draw cards or counter spells.
Mana: 2GGG
Familar:
Young Horned Tusker GG
Creature - Beast - (C)
When ~ attacks it gets a +1/+1 until until of turn.
1/1
Faction:
Protectors of the Slyans: The are a very small group of powerful creatures that protect the great forests of Grejasi from various threats, You start off as a low ranking member sent on a mission to guard a large section of a forest. You are walking there, you are a few minutes away from entering the forest.
Bonus: Whenever you enter a forest or a area dominated by green you get an additional GG added to your mana pool and you get a 1/1 green saproling token with reach.
Cons: You get a -3.5 mod for red spells that cause damage and a -2.5 mod for spells that target plant related creatures.
Sorcery
Each creature gets +2/-2 for
Sorcery
Chose a creature. This turn, creatures with power or toughness less than that creature can not block it.
Silver Web Jumper 3GB
Flash
When Silver Web Jumper enters the battlefield, tap target creature with flying, then destroy target tapped creature.
3/3
(Yes, I know I screwed up with the name. I will post this one under S)
Sorcery
Until end of turn, creatures you control can only be blocked by two or more creatures.
Repurpose Goblin - 1R (You may cast this from your graveyard by paying its Repurpose Cost and exiling an Goblin card from your graveyard)
Not only do physical objects fall into Jagmack. While wandering it's scrapheaps, you might also hear snippets of conversations, or brief excerpts of music.
Sorcery
Each creature
Legendary Artifact Creature - Construct Warrior Wizard
Protection from Green
Flying, Haste
Whenever a spell you control targets an opponent's creature, that creature gets -1/-1 and deal one damage to it.
Whenever a spell you control targets an opponent or a spell they control, draw a card and gain 3 life.
4/4
Tukks, The Resourceful
Planeswalker - Tukks (M)
(+1) Add one mana of any color to your mana pool.
(-3) Put a 2/2 Green Beast on the battlefield.
(-5) Add seven mana of any color combination to your mana pool.
1
Gold: 0
Inventory: N/A
Exp: 0/15
Special Ability: +6 in all diplomacy events and a +2 in all intimidation events
Special Flaw: -2.5 mod for all blue spells and for all spells that draw cards or counter spells.
Mana:4GGGGGG
Familar:
Young Horned Tusker G
Creature - Beast - (C)
When ~ attacks it gets a +1/+1 until until of turn.
1/1
Faction:
Protectors of the Slyans: The are a very small group of powerful creatures that protect the great forests of Grejasi from various threats, You start off as a low ranking member sent on a mission to guard a large section of a forest. You are walking there, you are a few minutes away from entering the forest.
Bonus: Whenever you enter a forest or a area dominated by green you get an additional GG added to your mana pool and you get a 1/1 green saproling token with reach.
Cons: You get a -3.5 mod for red spells that cause damage and a -2.5 mod for spells that target plant related creatures.
Creature - Human Rouge
2B,t: Exile taget creature with toughness less than Malevolent Kidnappers's power.
When Malevolent Kidnappers leaves the battlefield, return all creatures exiled by Malevolent Kidnappers to the battlefield under their owner's control.
3/3
"Why da boss wants us ta kidnap a bird is beyond me." - Yorim, kidnapper
Next: A scrawny humanoid (That is definitely not a human) with a bulging stomach barfs on a nearby knight.
Artifact (U)
,t, Sacrifice Entrancing Mirror: Target creature's triggered abilities don't trigger this turn.
Even the smallest glinting object captures anyone's attention on Jagamack
As an additional cost to play Chronobliterate, pay 7 life
End target turn.
Next
Wave of Ignorance
Surko the Hectic
Roof Skulkers
Nah, I should't tell you. It falls short.