Why is it that nobody wants to play Magic by its regular rules, but everybody who plays the Pokemon TCG would play the game by its intended rules? I could probably think of some rules changes that would make the game way better, such changes adopted by games like Duel Masters, Cardfight Vanguard, and the Digimon TCG.
Changing the core rules of the game is taking a huge risk, why would they do that when they have another ruleset already doing well?
The Commander decks sell more, that's it. Even Wizards' market research showed that most of the new players entered Magic through Commander, because they wanted to play with their friends who were playing Commander. That is what motivated WotC to make the change and get rid of the old planeswalker decks. I also used to play 60-card casual before, and I still have some duel decks that I play with a buddy from time to time, but it is clear that there are less and less players looking for that experience. Also, I don't think Magic Youtube channels and social media are responsible for this. If you're not already a Magic player, you are less likely to watch those channels and their content. As a matter of fact, I know of a board game Youtube channel featuring a casual Magic player who said that he actually prefers the Commander decks to the classic Intro Deck ones.
Muse Vortex and Elementalist's Palette are both just silly in Mizzix X-spell decks.
The Vortex is a weird Stroke of Genius that still lets you play a massive x-spell for free.
"Cast for x=12, Blaze you for 12, and put 7 more burn spells into my hand. Your go!"
If you really wanna do that, then just play Epic Experiment that is 100x more efficent, not a much weaker and watered down version lol.
Also, you totally misread the card. Vortex do nothing for X-costed spells because you cast it without paying the mana cost, which means you can't choose any value for X, and that will always be zero in those cases.
Same issue with Epic Experiment, but at least the last one is exciting for real if you wanna just chain in the same turn non-x burn spells (or other insane stuff like extra turns, storm spells etc).
Muse Vortex lets you put the non-casted cards in hand, which is friendlier to X-spells than just casting them for free. If you play a lot of X-spells in your deck, Epic Experiment might end up being less effective.
They'll be destroyed but still protect the enchanted permanent if it has a mana value 2 or less. You'll only add one mana for that pair of permanents though.
What would you know? My college ALSO is like Harry Potter. We have a huge sports arena, invitations themed as the MASCOT, AND A professor who looks like Snape! It's almost af if that's how a university is. Unless every college in the United States is based on Harry Potter, of course.
To be fair, while it is stereotypical of US colleges, that's not how colleges work in most of European countries for example.
I do have a rules question for the stadium - If it's at seven point counters, you attack three opponents with three creatures (assume no first/double strike) and they all deal combat damage, do all three players lose the game at once? What if it's at nine or ten point counters before the attack?
Once the creature hits. You check for 10 or more counters, then remove all of them. So you would need to "charge" it again after someone loses the game with it.
Nice, it gives a card instant/sorcery cascade.
I wonder if maybe people will add the mana and then feed this guy to a sac outlet before casting their next spell in order to unlock their permanent spells again. Seems like too much work for not enough payoff.
You can also just blink it with spells like Voidwalk.
I want to talk about Lorehold Command. That last choice is unique for a red or white card. Since when do red or white sacrifice things to draw?
Oblation is a card, and there is a precedent for saccing for value in White. I think it might become "official" white design space but it might be hard to justify from a flavour point of view.
But god knows why they mess with the frame all the time, instead of keeping cards at least by the frame in line to get a coherent card style (as mixing all kinds of frames in one deck is just awful to look at any cards).
I may be in the minority, but I really like having a mix of different frames and art styles in my decks
I don't really like that in other games though, it might be that I'm so used to Magic that my brain can still process normally even when everything looks different aesthetically.
They did that with the last wave of planeswalker decks if I remember correctly.
Muse Vortex lets you put the non-casted cards in hand, which is friendlier to X-spells than just casting them for free. If you play a lot of X-spells in your deck, Epic Experiment might end up being less effective.
They'll be destroyed but still protect the enchanted permanent if it has a mana value 2 or less. You'll only add one mana for that pair of permanents though.
To be fair, while it is stereotypical of US colleges, that's not how colleges work in most of European countries for example.
Once the creature hits. You check for 10 or more counters, then remove all of them. So you would need to "charge" it again after someone loses the game with it.
Seems fun in Derevi, Empyrial Tactician.
There are some precedent in the oracle text of Goblin Welder and more recently Kaza, Roil Chaser but it is fairly rare indeed.
You can also just blink it with spells like Voidwalk.
Sure, but the question was if it was better or worse than Generous Gift. ^^
Generous Gift is still stronger in my opinion: easier to cast, instant speed and able to hit lands matter overall more than exile.
https://scryfall.com/search?q=id=w o:/from your graveyard to your hand/
Oblation is a card, and there is a precedent for saccing for value in White. I think it might become "official" white design space but it might be hard to justify from a flavour point of view.
I may be in the minority, but I really like having a mix of different frames and art styles in my decks
I don't really like that in other games though, it might be that I'm so used to Magic that my brain can still process normally even when everything looks different aesthetically.