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  • posted a message on The Mana Cost Game
    Strength of mind 1GU
    enchantment
    Each creature you control with a +1/+1 counter gains flying and trample
    (G/U), pay 1 life: put a +1/+1 counter on target creature

    next: RWU
    Posted in: Custom Card Contests and Games
  • posted a message on Commander Game
    Tibalt, hellraiser 1R
    legendary creature - devil
    Whenever Tibalt attacks, exile the top card of your library. You may cast that card this turn.
    Whenever Tibalt attacks, his power is equal to the number of cards in defending player's hand, otherwise it is 1.
    */2

    next: an enchantment, non-god commander
    Posted in: Custom Card Contests and Games
  • posted a message on Stability
    kinda see where you're going though, like the demi-gods from kamigawa with the divinity thing, but less flamboyant kinda..

    but yea using +1/+1 counters or -1/-1 counters would make it simpler, since you'd be leaching off counters that already exist, and would lead to easier synergies.
    Posted in: Custom Card Creation
  • posted a message on A random assortment of cards, some funny, some serious
    silent songstress should have an untap ability that opponents can use at the cost of say 1 generic phyrexian mana (i dont know how to make it on the thread).

    i dont think the philosopher's scroll is THAT un-set like. magic used to do very intricate interactions like that... though not so much anymore.

    it'd be awesome if it was an equipment that says like:

    equipped creature gains rant (whenever this creature gets blocked or blocks a creature without rant, this creature gains +1/+0 and first strike)

    or preach or prattle, or any word-giving word key-word....
    Posted in: Custom Card Creation
  • posted a message on [HER]Mono green beatdown
    Slyan of the Harvest combos well with sylvan library

    i think runetouched bear is a tad on the powerful side?
    Posted in: Custom Card Creation
  • posted a message on Transform lands
    these can be quite good actually. but the transform should require a tap in it's cost too to stop possible future shenanigans with mass-transforming gimmicks.

    have you put any thoughts into the possibilities of just having a double-sided land that CAN'T transform, but you choose which side it comes into play as instead?

    flooded pit (side A)
    land (u)
    When flooded pit comes into play, you may transform it.
    Flooded pit comes into play tapped
    t: add U or B to your mana pool

    flooded fields
    land
    flooded field comes into play tapped
    t: add U or W to your mana pool
    Posted in: Custom Card Creation
  • posted a message on Pirates of Maris - Monocolor lifelands
    could twist the black one to 'redirecting' lifegain, and the red to punish lifegain if the colour-pie thing is a big deal.

    Derelict Cache
    Land
    ~ enters the battlefield tapped.
    When ~ enters the battlefield, if another player gained life this turn, that player loses that much life and you gain that much instead.
    t : Add black mana to your mana pool.

    Campfire Ground
    Land
    ~ enters the battlefield tapped.
    When ~ enters the battlefield, if another player gained life this turn, Campfire Ground does 4 damage to that player.
    t: Add red mana to your mana pool.
    Posted in: Custom Card Creation
  • posted a message on Could a "Monocolour Set" Ever Work for Limited?
    and the wording for unholy edict should be changed to non-land permanent, since lands have no colour barring painter's servant.
    Posted in: Custom Card Creation
  • posted a message on [NXS] Bolas, Raider of Empires
    it feels to me that bolas here isn't epic enough. i think the ultimate needs a bit more 'action', kinda like:

    [-10]: Each opponent discards their entire hand. You may cast up to one target non-land card put in a graveyard this way without paying it's mana cost, then exile it.

    as far as lore-ish stuff goes, isnt bolas the type that makes his enemies work for him and then he reveals himself at the last moment to rub his victory in just a tad more? i think his CMC is a bit low for an ancient-flambouyant-elder-dragon?

    by the way, is the name stuck too? the term raider just feels like hes taking in slim pickings.. not very bolas-like, me-thinks.
    Posted in: Custom Card Creation
  • posted a message on [[SCD]] Random Card of the Day (12/31) - Time Stop
    unicorn tribal?

    but yea, not that amazing...

    weird though that unicorns are now green... i've always thought of them as white..
    Posted in: Commander (EDH)
  • posted a message on The high claimed winning percentage, and the benefit of posting list online
    theonecalledrune i think nailed it pretty much... though having said that, it DOES help a bit if the deck in question is a bit tuned. in my circle of mates, i can quite easily say that i'd be one of the better players, but even then, my very vorthos-tuned (but rubbish-powered) banding deck takes a beating no matter how lucky/skilled/brilliant at politics i am.

    i DID beat a mate of mine in 'normal' magic, him using my legacy meathooks, and me using 2 RTR draft decks that i kinda mashed together to make 60 cards with. i don't really know how THAT happened, but skill in the game probably matters a bit.

    back to the topic though, 80% seems ridiculously high... is there no chance that some of these folks might just be making numbers up?
    Posted in: Commander (EDH)
  • posted a message on What's your favorite enchantment in EDH?
    Pursuit of Knowledge..

    its got a surprising amount of sideways utility (mostly against forced-card draw)

    spirit mirror is a very close second though...
    Posted in: Commander (EDH)
  • posted a message on [[Official]] General Discussion of the Official Multiplayer Banlist
    i think sheldon's article was a nice insight again into why some cards are banned and why some aren't.

    having said that though, i don't really see anything on there about dexterity cards (chaos orb, falling star). i'm assuming that most commander players have SOME dextrous skill? is there any testing on any level by the RC on those cards?

    back on the debate though, i feel bad for painter's servant. it's not like it's it's fault that hes a part of a pretty crushing combination with said angel, teysa v1, grindstone and whatnot. but since its the heart of the combo, it got the short end of the stick. in a weird way, i'd wanna see what would happen if all the other pieces it combos with banned, and the painter unbanned just to see what would happen. i imagine that it'd probably make a lot more unhappy folks than the status quo tho
    Posted in: Commander Rules Discussion Forum
  • posted a message on [[SCD]] Random Card of the Day (12/31) - Time Stop
    could be good in an edric deck i suppose? hexproof and evasion on a small critter is generally good there, though there are better alternatives..
    Posted in: Commander (EDH)
  • posted a message on [[SCD]] Random Card of the Day (12/31) - Time Stop
    Quote from Keltainen »
    I would rather play Cryptic Annelid if I needed scrying as ETB effect.


    i probably would too, but sun titan-recursion/skullclamp-card draw is a thing.

    overall, its not all that bad. i'd play this over bird maiden.
    Posted in: Commander (EDH)
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