Magic Market Index for Nov 2nd, 2018
 
Magic Market Index for October 26th, 2018
 
Magic Market Index for October 12th, 2018
  • posted a message on This or That discussion.
    Quote from oakcitylarry »
    Sorin, Lord of Innistrad vs. Lingering Souls

    360 powered, only two guild cards per color pair


    I prefer Vindicate and Anguished Unmaking over both, but Lingering Souls > Sorin.


    I thought Anguished Unmaking was fine, but unnecessary. There's a lot of great 3-mana removal spells floating around from O-Rings / Hero's Downfalls / Vindicate variants. Instant speed is nice, but 3 life is a lot, especially for black which already is inflicting itself a lot of pain. Regardless, I like Lingering Souls / Sorin over Anguished Unamking.

    IMO, top 3 for Orzhov is Vindicate / Lingering Souls / Sorin, Lord of Innistrad. After that is when the conversation really starts.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] Vraska, Golgari Queen
    Has anyone gotten any in game testing with this card yet? My group runs relic seeker, but we have a few interested in trying out vraska, golgari queen.


    Vraska is pretty solid and doesn't require too much build around. Being able to Abrupt Decay something on turn 3-4 and then start converting extraneous / recursive resources into cards is pretty gas and kind of reminds me of Palace Jailer. As a 4-cmc planeswalker, she's no Elspeth / Gideon, but is more like a 4-mana Jace, Unraveller of Secrets / Ob Nixilis Reignited variant.

    In terms of Golgari cards, I would put her in the #4 slot at best. There's a lot of good options after Trophy / Deed / Pulse. In a powered cube I'd probably lean towards Abrupt Decay, but Vraska has (potentially repetable) Abrupt Decays built-in on top of being a sacrifice / draw engine. A lot of people complain about Golgari cards being all removal spells, and Vraska has a lot more depth than most Golgari cards. While vastly different from her other counter parts, I do prefer this Vraska to her other variants.
    Posted in: Cube New Card Discussion
  • posted a message on Time Walk/Timetwister/Moxes
    Moxen are pretty much 0 mana signets / talismans (minus the fixing). They do not belong in an unpowered environment at all. Chrome Mox / Mox Diamond are the exception since those actually cost a resource.

    Time Walk is too disgusting for an unpowered cube, especially with ways to recur it.

    Draw 7s are fine in unpowered cubes.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Recruiter > Najeela >> Ferocidon. Recruiter is a totally different card, and it's very difficult to justify Ferocidon with the recent printings of Najeela / Warboss, IMO.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I probably like Precinct Captain / Relic Seeker the least.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [Cube] Sagu Mauler
    So I've recently come down to the conclusion that I want more Carnage Tyrant and decided to re-visit Sagu Mauler. Since Sagu Mauler has been released, great removal spells such as Fractured Identity / Assassin's Trophy / Hostage Taker / Ravenous Chupacabra have been printed and I want more things that are resilient to removal. Sagu Mauler is over 90% Carnage Tyrant, and morph makes it more flexible / able to swing face up faster than you can cast an actual Carnage Tyrant. Trygon Predator has always bee okay, but I can get away with less Disenchant now with the recent printings of Assassin's Trophy / Vraska, Golgari Queen / Goblin Cratermaker / Knight of Autumn. Simic is really shallow, and I can see Sagu Mauler being a great #3-#5 Simic card if you want something to fight the rising tide of premium removal spells. I've been liking Sagu Mauler a lot lately as an anti-BS card (which is pretty BS itself).

    In terms of Simic Sky Swallower vs Sagu Mauler, I like Sagu Mauler much more because I want a more castable midrange threat, not a super fatty.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [Budget] Cube cards that cost less than $2 USD (Updated through GRN)
    Overdue Update (Post-Standard Rotation + M19 / C18 / GRN)

    - Remorseful Cleric
    - Angel of Invention
    - Glint-Sleeve Siphoner
    - Soul-Scar Mage
    - Dismissive Pyromancer
    - Earthshaker Khenra
    - Goblin Cratermaker
    - Harsh Mentor
    - Combat Celebrant
    - Verdurous Gearhulk
    - Retrofitter Foundry
    - Fleetwheel Cruiser
    - Ancient Stone Idol
    - Irrigated Farmland
    - Sheltered Thicket
    - Scattered Groves


    WATCHLIST

    - Fetid Pools
    - Canyon Slough
    - Nissa, Steward of Elements
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] Expansion//Explosion
    This would be a really cool option if Expansion had more general use, would give a lot of flexibility to this card. As is I think it's a bit too narrow.
    Posted in: Cube New Card Discussion
  • posted a message on [[SCD]] [DGM] Blood Scrivener
    Asylum Visitor is strictly better. Glint-Sleeve Siphoner and Pain Seer are better overall also.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I’d cut Precinct Captain from that list.

    Keldon Marauders > Hellspark Slemental > War-Name Aspirant > Bloodrage Brawler
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[SCD]] Putrid Imp
    Quote from emeticLunch »
    I'm still a big fan of Putrid Imp because it works uniquely well with Recurring Nightmare and Victimize, as well as helping to hold janky graveyard-centric black aggro decks together (ie. the ones playing Unearth) and playing its normal role as the T2 Reanimate-enabler.

    Does anyone run Insolent Neonate? He also seems on the cusp of good enough for 2 different archetypes, with a somewhat higher worst-case scenario.


    I never see Neonate in cubes. Happess Researcher has been around for years and that really doesn’t see any play either.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [C17][CUBE] Territorial Hellkite
    For the sake of diversifying, I’d argue Hero of Oxid Ridge / Territorial Hellkite are closer to Hellrider than Hazoret / Koth / Fleetwheel Cruiser.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [GRN][CUBE] Guilds of Ravnica Testing & Includes
    Got a good amount of GRN experience in cube. Assassin’s Trophy / Goblin Cratermaker / Knight of Autumn are all straight forward. They’re good and everybody knows it.

    Legion Warboss

    - Obviously solid, the question is where it lies on the totem pole of aggro 3-drops. Honestly I think it might be the worst of the bunch consisting of Hanweir Garrison / Goblin Rabblemaster / Najeela. I’m currently running all 4 at 540.

    Vraska, Golgari Queen

    - This was my pick for sleeper of the set and she's been performing well. She doesn’t require too much build around, and she’s a good source of removal / card draw. As I said before, she’s one of the planeswalkers that fits the Jace, Unraveler of Secrets / Ob Nixilis Reignited mold, but at 4 mana (which only JTMS / Chandra, ToD fit at 4-cmc). I think Vraska is top 4 Golgari at best. I like Deed / Trophy / Pulse more, but afterwards it’s just personal preference. I’d probably give the nod to Abrupt Decay in a powered cube over Vraska, but Vraska having that built in on top of being a card draw engine / sac outlet makes her a much more interesting card.

    Trostani Discordant

    - She’s somewhere between Cloudgoat Ranger and Angel of Invention. Has way more synergies than CGR and is very cubeable.

    Doom Whisperer

    I’ve yet to personally play Doom Whisperer, but he seems to be doing well for others who have played it in my group. It’s hard for me to gauge just how good he is because you really need to be the pilot to see exactly how valuable his Surveil ability is.

    Tajic / Aurelia I have on “good enough to cube with but I don’t have the space for them.” Decided to keep my Boros section as is, but am looking forward to playing them in other cubes. Pelt Collector is also a great option, but I currently do not support green aggro.

    Posted in: Cube New Card Discussion
  • posted a message on Underplayed, underapreciated cards (sleepers)
    Pieces of the Puzzle seems like a very narrow Forbiddn Alchemy / Strategic Planning variant. Digging deep and fueling the graveyard is nice, but only getting instants / sorceries is pretty narrow, plus a lot of reanimation effects are enchantments.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Random Cube Card of the Day Thread
    It's definitely a fine card, but I've settled on having only 3 BB cards in my cube. I've had more in the past, but the color intensity was too much. I wouldn't mind another BB card if it was just that powerful, but I think it falls off pretty hard after Hymn to Tourach / Bloodghast / Sinkhole. It helps that there's a lot of great 1B options.

    Being a zombie is great, but I also really don't like how it eats from your own graveyard. Targeting your opponent's graveyard would've gone a long way. I think Nezumi Graverobber gives this card a good run for its money, especially for how high the ceiling is on Graverobber.
    Posted in: Cube Card and Archetype Discussion
  • To post a comment, please or register a new account.