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  • posted a message on This or That discussion.


    Parallax Wave > Shatter the Sky
    - White already has multiple wraths / Balance / Moat to keep things in check. Parallax Wave is a house of a card that does so many things.

    Gearhulk >= Tombstalker > Sheoldred
    - Sheoldred is very slow. Gearhulk performed pretty well when I played it for a while. Tombstalker is also fine, but delve cards really bump shoulders with each other.

    Feldon > Phoenix if you plan to support any red graveyard shenanigans, otherwise Phoenix > Feldon

    Tezz > Ashiok if fully powered and want to go all-in on artifacts, otherwise Ashiok > Tezz

    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AER][CUBE] Yahenni, Undying Partisan
    Woe Strider does everything Yahenni wants to do, plus more.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Warboss => Phoenix > Revelers > Prodder Sin Prodder

    Really can't compare Feldon to these. If you support red graveyard shenanigans and want a red version of Recurring Nightmare, Feldon is a shoe-in. If not, it's easily passable. Just a matter of what you support.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][THB] Ash Phoenix
    I think Garrison is better overall. As far as Phoenix vs Pyromancer, Phoenix is probably better in straight up aggro, but Pyromancer is probably better in other shells.
    Posted in: Cube New Card Discussion
  • posted a message on Cube Community Survey — Theros Beyond Death
    I think this is a great community idea. I'll keep this thread stickied for a while.

    Here's what I put down, looking forward to see the rest of the results!

    Elspeth, Sun's Nemesis 2.5
    Nadir Kraken 2.5
    Purphoros's Intervention 2
    Phoenix of Ash 2.75
    Storm's Wrath 2
    Shatter the Sky 2.5
    Agonizing Remorse 2

    Posted in: Cube Card and Archetype Discussion
  • posted a message on [THB][CUBE] Includes and Testing Thread
    WHITE
    - Elspeth, Sun's Nemesis
    - Shatter the Sky

    BLUE
    - Nadir Kraken

    BLACK
    - Agonizing Remorse

    RED
    - Ash Phoenix
    - Storm's Wrath
    - Purphoros’s Intervention
    Posted in: Cube New Card Discussion
  • posted a message on [THB][CUBE]- Uro, Titan of Nature's Wrath
    A weird Mulldrifter / Primeval Titan / Hogaak hybrid. The 3-cmc mode ain't bad at all, but UUGG + exile 5 cards is a steep cost. UG decks tend to focus more on permanents in my experience, thus don't fill the graveyard that well. While the body / ability is great, no evasion means it's going to have to rely a lot on winning the value game. Escaping this more than once won't be easy, and being able to escape this in the midgame isn't very reliable without niche things like Satyr Wayfinder / Winding Way.

    This card can get there, but it has just one too many hoops for me to want to play it over other options. Also, not being able to do well in cheaty into play strategies is a big strike against any fattie. Something like Coiling Oracle may be lower impact, but it's cheaper overall and has much more synergies with things like blink / Natural Order / Birthing Pop / Recurring Nightmare / etc. This titan really brings no value to certain game plans besides grind over time and hope that you can escape it in a timely fashion.
    Posted in: Cube New Card Discussion
  • posted a message on [THB] [CUBE] Eidolon of Obstruction
    A 2/1 with first strike + relevant ability is always cubeable like Dire Fleet Daredevil, it's just a matter of space. As much as I love planeswalker disruption, I usually like it being able to remove / disrupt more than just planeswalkers. Aggro can either just race planeswalkers or run over them, plus white has plenty of answers. Cubeable, but a pass for me at 540.

    Quote from Cythare »
    This is pretty neat. Definitely considering, maybe over Adanto Vanguard.


    I think Adanto Vanguard is one of the better aggressive 2-drops, it's so resilient.
    Posted in: Cube New Card Discussion
  • posted a message on [THB][CUBE]- Nyx Lotus
    This seems inferior to any other 4-cmc mana rock. A devotion deck likely is only 1-2 colors, so you're probably just better off having reliable color sources instead. I'd much rather have Ur-Golem's Eye.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][TBD]Dryad of Ilysian Grove
    I'm not a fan of this. Exploration is a very niche ability and wanes fast as the game goes on and Chromatic Lantern pretty much does everything this card already wants to do. Being able to work well with Rofellos isn't too hot IMO since you're already playing him in a heavy green deck anyways, can't imagine this would make the cut over other dedicated green cards in such a deck.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][THB] Purphoros's Intervention


    Blaze done right. This is by far red's best way of dealing with beefy creatures / planeswalkers, and doubling as a win condition makes this pretty versatile. While red has no shortage of versatile removal spells, none of them can deal with big threats, and that's always been one of red's biggest weaknesses. I don't think this is on the level of Fiery Confluence in terms of versatility / power, but it's a nice new tool for red to utilize, especially in non-aggro decks.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][THB] Ash Phoenix


    Ash Phoenix
    Creature - Phoenix
    Flying, Haste
    2R: Ash Phoenix gets +2/+0 until end of turn.
    Escape—2RR, Exile three other cards from your graveyard.
    Ash Phoenix escapes with a +1/+1 counter.

    Pretty much everything I wanted Chandra's Phoenix to be. Flying paired with haste and being able to pump itself makes this very dangerous later in the game. Probably one of the better aggro red 3-drops that isn't a Rabblemaster / Hanweir Garrison variant.
    Posted in: Cube New Card Discussion
  • posted a message on [THB][CUBE] Polukranos, Unchained
    The recursion is nice, but the lack of trample and getting worn down over time is pretty bad. Black and green have no shortage of ways to kill things or grind for value, especially at that mana cost. Paying mana to activate a fight ability has never been great, especially since it can be prevented by just removing the Polukranos.
    Posted in: Cube New Card Discussion
  • posted a message on [THB][CUBE] Includes and Testing Thread
    WHITE
    - Elspeth, Sun's Nemesis

    BLUE
    - Nadir Kraken

    RED
    - Ash Phoenix
    - Storm's Wrath

    Posted in: Cube New Card Discussion
  • posted a message on [THB] Tectonic Giant
    Pretty good on its own. Definitely a midrange card since aggro would rather just have any Hellrider variant. Unfortunately, the red 4-cmc slot is just stacked with great value spells like Chandra, ToD / Fiery Confluence / Flametongue Kavu / PK Nalaar / Rekindling Phoenix / etc. This is probably the next best one over Thunderbreak Regent, but I don't like this more than Phoenix, which is at the bottom of the totem pole currently for this role in my cube.
    Posted in: Cube New Card Discussion
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