Quote from Georg51 »They come into play tapped, so they aren't too strong for Standard. However, I get the feeling they are coming in the next commander set.
The problem isn't that they're too strong for standard, the problem is that they step on green's territory. Why splash green to play farseek/rampant growth/sylvan caryatid/any 2 mana ramp card when you can stay in color and just play these mana rocks? It's more of a development issue. Now, maybe in a higher-than-average colorless environment that rewards mono-color, or with enough artifact hate, (hmmm) these might be printable. That said, I'd like to see them come back, but I'm not sure every color should have 2 cost ramp like that. (in standard)
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Having said that, all cards should be reprinted frequently. The problem right now is that they are way behind in terms of where reprinting should have been. If they did reprint value-cards reasonably frequently, the drop would come before the value of the cards spirals out of control, and the loss to players who buy cards just before a reprint would not be as bad. It would also after a few years probably act as a downward push on prices, because people "know" that a reprint is somewhere around the corner and thus might not be willing to pay the most absurd prices.
Right now it is hard to be wizards, they don't want to drop prizes too much, but at the same time they want to increase availability and reduce the cost of entry. With Modern Masters they played it very safe, which is not really surprising. It could be that they are a bit more aggressive in the future, who knows.
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Fear the movie-stills arts on cards.
Re: actors, surely the pressing question is wether Mathew Perrry will reprise as Chandler ?
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Then RUN THEM!
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Not sure if this is what's going on here, but it is a common fallacy to equate "randomly distributed" with "reasonably evenly distributed". Such that one would not expect lands to lump together in a "random" deck. In reality however, random sequences have these "anomalies" all the time.
In fact, it is used in some security applications to differentiate man-made "random"-sequences from true random ones. E.g. if I were to write a "random" string of numbers, I would probably have a tendency to use each digit roughly the same number of times, not have a lot of instances of the same digit four-five times in a row, or very long sequences where a certain digit doesn't show up at all. The true analysis is of course a lot deeper, but a computer can tell the difference between human attempts at randomness and "true" randomness.
I think that is facinating. Randomness is facinating.
On-topic:
I think this makes a ton of sense: