It's great if you want to pay cash. If you want to be F2P, then there's a LOT of variance, and if you're unlucky, you're going to be miserable. New sets every 3 months means that even as F2P, unless you're amazingly good, you're gong to fall behind and always be playing sub-par lists against the people who spent the money and have the wildcards and collections to build any deck day 1.
Working exactly like all the Beta players told them it would work: great for people who spend money, hostile to F2P players. Who would have guessed that?
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Sep 27, 2018Mono-Blue needs more efficient creatures? OK, I'm all for that, when every other color gets Blue's incredibly diverse bag of tricks. Pongify, Disallow, Snapcaster Mage, Serum Visions, and especially the 4-mana toolbox of a card named Cryptic Command. Since you want Blue to have no weaknesses at all, might as well take the same weaknesses from every other color at the same time.Posted in: Magic General
Sep 25, 2018Posted in: Magic General
MaRo vehemently disagrees. For Reasons.
Blue is, after all, primary in using flavor to justify color pie bends, breaks, and bleeds.
Aug 9, 2018I asked on the podcast, but there are a few problems with the legal arguments:Posted in: Magic General
1: Wizards of the Coast does not sell single cards. They sell lottery packs. Any single card anyone has ever bought has been through a third party, and WotC was not involved in that transaction in any way.
2: The Reprint Policy has already ben changed, with 2 significant revisions and at least one minor one, since its inception. None of those revisions were challenged, implying that the Reprint Policy is just that: a company policy, and subject to change with or without notice.
3: Cards formerly on the Reserve List have in fact already been reprinted, and again this went unchallenged. If it went unchallenged 15 years ago, trying to claim now that the promise is intact is rather sketchy.
I love the YouTuber law channel, but I think he missed some important points in his breakdown, specifically that single card sales are completely out of WotC's control. WotC simply can't be held responsible, legally, for what third-party sellers do, or for what someone using a third-party service pays for.
Aug 1, 2018Lakanna posted a message on I am going to talk about the flaws of Pro Magic at great length, get popcornThere is actually a very simple and effective way to deal with ID's if they are unwanted: make draws worth 0 points. If you can't finish a best-of-3 match within the time limit, you don't get any match points for failing to do so. Will this hurt some players who are up against slow players? Sure, but it might also encourage them to call a Judge instead of letting it happen. Will this hurt slower control matchups? Sure, but certain decks are already discouraged by the structure of a tournament to begin with, and a deck that cannot possibly win 2 games in 50 minutes? I don't see losing those as a loss to the tournament experience.Posted in: Magic General
Jul 25, 2018We've got all the streamers who got free packs saying the economy is fine, and everyone who got all the playsets of Mythics like Gearhulk saying everything is fine. Once they do the Open Beta wipe and everyone remembers exactly how terrible the economy is without the boatload of bandages and misdirection, the response will be exactly what it was several months ago.Posted in: MTG Arena
The economy of MTGA is one of the harshest of any digital CCG. It won't attract any players from established brands, and the extreme P2W aspect of it means that anyone who wants to play Magic online might as well just play MTGO, it will be cheaper in the long run.
Jul 19, 2018Fatal Push was great to keep the RDW meta in check a bit. Torrential Gearhulk should never have been made int he first place. Now every other deck, even in the lower ranks, is made by people who don't want to play Magic, they want to fumigate, counter, play Teferi, and goldfish a win.Posted in: MTG Arena
Jun 2, 2018Quite honestly, going through the trouble to make an official report is exactly what you should do. Print out all the evidence you have, including PMs and emails, take it to the police, and let that person get hammered for mail fraud. Warning a very small percentage of a very small percentage of Magic players doesn't do anything, but an official investigation will almost certainly stop such behavior in the future.Posted in: Magic General
May 23, 2018The claims that the dual lands aren't "necessary' is sophistry, plain and simple. You're playing word games. How about this, take your Commander deck, the one you've worked so hard to put together, and replace every card you can with one that's ALMOST as good. Replace your fetchlands with Evolving Wilds, replace Lightning Bolt with Lightning Strike, you don't NEED a Sol Ring, you can play just fine with Sisay's Ring, right?Posted in: Magic General
If you don't care at all about winning or improving your game, you don't need the very best cards ever printed is what you're saying. The fact is, though, that the kind of people who actually join a Magic website and post here? We're interested in several things. Improving our game, improving our play, winning, designing new strategies... But nobody here believes they can't improve their experience somehow. In Commander, you can get a noticeable improvement in how your deck performs, for only several thousand dollars!
May 20, 2018The biggest reason people are against the RL? Without a doubt, it's the original dual lands. They're far and away the most useful and versatile cards that most people will never be able to play with. Will you LOSE a game of Commander if you play Breeding Pool instead of [c]Tropical Island[/c} Maybe, maybe not, but it increases your odds a bit. I have 4-color Atraxa deck, and being able to include 6 shocklands, 6 original duals, and fetchlands means that that deck is FAR more consistent than if I only had the shocks/fetches.Posted in: Magic General
The RL is 905 garbage, cards that nobody cares about at all. The remaining 10%, though are cards that are literally irreplacable. They're unique in what they do or how they do it. Sure, you can play Magus of the Tabernacle, but it's in almost every way worse than The Tabernacle at Pendrell Vale. You CAN play a worse alternative in almost every case, but it's a worse alternative. That's not being contrary, it's wanting to play the game.
May 11, 2018Posted in: Magic General
Diamonds aren't actually all that rare. Artificial scarcity keeps prices high, with government support of the cabal that controls supply. They've managed to control the entire official supply, such that any diamond NOT officially released is automatically assumed to be a "blood diamond" and therefore a terrible thing, no matter what the actual source of said diamond was. They've manipulated public perception such that a relatively common piece of
cardboardstone is somehow valuable, and any unauthorized pieces of cardboardstone that are similar are E-V-I-L.
May 10, 2018Worst rule? Intentional draws are officially NOT "match-fixing" but even suggesting a random way to choose the winner is at least a loss and possibly much more. You can choose to fix the match by taking a win-win, and that's all good by the tournament rules!Posted in: Magic General
Apr 10, 2018Posted in: Magic GeneralQuote from Trumplebot »Quote from Lakanna »
WotC's business model is selling unopened product. Giving people what they want DOES that. You're mistaking "WotC's business model" with "the secondary market." Continuing to produce high-quality, high-value sets like the original Modern Masters and the 2017 version would enhance their business model, not disrupt it.
And here i thought their buisiness model was selling unopened prduct again and again. And again. If that premise is wrong, then it might not disrupt their model. If it is right, then giving people all the reprints once, leaving lots of them with no need to buy further might actually disrupt the "again and again" part.
That's nonsense. It implies that nobody will ever buy anything once they have their Modern deck. There are a lot of people who want to play Modern (and Commander, and Legacy, and Vintage) that just don't have the cards. But if you start being generous with the reprints, they'll get into those formats and while they might have the reprinted cards, there will inevitably be OTHER cards they need. Which get reprinted later, creating a rolling demand for more product as the price barrier comes down.
Apr 9, 2018Posted in: Magic GeneralQuote from Trumplebot »Quote from BlueTronFTW »
Yes, the cool reprint sets that helped manage modern prices are being replaced with theme sets that will generally suck.
And rightly so. The main target group was never satisfied with the sets anyway, and in my opinion, never would be, so its just logical to stop catering for them and go for the other possible targets.
And no, just giving the people what they want it it means risking your buisiness model is not the right choice.
WotC's business model is selling unopened product. Giving people what they want DOES that. You're mistaking "WotC's business model" with "the secondary market." Continuing to produce high-quality, high-value sets like the original Modern Masters and the 2017 version would enhance their business model, not disrupt it. These sets that aren't made for Constructed players (too much draft chaff) and aren't really for drafters (too expensive to do often) don't serve much of a purpose at all.
That's not to say that WotC can't do these well. Obviously, they can, but they need to decide what the product is and who it is for. I personally think that they'd be better served to skip the "draft-friendly" bit in favor of making it a solid set full of staple reprints. not even expensive stuff, just low-supply cards and things like lightning bolt that are always welcome reprints.
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