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  • posted a message on Mothership Spoliers, Akroma Niv-Mizzet and more
    Quote from Incanur »
    I love Pillage but they dropped the ball with the art and flavor text here. Do they not have rights to the old Richard Kane Ferguson art, or does the art director have objectively bad taste? See Arcane Denial (shudder) for another example of this dynamic.
    They actually don't have the rights to a lot of old art. It wasn't until after Mirage that they switched from a royalty model to commissioning pieces they retained ownership over.
    Posted in: The Rumor Mill
  • posted a message on Hanna Ship's Navigator Elaine Chase Twitter preview
    Quote from Xcric »
    i love her art, but i don't feel like her secondary value, or her ability, warrant a rare slot in a premium product

    Depends on the rest of the set. If there are enough strong artifact creatures, or artifacts and enchantments that sac for value like Seals, she probably should be rare for limited purposes.
    Posted in: The Rumor Mill
  • posted a message on The State of Modern Thread (B&R 10/02/18)
    Quote from Melkor »
    I don't really feel that anything on the ban list would help blue based control very much. The trouble blue has isn't really digging or protecting. DTT just digs for what you need. As much as I would love the cantrips, same deal. The trouble is that blue doesn't have the same caliber of actual win conditions. Wizards missed a great chance with Khans block. The blue cards with Delver absolutely laid waste to the format, but they only LOOKED for cards or DREW cards. Cruise wasn't usually what you were hoping to draw off of Cruise. What we needed was a blue Hooting Mandril or Gurmag Angler. Blue has very little for huge creatures at a Modern rate.
    Why exactly does blue need creatures as good as Angler or Mandrils? Are you demanding monoblue control be viable? If you really feel like your list needs an equivalent to Angler or Tasigur, you can just play Grixis and run them.
    Posted in: Modern Archives
  • posted a message on Grixis Death's Shadow
    After playing around with it Bedlam Reveler is no good. It's way too slow for us.
    Posted in: Midrange
  • posted a message on Grixis Death's Shadow
    Quote from F3n1x »
    While Pyromancer is an amazing card, he makes stubborn denial worse. I saw this deck pop up and I think it may be the way to go : https://mtgdecks.net/Modern/gung-5-0-decklist-by-gung-728398. It still runs 1 young pyro, but it swaps the delve package for Bedlam Reveler and is way more aggressive.

    There's always Spell Pierce to replace Denial if you want to try Pyromancer builds.

    I like that deck, but there are a couple card choices I'm not sure about. Faithless Looting versus Thought Scour and Lingering Souls versus Snapcaster Mage are tough to decide between.
    Posted in: Midrange
  • posted a message on Changing how the forums are structured - Looking for community feedback
    I think option 2 is best. Option 1 feels too close to just renaming Tier 1 and Tier 2.
    Posted in: Modern
  • posted a message on Grixis Death's Shadow
    Quote from Jonny_Tempel »
    Jace can still be hit with Stubby D. I don‘t think GDS will suffer that much because the UWx Control matches have already been unfavourable for us.
    I can see YP getting a bit better against those control strategies though because Jace is not at his best against go wide strategies.

    UWX has always been unfavorable, but at least in the short term we'll see a lot more UWX decks being played. I'm considering moving some of my SB options against them to the main.
    Posted in: Midrange
  • posted a message on Banned and restricted announcement Feb 12 JtMS unbanned
    Whatever the effects of JTMS on the format, I'll gladly take complaining about JTMS over the complaints that Modern has too many decks that aren't blue control. The JTMS complaints are at least grounded in reality.
    Posted in: The Rumor Mill
  • posted a message on The State of Modern Thread (B&R 15/01/18)
    Quote from Ym1r »
    That's not always true. Faeries play both Smile
    And Faeries isn't a good deck, thus proving my point. :p
    Quote from genini2 »
    Cryptic Command is not how you beat combo. If you want to beat combo with blue you need fast, early interaction.
    Yeah that was poor phrasing on my part. You don't use Cryptic Command specifically, but Cryptic Command decks use counters to deal with combo and discard is usually bad in them.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 15/01/18)
    Quote from purklefluff »
    The presence and need for a card like lightning bolt makes midrangey blue-ish decks edge into grixis and Jeskai (even rug) before going full BUG colours. Bolt snap bolt is a pretty core way for those decks to edge out a win from nowhere.

    I always wanted bug to be a thing in modern but I've long since realised that the impact of bolt on the format means it's a genuinely "leas good" option in the wider metagame. I'm cool with that. Bolt is a sweet card :p

    It's not just bolt, there's a more fundamental problem with BUG. If you want to play a grindy deck in Modern you have two main options for beating combo decks, which you need to be able to do:
    - Play blue and run Cryptic Command.
    - Play black and run Thoughtseize.
    These two types of decks don't mix. Running both in the same deck is a bad idea, because they want your deck to be built wildly different. Crpytic decks are control decks, and Thoughtseize decks are midrange decks. Green doesn't offer anything good for control in Modern, so BUG has to be a Thoughseize deck. However, the cards blue and green offer to a Thoughtseize deck don't work well together. Tarmogoyf and the the delve creatures (which need blue cantrips to be at their best) compete for the same resource and thus aren't worth playing together.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 15/01/18)
    Quote from Spsiegel1987 »
    No, because a Jace is stronger than Visions has ever been

    Midrange decks will consolidate into BUG.

    I doubt BUG will be a thing in Modern even with Jace. It's far more likely Grixis or Jeskai become the dominant fair deck than BUG being playable if JTMS is unbanned. I've lost count of how many times people have declared that "card X will finally make BUG good in Modern," but it never happens.
    Posted in: Modern Archives
  • posted a message on Pro Tour Rivals of Ixalan Modern Discussion
    I doubt we'll see a ban now, but Lantern's popularity is going to massively increase after this. If it does turn out to be a secret best deck and/or causes tournament issues like Sensei's Divining Top did in legacy with lots of games going to time, it will be banned.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 15/01/18)
    Quote from Ulka »
    I feel certain card can be done to impact modern and legacy just fine and being in standard ie Fatal push but some cards wont as certain card roles have a much higher threshold of power that they need to impact the eternal formats. See turn 1 discard or counterspells.

    Of course, but now that Fatal Push exists there's less space for black removal. There's only so much space, and if they print tons of cards for modern they'll quickly run out and we'll stop getting anything.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 15/01/18)
    Wizards has to balance printing new modern-playables with avoiding power creep. 1cmc discard is a good example: there's little reason to run more than 8 cards with the effect, so any new playable 1cmc discard spell would have to replace Inquisition of Kozilek or Thoughtseize. It's only expected that as time passes we'll see fewer new modern-playables because more modern-playables exist after each set.
    Posted in: Modern Archives
  • posted a message on GDS3 issues
    Good to see I'm not alone here, I was seriously worried for a little while.
    Posted in: Magic General
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