Claim//Fame it's interesting for sure. I'm going to start testing 1 or 2 copies of it. It can recur any 2 drop we currently have and can even give haste for any of them or even and even give haste for any new threat...
New shadows over innistrad spoiler presented us with Thing in the Ice
What do you think? It could be awesome for our deck, it's a finisher and it can block 3 power creatures all day buying us time. Also, i see some degenerated plays like "It has 2 ice counters, EOT bolt+snap+bolt, flip the creature, return snapcaster to hand (and any possible blockers), and attack with a 7 power creature".
After read it a bunch of times..i got really excited about it..great blocker and finisher as well...n
Hello mates, i've been playing with some sort of a Blue Moon deck...it's more like a Pyro Moon...i'm usign Young Pyromancer as my main win condition..she puts the opponent in a very decent clock and generates chump blockers when needed to...anyway....here it is for reference.
So..what the possibles DTK cards this archetype could use?
I've been thinking about Ojutai Exemplars, Thunderbreak Regent, Dragon Whisperer, also there's a few good additions to the SB such as Roast.
What's the general opinions on what DTK could add to the archetype?
This past saturday i played a 86 man PPTQ..the largest one yet here in Brazil... and i ended in second, after 7 rounds my result were 6-1, lost to Jeskai Tokens..were a close game but he had better draws than me..I've earned myself a ticket to the finals and after a close match against BG Constellation...the match result were 2-1 for BG and both games i lost were due to lands flood..
My pairings were:
Round 1 - Abzan Agro = 2-0 -> Abzan Agro is a very good match-up for RW..we have better removals and more must answers threats plus burn.
Round 2 - Sidisi Whip = 2-0 -> Due RW removals package, we have a fast clock than this archetype..by the time they had the engine rolling they almost always are in a burn range.
Round 3 - Abzan Agro = 2-0
Round 4 - Red Deck Wins = 2-0 -> This match it's not easy, but it's not hard at all. They are faster but eventually lose the gas and that's where when RW get's stronger with life gain, burn and must answers threats.
Round 5 - Jeskai Tokens = 1-2 -> Lost game 3 due land flood and my opponent had better draws. This match were the most difficult and closest for me. Jeskai have better draws in form of Treasure and Ascendancy.
Round 6 - Jeskai Tempo/Burn = 2-0 -> RW it's more consistent then Jeskai Tempo/Burn, they have way too many tap lands. Their threats falls to RW burn and removals package. Stormbreat Dragon shines this match.
Round 7 - Jeskai Tempo/Burn = 2-0 (My opponent didn't want to ID, so we played and i smashed him)
Quarterfinals - Abzan with Blue but not sure = Honestly i don't know what to talk about this match up just because i couldn't see the blue splash that he had. All his threats were removed and i were just faster than him. 2-0 for me.
Seminifals - Abzan Agro from round 1 = Easy match up for RW. Again RW has better removals and more must answer threats. 2-0 for me.
Finals - BG Constellation = Lost game due land floods and were smashed with Insect tokens. Game 2 i were faster than him and close the game befeore the queen enters the battlefield. Game 3 were almos the same as game 1.
I've lost this match against a good friend so i didn't got upset about it.
I've earned a great GP Sao Paulo ticket and 54 boosters, 27 from Khans and 27 from Fate.
The deck played smoothly in every game i had.
This is what i've played:
Seeker will be immediately replaced by Soulfire Grand Master once released. Lifelink off spells that don't require it to attack. But if it does attack, it has lifelink unconditionally. Same CMC same starting P/T. Seeker has a tough time justifying itself after Fate Reforged.
Your clearly don't know what you talking about...seeker WON'T be replaced by soulfire...the ability to attack trought a Sylvan or a Kruphix is HUGE at the moment...they'll play together...but neither one will replace the other...
So, this is it!! The spoiler is fully released..now it's time for using our brains and build a rotation list...
I'll play with Temur, either Midrange or an Agro oriented build, such as Monsters...
enough talking...this is what i'm working on...
Surrak Dragonclaw is awesome, but i don't want to draw into multiples copies...i believe that 1~2 will be the perfect number of him. I made a split between him and Sagu Mauler...I'm not sold on Sarkhan in a agro variant..perhaps the only walker would benefit the most would be Xenagos...Thinking about removin Sarkhan and up Xenagos to three.
Mutavault is out of standard in a about two months. If you are wanting to do bigger tournaments and give yourself the best chance of winning between now and the release of Khans of Tarkir (mid-September) then it is worth buying them. If you are just going to do FNM, Game Day and similar events, then you are looking at a pretty significant expense for only short term use. You can do just fine with this deck at lower level events. Obviously your money to spend, but they are going down in value now and will only continue to do so.[/quote]
i'm intend to go in mid/low rated events only..gonna try my luck at a GPT this saturday, Gameday and perhaps some FNM between now and late September...i'll think during the week..tks!!
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After read it a bunch of times..i got really excited about it..great blocker and finisher as well...n
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3 Young Pyromancer
4 Snapcaster Mage
2 Vendilion Clique
1 Pia and Kiran Nalaar
2 Blood Moon
4 Gitaxian Probe
4 Serum Visions
2 Spell Snare
4 Remand
4 Lightning Bolt
1 Electrolyze
1 Spell Pierce
1 Roast
3 Vapor Snag
1 Cryptic Command
1 Desolate Lighthouse
5 Island
1 Mountain
4 Scalding Tarn
3 Steam Vents
2 Sulfur Falls
4 Flooded Strand
1 Spellskite
2 Pithing Needle
1 Keranos, God of Storms
1 Jace, Architect of Thought
2 Vedalken Shackles
1 Shatterstorm
2 Rending Volley
1 Pia and Kiran Nalaar
2 Ancient Grudge
1 Engineered Explosives
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I've been thinking about Ojutai Exemplars, Thunderbreak Regent, Dragon Whisperer, also there's a few good additions to the SB such as Roast.
What's the general opinions on what DTK could add to the archetype?
Tks!
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My pairings were:
Round 1 - Abzan Agro = 2-0 -> Abzan Agro is a very good match-up for RW..we have better removals and more must answers threats plus burn.
Round 2 - Sidisi Whip = 2-0 -> Due RW removals package, we have a fast clock than this archetype..by the time they had the engine rolling they almost always are in a burn range.
Round 3 - Abzan Agro = 2-0
Round 4 - Red Deck Wins = 2-0 -> This match it's not easy, but it's not hard at all. They are faster but eventually lose the gas and that's where when RW get's stronger with life gain, burn and must answers threats.
Round 5 - Jeskai Tokens = 1-2 -> Lost game 3 due land flood and my opponent had better draws. This match were the most difficult and closest for me. Jeskai have better draws in form of Treasure and Ascendancy.
Round 6 - Jeskai Tempo/Burn = 2-0 -> RW it's more consistent then Jeskai Tempo/Burn, they have way too many tap lands. Their threats falls to RW burn and removals package. Stormbreat Dragon shines this match.
Round 7 - Jeskai Tempo/Burn = 2-0 (My opponent didn't want to ID, so we played and i smashed him)
Quarterfinals - Abzan with Blue but not sure = Honestly i don't know what to talk about this match up just because i couldn't see the blue splash that he had. All his threats were removed and i were just faster than him. 2-0 for me.
Seminifals - Abzan Agro from round 1 = Easy match up for RW. Again RW has better removals and more must answer threats. 2-0 for me.
Finals - BG Constellation = Lost game due land floods and were smashed with Insect tokens. Game 2 i were faster than him and close the game befeore the queen enters the battlefield. Game 3 were almos the same as game 1.
I've lost this match against a good friend so i didn't got upset about it.
I've earned a great GP Sao Paulo ticket and 54 boosters, 27 from Khans and 27 from Fate.
The deck played smoothly in every game i had.
This is what i've played:
4 Temple of Triumph
4 Battlefield Forge
1 Evolving Wilds
5 Plains
10 Mountain
Creatures
3 Seeker of the Way
3 Soulfire Grand Master
4 Goblin Rabblemaster
2 Brimaz, King of Oreskos
4 Stormbreath Dragon
4 Hordeling Outburst
4 Chained to the Rocks
4 Stoke the Flames
2 Valorous Stance
3 Lightning Strike
1 Collateral Damage
2 Outpost Siege
3 Glare of Heresy
2 Sarkhan, the Dragonspeaker
3 End Hostilities
2 Abzan Advantage
3 Elspeth, Sun's Champion
1 Wind-Scarred Crag
1 Erase
Sideboard Guide along the match-ups.
Abzan Agro:
-4 Goblin Rabblemaster
-4 Hordeling Outburst
-1 Ramdon (if i'm on the play)
+3 End Hostilities
+3 Elspeth, Sun's Champion
+2 Sarkhan, the Dragonspeaker
+1 Wind-Sacrred Crag (on play)
Sultai Whip and BG Constellation
-4 Hordling Outburst
-2 Goblin Rabblemasters
+2 Abzan Advantage
+1 Erase
+3 End Hostilities
Jeskai Tempo/Burn
-2 Goblin Rabblemaster
-1 Hordeling Outburst
+3 Elspeth, Sun's Champion
Jeskai Tokens
-4 Goblin Rabblemaster
-1 Soulfire Grand Master
-2 Valorous Stance
-1 Collateral Damage
-1 Hordeling Outburst
+2 Abzan Advantage
+1 Erase
+3 End Hostilities
+3 Elspeth, Sun's Champion
Hope it helps you guys out.
Tks for reading!!
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Your clearly don't know what you talking about...seeker WON'T be replaced by soulfire...the ability to attack trought a Sylvan or a Kruphix is HUGE at the moment...they'll play together...but neither one will replace the other...
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I'll play with Temur, either Midrange or an Agro oriented build, such as Monsters...
enough talking...this is what i'm working on...
4 Wooded Foothills
3 Temple of Abandon
2 Temple of Mystery
1 Temple of Epiphany
4 Shivan Reef
4 Yavimaya Coast
3 Mountain
3 Forest
Creatures
4 Elvish Mystic
3 Rattleclaw Mystic
1 Sylvan Caryatid
4 Courser of Kruphix
4 Savage Knuckleblade
3 Polukranos, World Eater
3 Stormbreath Dragon
2 Surrak Dragonclaw
3 Xenagos, the Reveler
2 Sarkhan, The Dragonspeaker
Spells
2 Lightning Strike
1 Stoke the Flames
1 Crater's Claws
3 Temur Charm
1 Bow of Nylea
3 Stubborn Denial
3 Magma Spray
2 Mistcutter Hydra
2 Destructive Revelry
2 Reclamation Sage
1 Xenagos, God of Revels
1 Back to Nature
Cards to consider: (Still working on this)
Goblin Rabblemaster
Polis Crusher
Temur Ascendancy
Sagu Mauler
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4 Shivan Reef
4 Yavimaya Coast
1 Temple of Mystery
3 Temple of Abandon
1 Temple of Epiphany
4 Wooded Foothills
1 Island
3 Forest
3 Mountain
4 Elvish Mystic
3 Sylvan Caryatid
3 Rattleclaw Mystic
2 Boon Satyr
4 Savage Knuckleblade
3 Polukranos, World Eater
1 Surrak Dragonclaw
3 Stormbreath Dragon
1 Sagu Mauler
2 Xenagos, the Reveler
1 Sarkhan the Dragonspeaker
Spells:
2 Lighting Strike
4 Temur Charm
1 Crater's Claws
2 Temur Ascendancy
Surrak Dragonclaw is awesome, but i don't want to draw into multiples copies...i believe that 1~2 will be the perfect number of him. I made a split between him and Sagu Mauler...I'm not sold on Sarkhan in a agro variant..perhaps the only walker would benefit the most would be Xenagos...Thinking about removin Sarkhan and up Xenagos to three.
Now this is my midrange deck with Walkers
2 Shivan Reef
4 Yavimaya Coast
2 Temple of Mystery
3 Temple of Abandon
3 Temple of Epiphany
4 Wooded Foothills
3 Forest
3 Mountain
4 Sylvan Caryatid
4 Courser of Kruphix
3 Savage Knuckleblade
3 Polukranos, World Eater
2 Stormbreath Dragon
Planeswalkers:
3 Xenagos, the Reveler
2 Kiora, the Crashing Wave
1 Chandra, Pyromaster
2 Sarkhan, The Dragonspeaker
4 Lightning Strike
1 Crater's Claws
4 Temur Charm
3 Stubborn Denial
i'll gonna build them both though...
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i'm intend to go in mid/low rated events only..gonna try my luck at a GPT this saturday, Gameday and perhaps some FNM between now and late September...i'll think during the week..tks!!