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  • posted a message on Polyraptor and Forerunner of the Empire Interactions
    Quote from peteroupc »
    What you call an "m-nacci" sequence is related to an "m-step Fibonacci sequence" (using your notation for m) by the following:

    m-nacci(x) =
    { 0 if x < m
    { F(m)x - (m - 1) otherwise.

    not only is it related, that is precisely what it is, just by another name Smile
    (I found the name "n-nacci" on OEIS so thats what I know it by)


    Quote from Rezzahan »
    The problem is, that this is a recurrsive formula, and I got the impression, that the OP wanted a direct formula to calculate the number of Polyraptors.

    Also, for m=3, 24 is followed by 44, not 41. If your formula gets 41 here, it is flawed.

    you are correct that is a typo on my part, thanks for pointing it out! Smile
    Posted in: Magic Rulings
  • posted a message on Polyraptor and Forerunner of the Empire Interactions
    the maximal number of polyraptors left on the field after all triggers have resolved is defined as follows:


    an n-nacci sequence is defined as: "A Fibonacci sequence of order n" which is "an integer sequence in which each sequence element is the sum of the previous n elements (with the exception of the first n elements in the sequence)." the first n elements in the sequence are defined as n-1 0's and a 1

    as an example a normal fibonacci sequence would be a 2-nacci sequence: 0, 1, 1, 2, 3, 5, etc.
    a tribonacci sequence would be a 3-nacci sequence: 0, 0, 1, 1, 2, 4, 7, 13, etc.

    the 0's at the beginning of the sequence allow the formula to always have a defined answer without needing to add domain restrictions which is nice


    examples of the formula in practice:
    for reference the first 15 numbers in a 5-nacci sequence (pentanacci) are: 0, 0, 0, 0, 1, 1, 2, 4, 8, 16, 31, 61, 120, 236, 464




    for reference the first 10 numbers in a 3-nacci sequence (tribonacci) are: 0, 0, 1, 1, 2, 4, 7, 13, 24, 44



    please let me know if I need to add more explanation D:
    Posted in: Magic Rulings
  • posted a message on Ghalta, Primal Hunger and paying costs
    if I understand your question correctly, you are correct.

    all the costs for the spell are determined prior to actually paying for those costs (601.2f)
    Then the resulting total cost becomes “locked in.” If effects would change the total cost after this time, they have no effect

    THEN the player may activate mana abilities to actually pay for the cost (601.2g), at this point the costs are locked in
    THEN the player actually pays those costs
    Posted in: Rumored Card Rulings
  • posted a message on Great Designer Search 3
    good luck to everyone entering! Grin
    Posted in: The Rumor Mill
  • posted a message on All Tokens from Unstable from the Mothership
    the goat and the storm crow are incredible, I need about 200 of each
    Posted in: The Rumor Mill
  • posted a message on Amonkhet General Discussion
    Quote from Flisch »
    I must admit I am somewhat baffled by the reactions to todays story. It served no purpose? Isn't the purpose of a story to entertain, to make you think and/or feel? I don't see why a story has to advance a plot, if it is otherwise interesting to read. What has reading Magic stories become to? Some sort of weird competition? We have to advance in plot as fast as possible? What?

    Personally, this story was a highlight for me. I am not one to bash the gatewatch, because I can understand WotC's decision, but man is it strange to feel much more sorry for a character I met for 5 lines than someone who's been plastered over every second Magic merchandise article. This story accomplished more for me than the entirety of the Zendikar arc. Speaking of which, as I said during the Zendikar stories, this kind of story really was missing from Return to Zendikar: A broad overview of short snippets over what the entire world is going through. You can think of the gatewatch what you want, but the conflict of Zendikar was supposed to be planewide, but yet we only followed the same 4 offworld protagonists and 3 native supporting characters.

    I am glad they have taken the conflict to where it belongs: To the people of Naktamun. The gatewatch really is just an excuse to visit this world after all.

    I thoroughly agree with you! Personally I'm the type of person who watches an action flick and thinks about who the henchmen and minions who get slaughtered by the protagonists were. Too many times theyre just cannon fodder for a cool fight scene, but stories like this really make you realize that all the "unimportant" people are people too and they had lives as well.

    It frankly irritates me that people are against today's story simply because "oh nothing big happened." Not every story needs to be some big, flashy, climactic fight scene with explosions and fireworks all over the place. Not every story even needs any sort of plot advancement, this story is a perfect example of beautiful worldbuilding that shows us the utter and total bleakness of the situation on Amonkhet. As others have said we can see that the plane is doomed and things are going terribly for the people on the plane from the cards and foreshadowing from previous stories, but this story gives an utterly different perspective that viscerally puts us in the middle of everything going to hell. The cards showed me that things weren't going to go well; today's story put me right in the middle of it all and made me feel like i was there with the characters struggling to find any chance at survival and ultimately failing.

    In short: everything before today's story showed me things are bad on Amonkhet, today's story allowed me to live and feel it for myself, and that was beautiful (and tragic in the extreme)
    Posted in: Magic Storyline
  • posted a message on Amonkhet General Discussion
    Today's story was incredible! I've never before had such an interest in the stories as I am for the Hour of Devastation and Amonkhet storylines. I've followed the stories since around BFZ but with this block for the first time I'm actively looking forward to the story each week and I can't wait for more!

    I absolutely love the feel the writers have developed in these last few stories: the utter despair and terror they're conveying perfectly, the world crumbling around us as we read, and transition from glorious end times to the apocalypse has been absolutely perfect.

    For today's story in particular, I loved the constant repetition of the locust droning as it really set the mood for everything collapsing and being swarmed and the desert covering everything. Reading today's story made me feel the plagues of the insect gods more than just reading about them. It was incredible and if all the coming stories are as good as this block, I don't know if Ill survive much longer
    Posted in: Magic Storyline
  • posted a message on Trick Twitter Spoiler - Hazoret's Undying Fury
    Quote from Manite »
    >competitive players complain about casual card

    Welcome to MTGS Forums!

    This is one of those cards where you just have to build around it to maximize its chances of success. Making sure it's the most expensive card in your deck, and the only 6 cmc at that, is a good start. Selective Memory is actually a good enabler for Fury, as you can simply exile the rest of your lands, and anything else you don't want to hit with Fury, from your library.


    "Search your library for any number of nonland cards and exile them"

    does not work the way you want it to (would just make it more likely to hit lands)
    Posted in: The Rumor Mill
  • posted a message on CFB spoiler: Nimble Obstructionist
    i love it
    Posted in: The Rumor Mill
  • posted a message on Possible leak from Reddit (6 complete cards, new Treasure mechanic, hint at new Jace, tribal theme)
    Quote from Ryperior74 »
    Quote from Duke Daemon »
    - SNIP -


    Players going to cry tears of joy if that legendary merfolk is esper WUB


    It looks, feels, and sounds very GU
    Posted in: The Rumor Mill
  • posted a message on Guess the Vanilla Mythic
    given its confirmed to be silver bordered im going with a creature with infinite power and toughness
    Posted in: Speculation
  • posted a message on Chord for Manus of the Moon vs floating mana
    You choose which card you are getting with chord upon resolution of the spell, so by the time they know what you are getting, they will not be able to respond. The last point at which they can respond, the only thing they will know about chord is what X is. So you are correct for the reasons you stated
    Posted in: Magic Rulings
  • posted a message on And the Spring 2018 set is Dominaria
    its already 404'd Frown
    Posted in: The Rumor Mill
  • posted a message on Gate to the Afterlife
    Quote from Pseudofate »
    Was this story a one shot? It's not considered episode 9 it appears?
    it was the first story for Hour of Devastation
    Posted in: Speculation
  • posted a message on Insects or shaman being the unexspected tribe?
    not so much about commander this year, but this story really has be excited for Ravnica 3 when it comes out. I, for one, welcome our golgari overlords
    Posted in: Speculation
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