Ultimate Masters: MMI Review
 
Magic Market Index for Dec 7th, 2018
 
Magic Market Index for Nov 30th, 2018
  • posted a message on Random Card of the Day: Praetor's Counsel
    This card is great tech in my Wort, the Raidmother green tokens. After drawing thirty cards through Shamanic Revelation, you aren't guaranteed a land drop nor a draw of Reliquary Tower, and this makes for a great backup. If you don't have enough mana, you keep this on your hand while discarding the other stuff (and copy it when cast, making sure that guy with counter magic can't fool your plans[/card].
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Praetor's Counsel
    Quote from cyberium_neo »

    Blue had cards that create token copies of creatures, and they also exile cards from grave, such as Back from the Brink.


    Blue has card that put creatures on the top of the library. Blue can mill, so:

    "Not Murder" 1UU
    Instant
    Put target creature on top of its owner's library. That player puts the first card of his library into the graveyard.

    Realy maro has said that he's gonna do an article talking about every colors' weaknesses. I think the blue part will only be "blue can't deal direct damage".


    This is what becomes a functional break, similar to Turn/Burn being unallowed as a break in retrospect.

    Quote from Kryptnyt »


    Blue has card that put creatures on the top of the library. Blue can mill, so:

    "Not Murder" 1UU
    Instant
    Put target creature on top of its owner's library. That player puts the first card of his library into the graveyard.

    Realy maro has said that he's gonna do an article talking about every colors' weaknesses. I think the blue part will only be "blue can't deal direct damage".


    Actually Blue's had Psionic Blast, Psychic Purge, and dozens of pingers for ages. I think Blue's major weakness is that every other color hates blue most of all.

    Acorn Catapult is a decent card that features a good bit of versatility. Can ping tiny utility creatures dead, and can make token blockers for big scary ones, like a psuedo-Forcefield. Shows it's worth in multiplayer, where people will attack each other with squirrels just so that you'll give them more of them. It's just a problem when you've given someone three squirrels and they toss down a Skullclamp. Oops!


    Direct damage indeed used to be part of blue's color pie, but not anymore. Psychic Purge is really old, and Time Spiral is full of breaks even though it was wrong in regards to color pie at the time, allowing both new cards and reprints that broke the modern pie.
    Posted in: Commander (EDH)
  • posted a message on [RNA] Leaked promo card
    I don't expect this, and don't know how it could be worded, but would love it:

    Spectacle COST (You may cast this spell for its spectacle cost if a creature died this turn or if you sacrifice a creature in addition to its spectacle cost.)
    Posted in: The Rumor Mill
  • posted a message on Random Card of the Day: Praetor's Counsel
    With Coastal Piracy, you can draw itself with it.

    That's all I got.
    Posted in: Commander (EDH)
  • posted a message on Upcoming Norse-Inspired Set
    On the horned helmet thing, what I'd do - as a Dane - would be to have the viking angels (ie valkyries) have horned helmets, and the normal vikings have regular helmets. Vikings can still look efficient, warlike and Norse-ly recognizably stylish without horns:



    And mind you, even the mainstream, helmetless historical understanding of the vikings is very wrong. People that suggest that vikings should be pirates aren't off. I wouldn't do it in MtG, but viking literally means pirate. They didn't identify as vikings, the word's significance was heavily crafted as an overblown form during the 19th century under Scandinavian/German nationalism. Norse warriors existed with or without the vikings, even.

    Quote from P1991N »
    Given what he told me regarding when he was contacted and what I know about set design schedules, 2020 seems more likely than 2019.

    Meh wizard, way too late to gather on the hype of Skyrim and game of thrones.


    Vikings have been popular since Wagner... :p
    Posted in: The Rumor Mill
  • posted a message on Black enchantment / Artifact destroy
    Two options. Discard effects before they play them, or play the colorless cards people have suggested in this thread.

    Quote from dLANCER »
    Black does almost everything worse than every other color.


    wat
    Posted in: Magic General
  • posted a message on The most Powerful 5cmc spells in EDH...?
    Bramble Creeper has won me a thousand games.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Praetor's Counsel
    Unbroken planeswalker that removes annoying things, with lots of value that doesn't really draw that much aggro. Great go-to card if you don't know what to put in your black deck, and probably a bit later than that. The ult is also completely unnecessary and not that powerful - which is perfect, people will care less about him.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Praetor's Counsel
    This card is probably terrible but looks fun enough. I might enter it into Wort, even though most of my creatures are mana dorks.
    Posted in: Commander (EDH)
  • posted a message on Tricolor Keyword Mashups for Enemy Set
    Just having one color pair care about artifacts is problematic. There's a reason they didn't have the Izzet care about artifacts. Esper works as an artifact theme, but that's because its connective tissue is that the shard's thing is being artifacts. The shard didn't have a keyword for a reason (and if you were to mention it now; no Naya did not have a keyword either, but they basically had an ability word that wasn't mentioned on the cards).

    Improvise worked in Kaladesh because it was an artifacts set; improvise as an artifact mechanic then allowed a subset of the cards to play into a specific kind of artifact strategy. Esper, being all artifacts, had a massive roster of different artifacts matter-mechanics, which caused a much less pronounced strain on design and development.

    As such, I would not use Improvise here. I wouldn't use artifacts at all, actually. It's a mechanic that both necessiates a very high as-fan of artifacts as well as requiring those artifacts to play into a very narrow deckbuilding pattern, numbers mattering.
    Posted in: Custom Card Creation
  • posted a message on Random Card of the Day: Praetor's Counsel
    Fork is good n00t n00t
    Posted in: Commander (EDH)
  • posted a message on Zada, Card Advantage Grinder
    Have you considered Mark of Mutiny? Also, isn't Uncaged Fury more oomph than Temur Battle Rage here?
    Posted in: Variant Commander
  • posted a message on Random Card of the Day: Praetor's Counsel
    Quote from tstorm823 »
    Momentary Blink


    I'm not sure what counts as a "moment" in magic. Cause here it's too short a time to even pass priority, but elsewhere it last a whole turn.


    I'm loving your comments by the way
    Posted in: Commander (EDH)
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Quote from Spelldreamer »
    Oh, okay, misread your attitude. Can happen in typing. I appreciate the acknowledgment. Just been overworked lately so a little grumpy.


    It's ok <3
    Posted in: Custom Card Contests and Games
  • posted a message on Random Card of the Day: Praetor's Counsel
    This is both fragile when it doesn't work and too stupid when it works, for me personally.

    I'm in love with Void_Nothing's comment tho
    Posted in: Commander (EDH)
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