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  • posted a message on How can this deck do what it does better?
    I would just wander through Junk/Jund/Maverick threads to get an idea of the state of BGx in competitive.
    The reason things like Goyf, Stoneforge, Bob, and KotR are brutal and used is because they're able to stall the board or generate advantage. They can flip a game on its head by surviving a turn.

    Your issue is that you have subpar dudes and a lack of card advantage. The things that you get to use from the grave provide no real advantage. Slitherhead, for example, does what Goyf does except has to die to do it and then have another dude out to benefit. The synergy is just worse than the regular card. Additionally, your low curve is not served well by 24 lands.

    IMO, if you're trying to do this I'd go the Nic Fit route. It can be budget friendly and loves to abuse the grave.

    Example:
    3 Veteran Explorer
    4 Deathrite shaman
    4 Bloodghast
    3 Obstinate Baloth
    1 Primeval Titan
    1 Grave Titan

    1 Recurring Nightmare

    -22-
    4 Green Sun's Zenith
    1 Crop Rotation
    3 Thoughtseize
    4 Cabal Therapy
    3 Innocent Blood
    4 Abrupt Decay
    3 Pernicious Deed

    1 Dryad Arbor
    1 Phyrexian Tower
    -21 other lands-


    I didn't count and it needs refining, but that is something closer to what will work well. CA, ramp, big dudes, recursion, etc..
    It's a bit gimmicky, but you can learn the game and keep to a reasonable budget while having an entertaining game.
    Posted in: Legacy (Type 1.5)
  • posted a message on Theorycrafting: Best Turn 1 Kill with Legacy Banlist + Unrestricted Black Lotus
    First, guy sounds like an idiot. Keep that in mind.

    Second; just run a Mishra's Workshop list of 4x Chalice, 4x Trinisphere, 4x Lodestone, etc..
    You'll lock him out every game you go first. He'll win when he goes first (probably.)
    Posted in: Legacy (Type 1.5)
  • posted a message on New Goblins!
    I am surprised the "Fast" goblins (t3 ish) decks didn't use Bushwacker. I had a deck that was something like:


    3-4 Mogg War Marshal
    -more efficient gobbos-


    Dark Triumph hits *really* fast with Bushwacker and pushes up the number of T3 kills by a lot, and Bushwacker tends to be leagues better than Chieftain
    Posted in: Developing (Legacy)
  • posted a message on Local legacy scenes
    Portland area Legacy has been slowly growing for a few years. Went from a sometimes-firing Saturday to now having Thursday, Saturday, and every-other-Sunday fire regularly. Was a lot of people coming right before the GP; but it's calmed down to usually firing at 12-ish on Thursday (and I don't know on Sat since I usually can't make it.)
    Posted in: Legacy (Type 1.5)
  • posted a message on BUDGET GREEN PRISON! Competitive $130
    Quote from Phone »

    Edit: I'm also curious what people think on using Land Grant to splash for white. Obviously, it gets a forest (not necessarily basic). Since all of our cards are green and we don't care about non-basics anyways, how much would 4x Temple Garden/Savannah hurt our manabase? It mean it would also absolutely complicate matters for a Chrome Mox 'splash' as well.

    The only reason we haven't talked as much about it as we could, is because we're in the budget section. The black or white splashes are both quite good IMO. Black for Bitterblossom, Decay, or similar; White for hate-bears.

    I like the build. Not 100% on CotV in the deck but I do like the inclusion of Chrome Mox. I still like running Sphere of Resistance. City of Traitors can be a great addition powering out quick starts and the GSZ toolbox approach seems needed in a deck like this. I think the deck could drop Winter Orb and Thorn of Amethyst to make room for 3Sphere and GSZ while still keeping most of the original build like Root Maze and Ezuri's Brigade. A lot of the additions are costly but the core of the build is rather cheap.


    Honestly, in my original build I used both Chalice, Root Maze, AND Sphere; that way the chance to drop a nasty hate piece T1 was maximized. I was also very Quad-Lazer about everything at the time. I think Sphere is a little obnoxious to cast through yourself; and so I'd rather make this an Aether Vial deck if I was going to run Spheres. That said, I had a high curve; so maybe that's why I had minor issues with this.

    The best hting about Chalice is it blocks all of the non-Liliana removal that people play in legacy that can kill Lodestone.
    Posted in: Budget (Legacy)
  • posted a message on BUDGET GREEN PRISON! Competitive $130
    Quote from Phone »
    Has anyone really tested Chrome Mox/Mox Opal for this deck?

    Despite what the other guy says, I don't think you have to spam prison artifacts to make the deck work. You basically just need Root Maze, a couple of disruption artifacts, and Lodestones. Replacing 4 lands with Land Grants increases your green count, and Mox Opal, IMO, looks very unlikely to work reliably or early.

    Given that you have dead cards anyway (root maze #2, planeswalker #2, Elvish Spirit Guide, land grand in a land heavy hand, etc..) you can easily make good use of Chrome Mox. Also, you only need roughly 17 green cards to make it reliable, and 22 to make it very reliable.

    If, for instance you then start with:

    4 Elvish Spirit Guide
    4 Root Maze
    4 Land Grant
    8 non artifact threats/control pieces (Suppression field, thalia, DRS, mayor, garruk, mana elves, etc..)


    You have enough to support 4 Chrome mox (though.. I'd probably only use 2 or *maybe* 3 as it's exceptionally bad in multiples.)
    I used them just fine.
    Posted in: Budget (Legacy)
  • posted a message on Playing with Proxies - How do you feel about it?
    It depends on the situation. I almost never use them and it sort of "disgusts" me; but I can play against proxies; and I'm understanding since I played some terrible piles to stay budget in my early stages of legacy (painlands, shocklands, lots of basics, etc..)

    You should be able to pay to proxy your deck , have the coin enter a prize pool, so that anyone who wants to drop $20 occasionally to play MTG and proxy much of their deck or change and play different decks occasionally can, and then everyone benefits from people doing this.


    I like this idea. Incentive to "invest" but you don't have to.


    That said, who's going to pay $30 to enter a $10 local?
    Posted in: Legacy (Type 1.5)
  • posted a message on No Reserved List Legacy (MTGGoldfish Article)
    I don't mind if they make another format.. but who cares? It'll just be "budget legacy."
    Why ban Duals while not banning Goyf, JtMS, Lili, FoW, Wasteland, Port, and other $100-200 cards?

    The only reason we bring this up is budget; and the budget on blue duals is around Goyf prices. The budget on non-blue duals is around Wasteland and Port prices. Cheap duals are around JtMS, FoW, and Blood Moon prices.

    All this does is piss on the format while inflating prices on other staples. Why? All the money you don't spend on duals will now be contested on FoW and Wasteland, still pricing people out and still price gouging people.
    Posted in: Legacy (Type 1.5)
  • posted a message on BUDGET GREEN PRISON! Competitive $130
    EDIT: Also, Leonin Arbiter

    Quote from 6jerfz »
    I don't follow what you're saying about Root Maze, Brainstorm, and Chrome Mox?

    Brainstorm is best with fetches.
    Root Maze is bad in multiples.
    Brainstorm gets rid of multiples and finds Root Maze.
    Root Maze hoses fetches.
    So even out of budget, Brainstorm doesn't fix Root Maze.

    Thus, I contend, you want things that use Root Maze #2, #3, and #4; and things that keep you away from drawing #2, #3, and #4
    -You need Guile, Library, or Top
    -Things like Chrome Mox or mirror'd discard to deal with these extra copies
    Posted in: Budget (Legacy)
  • posted a message on BUDGET GREEN PRISON! Competitive $130
    The route I went was with all those token generators I kept pressure regardless if they had removal (or with Chalice, things that they couldn't get like 4-drops.)

    Other routes are man-lands, lands that produce tokens, or things like that, going for Mox Diamond instead. The real problem is Root Maze is garbage with and without Brainstorm, so you want to have ways to get rid of it; hence my real push to run Chrome mox.

    The next bit is how do you also get rid of it; which requires going beyond the budget into BG so you can Liliana it away for value or something.


    Goyfs are also something that would make sense, but again.. this is a different topic. Natural Hexproof/Shroud/Uncounterability are all good attributes to have in order to get around the problem of your opponent answering your singleton threat or some such. Blurred Mongoose, for instance, may be a great threat. Thalia is an awesome threat as well since with Chrome you can T1 her, she messes up following counterspells and bad MUs, and stacks nicely with Lodestone, but it immediately pushes us out of Budget and towards something like Maverick, which then probably eventually evolves into maverick.
    Posted in: Budget (Legacy)
  • posted a message on Commander 2015: no legacy-playable card?
    Quote from Wildfire393 »

    The thing is, the effort required to make Karlov work is much more significant than the effort required to make Goyf work. If you go t1 Fetchland, Ponder, FoW a creature, Goyf's coming down as a 4/5 for just playing an extremely strong tempo game. DRS, Jitte, and Batterskull are about the only playable lifegain cards in Legacy, and none of those will have Karlov hitting the board larger than a 2/2, and you've got to invest additional resources to get him to even 4/4 level. Plus, if you're playing green for DRS's lifegain ability, you can just... play Goyf.

    This is exactly where I'm at. Creatures that require other cards to be good in legacy don't make the cut, because they're unreliable. yeah, you'll draw that 1-of Soul Sister into Karlov or whatever and have a game where he's big. The rest of the games you'll be gaining life instead of draining it, spending jitte counters on life gain instead of just winning via board control, or other subpar plays; leaving you with an 8/8 or larger Karlov precisely until he attacks. Or.. in response to the first trigger now that you've invested jitte counters or DRS activation? Bolt/Disfigure/Plow.

    He's color heavy, in colors that aren't blue, that need non blue cards to work, that requires synergy to be as good as a Goyf, and often just will be a 2/2 who gets garbaged out of the game by relevant creatures.

    If you're going to play a beater, play one. Don't play something with "Potential."

    ___
    I don't think Soul Sisters would work in legacy as you only have a couple relevant cards, which will get countered or killed while you gain a little bit of life. It's curve is also vulnerable to Daze like the dickins. Now what, you play karlov by himself? Play another irrelevant 1/1 while Delver is beating for 3 or storm is killing you?

    Legacy requires you to be a good card on your own because decks are *the best* at dismantling your garbage combo. They have to be, because real combos tend to end the game instantly with 2 cards.
    Posted in: Legacy (Type 1.5)
  • posted a message on BUDGET GREEN PRISON! Competitive $130
    @Carlos
    Yeah! lol Sorry, Decree is a much cooler card, but indeed I meant Web.

    @6jerfs
    If you already ramped, presumably you're ok.


    I REALLY recommend Revokers now that I remember why I didn't keep running the deck:
    Aether Vial..

    Against D&T I remember having a bunch of taxing only work against me while he played a bunch of morons through Vial. Same thing would happen against Merfolk/Goblins. Also, cutting off DRS or elf mana keeps the opponent from getting places. You have to be a little careful with number of artifacts if you go Chrome Mox; which was part of why I used Land Grant and ESG as mana and didn't have Tangle Wires and stuff.

    Were you to break the budget barrier a bit, Mirri's Guile, Sylvan Library, or SDT are pretty much mandatory so you can push more of the garbage away. I'd push for Guile or Library so that it's green non/artifact and isn't killed by opposing Revokers, and then I'd probably push for Library with the plan of dumping life as long as you aren't running Tomb.


    EDIT: Courser may work OK (but much better next to them) as a way to not only help clear garbage, but because he's a threat and a way to stall the board.

    EDIT2: I think Rec Sage is a definite contender to keep equips, Vial, and other obnoxious things out of your way. Aside from Revoker, you'll also want a way to deal with Elves. GSZ with Teeg can shut off NO and GSZ on their side, while giving you a clear plan against Storm. You'll then need a tiny bit of white next to your land grants.
    Posted in: Budget (Legacy)
  • posted a message on BUDGET GREEN PRISON! Competitive $130
    I think Chrome Mox was quite good; especially next to Winter Orb and Root Maze; as it utilizes dead cards (Root Maze #2, Elvish Spirit Guide, etc..), gives more Ramp, etc..

    A GSZ package with Teeg, Scooze, and Arbor seems good here as well. I'll stew on it a bit as I haven't taken this idea seriously in quite a long time and Black Vice didn't exist before.

    As an aside; I'm guessing people here haven't considered Tsabo's Decree either? Notice that it's "ok" on it's own, draws a card, whatever. But with Root Maze, they never untap that fetch, that waste, etc..

    I stopped brewing on it because Blood Moon effects seem to get you most of the lockdown with none of the hassle.
    Posted in: Budget (Legacy)
  • posted a message on BUDGET GREEN PRISON! Competitive $130
    I made something more like this a year ago:




    Some of the numbers may be off. Either way, it was a blast, even if it was mediocre. I agree with Tangle Wire, was unimpressed with Spawnwrithe, and *loved* the synergy between the various Wolf-producing guys. (one pumps, one shoots them at things, one creates Deathtouch wolves and acts as removal.)

    I think I'd take some ideas from this thread; but Mayor of Avabruck and Chrome Mox + Land Grant would have to stay. Mayor gets out of control very fast if you achieved even a turn of lock-down and works quite well in tandem with Chalice, Orb, and Tanglewire.

    I think I'd use Bayous (4?) and use Land Grant as my fetch, going for Deathrite Shaman (extra combo protection) and forgo the Chalice. Regardless of that, I would probably use Revoker as well.


    EDIT: You guys don't seem to know about Land Grant as an alternative to Fetches (and very cheap.)
    EDIT2: Courser of Kruphix would be good in this deck.
    Posted in: Budget (Legacy)
  • posted a message on Evolutionary Leap
    "[...] in a random order."

    Whether that means "reorganize" to you or not, I can't say.

    It's not a targeted effect, so not finding a creature doesn't kill the ability. You just do as much as you can of the effect in the order it specifies until it's completed.
    Posted in: Magic Rulings Archives
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