Magic Market Index for March 15th, 2019
Magic Market Index for Feb 8th, 2018
Magic Market Index for Feb 1st, 2019
  • posted a message on [Primer] GW Hatebears
    Hatebears turns out to have a good match-up against Ad Nauseum. Who knew? It seems Thalia just slows their roll.
    Posted in: Aggro & Tempo
  • posted a message on BW Tokens
    I played BW tokens at FNM for the first time in a while. I beat Tron and Dredge and lost to UW Control.

    The Dredge player basically lost to his deck the first game - I've never seen Dredge just crap out like that. Both games I had an early Auriok Champion and I ended the second game at nearly 30 life. It must not be a terribly bad match-up. Smile

    I'm not sure how I beat Tron the first time but the second was turn-two Damping Sphere, he played Oblivion Stone turn-three and I then played Stony Silence. He got out a Reality Smasher which I Path'ed, pitching Souls. A handful of tokens and Intangible Virtue and the second Smasher was too little, too late.

    I can't remember anything about the UW Control match-up except my deck absolutely crapped on me game one. Kept a bad six and just never got anywhere.

    Posted in: Midrange
  • posted a message on Burn
    CFB released data from GP LA. Burn was about 7% of the meta and had a 46% win rate.

    Burn went:
    6-1 versus Elves
    26-6 versus Green Tron
    15-4 versus Spirits
    4-10 versus Affinity
    9-14 versus White-Blue Control
    4-10 versus Red Phoenix
    1-5 versus Eldrazi
    1-6 versus Bogles
    2-15 versus Rock
    0-7 versus Amulet Titan

    I'm not surprised about getting run over by Bogles, Eldrazi, or Titan. I am surprised at the abysmal win rate against Rock. BGx decks should be a little better than even for Burn.
    Rock is better versus Burn than either Jund or Abzan. It takes less pain from its mana-base and it typically runs three Scavenging Ooze and one or two Collective Brutality in the main-deck. Most Rock decks will have another copy or two of CB in the side-board.

    Inquisition of Kozilek is always a three or four-of and it's the best card going against Burn. A quick Liliana of the Veil can also help deplete a Burn player's hand.

    Field of Ruin and Assassin's Trophy can sometimes color-screw Boros long enough to make a difference.
    Posted in: Aggro & Tempo
  • posted a message on The Rock
    Quote from jokerstyle00 »
    Quote from kingreisi »
    Quote from yriel »

    Anyone have an idea of sb card which is good against dredge but still doing anything else against other deck ?

    Have you tried Wheel of sun and moon?
    It costs as much as Rakdos Charm and some decks have problems to remove it.
    Though it only has one mode it hits quite a few of decks. Phoenix, Dredge, Scales, Pyromancer, Shadow, Living End, Mill, Storm, Control,..are the first decks i can think of.

    With Vizier Company, it takes away their ability to gain infinite life through Kitchen Finks, but it doesn't stop Walking Ballista, sadly.

    It takes a bunch of G sources to play it reliably on turn-two. It might be too late after that. Rock decks don't always run enough with their play sets of Field of Ruin.

    Someone will chime in with the exact number. At least they did the last time I brought up Wheel. Abzan decks typically have a better mana-base for Wheel alhough it certainly doesn't have to be so.
    Posted in: Midrange
  • posted a message on The Rock
    I don't have any advice on the four-color Gifts deck, but Haunting Echoes intrigues me. Has anyone tried it?
    Posted in: Midrange
  • posted a message on The Rock

    Someone explain the following to me:

    Ad Nauseam has resolved with Phyrexian Unlife in play. The Ad Nauseum player then puts all of his cards in his hand. Then he casts Lightning Storm to which the Rock player responds by destroying Phyrexian Unlife with Abrupt Decay.

    Who dies first? Can the Rock player tell the Ad Nauseam player exactly what he can do with all of those useless copies of Pact of Negation he's holding?
    Posted in: Midrange
  • posted a message on The Rock
    Bitterblossom + Vraska, golgari queen


    it is posible?
    Why not? Is the standard Rock build suited for it? Swap a few cards for the new ones? I think I'd build a substantially different deck for it. Something heavy on B for creatures that don't mind dying - to complement Bitterblosson - with a little G for Vraska and Decay, Trophy and possibly Pulse.

    I think it's a turn too slow to be the central focus of a Modern deck but it might fly in the right build.
    Posted in: Midrange
  • posted a message on Abzan
    Quote from FlyingDelver »
    the problem is that he needs to survive one turn before you get to use him and also this makes him a terrible topdeck, unfortunately. kinda rough I feel.
    He's a better top-deck than discard in many situations. Smile Twenty-turn clock!
    Posted in: Midrange
  • posted a message on Burn
    Monastery Swiftspear has not felt good for me. It isn't really her fault, it's just Skewer the Critics and sometimes Rift Bolt don't work well with her. So she is getting the hook. The question is; What goes in her stead? Here's the current list. My speculation follows.

    First let's consider replacements for Swifty, I'm considering one or two copies of Shard Volley, one additional copy of Lavaman, and . . . Well? I've got one copy of Gonti's Machinations but I don't like it. I really want to stick with one-drops. I might try one copy of Light up the Stage.


    Now go ahead and gripe about Dragonskull Summit and there not being enough fetches and the wretchedness of the side-board. Smile

    I wanted to try out the Summits because, well, nostalgia, I guess. Fetches would probably be better.

    The Blood Moon strategy would be to swap the Bumps for them and one other card. It's probably a bad idea but I think I will test it further.

    The Bridges may be another questionable call, but I think I will test them as well.

    Firecraft and Charm were both useful last night in winning games against UW Control and Elves, respectively. Four is too many, I'm sure, but I really despise UW Control. Smile
    Posted in: Aggro & Tempo
  • posted a message on Modern Humans
    Quote from dcovino »
    Fair enough, still seems pretty narrow. 9/10 when thing flips that's basically the game anyway. I'm sure there's a non zero amount of times when being able to chump that one time will matter but the same could be done by holding up an aether vial to replay whatever gets bounced and block.

    anyway, just my 0.02.
    The ability to endure the big splash doesn't seem to be a good enough reason for me to play it either, but if one sees Jund, Grixis and Burn frequently, then a good place to stick all of those Lightning Bolts may come in handy. Taking one for the team from a flipped Thing is a small bonus but in a given store a fellow might see Thing every time out.

    But yeah, it's fairly narrow and doesn't contribute to Plan A; it's purely defensive.
    Posted in: Aggro & Tempo
  • posted a message on Modern Humans
    Quote from dcovino »
    Quote from FoheoTW »
    So I've been considering adding
    2 spellskite to the sideboard.
    Am I crazy? It seems great blocks TiTi, eats removal, eats burn.

    I'd say you're crazy, but that's me. "Blocks TiTi" seems a stretch. Any creature in the deck serves this purpose when titi is attacking and nothing we have will live through it. The whole deck dies to removal, too, and we don't have things that we need to protect like decks that typically run spellskite. As for burn - run more auriok champions and knights of autumn. I havent found burn to be too tough unless they get the 8 searing effect draw.
    Spellskite is a Horror and thus will not bounce when Thing in the Ice flips. Thing doesn't have trample, so Skite buys you time.
    Posted in: Aggro & Tempo
  • posted a message on The Rock
    Quote from jokerstyle00 »
    Ah thanks for the clarification!

    Also total noob question, what's people's advice for taking on big mana decks? I've read the primer sections on Tron but I'd like some personal experiences too. There are two or three regular Tron players and two Amulet Titan players at my LGS. I love the Rock but it's a significantly worse matchup than when I was playing Ponza or Red Prison.
    Tron decks are horrible match-ups. They are the reason I play Ghost Quarter instead of Field of Ruin but there probably isn't any way of making the match-up favorable.

    In addition to the Ghost Quarters, one has Assassin's Trophy and Fulminator Mage in the side-board. Surgical Extraction can keep them off of Tron permanently, which will give you a few more turns to beat them.

    If you really want to compete with Tron, main-deck Ghost Quarter, at least three Trophies, side-board at least three Fulminators and three Surgical.
    Posted in: Midrange
  • posted a message on BW Tokens
    Hi guys,i am thinking to build the deck.i know its not super competitive ( i own tron and titansift) but i think it is fun to play a fair and slow deck like this. I wanted to adk some thing's if possible. First,apart from other fair matchups is this deck any good vs combo or fast linear deck( dredge, amulet titan etc)? Second, now that modern horizon is comming what reprints from legacy pool you think can make this deck better?
    Ps i don't think that the new plansewalker is better than sorin.. i mean its fun and good but i dont think that it can push the deck in a better position that it is now... Thanks in advance! Smile
    As far as Modern Horizons, Vindicate!

    The deck plays discard, so it isn't helpless against Combo decks. It's not fast so it isn't great against them either. It can play Rest in Peace side-board, so that helps several match-ups. It can also play Stony Silence which helps a few others. Discard along with Surgical Extraction can sometimes beat combo decks. You'll probably lose the first game to many combo decks but you have a chance after side-boarding.

    Serra the Benevolent might just steal a number of games. One anthem then an ultimate and some decks won't be able to win. The sweepers will come in for game two so she may not be as good after that. Still, neither Serra nor Sorin, Solemn Visitor are great without a board presence, and +2 is better than +1. Moreover, Serra's token is better beat-stick than Sorin's.

    I'm probably not going to test Serra myself, but I will stay tuned. She will probably make Spirit decks even more annoying, if you can imagine that.
    Posted in: Midrange
  • posted a message on BW Tokens
    Quote from michaelvogler »

    Rock/Jund/and Abzan are pretty much auto wins. If you lose the match then it is entirely on your playing the deck wrong. MVPS include RiP, Zealous Persecution, and Auriok Champion.
    Most GBx decks are good match-ups for BW tokens. Auto-win is a bit of an exaggeration. BG has the tools to manage the match-up but BW tokens just isn't common enough to prepare for.
    Posted in: Midrange
  • posted a message on The Rock
    Quote from jokerstyle00 »
    I honestly netdecked so I'm not sure what Ishkanah is for, but I did try to use her during my Mill matchup today to burn through an Ensnaring Bridge, not a fan tho.
    Ishkanah, Grafwidow is there to provide multiple blockers with Reach. She can also provide some "reach" herself when you get that boatload of mana that her activated ability requires.
    Posted in: Midrange
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