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  • posted a message on [c19] K'rrik, Son of Yawgmoth
    But if he isn’t the son of yawgmoth, why give himself the name?
    Posted in: The Rumor Mill
  • posted a message on Commander 2020 speculation
    I really wish they would return to 5 decks per commander set. It would definitely open up the potential of decks we could get. Nowadays it just feels like we are getting robbed, especially with higher prices.
    Posted in: Speculation
  • posted a message on Kaalia, zenith seeker budget deck ideas
    Liliana’s contract is good as an extra wincon, and draws 4 cards.
    Posted in: Commander (EDH)
  • posted a message on C19 - Commanders
    Quote from geremiahkham »
    How about diversity in approach? Are these all going to end up as exactly the same 100 card crap piles? Time will tell but right now signs point to yes. I guess Onlinesbi sudoku aadhar card they are indeed making the face commander straightforward and boring, while letting the side-commanders be the creative ones.


    I think they have actually done a good job with providing us with varied commanders. At least one can be built directly around, while others have more random abilities and can go in any direction. Anje, Sevinne, Ghired and Kadena all can be built around their respective abilities(which IMO is what commander is all about) but there are other commanders like K'rrck, Volrath, Marisi and Chainer that can be built in all sorts of ways. With the exception of maybe a few commander sets, this seems to be consistent with previous decks.
    Posted in: The Rumor Mill
  • posted a message on C19 Another Bust?
    I think everyone should stop and remember what their first experience of EDH was when thinking of who these decks are for. I'm not sure how many started with 2011, but I started there. My first deck was Zedruu (exchange.dec) which won with Storm Herd. I didn't have to worry about getting beatdown by cEDH decks because there was no such thing. Fast forward a few years, and it's easy to see how newer players are denied the experience of playing a deck out of the box and slowly tuning it to their liking. I think the best remedy as someone mentioned earlier would be to communicate what type of playgroup / playstyle you're sitting with and adjust accordingly. Don't play cEDH decks against new players.

    I'm very curious to see how everyone ranks the Commander products. I'm sure as a community we'd be all over the map. It seems like reprints are the thing that people consider the most when deciding whether a product is successful. That's interesting, since I've always felt like the commanders and new cards were the most important (and I know this is just my opinion). Perhaps that's why 2018 is viewed with such a negative lens? I felt that set was 4th best behind 2011, 2013 and 2016.
    Posted in: New Card Discussion
  • posted a message on Saskia the Unyielding - GIT 'EM!
    I'm surprised no one has mentioned the myriad creatures. I'm building a Saskia deck and I'm starting with the idea of using her with warchief giant and banshee of the dread to do massive damage in one turn. The downside is that they are double mana spells which will make them difficult to cast, but I think these 2 are solid adds to the creature base. The equipment that grants myriad is also in my build.
    Posted in: Multiplayer Commander Decklists
  • posted a message on “Boros sucks” is a culture problem.
    I have to agree with darrenhabib. Boros isn't really bad because of players' hatred for LD, but rather that Boros decks tend to be creature based decks that win through the combat step. The problem is that when you are playing all those creatures and you can't draw cards without helping the rest of the table, you're going to eventually stall out. I think what you are saying has more to do with the color red only. Red is good at direct damage, chaos, and land destruction. Since people had LD (for good reason), it will never be acceptable in a casual meta. As a result red is typically used to supplement other commanders (usually with staples) or to play chaos decks.

    If you want to play MLD, you need to play in a competitive meta where anything goes.
    Posted in: Commander (EDH)
  • posted a message on Responding to weak playgroups
    I feel like the question is kind of misleading. What makes the playgroup weak? Are you labeling a playgroup as weak because they don't play certain cards? Or is it because of game play errors? I think it's best to give advice when asked or when there is misunderstanding of rules. I would never sit down to a table and assume anything about the players based on card selection. That's how they chose to build their deck, and you don't know if it's due to affordability, choice, skill, or play style. To answer your question though, if I don't have a deck with me that can "fit in" with what a playgroup is playing, I may borrow a deck, but I wouldn't label that playgroup as weak. I just don't think it's a fair assumption to make. At the end of the day, I think people want to have fun and tend to play what is most comfortable for them.
    Posted in: Commander (EDH)
  • posted a message on Rank Commander Products!
    Commander 2011 - The Original Wedges - I only build 3 color decks, so these were perfect.
    Commander 2013 - The Allied Wedges - The only missing piece to the above was the other 5 decks.
    Commander 2016 - I like the idea behind the set, 4 color offered a lot of options especially the "partner" mechanic.
    Commander 2017 - Even though I don't like tribal because of its limits, there are some great new commanders to build decks around.
    Commander 2015 - The problem with this set is that the commanders are way too dependent on the commanders being in play. The experience mechanic was a flop for me.
    Commander 2014 - Mono-colored decks have limitations in general because you are beholden to a color's weaknesses, but the decks were also boring and didn't offer much.

    Posted in: Commander (EDH)
  • posted a message on What's your favorite Flavor text?
    "Civilization is a conspiracy to disguise the mutilation of nature"
    -Skyshroud Elite Creed

    Skyshroud Elite

    Also my favorite because it happens to be true.
    Posted in: Opinions & Polls
  • posted a message on Dual lands for eternal formats
    That's actually the best response I've seen yet. Snow Duals are a great idea.
    Posted in: Custom Card Creation
  • posted a message on Eternal Masters Confirmed
    Reprinting things doesn't devalue the brand. Maybe your cards, but if more people are playing the game because it's affordable, the better off the company will be.
    Posted in: The Rumor Mill
  • posted a message on Eternal Masters Confirmed
    I'm sorry you've had a relatively rough go of things educationally and professionally, but you're a perfect example of somebody who can only afford the Honda, but wants the BMW. BMW doesn't make cars for you, nor do they care about making cars you can afford. WotC doesn't make cards for you, nor do they care about making cards you can afford... because you aren't their target market. Being emotionally invested into the storyline doesn't give you a right to buy the cards, you can follow the story just fine without them, so I don't want to hear that. Now, it's not your fault per se that you cannot afford to play MTG, and you are a victim of circumstance, but life isn't fair. It's tough, and it sucks for you, but you aren't nor will you likely ever be MTG's target market.


    First off, your analogy that Legacy is a BMW is off. Keep in mind, the biggest problem with Magic right now is the reserved list. That's what's causing all of the pricing problems, and it's really easy to fix. I've been playing Magic off and on since 97' and remember when Legacy and Vintage were just being created as formats. Dual lands and many of the staples you are referring to were affordable then, and even later on, from 2000-2010. You could obtain a full play-set of dual lands for about 1K. Most duals were about $25 each, and some above that, but in general it was affordable. So Legacy was essentially the Honda you are talking about now. That's the problem. Imagine if a car was always affordable to you for years and then suddenly is posing as a luxury car despite not a single change happening to the car. That's what has happened to Legacy. Vintage is a different beast, because THAT is the format that is more like the BMW, not Legacy. Legacy was created as a cheaper format for those who couldn't or didn't want to buy power 9. Also, please stop with the elitist nonsense. Wizards' target audience are people who are interested in TCG's and strategy, as well as those who like to collect. It isn't targeting people who make good money. The game would never survive if that was the case.
    Posted in: The Rumor Mill
  • posted a message on Eternal Masters Confirmed
    Question is, what's on the Reserved List that people would want, besides the Power Nine (which I don't think ANYONE is expecting to see back, Reserved List or no...Well, maybe Timetwister)? No, that's not rhetorical; I'm just not coming up with much offhand. (Except Scarwood Bandits, but I'm probably in a marked minority there.)


    Are you serious? Gee, I don't know... Dual lands perhaps!!!!!
    Posted in: The Rumor Mill
  • posted a message on Sidisi, Brood Tyrant: Zombie horde and shenanigans! (3 versions!)
    The elixir is a great suggestion. I do get around the lack of haste by either Akroma's Memorial or casing them (or reanimating) at eot thanks to Prophet of Kruphix.

    By the way, how does your build run? Any particular interactions of worthy mention?


    Well, another card I have in my build is Greater Good. I was fooling around with Sidisi testing different interactions and I realized that with Sidisi out, Greater Good, and a dredge creature in the graveyard, you could potentially cycle through your entire library (you need an initial creature to start the process). While in this process, I usually came across another dredge creature which netted me an additional zombie per dredge. After flipping my deck over, I sacrifice 3 zombies and cast dread return targeting laboratory maniac, sacrifice Sidisi to Greater Good, and win. I also run Necrotic Ooze/Phyrexian Devourer/Triskellion (I'll remove this depending on the group I'm playing with). Also, I'm not sure whether you've had a chance to test it, but you need to run Kessig Cagebreakers (you may not have it due to interference with the zombie theme). It's pretty easy to get 4-6 wolves without committing too much of your graveyard. I'll post my list once I have some time to list everything out.
    Posted in: Multiplayer Commander Decklists
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