Magic Market Index for Aug 10th, 2018
 
Treasure Cruisin' Modern Big Red
 
Magic Market Index for Aug 3rd, 2018
  • posted a message on Triskelion+path+blink
    To say a little more on what has been said:

    I wish there were a way to show it visually, but most of this is just a stack operation. The only weird part is that, since Cloudshift resolves on the Triskelion before Path to Exile attempts to resolve, the Triskelion leaves play and immediately returns. When it returns, it is considered a new object. The target that Path to Exile originally had is considered to no longer exist because...

    400.7. An object that moves from one zone to another becomes a new object with no memory of, or relation to, its previous existence. There are nine exceptions to this rule


    So with Cloudshift, there is a moment that Triskelion goes to exile and then returns to the battlefield. That is enough to make the "same" Triskelion a new object. Everything that follows is just a result of the stack resolving in correct order.
    Posted in: Magic Rulings
  • posted a message on Jeskai Control
    I think this a little nutty (essentially replacing Teferi with Arcane Encyclopedia), but I'm definitely interested in what you get from testing. I've been wanting to try UWx Miracles for a little while now. The lists I've tried definitely feel a little rough from just running through hands in solitaire mode. For instance, I'm not sure if Electrolyze works for my proposed Jeskai Miracles list at all just because of mana cost. It would be great against aggro, but, if Electrolyze is doing work, then Terminus feels a little underwhelming and vice-versa.
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from ccc1522 »
    Does any else feel settle the wrackage is underwhelming? I dont think ive ever had an oppinent attack all into it its seen by a mile away especially when you dont tap them down pre combat at 4 mana


    Yes. A friend of mine scried one to the bottom against Humans at a PPTQ yesterday. He just didn't need or want it.

    EDIT: I've been less in love with the card myself considering the matches I've run into lately. Even when I do want a wrath-type effect, I often wish I just had another Wrath of God or Supreme Verdict.
    Posted in: Control
  • posted a message on Jund
    Quote from Narox »
    Why is everybody saying, that Jund can´t keep up with the power level ? I have seen so many Jund player that absolutely destroy the opponent. Why do we all talk about "the most powerful cards in its colors" when even this sentence is not enough for the deck?


    Then you shoudln´t play it. Since 50/50 is not a deck you want to bring to a PT / GP / what ever.


    Going into a GP and having a bunch of 80/20 matches only works when you can somewhat predict the metagame for a reasonable amount of your possible matches. I don't even think that's possible at this point. A deck that gives you a chance regardless of your opponent is exactly where I want to be right now.
    Posted in: Midrange
  • posted a message on Modern Esper Draw-Go
    Do you remember what decks you faced?
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    I think playing Fatal Push for earlier removal and Esper Charm for value is way better than playing 4 Electrolyze in your deck tbh.,I'd even play a few Agony Warp or Collective Brutality or something.


    I'm willing to bet you wouldn't in a competitive tournament.
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from Bearscape »
    Modern is much too creaturebased for Geist. Geist has been awful for years now and is only a thing because geist has devoted fans and modern is so high variance. It is at most a sideboard card but IMO clique just does that better.


    I strongly disagree. It's fine in the more midrange variants. It's even better in the aggro shells.
    Posted in: Control
  • posted a message on Jund
    I actually sont think 5 creature lands is the "best" idea but it fits the way I want to play Jund.
    Posted in: Midrange
  • posted a message on Jund
    Well, in some random pick up games against Scapeshift at my LGS, I won 5 out 7 games against that version of Scapeshift, and I did beat one Scapeshift deck in swiss rounds at the PPTQ. I don't feel that it's a terrible match up really. The Jund pilot is definitely under the gun, but early discard with pressure seems to be the answer. Bloodbraid Elf doesn't hurt either.

    Also, I kinda lied. I did have a bit of flair in my deck: one Grim FlayerFoil. Some may find it boring or just bad, but I've been impressed with it as a 1-of.
    Posted in: Midrange
  • posted a message on Jund
    I played a fairly generic 25-land list at a PPTQ yesterday and went 5-2 with my losses being GR Dragon Ponza in Swiss and GR Scapeshift top 8. I think the deck is fine as-is. I also really hated playing 24 lands in testing. I don't care what anyone says about this. The number of keep-able openers and just the general play feel significantly better to me with 5 creature lands and a 25-land mana base. I guess I'll be going down with that ship. I also don't think Scapeshift is a terrible match up, but it really depends on my opponent's particular list. Chandra, Torch of Defiance is straight fire in Scapeshift, and I don't understand the pilots who don't run it.
    Posted in: Midrange
  • posted a message on Jeskai Control
    Quote from Meddling_Maxe »
    Quote from chaos021 »
    Quote from Juulvand »
    Hi everyone,
    I just started out with this deck. Are there any good streamers/content creators who play this deck a lot?
    Thanks!
    Also Jon Rosum when he's in streaming mode.


    whats his twitch name?


    awesum_rosum
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from Juulvand »
    Hi everyone,
    I just started out with this deck. Are there any good streamers/content creators who play this deck a lot?
    Thanks!
    Also Jon Rosum when he's in streaming mode.
    Posted in: Control
  • posted a message on Jund
    How does everyone feel about Jund against GW Value Town? I feel like I've been getting really unlucky. Usually early pressure and a few pieces of removal is all I need to fold them up, but lately that just hasn't been happening. Am I wrong about my sentiments on this match?
    Posted in: Midrange
  • posted a message on Jund
    It's just another tool to me. I feel like I have a decent enough win percentage against Tron as-is when I play the build I like (not great but definitely in it so long as I get to do my thing). Other than that, Damping Sphere can prove annoying for several other decks, but most of them aren't my main concern. Unless the metagame becomes less diverse and particularly more hateful for Jund in particular ways, I'd leave Damping Sphere at home. If you choose to run it, that's cool too, but I would rather have more versatile cards that can affect the field.
    Posted in: Midrange
  • posted a message on Jund
    I mean yes we could. There were builds that also included Seal of Fire and other shenanigans like Executioner's Capsule. My issue with those decks is, if you're going that wide on the color wheel, why wouldn't you play a Death's Shadow variant instead?
    Posted in: Midrange
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