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  • posted a message on The Alphabetical Card Game
    Dustweb Spider 2 mana green mana green mana
    Creature - Spider
    Reach
    Whenever ~ deals damage to a creature, tap that creature, it doesn't untap during its controller's next untap phase.
    2/4

    Druid's Decree green mana green mana
    Instant
    Whenever a player taps a land for mana this turn, that player adds 1 additional mana of the chosen type to his or her mana pool.

    FLCC'S
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Zippy the Turtle red mana
    Creature - Turtle
    Haste
    blue mana : Zippy the Turtle gains Islandwalk until end of turn.
    1/1

    "Look at 'em go!"

    FLCC'S
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] June 12, 2014
    Votes: Zoomba, AfterMarketRadio

    Scarred Witness blue mana
    Creature - Human Wizard (R)
    When Scarred Witness enters the battlefield, target player puts the top 5 cards of his or her library into his or her graveyard.
    Last Gasp - black mana , Pay 1 life ( black mana ,Pay 1 life: When this creature dies, or is put into your graveyard from your library, you may pay its Last Gasp cost. If you do, put this creature onto the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.)
    0/1

    "If one catches even a glimpse of such an unthinkable horror, the image will forever be burned into their mind."
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] June 11, 2014
    Votes: CryoZenith, Rudyard (despite the faux pas, I "gathered" your meaning)

    Ritualistic Necromancer 2 mana black mana black mana
    Creature - Zombie Wizard (U)
    When Ritualistic Necromancer enters the battlefield, each player sacrifices a creature.
    Last Gasp - 1 mana black mana ( 1 mana black mana : When this creature dies, or is put into your graveyard from your library, you may pay its Last Gasp cost. If you do, put this creature onto the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.)
    2/2
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Quote from Rudyard »
    can't believe i copied and pasted Reap from my files without noticing i needed to change the wording. dang it.

    i've been using "gather [M]" as an ability word to mean "add [M] to your mana pool." but without explanation it's just going to be confusing


    I was able to "gather" your meaning. I do the same thing, using Mill(s) as keyword for...well I'm sure you can figure it out.


    Edit: Nobody told me it was counterspell day ! Smile
    Posted in: Custom Card Contests and Games
  • posted a message on Snappy Answers to stupid Questions
    Bigger than a baby's arm.

    Why don't we do it in the road?
    Posted in: Other Forum Games
  • posted a message on Outrageous Lies About the Last Poster!
    Lasersharp has the world's largest collection of old antique ketchup bottles.
    Posted in: Other Forum Games
  • posted a message on The Alphabetical Card Game
    Volcanic Explosion red mana red mana
    Sorcery
    As an additional cost to cast ~, sacrifice a mountain. If you can't ~ is countered.
    ~ deals 3 damage to each creature.

    Violent Tendencies red mana
    Enchantment
    Enchant creature.
    Enchanted creature attacks each turn if able. Whenever enchanted creature attacks, it deals 1 damage to its controller.

    "I'd stay away from him."

    Vicious Outburst 1 mana red mana red mana
    Instant
    Tap an untapped creature you control. If you do, that creature deals damage equal to its power to target player.

    FLCC'S
    Posted in: Custom Card Contests and Games
  • posted a message on Commander Game
    In a 7 player EDH game, Krentex comes down as a free 1st turn 10/10 creature!

    Stohldor, Seeker of Opportunity 2 mana white mana blue mana
    Legendary Creature - Human Wizard
    Flying
    Whenever a creature is put into the command zone from play, if ~ is in your command zone, you may cast ~ without paying its mana cost.
    Whenever a creature is put into the command zone from play, if ~ is on the battlefield, you gain life equal to that creatures CMC plus the number of times it had been cast from the command zone.
    2/3

    FLCC'S

    Next:
    A commander that benefits from and/or causes discard.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Stormfire Phoenix 2 mana red mana red mana
    Creature - Phoenix
    Flying, Haste
    Whenever a spell or ability you control deals damage to you or a permanent you control, return ~ from your graveyard to the battlefield.
    3/2

    Swift Revenge 1 mana red mana
    Instant
    ~ deals 3 damage to target creature or player.
    If you, or a permanent you control was dealt damage this turn, ~ costs 1 mana less to cast.

    Surging Troops 1 mana red mana red mana
    Sorcery
    Creatures you control gain haste and, whenever this creature attacks, it deals 1 damage to the defending player until the end of turn.

    FLCC'S
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] June 10, 2014
    Votes: Scarbo, RhymesWithEight (Tough decision today, I wish I could've voted for 4 cards.)

    Foiled Plans black mana black mana
    Instant (R)
    The next time a player would search his or her library for a card, instead search that player's library for a card and exile it. Then that player shuffles his or her library.

    "I hope you've got a plan B."
    Posted in: Monthly Contests Archive
  • posted a message on Outrageous Lies About the Last Poster!
    Hooooooooooooo!!!!!

    Mickey Knox once killed an angry grizzly bear armed with only a soup spoon and a 3 ring binder.
    Posted in: Other Forum Games
  • posted a message on Snappy Answers to stupid Questions
    Alien technology.

    Wouldn't it be better to just end things before the fat lady sings?
    Posted in: Other Forum Games
  • posted a message on Commander Christmasland
    Command Beacon 5 mana
    Artifact
    As long as ~ is in play and your commander is in the command zone, treat all of your commander's abilities and text as though it were in play.

    Next:

    Lord Astroth 2 mana white mana blue mana
    Legendary Creature – Spirit Lord
    Flying
    When ~ comes into play, draw a card and gain 2 life.
    Whenever ~ becomes the target of a spell or ability, exile it. If ~ is exiled this way, return it to battlefield at the beginning of the next end step.
    2/3
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Opening Shot 1 mana red mana
    Instant
    ~ deals 3 damage to target creature or player.
    As long as its the first turn of the game, ~ costs 1 mana less play.

    "Let the games begin!"

    Oracle of Fire red mana
    Creature - Human Wizard
    tap symbol : Exile the top card of your library. If its an instant or sorcery, you may cast it until the end of turn
    0/1

    FLCC'S

    Posted in: Custom Card Contests and Games
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