Lost at Sea
Enchantment
When Lost at Sea comes into play, return target creature to its owner's hand. Creatures with the same name as that creature can't be played as long as ~ is in play.
"He said he was leaving in search of the Dakra Isles. That's the last anyone's heard from him sir."
Distracting BlastUU
Instant
Counter target spell unless it's controller pays x. Where X is the number of cards in thier hand. "Maybe you should try again later, you seem to have a lot on your mind."
I really like the flavor text on this one, it suits the card perfectly.
Guardian of the Scrolls
Creature Human - Wizard
Spells you cast can't be countered
2/2
Briselda, Cauldron Keeper
Creature - Human Witch
Put a hex counter on target creature, that creature loses all abilities and becomes a 1/1 frog for as long as it has a hex counter on it. When ~ leaves play, remove all hex counters from creatures.
2/4
"I'm pretty sure kissing him isn't going to help"
Broom Rider Witch
Creature - Witch
Flying
Whenever Broom Rider Witch attacks, target witch you control gains flying until the end of turn.
1/2
Yes riposte, thanks for catching that. The funny thing is, I looked up how to spell it and still typed it incorrectly.
Wisdom of the Ancients
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and vigilance.
When Wisdom of the Ancients is put into a graveyard from the battlefield, return ~ to its owner's hand.
Rong Speling (Unset)
Instint
Wen u pliegh Rong Speling chooz an oponent, theigh must b able too corectly spel RIPOSTE, if thay cant, cownter targit spel thet targits u.
Skillful Recruit
Creature - Human Soldier
Riposte 1 (Whenever this creature is dealt combat damage by a creature, prevent 1 of that damage, if you do, this creature deals 1 damage to that creature.)
2/2
Count me as someone that would like to see some new Dwarves as well. I also see dwarves as red, though one way they could move them in the direction of white would be to play up their proficiency for making fine weaponry and armor. Equipment focused abilities usually fall in the white slice of the pie, but I see no reason it can't become a red thing instead, white already has enchantments. It seems like Wizards has been looking to add to red's design space lately, why not start printing Dwarves more frequently (in red) and switch equipment abilities to red? It's not like it hasn't been done before (Godo, Bandit Warlord).
Edit: Also, I see no reason Dwarves can't still maintain their land destruction identity as well, even if my suggestion did come true. While I don't believe Wizards will ever allow LD.dec to become a thing again, they do still have to print ways to deal with all the powerful lands out there (Manlands, Valakut, Tron Lands, etc...).
Minister of the Faithful
Creature - Human Monk
Protection from black
Minister of the Faithful's power and toughness are each equal to your devotion to white.
*/*
"Your faith is a source of strength, tap into it's full potential and you will find nothing is impossible"
Mete Out Justice
Instant
Destroy all blocked creatures.
"Those that remain true to my name shall be protected." -Heliod, God of the Sun
Manual Labor
Enchantment
When manual labor comes into play choose target player, tap all creatures with power 2 or less that player controls.
Creatures your opponents control with power 2 or less don't untap during their controller's untap step.
Cat of 9 Lives
Legendary Creature - Cat
As long as Cat of 9 Lives has less than 9 life counters on it, if it would die, instead put a life counter on it.
2/1
"Little Felix sure is a tough one" - Lonely old lady
Enchantment
When Lost at Sea comes into play, return target creature to its owner's hand. Creatures with the same name as that creature can't be played as long as ~ is in play.
"He said he was leaving in search of the Dakra Isles. That's the last anyone's heard from him sir."
FLCC'S
Creature - Human Witch
Flying
Other Witches you control get +1/+1 and have flying.
2/3
FLCC'S
Do you remember your failure at the cave?
I really like the flavor text on this one, it suits the card perfectly.
Guardian of the Scrolls
Creature Human - Wizard
Spells you cast can't be countered
2/2
FLCC'S
Creature - Human Witch
Put a hex counter on target creature, that creature loses all abilities and becomes a 1/1 frog for as long as it has a hex counter on it. When ~ leaves play, remove all hex counters from creatures.
2/4
"I'm pretty sure kissing him isn't going to help"
Broom Rider Witch
Creature - Witch
Flying
Whenever Broom Rider Witch attacks, target witch you control gains flying until the end of turn.
1/2
FLCC'S
What'cha gon' do when they come for you?
Creature - Spirit
Unblockable
Whenever Youthful Apparition deals combat damage to a player, exchange control of 2 target nonland permanents you don't control.
1/2
"Why is the milk under the bed?"
FLCC'S
Yes riposte, thanks for catching that. The funny thing is, I looked up how to spell it and still typed it incorrectly.
Wisdom of the Ancients
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and vigilance.
When Wisdom of the Ancients is put into a graveyard from the battlefield, return ~ to its owner's hand.
Rong Speling (Unset)
Instint
Wen u pliegh Rong Speling chooz an oponent, theigh must b able too corectly spel RIPOSTE, if thay cant, cownter targit spel thet targits u.
"Spell dog. " "Da..." - '98 10th grade Gruul spelling bee
FLCC'S
Creature - Human Soldier
Riposte 1 (Whenever this creature is dealt combat damage by a creature, prevent 1 of that damage, if you do, this creature deals 1 damage to that creature.)
2/2
FLCC'S
Edit: Also, I see no reason Dwarves can't still maintain their land destruction identity as well, even if my suggestion did come true. While I don't believe Wizards will ever allow LD.dec to become a thing again, they do still have to print ways to deal with all the powerful lands out there (Manlands, Valakut, Tron Lands, etc...).
Creature - Human Druid
: Look at the top card of your library, if it's an enchantment you may reveal it and put it into your hand.
1/1
FLCC'S
Do you know where my other shoe is?
Creature - Human Monk
Protection from black
Minister of the Faithful's power and toughness are each equal to your devotion to white.
*/*
"Your faith is a source of strength, tap into it's full potential and you will find nothing is impossible"
Mete Out Justice
Instant
Destroy all blocked creatures.
"Those that remain true to my name shall be protected." -Heliod, God of the Sun
Manual Labor
Enchantment
When manual labor comes into play choose target player, tap all creatures with power 2 or less that player controls.
Creatures your opponents control with power 2 or less don't untap during their controller's untap step.
"And I thought my job at S-Mart sucked!"
FLCC'S
Legendary Creature - Cat
As long as Cat of 9 Lives has less than 9 life counters on it, if it would die, instead put a life counter on it.
2/1
"Little Felix sure is a tough one" - Lonely old lady
FLCC'S
Creature - Human Soldier
Defender
Other white creatures you control get +0/+1
Other red creatures you control get +0/+1
1/4
"The sun glistening off the signet of his shield seemed to bring new hope to those he fought beside"
FLCC'S