Karn is fine.
It's a bummer -- but start cracking those packs!
Member for 4 years, 10 months, and 25 days
Last active Fri, May, 25 2018 20:41:04
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May 21, 2018Posted in: Aggro & Tempo
Even though Nacatl is the fastest clock, I've thought about cutting 'em given that they get outclassed by Zombie Fish and other idiots. And they get bolted -- which is played to prey upon Humans and other decks.
May 21, 2018This is the Mono-Green Aggro thread.Posted in: Established (Standard)
I'm posting lists, rather than discussing card choices. Have a ball.
Collins Mullen 4/28/18Magic OnlineOCTGN2ApprenticeBuy These Cards Creatures (26)
3 Greenbelt Rampager
4 Jadelight Ranger
4 Llanowar Elves
4 Merfolk Branchwalker
4 Resilient Khenra
4 Steel Leaf Champion
3 Ghalta, Primal Hunger
4 Botanical Sanctum
3 Hashep Oasis
4 Hinterland Harbor
4 Blossoming Defense
4 Heart of Kiran
3 Rhonas's Monument
4 Spell Pierce
1 Nissa, Steward of Elements
4 Prey Upon
Two different splashes. Two excellent decks.
Have at and discuss the archetype below.
If you're interested in generating comprehensive content for this primer, let me know via PM! Thanks! -- lugger
May 10, 2018Posted in: Aggro & TempoQuote from Zulander »Literally had the win against storm but my opponent wouldn't scoop to me after taking 90% of the match time and him dead on board in turns. Tilting.
Not Zoo related, but every one should be aggressive about calling out slow play.
Slow play can be enforced at all RELs.
Obviously, there are times to be socially aware of when you're being an jerk, but, in most cases, asking your opponent to not dwaddle is appropriate. If a judge is present, call a judge.
May 7, 2018Posted in: Aggro & TempoQuote from Zulander »Quote from Dreadnaught33 »Gotta do a shout out to @Zulander for sharing his list with me for a modern event this week, I ended up going 4-0
Quote from lugger »Played something really similar to Zulander's this past weekend at a 40 shock event.
2nd seed going into top 8. Proceeded to lose to affinity.
Lol. 3 Cards off.
+1 Arid Mesa
+1 Stirring Wildwood
May 3, 2018Posted in: Aggro & TempoQuote from DiscardThisCard »
Also, would you all side Damping Sphere against Ad Nauseam? Sphere+Teeg+artifact/enchantment hate seems solid.
For ad naus to go off with sphere in play, here's a line that they may have to take to win.
Cast Angel's Grace for one mana.
Cast Ad Naus for 6.
Cast Lightning Storm for 5 (4 of which can be with SSG depending on draws/gamestate and build -- im also not accounting for any mana rocks).
That's a lot of mana.
Depending on their Angel's Grace or "you cannot lose" variants, the amount of mana changes -- but that's an example.
May 2, 2018When Scapeshift is good, Blood Moon is good.Posted in: Aggro & Tempo
And Scapeshift is really really good against a deck like zoo.
Damping Sphere really only turns off 6 mana Pact for Titan turns.
This was pretty much the only reason to play Blood Moon and why many of us played 3 copies. Sure, it's good against Tron and occasionally you'll cheese midrange decks (I rarely brought it in) but ,really, you need to turn off Valakuts.
Personally, I find people are still playing Ponza, keeping Tron in shop locally -- so I have less work to do.
Apr 30, 2018Posted in: Established (Standard)
Maybe we want to look at something like this for Gr moving forward. If we want to play elf we need 12-13 untapped green sources for turn 1. I think "we can play it turn 2 it's fine" is a pretty crap argument but I guess you can make it if you really want.
Rhonas and the Warlord are sweet even if Radha doesn't turn Rhonas on. Getting in combat and holding up Kessig Wolf Run mana is really really cool.
Apr 25, 2018Have people started testing their board with Damping Sphere?Posted in: Aggro & Tempo
My assumption is that it frees up a lot of space for other matchups since it catches tron and storm (and, uh, amulet titan i guess).
With a bit of extra space, what decks are people looking to hit right now?
Apr 24, 2018Posted in: Established (Standard)Quote from EarthToThien »So looking at the Dominaria spoiler, I am excited about the Llanowar Elves reprint and new cards like Verix Bladewing, but I am running into a problem. At first, I want to build a RG Monsters list similar to that of RTR-THS standard, so I know I wanted to run these cards:
4 Llanowar Elves
4 Rekindling Phoenix
1-2 Verix Bladewing
The issue that I am running into is my 2-3 drop slots. I'm not sure what ahould fill those roles. Jadelight Ranger is perfect as a 3-drop, but there is no decent 2-drop value creature aside from the Khenras but those lists don't really need the Elf in my opinion. Also Drover of the Mighty seems perfect but for a dinos-focused list. Without a decent 2-drop, the deck seems really clunky mana-wise as you have a double green spell and then you want ro move into a double red spell. Anyone have any auccess, or is this one of those times where RG doesn't really need to change a whole lot with Dominaria.
I like Merfolk Branchwalker because I think Civic Wayfinder variants are good.
It's worth noting that RG is not very friendly to a Llanowar Elves manabase -- which require a certain number of untapped green sources.
24 lands at 8 duals that are never turn 1 double sources can be problematic. I, personally, like to see 13-14 untapped green sources for Elves. You can try less but you'll find that going below 12 can be problematic.
Apr 23, 2018Posted in: Established (Standard)Quote from headminerve »Kari can't crew Heart of K or enable Rhonas. Branchwalker is underwhelming and better 2-drops are playable in this slot.
The body is certainly underwhelming -- however the interaction between externalize and explore and the obvious interaction between explore and hitting land drops should not be understated.
One can play other two drops but one should acknowledge the purpose that Branchwalker serves when other lists play it.
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