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    posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    Quote from MikePemulis »
    What are you playing these days, Jordan? Are you still on Mandrills, or have you migrated to Hexdrinker or Mongoose? For what it's worth, I'm super pleased with roughly 56/60 of my main deck right now, and while it's hard to say we're well-positioned, I think we have gotten some important tools in these last few sets.

    I will say that while Jund was never easy, Wrenn and Six has made it that much more difficult. That card is a house against us. Pings our dudes, drowns us in card advantage. It even makes the Blood Moon plan pretty sketchy postboard.
    I'm on this. Wrenn and Six is great in this kind of strategy IMO, just have to build around it a bit.

    Posted in: Aggro & Tempo
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    posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    I would join a facebook group. A couple things though:

    - Consider having multiple admins in case something goes wrong with one user. I'd be happy to admin if needed.
    - A big benefit of facebook over Discord is that it's thread-based, liked reddit, but you can scroll through the posts, making it more like a forum. I too think this is a cleaner replacement than Discord, which is just a massive chat stream.
    - I have Discord but never use it; I don't like the auto-launch, the RAM it takes up while running, or the notifications. When I do launch it myself, I end up closing it after doing a quick check of whatever "subs" I follow. Maybe I'm just using it wrong, but I don't see it working for me personally, and wonder if others might share a similar experience. Since Discord works better for some users and facebook for others, why not just have both? Seems like there's ample motivation in this thread to keep the discourse going elsewhere.

    On the news of mtgsalvation closing, I agree it's disappointing stuff. I'm very proud of the community we've built in this thread and the level of insight we were able to achieve through our dedication to a few silly Modern cards. I'll try to update the primer before the site becomes archived to be more comprehensive and include recent developments, and will take recs on how to go about doing that. Thanks to everyone who's contributed over the years!
    Posted in: Aggro & Tempo
  • 1

    posted a message on The State of Modern Thread (B&R 11/03/2019)
    Quote from mikej »
    I have a suggestion, and I know it may sound a bit controversial.

    If you don't like ban talk, then don't open a thread specifically talking about the State of Modern and B&R.

    Crazy, I know.

    As Kathal alluded to, this thread exists because that sort of discussion is inevitable on a board about Modern. It's necessary to keep other threads from getting derailed by ban talk. A more practical (and simple) solution: if you don't like ban talk, then don't enter a thread specifically talking about the State of Modern and B&R. Unless that's what you meant by "open," in which case yeah.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 11/03/2019)
    Hey guys, wrote a piece about the possible banlist candidates from Phoenix, the implications of each card and reasons Wizards might hit it, and what it would take for an Izzet ban in the first place. Read it here: http://modernnexus.com/ashes-ashes-should-wizards-address-phoenix/

    In a nutshell, I agree with most posters here that the deck won't be touched until May 20, and even then not unless it continues to put up results similar to those of GP LA and Bilbao. Manamorphose seems like the most elegant hit to me (sorry Storm!).
    Posted in: Modern Archives
  • 1

    posted a message on Do you enjoy modern right now?
    Quote from cfusionpm »
    Quote from gkourou »
    This is neither friendly to new users, nor respectful to other people's opinions.


    Do you think that there is this minor possibility that some people have invested thousands of dollars and hundreds of hours of their life into a format they once loved, only to see it transform in to an amalgamation of trash and frustration that bares no resemblance to what it once was?
    I don't really understand this argument, although I do see it a lot. The cards from Twin held their value, and are in fact more valuable now than they ever have been. If you hate Modern, feel free to cash out for a profit!
    Posted in: Modern
  • 1

    posted a message on Colorless Eldrazi Stompy
    Quote from jokerstyle00 »
    Quote from ashtonkutcher »
    Quote from jokerstyle00 »
    So how do people approach big mana matchups? Tron's a little more clear cut, but my LGS has two Amulet Titan players and I always seem to get matched up with at least one of them. Any things in particular to keep in mind against an Amulet Titan player?
    I have found this matchup to be very easy. Fast Chalice on 1 is great; on 0 is also powerful. TKS wrecks them as does Ghost Quarter. Ratchet fine to bring in post-board to deal with stray Amulets but mostly to power through Hornet Queen tokens if it comes to that; otherwise, the mainboard is well-equipped.


    Thanks for the info! Random question, without hand info, which is better, Chalice on 0 or 1?
    1 firs then 0. 1 Turns off Stirrings and Amulet which are their primary enablers. 0 counters Pact which is a payoff, and Explosives which removes Chalice, so you can wait a little before deploying it.
    Posted in: Deck Creation (Modern)
  • 1

    posted a message on Colorless Eldrazi Stompy
    Quote from jokerstyle00 »
    So how do people approach big mana matchups? Tron's a little more clear cut, but my LGS has two Amulet Titan players and I always seem to get matched up with at least one of them. Any things in particular to keep in mind against an Amulet Titan player?
    I have found this matchup to be very easy. Fast Chalice on 1 is great; on 0 is also powerful. TKS wrecks them as does Ghost Quarter. Ratchet fine to bring in post-board to deal with stray Amulets but mostly to power through Hornet Queen tokens if it comes to that; otherwise, the mainboard is well-equipped.
    Posted in: Deck Creation (Modern)
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    posted a message on The State of Modern Thread (B&R 21/01/2019)
    This deck is just a few weeks old, from Feb. 15. Whether it "counts" as a "planeswalker deck" is for you to decide, but if War gives us more playable walkers, I wouldn't be surprised if some other Modern decks, especially control-aligned ones, ended up leaning this way as well.
    Posted in: Modern Archives
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    posted a message on [Primer] Monkey Grow (RUG/Temur Delver)
    Quote from Mikefon »
    Quote from MikePemulis »
    I think other than exactly Jund and Rock, Huntmaster is just the best 4 drop currently in print for the deck. The value is great and it wins if it sticks, but it also does good stuff like damage through a Bridge, lifegain against the aggro decks, blockers for GDS ... It's just great. Hazoret is probably better against the Thoughtseize decks that don't have Path, but in all the other matchups, I'd rather go a little wider.

    Went 2-1 last night. Lost to Phoenix 0-2, though the games were close. Beat both Dredge and Storm 2-0, and the Dredge games were both won by countering key discard outlets with either Shoal or Pierce, not through hate. Surgical wrapped up game 2 against Storm. I stuck a Grafdigger's Cage in over my general catch all, Delay, and never saw it and never wanted to. Phoenix killed me with Thing and Drake, and Cage doesn't do anything there. What I really wanted was another Flame Slash in the 75, so I may try that out next week.

    I'm also learning that except in the ultra grindy matchups, I'm probably overboarding. Instead of the 7-10 cards I often sideboard in, I've been more like 3-6 lately and happier for it. The Shoal plan feels great right now against most of the top decks. I'm even going to cut a Blood Moon down to 2 I the board, which feels awful given how much I love that card, but all I want right now are extra Spell Pierces and removal that kills x/4s.

    I was also toying with the idea of going down to 1 Snapcaster and playing a Nimble Obstructionist, Vendilion Clique, or even Savage Knuckleblade as my 15th creature. Snapcaster has just been a little slow and I want more ways to close the game faster that don't rely on recasting Bolts. Having a 9th ferocious enabler with Knucks is also super tempting. Thoughts?

    I'm on Countercats but despite path I still have to win a game against Phoenix decks. I definitely need to test more, but it's not a great match up for tempo decks.
    I feel that 2 moons are enough in this meta.
    About knucks: I always love having it in the deck. It can have Haste and sometimes it may also dodge removals. And as a 6/6 can close the games really quickly. The only problem is that it isn't evasive.
    Try our sideboard, we like the Phoenix matchup okay:

    Posted in: Aggro & Tempo
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    posted a message on [[Official]] Modern Prices Discussion
    Quote from tronix »
    this conversation is derailing. the point is that we know and wizards knows that reprints should happen at some point because its mutually beneficial. the masters line was the premier method of accomplishing this, and wizards has expressed plans to do a higher, but more evenly distributed, spread of reprints across products. horizons seemed like a decent place to include some, but wizards seems to have gone out of their way to forego that opportunity.

    its still early in the year, and the product announcement timelines have changed. people get worried, but the best we can do for the moment is to wait and see how they handle the situation/issue/whatever you want to call it.
    Derailing? "Modern Prices" are literally what this thread is about. "High price bad" is something parroted constantly here and I'd like to at last figure out how its parroters justify such a mentality to themselves when the rest of the world (Wizards included) seems to operate in the opposite way.
    Posted in: Modern
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