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  • posted a message on Jace, the Mind Sculptor, Modern vs Legacy
    I would argue that they are equally powerful, there are just less decks to host JtMS in modern. When Jace lands in UWx modern and survives, the game is over quite quickly, which is also the case in Legacy. Miracles, the equivalent UW deck of Legacy plays JtmS in a similar way as modern UW control.

    In legacy we also have Sultai decks that feature him, and also UWx stoneblade that has the potential to run him, strategies which are under-represented in modern for reasons unrelated to JtMS.
    Posted in: Modern
  • posted a message on Modern Horizons Discussion Thread
    Quote from Thenarus »
    Firebolt, Goblin Matron, Wing Shards...and full-art Snow-Covered basics!
    The Firebolt reprint has me excited for potential Chainer's Edict reprint!
    Posted in: Modern
  • posted a message on Cruel Control: Ultimate Ultimatum
    Nah it's not about the static ability, although brainstorm into fetch into brainstorm with a JTMS is pure sweetness.

    His +1 provides card/board advantage as you not only draw a card, but remove something from your opponent's hand or board. It is not selection, sure, but depends on what you want.

    His minus 3 is unconditional removal for creatures AND planeswalkers, which we struggle a bit to deal with otherwise. Ral's is conditional, it is entirely likely that by T5 you don't have, for example 5 instant/sorceries in the GY and you can't kill a big goyf or a tasigur or a big DS. The argument that "anything can kill him after" is a bit moot, because the same holds true for Ral as you also pointed out as well. Having the ability to unconditionally kill 2 different types of permanents is much more useful I think.

    It's a bit irrelevant to compare ultimates, because it rarely happens and opponents usually scoop before that, but Bolas literally wins you the game the moment you ulti him, so there is that.

    You would have to tweaks to your mana base I think to not have problems with Bolas' mana, namely change one of the Sulfur Falls to a Drowned Catacomb, and you could cut the Mountain for another Blood Crypt.
    Posted in: Control
  • posted a message on Cruel Control: Ultimate Ultimatum
    If you are trying any 5-mana PW, I would say the new Bolas is probably where you want to be, he is miles better than Ral, and since you already have a mana base for Cruel Ultimatum, casting him should not be a problem.
    Posted in: Control
  • posted a message on Grixis Control
    Quote from Dos_Rouge »
    angrath's rampage that card has me curious. Seems like a good 4 of main deck despite being a sorcery. Hits 80% in the format.
    "Hits" is a bit of an overstatement. Can't hit anything as long as there is another permanent of that type on the board. It might be great with PWs, where there is usually 1, but creatures/artifacts that are problematic are usually in decks that go wide with them. It really is not that great, if not just plain bad, against e.g. Humans, Hardened Scales, Whir decks.

    Yes it has some applications especially against Tron, midrange decks, GDS, and some other stuff, but as a 4 of would definitely stretch it. I am using 1 copy and I am satisfied with it.
    Posted in: Control
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Quote from BlueTronFTW »
    Quote from Ym1r »
    Quote from BlueTronFTW »
    I thought Confidant wasn't affected because you don't "draw" the card explicitly, but rather just reveal it, then put it into your hand?

    Other note, here's the thing I love about the tron hate: it is well known that several decks are good against tron. Valakut, burn, infect, storm, ad nausea, all great choices. What tron is good against is known, yet the folks who hate tron also hate everything that beats tron.
    Well, isn't that logical? Why on earth would you love (or not hate for that matter) Tron as a midrange or control player? Playing against it is mostly a miserable uphill experience that can blow you up at any random point. It is very easy to have played the perfect game as a control deck, have set up an advantage, have them on 0 cards in hand, and they just draw their random Ulamog and win any way.

    Or have them draw T3 tron into Karn which you counter, into T4 Ulamog which you also counter, but then lose anyway. You are punished for having the answers to their threats basically. I don't see why you wouldn't hate it.


    Except that wasn't the point I made. The point was that Tron's weaknesses are well-known. You go underneath. If you want to beat tron, play something that is better against tron. It feels to me that oftentimes the people who only like midrange and control want to ban everything that beats them. I have, however, addressed your post's general point before: everyone in modern has to sometimes sit across from an opponent where they will be a three to one underdog. ***** happens.
    I don't disagree. I hate Tron. I hate playing against it, and every time I win against it I feel like I FLIPPING DESERVED IT. But do I want Tron banned? No. And I don't think your generalization holds. I don't see any bandwagon of midrange/control players wanting to ban anything from Tron.

    There was (and still is I think) a case for Ancient Stirring but that was related to KCI and similar colorless decks and not Tron so much.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Quote from BlueTronFTW »
    I thought Confidant wasn't affected because you don't "draw" the card explicitly, but rather just reveal it, then put it into your hand?

    Other note, here's the thing I love about the tron hate: it is well known that several decks are good against tron. Valakut, burn, infect, storm, ad nausea, all great choices. What tron is good against is known, yet the folks who hate tron also hate everything that beats tron.
    Well, isn't that logical? Why on earth would you love (or not hate for that matter) Tron as a midrange or control player? Playing against it is mostly a miserable uphill experience that can blow you up at any random point. It is very easy to have played the perfect game as a control deck, have set up an advantage, have them on 0 cards in hand, and they just draw their random Ulamog and win any way.

    Or have them draw T3 tron into Karn which you counter, into T4 Ulamog which you also counter, but then lose anyway. You are punished for having the answers to their threats basically. I don't see why you wouldn't hate it.
    Posted in: Modern Archives
  • posted a message on Grixis Control
    Quote from dos_rogue »
    I like narset, parter of veils for the search for azcanta dig. But without having to go through all of that threshold. I take it search for azcanta isn't necessarily an auto include in Grixis Control?

    Yahenni's expertise just my preference since i can chain off of it and it hits most of the meta right now that swarms.

    Should the only counter magic be cryptic command then?

    how relevant is retrieving dead snapcaster mage off of kolaghan's command?
    that was the thinking behind shriekmaw initially.
    I assumed the same would be relevant is liliana, the last hope was in the deck.
    Taking the points one by one:

    Narset is ok, but 3 is a bit excessive. I would not want to have more than 1 3CMC-do nothing spell, especially if your meta is aggro (from what I understand). Search isn't necessarily an auto include, but in a relatively slower meta I would always want at least one.

    Yahenni's expertise is just ok. There are better mass removals (engineered explosives and/or damnation) however that I would look at first. The chaining off of the Expertise is more often cute than effective, especially considering most of your spells are removals/counters which don't benefit from chaining them with a mass removal. If you were to play Ancestral Vision that would be a different story.

    For me, I play 2x Mana Leak. However I go the heavy discard/tap out route. If you want to play a bit more on your opponents turn then probably go for the 3-4x Crytpics for the raw power.

    K.command into Snapcaster into Snap-K.command is why the deck functions in the first place. It is the thing we have going over every other control deck. It is the most relevant interaction. K. command their draw step to take their card and get back a snapcaster and repeat next turn with snapping back the k. command. I would suggest if you can find older videos of Corey Burkhart to watch, it will be immensely helpful to understand the play patterns of the deck.

    Shriekmaw can't kill black creatures, and the most important creature atm is black (Death's Shadow).

    Lili TLH ranges from OK to great depending on your meta.
    Posted in: Control
  • posted a message on Which decks receive the most support from Wizards? [Post Twin Ban]
    I think it is a fundamentally wrong question. We know that Wizards designs only with Standard in mind and not Modern.

    In every set there will be cards fitting all archetypes (i.e. aggro, midrange, control). From this cards, it follows that at some point there will be printings powerful enough to slot into decks of that type in eternal formats.

    Further, there will be cards that are "fun" designs, but that can be broken in card pools as large as modern.

    I don't think it's either a personal or a design bias. It is literally how magic is designed. If anything, we know that in the last decade or so Wizards would like to have a more creature focused environment, without pushing spells completely out of the way. Even in this environment, however, we still get tools for all and any deck. Quantifying and qualifying them doesn't really show anything about design intention.

    If anything, it shows that the design team can still come up with unique and powerful card designs that have play even in eternal formats and can compete with old, broken spells. That's something we should compliment the design team for and not bash them, as they often get way too much flack.
    Posted in: Modern
  • posted a message on Grixis Control
    Quote from MarcWizard »
    Quote from Aeonsz »
    yeah that's my main concern... though i'm still debating. gonna get a 3rd one and give it a try


    Not discouraging you, but I think an interesting data point you may wish to consider is Mythic Championship contenders Luis and Petr played UW control and they both had 2 copies of Teferi, and 3 copies of JTMS. Their curve and land count is not unlike ours, so I think this could be relevant.
    Yeah I wanted to make exactly the same point. NBDG is much like Teferi in the sense that if it lands on an empty board, we are pretty much locked to win. However, as a control deck, you don't want to get overloaded in win conditions, because then you just draw them far too often.

    However, it is a matter of fact that we will be wanting to land NBDG on T5 much more often than UW wants to have Teferi on T5. I maintain that playing 2 is the correct number, especially considering that we have several lines of play on 5cc anywya (i.e. Snapcaster K. Command, Tasigur+activation/kill spell), and to compensate for the 3rd, the correct choice is to play 4x Serum Visions so you can dig deep enough to find him in the first turns.
    Posted in: Control
  • posted a message on Modern Horizons Discussion Thread
    Quote from Ryperior74 »
    https://markrosewater.tumblr.com/post/184723246953/is-modern-horizons-treated-as-a-normal-set

    There’s only two planeswalkers in the set

    Urza? Feroz? Azor?

    Who knows who the second one is
    Inb4 Fblthp planeswalker
    Posted in: Modern
  • posted a message on Grixis Control
    Quote from rowej »
    How have you guys found Nicol Bolas? To me its - is very weak, but its + is very strong in an already even game.

    That said i prefer Kalitas and Tasigur for the cloak over planeswalkers right now so i need to be convinced NB is worth playing
    Imho they fulfill different roles. I play 1 Tasigur alongside the 2 NBs. Kalitas, as much as I hate to admit it, is not MB material in this time and age. I have been trying him on and off, and maybe sometimes he is good against creature decks, but otherwise his clock is not something relevant (3 power in T4 is not the most impressive thing you can do).

    What NB has going for him is his versatility and his power to close out games, even more than Tasigur. In a heavy discard shell, where the opponent will often have 0-1 cards in hand, Bolas' +1 just rules. In addition, he only needs 3 turns to win you the game just with plus-ing.

    His -3 is not even that bad considering that you can land him and have him protect himself. Also, if you are worried about the clock against PWs, Bolas literally kills a PW when he comes into play with his -3 :p

    Overall in all the games I played Bolas I was extremely impressed with how powerful he was. Especially against Tron he basically locked the opponent out of the game together with K.Command.
    Posted in: Control
  • posted a message on Grixis Control
    Quote from Bearscape »
    I really like those lists guys, I'd be going in similar directions. JtMS is also definitely a card to try out as he works very well together with discard.
    Yeah I agree very much with this. The 1 off I had worked really well. I am thinking of whether I should crank it up to 2 or whether that will make the deck too heavy.

    Didn't have the opportunity to play since Friday but I have been tinkering with the list and I have to say that I REALLY like it. Not sure if it is gonna reach tier 2 status (or any higher for that matter), but it definitely has legs and it definitely has some potential in certain metas. As is the case with Grixis Control (the draw-go) version it has some really difficult lines, mostly involving K.Command, snapcaster and the role of Bolas.

    With this new build, if you have a Bolas in play it is not EVEN MORE important to K.Command them on their draw-step, since that makes bolas basically a land destruction+draw ability (that's how I won against Tron).

    Bearscape I would be very interested in you brewing up a list if you have the time, to explore maybe some alternative ideas in there.

    I also think SV is the card we need here and not Opt, since we don't care that much about instant speed, but we do want to dig deep.
    Posted in: Control
  • posted a message on Grixis Control
    Hey guys, this is what I played yesterday at my LGS to a 2-1 finish, not something too impressive, could had won all my matches more easily, but I made several mistakes and I am rusty with the deck. The most impressive thing is that I managed to win against Tron straight up, without them really stumbling. Overall Bolas is THE NUTS. He is SUCH a strong card, basically if you manage to untap with him you win. With this type of build around (discard+removals) this can happen easily. The edict effects were not that impressive, I guess modern is not really the type of format that edicts are all stars. The 3 lilis are probably enough, so I'll cut the Triumph for another removal. The bolts were not bad, not sure if I really want them in there though. I also need some more black mana in this build, so I'll cut the Spirebluff Canal for another Shores.

    Posted in: Control
  • posted a message on Grixis Control
    Quote from MarcWizard »
    I'm picturing:

    T1 - IOK or TS
    T2 - Wrench Mind or Fall
    T3 - Lily of the Veil or removal of early creatures + more discard
    T4 - by the time you cast JTMS here, there should be hardly any opposition. If there's threat you can bounce it and uptick lily, or downtick lily to kill it and brainstorm.
    T5 - NBDG comes down and its downhill for the opponent from here.
    I mean, I do love magic Christmas, but this will rarely be happening unfortunately, both because of our own deck, as well as because opposing decks can play multiple threats/disrupt/don't care about what we are doing :/

    T2 will most likely always be keep mana up for removal/counter (if any), or having to react on our own turn to their T1/2 play. Not to spoil the fun, but I honestly think our T2 will need different things than Wrench Mind, I think having 2 copies of Fall should be way more than enough. Also, keep in mind that there are a ton of decks that would be extremely happy to discard 2 on T2!
    Posted in: Control
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