I'd like :2mana::symub::symub:.
I mean, assuming it's in a dedicated combo deck (this seems like the niche for it), it should be nearly game ending, so if you can manage to draw six cards on turn five (plus one from the draw step makes seven) you can end the game on turn five.
- Snow Creature - Penguin
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Last active Fri, May, 12 2017 18:40:38
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3
Ophidian Eye posted a message on YMTC 23: Cost SubmissionsPosted in: Custom Card Contests and Games -
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MDenham posted a message on Playing with life gain/wording/balancing?Here's one way to handle it, but it works differently thanks to Stifle.Posted in: Custom Card Creation
"Whenever you gain life, if your life total is greater than your starting life total, your life total becomes your starting life total and you put a number of 1/1 white Spirit creature tokens with flying onto the battlefield equal to the life lost this way." -
1
Caiaphas posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great PeoplePosted in: Custom Card Contests and GamesQuote from Snow Creature - PenguinIntelligent Design 1U
Enchantment (U)
Each permanent spell you cast costs you 1 less to cast for each of that spell's activated abilities.
IIW: "Skip"
C'mon guys. I know Theros has us all hyped up for myths and legends, but posting imaginary things willy-nilly isn't the direction to go. - To post a comment, please login or register a new account.
1
1
Land
T: Add 1 to your mana pool. If your life total is exactly 4, 8, 15, 16, 23, or 42, add one mana of any color to your mana pool instead.
Only a select few may guard the light.
IIW: Weird-shaped bodies
1
Augmentation Scholar 1U
Creature - Human Wizard (R)
At the beginning of your upkeep, if you control a creature with power at least 3 greater than its base power, you may draw a card.
Wisdom through strength, and strength through wisdom.
1/3
1
Shattershard Reflection 1UU
Creature - Illusion (U)
Whenever Shattershard Reflection becomes the target of a spell or ability, change that spell or ability's targets if able, then sacrifice Shattershard Reflection.
4/3
1
Speed Warper 2U
Creature - Human Wizard (U)
Creatures with haste enter the battlefield tapped.
"Not so fast."
2/2
1
Venomous Tutor B
Sorcery (R)
Search your library for a card, shuffle your library, then put that card into your library second from the top.
You get an emblem with "At the beginning of your upkeep, you get a poison counter."
1
Now, that's not to say that you couldn't have a fun custom equipment that can equip the player. I just think making the player anything else other than or in addition to a "player" is asking for trouble.
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1
Creature - Human Wizard (R)
Whenever you cast a spell, if its converted mana cost is higher than the number of cards in your hand, draw cards equal to the difference. Otherwise, discard cards equal to the difference. (Do nothing if they are equal.)
2/2
IIW: Math
1
Eternity Barrier 1W
Enchantment (R)
Each player treats the top five cards of his or her library as though they were that player's entire library. (Players can't search, look, reveal, or shuffle beyond the top five cards of their libraries. If a card would be put on the bottom of a library, it is put sixth from the top instead. The number of cards in each player's library is five at most.)