Maybe this card could be slightly interesting because you may cast it for free (if Animar has 7+ counters on it) and draw a card, which could be very good with Cloudstone Curio in play, but I've got an academic question:
is also the Emerge cost reduced by Animar ability?
E.g. if I have Animar with 5 counters could I pay just and sacrifice a creature to cast it?
(I know that it needs just one counter more on Animar to cast Wretched Gryff without having to sacrifice a creature, that's why I've labeled that question as "academic" ).
Edit: I forgot that the emerging cost is reduced by the sacrificed creature's mana cost, so that would mean playing it for just if Anymar has 2+ counters and the creature's cmc was 3+.
That would create this combo:
Gelf, I'd like to simply thank you for all your work with this primer.
I really can't count the number of good advices that I've found in this thread (and my deck can actually prove it ).
My best wishes for your real life... and also for EDH, which (in my huble opinion) is becoming too... competitive? Serious?
I really hope that it may become again a fun format, in which a deck like the one in this primer may be played without being seen as "inadequate".
Did someone of you play a lot of times Kruphix, God of Horizons?
Was it a good draw or play?
Did it help very much? And when? Board wipes, mana accumulation, many cards in the hand, some other case?
Gelf, your analysis is very interesting.
I've got just a question:
can we play colorless cards like Thought-Knot Seer and Wastes lands with Animar? I thought that they could be played only with a colorless general (i.e. Kozilek, the Great Distortion)...
I like the build of my deck (you may find it in my signature), so I'd like to change only a few cards of it.
Going in a small creatures build would mean to change a lot of them, so I'll think about it in the future if I'll see that my current deck is not so funny to play in the meta that I usually play against: I'm just looking for having fun playing my deck, not to be competitive in a DCI sanctioned event.
That said, my build is very similar to your primer deck. I've got just one morph card more, which is Akroma, Angel of Fury, but just because it's a card that I've always had in mind to play some day... and in this build it seems to fit someway.
It's true, without Animar on the board a morph card is much less useful, but I like that my opponent doesn't know which card could be turned face up.
Teferi, Mage of Zhalfir and Dosan the Falling Leaf seem to be very good options, but I see that you don't play any one of them anymore and you explained well why you chose to put them out: Teferi has the well known problem of the :symu::symu::symu: casting cost, Dosan blocks me to do something in my opponent's turn.
Since I don't have any of them I prefer not to buy them for now.
Maelstrom Wanderer at this moment is a little bit out of budget (a wallet after Christmas is not so full, especially when you're a father :)), so I'll try Etherium-Horn Sorcerer instead (it's also tutorable with Fabricate).
I'll try also Green Sun's Zenith to try to enhance the speed of the deck.
Gelf, as usual thank you for your quick answering.
My games were always in 1v1.
In my matches I've never had the possibility to pump Animar or to "overrun" my opponent: Animar got countered or bounced, my board swiped so I becams stuck with no lands, no creatures and 3 damages per turn from Keranos.
Maybe this card could be slightly interesting because you may cast it for free (if Animar has 7+ counters on it) and draw a card, which could be very good with Cloudstone Curio in play, but I've got an academic question:
is also the Emerge cost reduced by Animar ability?
E.g. if I have Animar with 5 counters could I pay just and sacrifice a creature to cast it?
(I know that it needs just one counter more on Animar to cast Wretched Gryff without having to sacrifice a creature, that's why I've labeled that question as "academic" ).
Edit: I forgot that the emerging cost is reduced by the sacrificed creature's mana cost, so that would mean playing it for just if Anymar has 2+ counters and the creature's cmc was 3+.
That would create this combo:
Emrakul, the Promised End
Her emblem seems very good, but also other abilities are not so bad...
I really can't count the number of good advices that I've found in this thread (and my deck can actually prove it ).
My best wishes for your real life... and also for EDH, which (in my huble opinion) is becoming too... competitive? Serious?
I really hope that it may become again a fun format, in which a deck like the one in this primer may be played without being seen as "inadequate".
- Genesis Hydra (not so good with cascade)
- Bounding Krasis (good with Kiki-Jiki, Mirror Breaker, but not so much in other cases)
- Voidmage Apprentice (never been able to morph it)
+ Fathom Mage (hope to improve drawing)
+ Somberwald Sage (good for 2-3 specific casting costs)
+ Maelstrom Wanderer (cascade + haste)
Edit: still thinking about adding a Myojin of Seeing Winds, but I don't know what to remove...
Let's try it a bit...
- Drift of Phantasms (never helped)
- Scuttlemutt (never helped)
- Prophet of Kruphix (banned )
- Jin-Gitaxias, Core Augur (too hateful )
- 2 Mountain
- Swiftwater Cliffs
+ Chord of Calling (tutoring)
+ Thought Harvester (another combo with morph cards and Cloudstone Curio)
+ Etherium-Horn Sorcerer (a little try to Cascade)
+ Myojin of Life's Web (good against board wipes)
+ Cinder Glade (mana fix)
+ Mosswort Bridge (could accelerate some big creature)
+ Sulfur Falls (mana fix)
did someone of you ever try Myojin of Life's Web, Myojin of Seeing Winds and / or Myojin of Infinite Rage?
Did some or all of them find a slot for some reason?
Was it a good draw or play?
Did it help very much? And when? Board wipes, mana accumulation, many cards in the hand, some other case?
I can't talk for the other readers.
I may just say that I like him and his thread because of:
I've got just a question:
can we play colorless cards like Thought-Knot Seer and Wastes lands with Animar? I thought that they could be played only with a colorless general (i.e. Kozilek, the Great Distortion)...
I like the build of my deck (you may find it in my signature), so I'd like to change only a few cards of it.
Going in a small creatures build would mean to change a lot of them, so I'll think about it in the future if I'll see that my current deck is not so funny to play in the meta that I usually play against: I'm just looking for having fun playing my deck, not to be competitive in a DCI sanctioned event.
That said, my build is very similar to your primer deck. I've got just one morph card more, which is Akroma, Angel of Fury, but just because it's a card that I've always had in mind to play some day... and in this build it seems to fit someway.
It's true, without Animar on the board a morph card is much less useful, but I like that my opponent doesn't know which card could be turned face up.
Teferi, Mage of Zhalfir and Dosan the Falling Leaf seem to be very good options, but I see that you don't play any one of them anymore and you explained well why you chose to put them out: Teferi has the well known problem of the :symu::symu::symu: casting cost, Dosan blocks me to do something in my opponent's turn.
Since I don't have any of them I prefer not to buy them for now.
Maelstrom Wanderer at this moment is a little bit out of budget (a wallet after Christmas is not so full, especially when you're a father :)), so I'll try Etherium-Horn Sorcerer instead (it's also tutorable with Fabricate).
I'll try also Green Sun's Zenith to try to enhance the speed of the deck.
My games were always in 1v1.
In my matches I've never had the possibility to pump Animar or to "overrun" my opponent: Animar got countered or bounced, my board swiped so I becams stuck with no lands, no creatures and 3 damages per turn from Keranos.
In my deck there are Surrak Dragonclaw, Birthing Pod, Glen Elendra Archmage, Zealous Conscripts, Kiki-Jiki, Mirror Breaker, Purphoros, God of the Forge, Venser, Shaper Savant, but I either didn't see them or I simply wasn't able to play them.
Xenagos, God of Revels seems a very nice idea, so I'll put it back in my deck to see if it could help me out.
Some other question: