767. 100 of each color, 10 of each guild, 60 artifacts, 100 lands including abu duals, fetches and shocks and 7 hybrid cards.
It works well and is always different. There are some cards that never seem to come up so sometimes testing is hard but we play often (at least once a week) so we get there eventually. I need to upload it one of these days.
Progenitor Mimic has been great in my cube. It may be out of the top 5 but i run 10 from each guild so it easliy makes the cut over something like Prime Speaker.
I run:
Mystic Snake
Trygon Predator
Kiora
Kiora's Follower
Progenitor Mimic
Prophet of Kruphix
SSS
Simic Charm
Edric
Coiling Oracle
I run mind shatter instead. When my friends and I play cube we're playing very casual just for fun games (sometimes multiplayer, sometimes 1 v 1)and Mind Twist just takes one player right out of it without giving them a chance to interact. Mind Shatter is just more fair and can't be splashed for.
Hey everyone, I've had a 760 card cube I've been working on for a couple years now and although Braids has been in it from the beginning I can't ever recall it being used effectively. This card is extremely popular among cuber's as it's in almost every list. So, how do you use it properly? What build does it go in?
When I was building my 760 card cube a year ago I was really excited about this card. Unfortunately it hasn't really done much. It gets played from time to time but it's easy to play around and I can't recall anyone ever getting a worthwhile creature with it. I'll be cutting it for Herald of Torment when BNG comes out.
I don't play modern, so I'm only looking at this as a standard card.
A bear with a huge upside if it untaps. Against control, this is a huge threat that needs an answer quickly or it will get out of control. If you have ways to tap it earlier, then it's a huge card advantage engine that threatens to generate a large enough card advantage to win early.
Picture this (opening hand 2 Pain Seer, 1 Spring Leaf, 1 thoughtseize, 1 hidden strings, 2 swamps)
T1: Thoughtseize (Git rid of something that kills Pain Seer)
T2: Pain Seer
T3: Spring Leef Drum, Tap Pain Seer for 1 mana. Hidden Strings, Untap Pain Seer and Spring Leaf Drum (Draw a card). Play another Pain Seer. Tap the new Pain seer with Springleaf. Play a 1 mana spell (like thoughtseize or duress). Attack for 2. Using hidden strings copy to untap a pain seer and a springleaf (Draw 1 more). Tap the seer again. On turn 3 you've played your entire opening hand, and still have 3 cards left over after the turn ends, have 2 Pain Seers and Spring Leaf Drum in play and are threatening to go absolutely insane on turn 4. If both pain seers untap, you get to draw 2 extra and will have 6 cards in hand for turn 4. This is the nuts draw, but it seems stupid.
And now you lost a bunch of life from the cards you've drawn and the thoutseize, and have very little board presence. Don't get me wrong, I think pain seer can be good in an agro deck but your example is poor. The is not bloodgift demon or phyrexian arena. If you plan on going off with him you will need lifegain.
That's exactly what I thought when I first saw it. All the rest of the changes seem fine to me - especially the new font - but I can't understand that decision. I wondered if it was because they didn't want the curved edge going behind the power/toughness box, so I made a quick mock-up to see, and it looks much better to me. What do you think?
I don't mind the new border. I find it a little distracting but I'm sure I'll get used to it as long as i don't actually look at how uneven it is. Orange Mage's border is much better.
Make your own cube with the cards you like to play with. My cube has many combat tricks including giant growth and might of oaks and no sol ring because it's just too broken making green the best way to ramp.
I have a 780 card cube with 2 of each triland. I still consider what I have a cube even with the broken 'rule'.With such a big cube I need lots of fixing and the trilands are a cheap and effective means to an end.
My white knight is enchanted with prison term and i cast whitmane lion to return white knight to my hand and hopefully get prison term in the graveyard. Can my opponent move prison term to the lion before the knight leaves play?
Put him in the cube yesterday and he got played today. Not only was he excellent but he was really fun too. He drew attention from the other player whenever he hit the table because people were curios what he was exiling. The creatures in cubes in general are really strong so he was always pulling nutty guys. Ashiok gets big so fast he's really hard to deal with but not impossible. My mist raven did a good job on him
It's much better than hypersonic dragon. I opened a Strombreath dragon in my sealed pool and it wrecked people. The monstrosity is surprisingly easy to pull off and the protection from white is a great bonus. If your playing white this card will kill you. If your not white, you have a chance but it's gonna get it's licks in. I think we were all just spoiled with Thundermaw and this seems lackluster in comparison.
I built a 780 card cube that is tons of fun to play with.
I have a number of friends that just play casually. They know the rules well and enjoy playing, but are unwilling to invest hundreds of dollars into the game resulting in weaker constructed decks. I was getting frustrated playing against janky decks and they were frustrated against my 'only rare card' decks so we kind of hit a bit of a standstill. Unless we were opening packs and playing a sealed/draft we really couldn't play against each other.
Naturally the cube is perfect for us. Everyone gets good cards to play with, they don't need to invest any money, and I get to play my favorite game with my favorite people. As well, because the cube is so big, and always changing a little with new sets, it never gets boring. Decks are always different as the cards are always used in different combinations.
I also play EDH and limited at my LGS. Lots of fun and variety. EDH really lets people show their deck building creativity.
It works well and is always different. There are some cards that never seem to come up so sometimes testing is hard but we play often (at least once a week) so we get there eventually. I need to upload it one of these days.
I run:
Mystic Snake
Trygon Predator
Kiora
Kiora's Follower
Progenitor Mimic
Prophet of Kruphix
SSS
Simic Charm
Edric
Coiling Oracle
Thread title updated.
—Lanxal
And now you lost a bunch of life from the cards you've drawn and the thoutseize, and have very little board presence. Don't get me wrong, I think pain seer can be good in an agro deck but your example is poor. The is not bloodgift demon or phyrexian arena. If you plan on going off with him you will need lifegain.
I don't mind the new border. I find it a little distracting but I'm sure I'll get used to it as long as i don't actually look at how uneven it is. Orange Mage's border is much better.
Stormbreath is better than it looks. Try it.
I have a number of friends that just play casually. They know the rules well and enjoy playing, but are unwilling to invest hundreds of dollars into the game resulting in weaker constructed decks. I was getting frustrated playing against janky decks and they were frustrated against my 'only rare card' decks so we kind of hit a bit of a standstill. Unless we were opening packs and playing a sealed/draft we really couldn't play against each other.
Naturally the cube is perfect for us. Everyone gets good cards to play with, they don't need to invest any money, and I get to play my favorite game with my favorite people. As well, because the cube is so big, and always changing a little with new sets, it never gets boring. Decks are always different as the cards are always used in different combinations.
I also play EDH and limited at my LGS. Lots of fun and variety. EDH really lets people show their deck building creativity.