Magic Market Index for March 15th, 2019
 
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  • posted a message on You would prefer cards that works as printed or as intended?
    Certain old cards just will not function within moder rules frameworks. Sometimes this is just a function of the wording, other times it’s WOTC getting it “wrong”.
    That said, it’s preferable that cards work as written as much as possible. In those cases where older wording and templating were just incorrect with modern templating we simply need to accept Oracle rulings.
    For instance I’m OK with the fact that “removed from the game” is now exile and wish effects do not retrieve exiled cards. If that ruins functionality of some cards so be it. In the early days of Magic design and development where primitive by todays standards. Another thing, how cards function in sanctioned play verses casual table-top. In a sanctioned event wish effects have been limited to sideboard, fine it makes sense and keeps it simple. At home at the kitchen table, wish effects will have me digging through binders. I’m perfectly fine with this discrepancy. In casual games if player get some older xards wrong it’s truly not a big deal. In an event a judge should be there to educate, and if you are pmying in sanctioned events where cards like Lotus Vale are legal, it’s on you to get the correct rules down. Gatherer is a Google search away, if you’re playing tournaments you should familiarize yourself with the current rulings of cards you’re playing. If you’re playing casually agree upon a consensus during that game then look it up.
    This topic has been hashed over many times before. We have gatherer for a reason.
    In an ideal universe cards would play as written, and in many cases older cards do, but where it’s cumbersome or awkward we must default to Oracle, that’s why it’s there.
    Magic is complicated as all get out, it’s also been an evolving game, most of the rules chenges have been for the better. Some are net neutral,and some of the changes blow(once again, IMHO), but I ferl that overall, WOTC does try to balance a lot of factors to get the rules/rulings to function as smoothly as possible.
    I now feel like I’m going on and on but not making a coherent point, so I’ll excuse my drunk self.
    Posted in: Magic General
  • posted a message on Preacher and changing types
    Thanks.
    Posted in: Magic Rulings
  • posted a message on Preacher and changing types
    Say I activate Preacher, my opponent in response activates his Mishra's Factory making it a creature and then gives me control of the Assembly Worker. My question is, do I retain control of the Factory when it reverts back to a land? I believe the answer is yes, but just wanted to be extra sure.
    Posted in: Magic Rulings
  • posted a message on What year were alpha cards legalized for tournament play?
    “Those don't make the cards marked.”

    No, but they were among the contributing factors in the banning of Alpha in tournaments for a time.
    Posted in: Magic General
  • posted a message on What year were alpha cards legalized for tournament play?
    There were other issuses with Alpha besides rounded corners. Orcish Oriflamme had the wrong CMC, Cyclopean Tomb had no CMC, and Elvish Archers had their power and toughness juxtaposed are the ones that come to mind along with wrong artists credit on many cards. Also Unsummon’s text was crazy weird.
    Posted in: Magic General
  • posted a message on Does Sword of Kaldra work like Deathtouch during Combat Damage Step?
    Sword of Kaldra was printed before the M10 rules change changed how combat damage worked. Originally it worked the way you’d like it to.
    Posted in: Magic Rulings
  • posted a message on Old player, need an update!
    Confusion about planeswalkers can be funny. I've a friend who's been playing(very casually) since 2002. He still treats planeswalkers as though they're just fancy creatures. The other night he refused to attack an unguarded planeswalker because he thought that its loyalty were power and toughness, he didn't want his creature to die. His son and I kept trying to explain how this was not the case. It happens every game session with him. I have more than one friend who thinks like this, sad to say.
    Posted in: Magic General
  • posted a message on When does a missing/invalid target cause a spell/ability to fizzle?
    So with Recurring Nightmare, since bouncing it is part of it’s activation, opponents can’t Disenchant it in response to paying that activation cost. Correct?
    Posted in: Magic Rulings
  • posted a message on Old player, need an update!
    At OP; with your collection you may want to look into if your local area has a Premodern or Middle School group.
    Premodern/Middle School are formats that use cards printed ‘95 to ‘03.
    http://premodernmagic.com/
    http://www.eternalcentral.com/middleschoolrules/
    Posted in: Magic General
  • posted a message on Two Headed Giant and Mirror Universe
    Thanks!
    Posted in: Magic Rulings
  • posted a message on Two Headed Giant and Mirror Universe
    In a THG game I activate Mirror Universe during my team’s upkeep and let’s say we’re at 3 and the other team is at 17 life. Do I then choose one member of the opposing team and myself. That target player would then lose 14 life and I gain 14 life, essentially puting our team at 17 and the opponents at 3.
    Is this the correct interpretation of rules 810.9c and/or 810.9d?
    Posted in: Magic Rulings
  • posted a message on Upkeep payments
    Thanks.
    Posted in: Magic Rulings
  • posted a message on Upkeep payments
    Say a player has three Su-Chis in play and I put out an Energy Flux, during that player’s upkeep can they let one Su-Chi die and then use that mana to pay for the other two?
    Posted in: Magic Rulings
  • posted a message on Is there a dream card you always wanted?
    Guardian Beast, just could never justify the cost.
    Posted in: Magic General
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