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  • posted a message on Card Damage
    There’s a misprint group on facebook. You should post pics there, they’ll have the answers you seek.
    Posted in: Magic General
  • posted a message on Tricking attractive people into playing magic
    Keep your love life and Magic life separate. By doing this you’ll get time to yourself to get out and play cards, and have an excuse to not play cards as well.
    I’ve never dated a gamer and it’s been great. When you date a gamer and all you do is game it takes a toll on your normal social life.
    I’ve had friends that have dated/married Magic players, when it came time to break up splitting up collections became a nightmare. People all the sudden think that X,Y, and Z cards are theirs not yours. By never dating a Magic player I’ve never had this issue.
    Magic is my second favorite activity, but I’m glad to have a partner and life outside of nerdom, it keeps me balanced. Do yourself a favor and keep the separation, once you get into a long term relationship you’ll understand. Just make sure your partner is OK with you getting out to play cards, I’ve had girl friends that hated me going to play cards, and those girls were kind of psycho.
    My wife and I have plenty of hobbies and activities we don’t need to add Magic to the mix. And she’s usually ready for me to get out of the house once a week to play cards.
    A sign of a healthy relationship is being able to do anything together but also to need time apart. Magic affords us that time apart.
    I know that having a girlfriend that plays Magic seems like the dream, but in 99% of cases it’s a recipe for disaster.
    Having a gal that doesn’t game helps get me out of the house and into more normal social activities, when I’m single I play way too much Magic, until I get too horny and snap, LOL.
    Posted in: Magic General
  • posted a message on Favorite card art with a female main character?
    My favorite is Vesuvan Doppelganger.
    Posted in: Magic General
  • posted a message on Excess power from crewing
    Basically nothing. That “extra power” is just lost.
    The creature doing the crewing is NOT attacking so Trample is meaningless.
    A creature can only crew one vehicle
    (multiple creatures can crew a single vehicle).
    Posted in: Magic Rulings
  • posted a message on What Would Happen if Magic: The Gathering Added a Sixth Color?
    With changes this big to the game the question is: are the benefits gained worth the effort and headache?

    The color pie, as it stands, covers most things, and new mechanic ideas can be shoehorned into existing colors without disrupting flavor.
    A sixth color just really isn’t necessary.
    Posted in: Magic General
  • posted a message on Emry and artifact lands
    How does Emry, Lurker of the Loch interact with artifact lands in your grave?

    I’m thinking that because she lets you “cast” from the grave, and since you don’t cast lands, that she cannot put them onto the battlefield.
    Posted in: Magic Rulings
  • posted a message on Edraine flavor fails and wins so far
    So you’ve never read “Sir Gawain and the Green Knight”. Green knights go back to Arthurian legend.

    But all kidding aside, I feel that if they are Elves, green knights are totally acceptable.
    I think they went a bit overboard with the knight theme as well.

    My biggest hope for the set is that the story book themes have as much mechanical significance as they do flavor. So far I’m loving the flavor, but flavor without mechanical support is just not exciting to me. And so far that tie in feels too loose.
    Posted in: Magic General
  • posted a message on Mirror of fate explanation
    Use Leveler to exile your deck. Crack Mirror of Fate and grab six cards with the Cascade mechanic. Make sure they have descending CMC and power equal to 20. For the seventh card either Mass Hysteria or Concordant Crossroads.

    Hopefully you have out the requisite amount of mana. The turn after you crack the Mirror you cast your first cascade spell, with the highest CMC, you cast them all out finishing with and enchantment that gives the all haste.

    The ideal creature list:
    Maelstrom Wanderer
    Enigma Sphinx
    Enlisted Wurm
    The First Sliver
    Yidris, Maelstrom Wielder
    Shardless Agent
    Posted in: Magic General
  • posted a message on Card color variation
    There can also even be color variance within print runs. Cards near the beginning of a run can have darker saturation than cards near the end of a run.
    Different machines within the factory can also create color variance as well.
    There are actually a lot of factors that can cause this. It’s usually nothing to be concerned about if your cards pass the basic counterfeit tests.
    Posted in: Magic General
  • posted a message on Which creatures stay tapped?
    Thank you.
    Posted in: Magic Rulings
  • posted a message on Which creatures stay tapped?
    The Hero card from Journey to Nix, The Savant, reads: "Exile {this}: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps."

    Say a player actives The Savant, and in response the opponents use various means to tap some of their creatures, but not all. But the end result is that all of the opponents' creatures become tapped. My question is, will all the creatures remain tapped during their controllers' next untap, or only the creatures specifically tapped by The Savant?
    Posted in: Magic Rulings
  • posted a message on Could Fastbond be Unrestricted?
    Necroing for the lulz, sorry.

    Funny timing as Fastbond now officially un-restricted!
    Seems as the powers that be were in agreement with me on this one.
    Posted in: Vintage (Type 1)
  • posted a message on I think it's about time someone says it
    @SwordSkill, you missed the mark on comprehending what I was conveying.
    I feel like Xeruh, you’ve completely misunderstood every point I was trying to make.

    And I’m trying to get how you think I have a negative view of the game from my last statement in my previous post. The point I was trying to make was given how ridiculous, visually, a bird with a hammer and shield attacking dragon looks, the minutia of details relating to realism are moot.

    God I hope WOTC never implements anything resembling your idea.
    Posted in: Magic General
  • posted a message on I think it's about time someone says it
    @SwordSkill, I was under the impression, from your opening post, that you wanted to implement a system where creatures could attack other creatures, to make the game more intuitive, especially for newer players, and to not have to waste slots on removal.
    You’re now proposing a new card type, that uses combat to attack other permanents of the same type on the battlefield.
    How does this make the game more intuitive for new players? You’re still left with creatures not being able to attack creatures, so no change there. You now are including a new card type that sort of acts like creatures but not really. How the hell is that more intuitive to newer players? Also, this new card type takes up slots that could be used for removal.
    Your proposal changes nothing that exists, adds a new card type that just convolutes combat(all so you can capture the flavor of troops attacking troops), and adds yet another complexity to new players(having to explain the vagaries between creatures and summons).
    And other than capturing the flavor of troops attacking troops, what exactly does your new card type add to the game? How exactly does it help achieve victory?
    The goal in MTG is to reduce your opponent’s life total to zero, not to rout their army. You seem fixated on the dynamic of battlefield interaction without thought to achieving the end goal. To that end creatures fulfill that role, they attack your opponent’s life total and protect your life total.
    Your idea of a new card type fails at every level by making combat more complicated, adding another thing new players need to distinguish and ultimately not changing how creatures work. And all for what, some need you have for combat to be more realistic.
    When I can send a crow wearing a shield, wielding a sledgehammer to slay a dragon god, realism is the last thing on my mind.
    Posted in: Magic General
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