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  • posted a message on BW Midrange/ "Deadguy Ale"
    The only things worth noticing are the -1 Mutavault +1 Fetid Heath and the -1 Darkblast and +1 Settle the Breckage. I think the deck can actually go down to 24 lands though, but the sb inclusion is interesting.
    Posted in: Midrange
  • posted a message on BW Midrange/ "Deadguy Ale"
    Batterskull is performing well, but revealing it with Bob itches. You can gain the life back the next turn, though.

    I haven't had much time to test the GA, but in the context of the deck looks decent enough. It's a 2 drop, which lowers the curve (we usually want Liliana down on turn 3). It's easy to cast. And it works well both in defense (by blocking anything on the ground) and in attack (semi unblockable and the lifegain is amazing against Burn).

    Brimaz and Kalitas also look good, but I'd say that Kalitas mostly competes with Batterskull and Sorin, and I like the others better.
    Posted in: Midrange
  • posted a message on BW Midrange/ "Deadguy Ale"
    Quote from Popcornpasta »
    I feel like anguished unmaking is a good sideboard card if you have the space for it due to its flexibility. I don't know that I'd play it mainboard though.

    Personally I've been using a single path to exile in that slot and I like it better than cast down due to having no restrictions on the kind of creatures it can target.

    AU is a fine card for a number of matchups, but against aggressive decks it's probably not worth the life loss over a different removal spell. Also, the only noncreature permanent I can think of that I really don't want to have to play against is leyline of sanctity. I feel we have enough disruption that most everything else isn't too much of a problem if we can restrict the opponent's resources sufficiently.

    Inquisition + thoughtseize + Sculler + Liliana is a brutal recipe for breaking up synergy and a single powerful card (like Jace or azcanta etc.) doesn't usually seem to be enough for them to mount a comeback in my experience.


    Well, Karn and other PW are also things that AU gets rid of, as well as Pyromancer Ascension or some artifacts if you can't hit them with discard spells. PtE is a good alternative, though, since it lowers the curve and let you kill Wurmcoil Engines.

    Edit: after trying the deck for some matches, I've decided to make some tweaks:

    First, swapping a SSV for a Batterskull. SV is great, but I feel it really shines when you are already winning. Batterskull is a great top deck that can be recursive and works well with the tokens both in defense and offense.

    Since we have less lifegain on the early game, I'm trying Gifted Aethersborn and move the Fulminators to the SB. It's proving to be decent in the mu against Humans, it blocks Thalia and Goyfs, making the combat more favorable to us at the beginning.

    Finally, I added a PtE and some Field of Ruin instead of the Mutavault so it's not an auto-lose against Tron on the first game, and placed a AU on the SB.

    Here's the list: https://www.mtgsalvation.com/decks/7175-orzhov-midrange
    Posted in: Midrange
  • posted a message on BW Midrange/ "Deadguy Ale"
    What do you guys think about swapping the Cast Out for an Anguished Unmaking? I feel the list is lacking something to deal with non-creature permanents, if they hit the board, we are doomed. Taking out one Thoughtseize might be another option, but I don't want to make the curve much higher. I've also thought about adding one Batterskull instead of one Solemn Visitor, but again, hitting it with Bob might be gg.
    Posted in: Midrange
  • posted a message on BW Midrange/ "Deadguy Ale"
    Quote from Popcornpasta »
    To the people running Nassif's list, how do you feel about the mutavaults over running 4 shambling vent?

    I could see them being good, but they could also possibly make casting Sculler and Liliana awkward or impossible in the early turns if you dont draw more colored lands in that timeframe.

    4 vent has been fine for me, bit if a 3-2 split and an Urborg is better then that's where I want to be.


    I personally feel that 3 Mutavaults are too many, but I see Nassif's point about needing the lands to ETB untapped to curve, so I'm not sure about running 4 Vents. I'm trying 2-2 and using the free spot to add a Ghost Quarter. I haven't had many problems finding double black, but I've the playset of Fetid Heath and Urborg just in case, both are good options to consolidate the mana base.
    Posted in: Midrange
  • posted a message on BW Midrange/ "Deadguy Ale"
    While Vindicate can hit lands, the instant speed and the exile effect of Anguished Unmaking makes the choice not so obvious. It'd still be nice having a vindicate effect for 2 mana, though. I'm testing Gabriel Nassif's list now with really good results, but I might squeeze an AU or two instead of the Death Cloud in the SB.
    Posted in: Midrange
  • posted a message on [Primer] B/W Smallpox Control
    Auriok Champion seems quite situational to me. She isn't good on its own, and you don't play cards to abuse her protections (Elspeth/Sorin, Batterskull...). OK, she has a decent synergy with BB and WN but BB is still too slow and with the enchantment is your opponent who chooses what to discard in most cases since you are only using 4 pieces of targeted discard and only 3 repeteable sources. Also, if you are playing control I'd suggest to add at least a couple of Damnation since 11 pieces of removal seems too weak to deal with most of aggro decks, moreover they are all conditional (Smallpox and Lili are sac effects and you need another creature dying for TS). Also, I won't suggest Obliterator since you have 6 white only mana sources and playing it on turn 4 might be difficult. I'd rather use a couple of Hero's Downfall, Finks or Deathmark.

    Quote from Dunhilina »
    Quote from NZB2323 »
    Quote from Dunhilina »
    Quote from NZB2323 »
    I preordered some waste not. Seems better for my deck than demigod of revenge.

    Probably going to pre-order some foils and turn my deck from esper to rock, Life from the loam + raven's crime + waste not is insane, t3 and 4 massive potential to shred their hand. With all of the graveyard usage in the format thinking of not even running goyf and strictly running ooze for cost and power purposes.


    I'd highly recommend that you run Goyf. He gets so big in a discard deck and if your opponent sides in GY hate that means they're taking out cards from their deck for defense. Besides, a lot of GY hate like surgical extraction, extripate, rakdos charm, and graffdigger's cage don't shut him down.

    There are a lot of cards that abuse the graveyard but the majority don't.
    While I like goyf, I feel that removal or re-occurring threats would be better in his slot in this kind of deck and any graveyard usage against the bw smallpox variants really ruins the value of pox. If it seems the deck needs a removal magnet or a growing threat (more than bob is already alone) I can probably scrounge up the money for a few. The main problem I see with splashing a color in the end is how vulnerable it leaves you to blood moon, you have to almost guarantee BB on turn 2 which takes up pretty much every slot you have for basic lands even if you aren't splashing.


    You are right about splashing a 3rd color. Blood Moon is in the actual meta quite relevant and having mana issues is one of our deck's worst fears. Goyfs are nice but the ability of recurring is too valuable in this deck so Finks and Ghasts are almost always a better choice.
    Posted in: Control
  • posted a message on [Primer] B/W Smallpox Control
    Suppression Fiels is an all star in my SB. It stops Pod (including the combo, the engine and Gavony Township) and Twin hard while also being redundant hate against Eggs. I usually take out Sorin against most of those decks, and while Liliana + SF is not a good play, it allow us to slow down our opponent while we look for more hate and finishers.

    I like your list, but Auriok Champion seems worse than Finks if you are not using any Swords. How's BB working for you? I find it a bit slow and, as I said before,you don't have swords to make them stronger. I'd also want to know how's Waste Not working, I might try a couple when they are our, but at first I think we don't have enough discard to abuse it since only Liliana is repeteable and the enchantment looks so bad against agro.

    Also, please call me Mkushrom. I had an issue with my account name when this forum moved to Curse but I'm the same guy of the primer Smile

    Edit: I think I'll try 3-4 Waste Not instead of some Bloodghasts. You lost the discard synergy but in exchange they are more powerful.
    Posted in: Control
  • posted a message on [Primer] B/W Smallpox Control
    I think I explained why PtE instead of TS in the primer. It has been discussed before and PtE is simply better because it can deal with Wurmcoil Engine and can be played on top deck. Fulminator Mage is great but in my meta there aren't many Tron decks so I don't really need them since I have WUR covered thanks to the sword, the Quarters and the discard.

    Wrench Mind is useless against Eggs, and I prefer checking my opponent's hand and choosing what to remove. In fact it's pretty good against Tron in case I enconter one, and it helps more than Wrenc Mind against combo. Also, Sundering Growth is a bit mana intensive, and since I only have one Plains the Disenchant helps me against Blood Moon more the SG.

    About BBoV, I agree that it looks more like a SB card, but I face a lot of Jund and GW hatebears in my meta so it's usually better there. Sometimes I swap it for another Batterskull, though.
    Posted in: Control
  • posted a message on [Primer] B/W Smallpox Control
    Here is my current decklist:



    Blood Baron of Vizkopa is a pretty strong finisher in my current meta since it's unblockable by Spirit and Faerie tokens while dodges almost every piece of removal. I choosed it instead of Batterskull because I can side the BS and dodge artifact removal too. SoWaP is really strong against WUR and Zoo too. Sorin is another controversial card but I've chosen it over Elspeth because lifelink is such a needed ability in this deck. GftT over Doom Blade because Twin is now such a dominant deck and they make Spellskite useless.

    I've tested the deck in a couple of tournaments and 4-5 FNMs and works pretty well. I'm quite happy with my new SB since it covers the dominant decks (Twin, Pod and Affinity). Tron is still a problem and graveyard based decks are quite difficult to beat since I have no gy hate but they are so uncommon in my meta that I don't need it. I'd change both Duresses for a couple of Relic of Progenitus in case those decks become popular.
    Posted in: Control
  • posted a message on [Primer] B/W Smallpox Control
    I have been testing Athreos and seems it's not that good in the deck. I still think this deck needs some power because controlling the board is easy but since our creatures are so small the opponent has enough time to recover and kill us. Any ideas to solve this?
    Posted in: Control
  • posted a message on [Primer] B/W Smallpox Control
    Any thoughts about Athreos, God of Passage? Seems very playable, it has synergy with Smallpox, Bob and Finks and even could make Tidehollow Sculler playable and a 5/4 could be the power this deck needs. We just need to make a more-creature based core, maybe removing Ghasts and doing:



    Sould we remove walkers and souls if adding this guy?
    Posted in: Control
  • posted a message on [Primer] B/W Smallpox Control
    Honestly I really love your build. Not very fond into BB though, I'd rather go Bob. I also love Temple of Silence and cutting 2 Bloodghast for 2 Damnation seems fine. I'd also change those Dismember for 1 PtE and one Downfall since 4 lives can hurt sometimes.

    Also, I'm using this SB:


    Posted in: Control
  • posted a message on [Primer] Fate Seal (Shared Fate Lock)
    I'm trying this budget version right now:



    Temple of Deceit is MVP, and thanks to Gitaxian Prove we can do a pseudo Visions on turn 1. I chosed Dismember instead of Smother because it can kill 1cmc dudes without losing the oportunity of T2 Snare. And I'd like to test Read the Bones instead of TfK but I think it's too much live loss.
    Posted in: Deck Creation (Modern)
  • posted a message on [Primer] B/W Smallpox Control
    Quarter + Surgical is another good option for the SB, and GQ is pretty good since helps mana fixing with Flagstones when you run out of black, but I found giving an oponent basics with PtE and GQ too much card disadvantage. Also, I've never had a problem with 3 Urborg, they help you casting T1 Discard and mana fix hand with TE or Fetid Heaths and the extra ones are Smallpoxes and Lili's fodder.
    Posted in: Control
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