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  • posted a message on [Offtopic] Community Thread
    I just blackfriday'd four Force of Will...

    I'm making a lot of money for a student, but woah, that's expensive.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    Quote from bobthefunny »
    So, I made the mistake of assuming that wastes were going to be an amazing thing that every colorless deck would want everywhere, and actually pre-ordered a bunch.

    Then I found out just how easy it was to get wastes. Then I built a colorless deck, and only run 12 wastes in it. And I'm one of the high end players on that.


    I want to get a large amount, but I don't want to pay $.25 or $.5 each for like 200.

    Blehp...
    Posted in: Commander (EDH)
  • posted a message on No Unique Monogreen Commander Builds?
    Quote from Ted »
    Seriously off topic, but I'm proud of you guys. Long time ago people never bew of Hau Tao, scoffed at Seton and never heard if the last visitor <3

    Good wor .


    Are you having a stroke?
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    I was exactly at 1000 posts.


    Now 1001.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    Quote from Weebo »
    Most of you have probably never even heard of california burritos and that's very sad. You don't even know what you're missing out on.


    I actually have. I have read the wikipedia page for Burritos before, for fun.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    Quote from Donald »
    In fact I'm currently accepting any amount of money.


    Let me give you the -10k. I owe the school for this year.
    Posted in: Commander (EDH)
  • posted a message on [Kitchen Table Finks]: By George, I Fink He's Got It!
    Quote from RabidVacin »
    Looks like Stooge got suspended for 6 months then returned for a bit and got suspended for another 6 months. I'm not saying it's right or wrong. Just wow, that's a long time.

    I went to my first ever FNM last weekend. The last time I did organized play at an LGS was before FNM existed. We did SOI booster draft. I was pretty rusty but managed to go 1-1-1. I had a blast


    I thought I was bad. I think I accumulated something like 21 or so infractions. Acutally I have 41 things on my http://www.mtgsalvation.com/members/130704-theendisnear/warnings page. Eesh.

    Nothing since 2014, you get better.

    Glad to hear you had fun at FNM Smile
    Posted in: Clans
  • posted a message on Does Darksteel Ingot have a place in competitive EDH decks? Which mana rocks do? (1=meh, 5=WOW!!!!)
    Quote from BlackVise »
    It's a shame that you put Astral Cornucopia and Everflowing Chalice together, as well as Gilded Lotus and Thran Dynamo togethe. Everflowing Chalice is 1/3 less mana intensive than Astral Cornucopia, which makes a big difference, whilst Thran Dynamo costs 1 less than Gilded Lotus - a difference that scales quite a bit with the competitiveness of the deck and playgroup.


    I think the reason for this is that OP doesn't play very competitively, so the differences are less pronounced in their meta (look at their decks, and I guess the fact that they consider Ingot to possibly have a place in competitive EDH)

    As OP though, this does differ on the types of deck. I'd think at the top level competitive decks the best mana rocks are not represented in the list. Stuff like the Legal Mox and other hyper cheap rocks.



    Posted in: Commander (EDH)
  • posted a message on Competitive Boros: Theory vs Application
    Quote from razzliox »

    This is pretty untrue. MLD is the one thing that Boros has at its disposal more than anything else. Just because people can expect it and play around it doesn't make it a weak strategy, or not useful or powerful. MLD is specifically good in Boros (and RWx aggro) because you can take advantage of the time it takes to recuperate. If you have wipe everyone's mana with mana floating, then cast Gisela, you get a few combat steps to kill a player before anyone can cast removal. And your remark about infinite combos is absolutely false - in high-power metas, infinites are pretty necessary unless you're winning with Storm, Laboratory Maniac, or some pseudo-infinite combo like Necrotic Ooze + Phyrexian Devourer + Triskelion.

    While the deck is actually RWB, I think Angelforge's Alesha Stax comes pretty close. It plays similarly to Legacy D&T.

    http://tappedout.net/mtg-decks/alesha-stax-1/


    I also happen to disagree with everything you said ;D

    I'll try to take it in order: I think your assessment of MLD is wrong, and hinges on the fact that I actually mentioned above: people not expecting you to play any. You are actually saying "MLD is good because you can MLD, then cast Gisela, and then hit people a few times to kill them before they cast removal".

    Armageddon is the cheapest MLD I can think of, and Gisela is 7 mana. You are saying, "My strategy works because I can get to 11 mana, and give my opponents three turns before they can answer my creature with no built in protection". This sound exactly like it only works against casual metas where people don't expect MLD and therefore don't play artifact ramp, keep up counters, keep lands in hand, or pack low costing removal spells.

    I probably don't need to keep going because at this point it is obvious why you are wrong in this case.

    To address the second point: I'm not saying Infinites are not good. I'm saying they are good against those that don't expect them. If I don't expect infinite combos and don't run ways to interact with them (either through counterspells or creature removal for creatures based ones) then they are good (like way better than they normally are) against me. If, however, people anticipate them, and play ways to stop them, they lose power against their un challenged version. I don't think you can disagree with me here either.

    The Alesha deck you linked plays two pieces of MLD, Blood moon effects, and then a lot of ways of disrupting resources in ways where it hinders the opponent more than itself. The number of MLD vs the Resource denial is heavily in favour of resource denial, like I claimed it should be in my post. I guess thanks for proving me right again?

    The deck is cool and all, but also falls short against the most competitive decks of the format, so I don't know where it fits.
    Posted in: Commander (EDH)
  • posted a message on Competitive Boros: Theory vs Application
    Way to eat my post, MTGS.

    So first of all, I'm going to ignore the insanely stupid "If you haven't logged at least 100 hours actually playing Boros competitively, please refrain from posting."

    The gist of my post was this:

    MLD doesn't help Boros.

    MLD is good against people not expecting it, which makes it similar to infinite combos and what not. But if you're playing competitively, the MLD won't help you win.

    Boros has a harder time recuperating than Green, and is as affected as blue (but not actually, cause blue can dig for lands) really, the only advantage is that the Boros player expects that MLD, but then so should the other players, assuming they are playing competitively.

    I think Boros decks would actually fair better as control decks, with an agressive commander that ends up being an efficient win-con.

    TBH, it depends what you mean by competitive. Competitive is competitive, but you can't play with the top tier decks. I mean turn 2-3 wins, where MLD is also bad. Let us go a bit slower.

    At this point, you can play MLD, but as I said before, it won't be super effective. I do think making the game harder to play is the way to go, but not by reseting everyone. Unfortunately, this playstyle has nothing to do with Boros (would actually be better in blue, but w/e) but would use a large number of artifacts. You just want to make the game hard to play (think stax) but have the deck the least hindered by it.

    On a different note, I think the strongest asset to Boros might the political applications. When playing boros, unless you are beating someone's face in next turn, people are less likely to pay attention to it. I feel like that is where the real advantage might be.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    Quote from cryogen »
    I kinda want to revisit Thraximundar with a standard Grixis control shell. Not really sure what I'd do, but I'm feeling the urge.


    I'd recommend doing just that, but with special flavour of control. It's commander, if your playgroup isn't hardcore, then you can afford to go a bit lax with your control. Add in some cooler, less efficient answers. Steal Sac stuff is really cool, less efficient, and ends up giving you more value than regular answers. It ends up being cooler for EDH.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    Quote from Donald »
    Jivan doesn't seem to post as much now that he's a mod. My theory is it was a trick to keep him off the boards and he just hasn't realized it yet.

    haha

    Now: Off memory:

    Airithne

    yeah? or naw?

    Let's see.

    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    Quote from spike4972 »
    Also, I did not notice until DTrains post that the gitrog monster is a legend. I still prefer Meren, but if I ever get bored enough of her and also of my Titania deck, this seems like a good choice. Definitely will be picking one up.


    WHAT

    How?! I've looked at that card for DAYS!

    How did I miss that?



    Arinthe (or however you spell it) becoming a mod isn't as surprising as Jivan ;P
    Posted in: Commander (EDH)
  • posted a message on Jori-En, Ruin Diver edh
    I had an idea for the deck. You'd need a large number of cheap spells, possibly cantrips, that were also instants, and a regular control shell. If you were forced to play a spell on an opponent's turn, for whatever reason, you could then play one of your cantrips as a card draw. Otherwise, if you have enough mana and cards, you could chain cantrips at EOTs to draw cards.

    Not sure how good it seems.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Story Behind Username?
    Lemme post real quick to see my username, then I'll edit in an answer.



    Comes from this:

    http://ee.heavengames.com/new/eeh/gameinfo/units/img.php?src=pics/prophet_ww1.png

    Which I played in 6th grade. I guess I thought it was cool.
    Posted in: Talk and Entertainment
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