Thanks all! I think I'm going to try cutting Qasali Pridemage for Good-Fortune Unicorn for a while. I still have a decent amount of Selesnya cards (since I put hybrids in mono-color sections) so I don't think it will hurt too much.
A timely thread. I've been thinking about incorporating an infinite life gain or infinite damage combo since almost all the pieces are already present for me. It's the "enabler" that's missing. Just not sure if it makes sense to devote a slot to Metallic Mimic, Anafenza, Kin Tree Spirit, or Good-Fortune Unicorn when they are basically ONLY combo pieces.
I think you two are spot on, thanks for the help. It may really be more about the enablers around these cards than the cards themselves. I've never been a fan of the really narrow stuff like Blightsteel Colossus and Pestermite, but adding cards like Mindslaver and Kiki-jiki, Mirror Breaker are really good ideas.
Signets always felt bad to me because it seemed like I'd have to add all 10. Mana Rocks are tough because many are either overpowered or underpowered. Sol Ring and Mana Crypt would sure help Wildfire, but are not really fitting in unpowered cube. Not sure if Fellwar Stone and Thought Vessel really make the cut.
What are some cards that can help red not be so singularly focused on Aggro and Burn? Cards that make you want to splash red for them or enable a whole archetype on their own. I'm currently running Sneak Attack, Wildfire, Goblin Welder, Feldon of the Third Path, and Daretti, Scrap Savant, but even with those, it seems the majority of my decks end up mono-red or no-red. Any suggestions?
I think Cultivate and Kodama's Reach are better than this card because
1) They provide awesome mana fixing, which this doesn't do
2) They thin your deck of two lands, which is great for future draws.
This card's ok, but I'm not really interested in playing it.
My impression from watching some recent streams that involved this card is that it's probably better than we were giving it credit for. Anyone have any more play experience since then?
Also Mishra's Factory
Signets always felt bad to me because it seemed like I'd have to add all 10. Mana Rocks are tough because many are either overpowered or underpowered. Sol Ring and Mana Crypt would sure help Wildfire, but are not really fitting in unpowered cube. Not sure if Fellwar Stone and Thought Vessel really make the cut.
True for every set. Packs are for draft, not for gambling.
These have been known since May
Also, shuffle effect
I love cute stuff like this. That's probably enough right there to convince me to swap this in, even if it's slightly worse than whatever I take out.
This is probably better than Murderous Cut, right?