Is that an instant, a sorcery? Whatever... Super-CoolU
Instant
Counter target red spell unless its controller pays 3. So much anger, here, try and cool off.
Knowledge of PermanenceWUUB
Enchantment
When ~ enters theb battlefield, draw two cards. 0: whenever target spell or permanent would be returned to its owner's hand this turn, instead it isn't. Oh no you're staying, you however...
Art: two creatures standing side by side one is evaporating the other is covered in blue chains.
Next 2RU
Creature -
Flash
When ~ enters the battlefield choose one: return target permanent to its owner's hand, ~ deals 2 damage to target creature, or counter target non-creature spell.
1/2
Cove of Lies
Land
~ enters the battlefield tapped unless you pay 1 life. T: add U to your mana pool. T: add B to your mana pool, spend mana only on black instants or sorceries.
Noxious Spitvine2B
Creature - Plant
Landfall - whenever a land enters the battlefield under your control ~ gain deathtouch until end of turn.
2/3 Its 'mouth' burbles with toxic bacteria that it can shoot with eerie accuracy.
Xorn Replica3
Creature - Wizard B, sacrifice ~: target green or white creature gets -3/-3 until end of turn.
1/2 Even their machines share their hatred for life.
Enchantnent
Cards lose split second.
From second to century.
Swirl of Radiance 1WU
Instant
Name a color, each creature becomes that color in addition to its other colors.
Land
T: add 1 to your mana pool.
U,T: Untap target wizard.
Instant
Exile target permanent.
There won't even be a smudge left.
Creature - Giant Warrior
Mountainwalk
Other creatures you control have mountainwalk
3/3
Next
BLIGHTNING
Super-Cool U
Instant
Counter target red spell unless its controller pays 3.
So much anger, here, try and cool off.
Land
~ enters the battlefield tapped.
T: add RR or GG to your mana pool, activate obly if an opponent was dealt damage this turn.
Enchantment
Prevent all non-combat damage that would be dealt by creatures.
Get over here so I can punch you fair and square.
Enchantment
When ~ enters theb battlefield, draw two cards.
0: whenever target spell or permanent would be returned to its owner's hand this turn, instead it isn't.
Oh no you're staying, you however...
Art: two creatures standing side by side one is evaporating the other is covered in blue chains.
Next
2RU
Creature -
Flash
When ~ enters the battlefield choose one: return target permanent to its owner's hand, ~ deals 2 damage to target creature, or counter target non-creature spell.
1/2
Legendary Creature - Dragon
Flying, Vigilance
1W: remove target creature from combat.
4/4
Edit: made legendary becuase i forgot
Land
~ enters the battlefield tapped unless you pay 1 life.
T: add U to your mana pool.
T: add B to your mana pool, spend mana only on black instants or sorceries.
Creature - Plant
Landfall - whenever a land enters the battlefield under your control ~ gain deathtouch until end of turn.
2/3
Its 'mouth' burbles with toxic bacteria that it can shoot with eerie accuracy.
Next
Lace with moonglove
In R
Creature - Griffin Soldier
Flying, Haste
2/2
Next there be DRAGONS
Creature - Wizard
B, sacrifice ~: target green or white creature gets -3/-3 until end of turn.
1/2
Even their machines share their hatred for life.
Artifact - key
T: untap target artifact with cmc 3 or less.