I have been trying really hard to squeeze in both the Demigod package and the GDD/Boom-Bust package into the same deck. It seems like too much, and I just need to choose. Do you guys agree?
Also, when it comes to GY hate, isn't Leyline of the Void just about the best there is? And easy for us to cast?
You guys have talked me into putting faithless looting back into my deck, but as the two you guys have talked me into putting faith with looting back into my deck, but as a two-of. Actually, flooding a lot with 18 lands has convinced me to put faithless looting back at my desk! We have so much card draw that I try to power through the flood… But I see that looting could be just the flood insurance I need.
I used to play a really aggro version of ths, but haven't tried a full set of Boros Charm. Time to brew! The UR burn/delver is pretty good, and all three modes on the charm are good... I'll post full list later but I'm thinking it will have this creature base:
...and should run both Mutagenic Growth and Vapor Snag in the main. All counters in the side, and just pray to be fast enough to beat Scapeshift/Tron game 1.
Hello T1GlistenerElf... Thanks for the videos; I watched a few of them. It seems you changed your deck a few times. What did you find to be the best configuration in your testing?
I this might be a fun home for Bedlam Reveler... here's a draft of my list:
@CurdBros - thanks for mentioning Jeskai Tempo forum; I didn't even know about it and my list is definitely tempo, not so much Prowess but I'm experimenting with Swiftspear.
For dredge, the best plan is to race them and have Pyromancer tokens for chump-blocking. Vapor Snag is great, and I always have 2 Magma Sprays somewhere in my 75. Of course Path to Exile stays in for this one.
For Tron, I also go hard on aggro. I usually find that better than playing around Pyroclasm/Kozilek's Return because if you do that you probably run out of time. Spell Pierce stays in for their nut T3 Karn draws. After sideboard, Molten Rain + Surgical Extraction takes them off tron and also seems to demoralize them a lot!
Has anyone tried Blood Moon in a Jeskai Manabase? I play three in my U/R builds and it is really strong!! I haven't had time to test if fetching for plains is realistic.
Regarding Thought Scour, I run two in my U/R deck and I'm not sure if I like it, I board them out a lot. On one hand, it makes Reveler cheaper, but I'm not trying to rush him out all that early. It also gives Snapcaster targets which is fine. I find it awkward with Serum Visions because it can mess up my scrys. One thing I do like is to target the opponent with Thought Scour when I have a Surgical Extraction in hand.
Here's my current list; I always tweak the threats and right now I'm trying out 6 one-drops. I will not play less than 4 copies of Young Pyromancer. In my low-curve build, it is the best threat by far. I've gone down to 2 Bedlam Revelers and I like that too.
Hey guys - I actually started as a Monastery Mentor/Young Pyromancer deck with lots of instants and sorceries, in particular Mutagenic Growth which is my favorite Jeskai card. I eventually realized that I was a Delverless Delver deck. I added Delvers because I love the ability to kick ass early if it lives. I run a lot fewer counters, leaning on the ones that cost one mana and protect my threat like Dispel and Spell Pierce. In the board I have others, mostly for combo. I changed it around a lot, but this is basically what I settled on before I started experimenting with Bedlam Reveler.
I had a hard time letting go of 4 copies of Path to Exile, but I have come to agree with a lot of what was said about that not being the most important removal spell. I find that it helps the opponent too much. I prefer Magma Spray against Kitchen Finks and Voice of Resurgence and also against Snapcaster Mage in the Grixis builds.
Please note the Bribery in the sideboard - it is amazing! If you think 5 mana is too expensive, please look up Caleb Durward's articles about why he is able to run Batterskull in his UR Delver lists. The same logic applies and it works - in the matchups that want it I have no problem getting to 3UU by the time I need it, long before they can cheat out an Emrakul. Also, stealing opponent's Primeval Titan or Inferno Titan or Kalitas, Traitor of Ghet is lots of fun too.
I have since taken out the Manlands and gone down to 18 lands and it is working out well for me.
Regarding Reveler, I think it works better for me because I run fewer counters, but I think I'll still go down to 2/1 instead of 3/0...
1 - The forum title mentions GB Rock... Does anyone here still play it?
2 - Is there a decent build of Junk without Tarmogoyfs?
Thanks!
Is anyone playing Goblin Dark-Dwellers with Ancestral Vision and Boom/Bust?
I think it seems amazing, but lacks good removal. Would it help to splash B for Terminate?
Care to share the whole list?
Also, when it comes to GY hate, isn't Leyline of the Void just about the best there is? And easy for us to cast?
...and should run both Mutagenic Growth and Vapor Snag in the main. All counters in the side, and just pray to be fast enough to beat Scapeshift/Tron game 1.
I this might be a fun home for Bedlam Reveler... here's a draft of my list:
2 Goblin Dark-Dwellers
2 Pack Rat
2 Kalitas, Traitor of Ghet
1 Pia and Kiran Nalaar
3 Blood Moon
1 Chandra, Pyromaster
3 Liliana of the Veil
4 Inquisition of Kozilek
4 Lightning Bolt
3 Terminate
2 Boom // Bust
2 Anger of the Gods
2 Surgical Extraction
2 Thoughtseize
1 Hero's Downfall
4 Marsh Flats
1 Polluted Delta
2 Blood Crypt
9 Swamp
2 Mountain
2 Blackcleave Cliffs
1 Dark Petition
2 Kolaghan's Command
4 Leyline of the Void
2 Needlebite Trap
2 Night's Whisper
1 Ob Nixilis Reignited
1 Pia and Kiran Nalaar
1 Shattering Spree
1 Spellskite
Look, a black moon deck went 9-0 for day 1 of GP Charlotte: http://magic.wizards.com/en/events/coverage/gpcha16/black-red-moon-zhengdong-shan-2016-05-22
@CurdBros - thanks for mentioning Jeskai Tempo forum; I didn't even know about it and my list is definitely tempo, not so much Prowess but I'm experimenting with Swiftspear.
For dredge, the best plan is to race them and have Pyromancer tokens for chump-blocking. Vapor Snag is great, and I always have 2 Magma Sprays somewhere in my 75. Of course Path to Exile stays in for this one.
For Tron, I also go hard on aggro. I usually find that better than playing around Pyroclasm/Kozilek's Return because if you do that you probably run out of time. Spell Pierce stays in for their nut T3 Karn draws. After sideboard, Molten Rain + Surgical Extraction takes them off tron and also seems to demoralize them a lot!
Has anyone tried Blood Moon in a Jeskai Manabase? I play three in my U/R builds and it is really strong!! I haven't had time to test if fetching for plains is realistic.
Regarding Thought Scour, I run two in my U/R deck and I'm not sure if I like it, I board them out a lot. On one hand, it makes Reveler cheaper, but I'm not trying to rush him out all that early. It also gives Snapcaster targets which is fine. I find it awkward with Serum Visions because it can mess up my scrys. One thing I do like is to target the opponent with Thought Scour when I have a Surgical Extraction in hand.
Here's my current list; I always tweak the threats and right now I'm trying out 6 one-drops. I will not play less than 4 copies of Young Pyromancer. In my low-curve build, it is the best threat by far. I've gone down to 2 Bedlam Revelers and I like that too.
3 Delver of Secrets
3 Monastery Swiftspear
4 Young Pyromancer
3 Snapcaster Mage
2 Bedlam Reveler
27 Spells
4 Serum Visions
4 Gitaxian Probe
4 Lightning Bolt
3 Mutagenic Growth
3 Vapor Snag
2 Spell Pierce
2 Lightning Helix
2 Path to Exile
1 Emerge Unscathed
1 Surgical Extraction
1 Timely Reinforcements
4 Flooded Strand
4 Scalding Tarn
2 Steam Vents
1 Hallowed Fountain
1 Breeding Pool
1 Sulfur Falls
1 Seachrome Coast
2 Island
1 Mountain
1 Plains
1 Bribery
1 Surgical Extraction
1 Emerge Unscathed
2 Magma Spray
2 Molten Rain
2 Lightning Helix
2 Spell Snare
2 Dispel
2 Wear // Tear
4 Delver of Secrets
4 Young Pyromancer
4 Snapcaster Mage
1 Monastery Mentor
1 Grim Lavamancer
27 Spells
4 Lightning Bolt
4 Serum Visions
4 Gitaxian Probe
3 Mutagenic Growth
3 Lightning Helix
2 Magma Spray
3 Vapor Snag
2 Path to Exile
2 Dispel
4 Flooded Strand
4 Scalding Tarn
1 Arid Mesa
1 Breeding Pool
1 Hallowed Fountain
1 Steam Vents
1 Mountain
1 Island
1 Plains
1 Sacred Foundry
1 Seachrome Coast
1 Wandering Fumarole
1 Needle Spires
2 Auriok Champion
1 Monastery Mentor
1 Bribery
2 Spell Pierce
2 Mana Leak
2 Emerge Unscathed
3 Spreading Seas
2 Wear // Tear
I had a hard time letting go of 4 copies of Path to Exile, but I have come to agree with a lot of what was said about that not being the most important removal spell. I find that it helps the opponent too much. I prefer Magma Spray against Kitchen Finks and Voice of Resurgence and also against Snapcaster Mage in the Grixis builds.
Please note the Bribery in the sideboard - it is amazing! If you think 5 mana is too expensive, please look up Caleb Durward's articles about why he is able to run Batterskull in his UR Delver lists. The same logic applies and it works - in the matchups that want it I have no problem getting to 3UU by the time I need it, long before they can cheat out an Emrakul. Also, stealing opponent's Primeval Titan or Inferno Titan or Kalitas, Traitor of Ghet is lots of fun too.
I have since taken out the Manlands and gone down to 18 lands and it is working out well for me.
Regarding Reveler, I think it works better for me because I run fewer counters, but I think I'll still go down to 2/1 instead of 3/0...