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  • posted a message on [Primer} All In Gift Reanimator
    @brich84

    Do you have a decklist posted on here, I'd be interesting in looking at it. You take Minister out and replace him with Oath of Jace but do you replace Minister of Inquiries with a different creature just so you still have plenty of creatures in the graveyard?
    Posted in: Standard Archives
  • posted a message on [Primer} All In Gift Reanimator
    Quote from shadowgripper »
    Deck tech video here: https://www.youtube.com/watch?v=zUTFrxi5B_g

    I played a few matches on stream, VoD here: https://www.twitch.tv/videos/159681075

    Heron's Grace Champion has been nuts btw. mono red feels favorable with my latest list.



    Thanks for the videos, and it looks like mono red aggro is a pain to deal with. I like how this deck looks harmless at first and then starts to get crazy.
    Posted in: Standard Archives
  • posted a message on [Primer} All In Gift Reanimator
    Yea this deck looks awesome and fun to play with...does anyone know if there is any footage or youtube MTGO video of this being played?

    The whole idea is to mill your own deck to cast Refurbish on God-Pharaoh's Gift right?
    Posted in: Standard Archives
  • posted a message on [Primer} All In Gift Reanimator
    Is there any video on this deck? I want to see it in action
    Thanks!
    Posted in: Standard Archives
  • posted a message on [Deck] Death and Taxes
    Quote from redtwister »
    Thalia has to be in play prior to the spell being cast because she increases the casting cost. In your example, since the spell was already cast and the casting cost paid, Thalia has no impact. Now, if your opponent is light on mana, you can activate Vial and if they do not cast the card in response to the activation of Vial, your Thalia will resolve and make all subsequent non-creature spells cost two more.

    This also does not preclude Thalia tricks with cards like the Miracles. For example, during upkeep, the player has a single W mana open, they look at the top card of their deck, and reveal Terminus. In response to the reveal, knowing it is Terminus, you may vial in Thalia and they would then need 2 mana to cast it.



    That makes perfect sense...just wanted clarification. Yea, so in response to the "REVEAL" of Terminus I would vial in Thalia, so that at that point Terminus would be unable to cast, even with the Miracle cost.


    thanks!
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    I have a question with Thalia, Guardian of Thraben and Æther Vial ...so here is the situation.

    I currently have a Mother of Runes in play that is active and can give protection to my creatures.

    I have an Aether Vial on two counters, with two mana open and pass turn.

    Opponent is on two mana and plays a two mana spell, (not a creature spell)...in response I flash in Thalia...does their spell resolve because of Thalia's effect? or is it in a sense countered?


    thanks,

    Posted in: Control
  • posted a message on [Primer] Melira Pod / Angel Pod / Junk Pod / Abzan Pod (8/2011 - 1/2015)
    Quote from Metillon »
    Quote from Lectrys »
    Quote from Aazadan »
    Hello,

    I recently finished building This deck...what cards would you guys say are good against Faeries? I really didn't see much info about that matchup on the first page so I was wondering if anyone had any tips or experience in what to sideboard against them?

    Thanks


    T2 Birthing Pod and some Abrupt Decays. Decay is probably your best card.

    Voice of Resurgence tends to be plain dirty against UB Faeries, especially in Game 1. If they don't counter or discard it, it either keeps them from countering your stuff, keeps making fat dudes when they counter your stuff, or attracts one of their relatively few removal spells and turns into a bigger dude.

    In fact, I've found that the entire Pod deck tends to be good against UB Faeries. They tend to have little enough removal that you can afford to assemble Melira + sac outlet + double Persist (or Archangel + Spike with 3+ +1/+1 counters on it), and then you catch them with only one removal spell in hand. Voice is dirty as usual. V. Clique gets butt-kicked by Murderous Redcap. Orzhov Pontiff does a number on their guys. Abrupt Decay nukes V. Clique/Bitterblossom. Shriekmaw pegs Mistbind Clique if you're desperate. Faeries can't counter them all, especially when you can slam down 4-drops on Turns 2-3 and make their Spellstutter Sprites look silly.

    Things get worse for Pod post-board, as the Fae generally have to pack an anti-aggro sideboard in the current meta. Since they die to beats, have no combo, and aren't that good at keeping you under control pre-board, I recommend boarding out Chord. They're grindy enough that I'd avoid boarding in targeted discard, and I'm not certain how good boarding in creature removal would be when Bitterblossom makes it look silly. Maybe boarding in threats (especially Lingering Souls) is the best call.



    Gotcha, thanks for the info...I have very little experience in dealing against UB Faeries with this deck as I am still learning it...would Thrun, The Last Troll be a good card to main against Faeries? I'll definitely be packing in more Abrupt Decays



    Hey, as an intensive UB faerie player with a vast experience against pod decks (a friend is running it, among others), I might share some findings.

    - I find Thrun a perfect sideboard card...to lose actually. It is chumped way too easy in my opinion. If necessary, even Mutavaults are excellent in that regards. Sure, it might be hard to deal with, but I never feel I really have to deal with it. Get it?

    + Siege Rhino is much more anoying there. It doesn't die to doom blade and cripples my life total further. It also eats away all those tokens for breakfast. Siege rhino is hard to deal with if you pod into it. Or else, A mana leak will catch you (the reason why bob-less junk is a party now...)!

    - Creeping tar pit is usually my MVP. Mistbind Clique too. Sower of Temptation is also stronger than the average pod-card. What have these in common? Abrupt decay, Orzhov Pontiff and Murderous redcap (not SoT) cannot hit them. As such, it might be very worthwile to include a couple of paths from your sb.

    + Persist creatures are hard to deal with, same applies to voices. We have no exile. Voices must die. Lategame, voices arent that much of a problem.

    + The township-plan is usually great, since most creatures we can field are not that resilient.

    - Very strong card against you is cryptic command. In multiples, it completely paralyzes your board, no matter what you do. A mistbind clique, followed by cryptic then mistbind + tar pit attack nets you 10+ damage in a mere 2 turns. Cards like sin collector and thoughtseize (to catch some of my four-drops) might not be that bad.



    on Thrun: I just feel like with how Faeries plays so many counters, it's good to actually land a respectable creature...but if you know of anything that might be better than Thrun, The Last Troll, what would you suggest?

    Also when I do Thoughtseize what is better to grab Bitterblossom or Mistbind Clique?

    That Creeping Tar Pit is definitely a mess to deal with, in regards to it...it's just better to hit it with "Path to Exile" when it's a creature then.

    I've hit the Spike Feeder & Archangel of Thune combo, but I think I got lucky, should I side out the other combo?

    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Melira Pod / Angel Pod / Junk Pod / Abzan Pod (8/2011 - 1/2015)
    Quote from Lectrys »
    Quote from Aazadan »
    Hello,

    I recently finished building This deck...what cards would you guys say are good against Faeries? I really didn't see much info about that matchup on the first page so I was wondering if anyone had any tips or experience in what to sideboard against them?

    Thanks


    T2 Birthing Pod and some Abrupt Decays. Decay is probably your best card.

    Voice of Resurgence tends to be plain dirty against UB Faeries, especially in Game 1. If they don't counter or discard it, it either keeps them from countering your stuff, keeps making fat dudes when they counter your stuff, or attracts one of their relatively few removal spells and turns into a bigger dude.

    In fact, I've found that the entire Pod deck tends to be good against UB Faeries. They tend to have little enough removal that you can afford to assemble Melira + sac outlet + double Persist (or Archangel + Spike with 3+ +1/+1 counters on it), and then you catch them with only one removal spell in hand. Voice is dirty as usual. V. Clique gets butt-kicked by Murderous Redcap. Orzhov Pontiff does a number on their guys. Abrupt Decay nukes V. Clique/Bitterblossom. Shriekmaw pegs Mistbind Clique if you're desperate. Faeries can't counter them all, especially when you can slam down 4-drops on Turns 2-3 and make their Spellstutter Sprites look silly.

    Things get worse for Pod post-board, as the Fae generally have to pack an anti-aggro sideboard in the current meta. Since they die to beats, have no combo, and aren't that good at keeping you under control pre-board, I recommend boarding out Chord. They're grindy enough that I'd avoid boarding in targeted discard, and I'm not certain how good boarding in creature removal would be when Bitterblossom makes it look silly. Maybe boarding in threats (especially Lingering Souls) is the best call.



    Gotcha, thanks for the info...I have very little experience in dealing against UB Faeries with this deck as I am still learning it...would Thrun, The Last Troll be a good card to main against Faeries? I'll definitely be packing in more Abrupt Decays

    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Melira Pod / Angel Pod / Junk Pod / Abzan Pod (8/2011 - 1/2015)
    Hello,

    I recently finished building This deck...what cards would you guys say are good against Faeries? I really didn't see much info about that matchup on the first page so I was wondering if anyone had any tips or experience in what to sideboard against them?

    Thanks
    Posted in: Modern Archives - Proven
  • posted a message on [Deck] Death and Taxes
    @Barbed Blightning @Nihils

    Gotcha...just wanted to see what the deal was with it that's all...good to know! Besides Containment Priest is there anything else just released in Commander 14 that's made an impact or would be good enough to play?

    Posted in: Control
  • posted a message on [Deck] Death and Taxes

    How about against Affinity? if they're just dropping cards like Ornithopter, Memnite won't Containment Priest exile them? right?

    Also I might be late to the discussion but Grand Abolisher seems like an interesting card to play, maybe two of? dunno what do you guys think? I'm considering playtesting it, I know it's from M12 and recently released in the new Commander 14 set. Anyone have any experience playing it?


    No to both.

    They pay zero mana for them--that is a real mana cost.

    Abolisher offers nothing substantial in effect or body and already other cards would come into the deck over him if we made the cuts to play a few: Mangara, Crusader and Mindcensor to name a few.


    Ok cool, just wanted to be extra clear on Containment Priest...would Abolisher be good against Affinity in general?

    Mangara is beast, I know that...she can literally win you the game. She's definitely annoying when you have Karakas/Mother in play

    Posted in: Control
  • posted a message on [Deck] Death and Taxes

    How about against Affinity? if they're just dropping cards like Ornithopter, Memnite won't Containment Priest exile them? right?

    Also I might be late to the discussion but Grand Abolisher seems like an interesting card to play, maybe two of? dunno what do you guys think? I'm considering playtesting it, I know it's from M12 and recently released in the new Commander 14 set. Anyone have any experience playing it?
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from mykatdied »
    Regardless of mana cost she is probably better for us in the miracles match up than cataclysm. I have found my games going long and with her all we need is batterskull in play and each turn as can produce a 5/5, vigilance, lifelink creature that probably needs an answer which they only have so many of. I think she would be great in that match up. Let's face it, she has applications for most of our grindier match ups, including the mirror. Not too mention she can back us up if a stoneforge is removed, needled, etc. Getting equipment back from the yard is nothing to scoff at either.


    Yea...I've been in some long grindy matchups, especially ones where I think she would of came in handy. She'll definitely be something I'll playtest...I can see her proving really well in an equipment like deck but who knows.

    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from Judo Flounder »
    I'd rather have Elspeth or Gideon Jura than that planeswalker. The CMC is too high..plus you already have SFM anyway.


    Yea I like Elspeth as well, but I feel cards like Manriki-Gusari, Abrupt Decay out there, being able to retrieve the equipment you need back from the grave could be huge, and she'll live past a Lightning Bolt. I'd still like to play test her and see how she does
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    So do you guys think that Nahiri, The Lithomancer won't be worth testing or playing? Seems like it'd be cool just to try out, 5 mana does seem like a lot, but might be useful late game no?

    Posted in: Control
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