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Feb 25, 2021WizardMN posted a message on Can't get Tibalt's Trickery to resolve on Magic Online (MTGO)You need to click on the card that was revealed and then click "Cast without paying its mana cost".Posted in: Magic General
Feb 22, 2021So, there are two pieces here that are relevant. The first is the one you pointed out: it is not a token even though a token is a component in the pile. So, Shepherd should have triggered and potentially allowed you to exile the cards in the graveyard.Posted in: Magic Rulings
However, the more important piece is the "if you do" clause on Shepherd. This requires that every component of the pile be exiled in order for you to get a new token. While the trigger should have happened, it is impossible for you to exile every component since the token component ceased to exist.
It certainly sounds like a bug if the trigger didn't occur, but you can't get the new token anyway so the end result ends up being correct. Since you can't just perform part of the process, you also can't exile the card components just because you want to. It is all or nothing and since you can't choose "all" you end up exiling "nothing".
Feb 20, 2021While you don't give a lot of information, "needing 2 of each color mana to cast" narrows things down immensely. That is, there is only one thing in the entire game that fits this criteria: Progenitus. And it was first printed in Conflux in 2009 which is 12 years ago now. Without more information, this appears to be exactly the card you are looking for.Posted in: Magic General
Feb 9, 2021The only thing I am disappointed about is that I just picked up some borderless Cultivates from M21 (or whatever set they were in). Otherwise, this Secret Lair is looking pretty good. Ponder is still the most exciting card, but I am optimistic for what the last two cards will be.Posted in: The Rumor Mill
Jan 25, 2021Yes, they should have been able to sac their creature before damage. But I doubt it is a bug. It sounds to me like they didn't have a stop set in the Declare Blockers step so that is why they never got priority after blockers were declared.Posted in: Magic Rulings
Jan 18, 2021It is whatever you want; you are sideboarding after all. So, you can put it into your deck if you want. If you do that, it is no longer a Companion (or, more specifically, can't be declared as one). If you want to use it as your companion, you need to leave it in the sideboard and still ensure your main deck matches the condition after you are done sideboarding.Posted in: Magic Rulings
Jan 17, 2021It is already covered in the rules because of things like Archangel Avacyb:Posted in: Magic Rulings
So, no, the symbols on the front face don't change anything. Or, if they do, they don't matter because the rule says to just look at the back face and the back face has those symbols too.
Dec 6, 2020There is a Rulings Forum for questions like that and, as hoffmkr points out, using card tags is mandatory.Posted in: Magic General
As to your question, each of those cards add one trigger. So, with both, you get 3 triggers instead of 1 for each Landfall trigger whenever a land enters since you get 2 extra triggers (one from Yarok and one from Greenwarden). So, Elemental gets +6/+6 total. Moraug would get you 3 extra combat phases. And so on for anything else with Landfall.
Dec 2, 2020I sort of have the opposite situation. I refuse to play with proxies when I can manage it (sometimes I will use them when the cards are in the mail or when I am testing cards) but for the most part, I don't play with proxies.Posted in: Commander (EDH)
My decks still end up having similar cards to one another, though I make a conscious decision to try to keep the overall "feel" of the decks distinct. So, all my blue decks play Cyclonic Rift and Mana Drain for example. And, again, none of these are proxies so it isn't like allowing for proxies is pushing things in my decks to be degenerate; I have the cards to build whatever I want and I want those two cards because they are good (Rift especially being a sort of "get out of jail" type card).
So, with that being said about what I do with proxies, I have done my best to really encourage proxies in my group. There is one player who proxies his entire deck which I am fine with. And others play generally lower powered stuff because they don't want to use proxies, which is also fine. But I keep trying to push for the "proxies are ok" mentality because it shouldn't lead anyone to any particular playstyle.
Maybe things are a little homogenous as players start out, and maybe they don't evolve from there but that is a playgroup issue and seems like it is a weird thing to accept and/or advocate. That is, it seems like your point is that players would dive more into homogeny and optimization except they are simply priced out of doing so. Which....I guess I don't see the point. Plenty of cheap cards offer homogeny; plenty of powerful cards are cheap due to reprints. To suggest that you don't want to see too many Scroll Racks simply because it is expensive while you are fine with Kinnan combo simply because it is cheap (enough pieces are anyway) seems sort of backwards.
I have a feeling that if you really cracked down on proxies, at least from the "too powerful" or "optimized" category, and then someone like me showed up to your group and played every blue deck I had which includes all the stuff your group has said was not ok to proxy, I imagine it would feel sort of unfair. I mean, what is really the difference between proxying a Rift for every blue deck and simply buying it from a play perspective? You force someone to spend money, sure, but your games are the exact same as they would be with proxies.
If there is an issue with power or whatever then talk to your group. Encourage diversity but don't do it through some sort of gatekeeping based entirely on personal budget or finances.
In short, I think there is plenty of degeneracy that can occur without proxies; that is a player issue, not a budget issue.
Nov 26, 2020Posted in: Magic Rulings
No. They only changed it because the oracle text wouldn't fit on a printed card. Or, that is most of the reason.
Someone did ask Tabak about Tawnos's Coffin though and he seemed open to it. Though, it sounds like he might not have been completely on board with Oubliette so who knows.
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Feb 26, 2021Grixh posted a message on Read this announcement at your own risk (it involves mtg)Posted in: The Rumor MillQuote from Flisch »Excuse me but demanding people to play with you under the threat of calling you a gatekeeper is kind of insane. Playing a game is still a consentual act.
I have no intention to play with superman and gandalf and captain kirk in a magic game. Calling people gatekeepers because they choose what and how to enjoy their entertainment is pretty digusting. You're not entitled to playing with me and I reserve the right to spend my free time however I choose.
I generally figure that it's your deck, your rules. This is why I really wish they'd commit alternate names for MtG stuff - people can play with the other IP stuff, but those that would rather not have MtG themed versions to use. Some people don't like foils, but demanding that other players don't play foils against them would be pretty weird. Maybe your playgroup could have a no foils rule, but if some random person shows up at the game store, it'd be pretty weird to walk away from a casual game because they brought their shiny Mountains.
Feb 26, 2021foam_dome posted a message on Read this announcement at your own risk (it involves mtg)Posted in: The Rumor MillQuote from Jh216 »Quote from foam_dome »Quote from Jh216 »The tables I play at and regular playgroup will ban all this universe beyond crap straight away just like TWD. That will suck for people coming to the store with these cards in their deck not being able to get in a game.
Then it sounds like the problem there would stem from your playgroup, no?
Sounds to me like the problem is Wizards making a mockery of the game and creating the false impression that this garbage will actually be accepted by everyone, no?
You better believe there will be a LOT of playgroups who will want to have nothing to do with ‘universe beyond’.
"Sorry new guy, but you can't play with anyone here because we collectively decided to not accept those Warhammer cards that are in your deck. I know it's not fair to you, but Wizards forced us to gatekeep you out of our group, so really it's their fault that you can't play, not ours."
That's more or less what you sound like from my perspective. You're free to disallow anyone with those cards from playing games with you, but I'm free to think that your playgroup is being whiny and immature for doing so.
Feb 5, 2021Posted in: The Rumor MillQuote from Tiro of Meletis »Has WOTC ever done anything for men? Young men? Men of color, even? Just curious. There's all this criticism of "toxic masculinity" but no attempts to cultivate healthy male development. More men are in prisons, dying in wars, expected to pay the bill on dates, have their abuse and emotional turmoils dismissed and told to "man up" and here we are.
That said, I like the art for Ponder, especially featuring known legends, and I'm not going to knock something for charity during an appropriate month. I can understand some frustration with how one-sided WOTC has been, but look no further than White in EDH to understand why. They get wrapped up sometimes in linear thinking. Basri is our only Arabic character so... there's more on the racial spectrum guys. But again, it's Black History Month.
This is the old question "Why isn't there a White History Month?" rephrased. There are tons of products that target or glorify men in Magic's history. It's called "Virtually every set".
Feb 4, 2021Posted in: The Rumor MillQuote from Warforged Canuck »Tragic the pandering. More woke dollar milking for people to virtue signal with.
Looking forward to a Magic world in which race and gender is not going to be a sales argument (as thats what actual equality should be about).
I'm looking forward to a world in which charitable work aimed at repairing centuries of systemic oppression and violence can simply be virtuous, in an uncomplicated way, and without people feeling the need to find reasons to criticize it.
It's hard to comment on the product itself so far. I think Shalai looks awesome but that's not a card I run much. I'm not really into the Ponder. I'll have to wait for the rest of the cards to see if I'll buy it, but I think products like this are great for the game, and I hope we see more.
Jan 15, 2021Posted in: The Rumor Mill
Look, it even pushes up all that white mana for you. All you need now is a large animal to drag this around.
That's its name.
That name again, Colossal Plow.
Dec 19, 2020Posted in: Staff Helpdesks
We will always do what we can to make MTGSalvation a safe place to foster respectful discussion about Magic. We do have to remember that this is a hobby that many people are passionate about, and when passions are high, things can get a bit heated. Moderators are here to try and salve and smooth over those times when things get a bit too passionate, as well as to respond to comments that go beyond the bounds of our community.Quote from OrzhovPlaneswalker »I would like to know how the forum intends to implement the policy on 'Inclusion in the MTG Salvation Community'.
Edit: There's been a lot of flaming and snide remarks made by users on the very principles this policy is based upon and I'm tired of seeing our threads devolve just because somebody doesn't like seeing a Black women be the face of a Viking-inspired set.
If you, or anyone else, finds comments they feel are unsafe, harmful, or go beyond the bounds of our community, we urge you to bring these comments to our attention with the Report feature, and include why you feel the comment is inappropriate.
Our moderators are volunteers, and are only human as well. Sometimes we make mistakes, or simply do not have the knowledge on certain matters. I once received a report based on a derogatory word which I had been previously unaware of, but was able to understand the context of from the explanation of the reporter as well as a bit of research. More explanation is always good.
If a person take issue about a character being in the set because of their race. That is racism. There is no other word for it. It's literally the issue being discussed. Her race.
This is a fictional game, where Planeswalkers are travelers. They are foreign elements into ANY of these worlds they visit. That's the whole point of Magic. Jace can visit Ixalan, Sorin can visit Zendikar, Arlinn can visit Ravnica. To say that a foreign tourist ruins the immersion or historical accuracy of a world? Because of their RACE?
No. Those statements are not acceptable. It is literally an argument about exclusion based on race, which is the literal definition of racism.
Nevermind historical realities that the Vikings sailed all the way into the Mediterranean, and traded with, and fought, in that region. Considering that Vikings dealt with, dealt in, and took slaves, having Black characters would even NOT be out of context, if we were going for historical accuracy.
The Norse also took Baltic, Slavic and Latin slaves. The Vikings kept some slaves as servants and sold most captives in the Byzantine or Islamic markets. The slave trade was one of the pillars of the Norse economy during the 6th through 11th centuries. The Persian traveler Ibn Rustah described how Swedish Vikings, the Varangians or Rus, terrorized and enslaved the Slavs taken in their raids along the Volga River.The well-known Harald Hardrada would also serve the Byzantine emperor in Palestine as well as raiding North Africa, the Middle East as far east as Armenia, and the island of Sicily in the 11th century, as recounted in his saga in Snorri Sturluson's Heimskringla.
Evidence for Norse ventures into Arabia and Central Asia can be found in runestones erected in Scandinavia by the relatives of fallen Viking adventurers. Several of these refer to men who died in "Serkland" (possibly Arabia).
Calling someone a Nazi is Flaming, and will be infracted. If you see this behavior occur, please report it.When a post gets completely of topic (or any claim somebody is a "nazi" should be outright removed, its a massive fuel to catapult any discourse out of the window).
I disagree. Not every statement is equally correct, moral, or impactful. We are under no obligation, morally or otherwise, to allow a platform to every kind of speech or opinion. For example, outright hateful speech will never be permitted on this site. The question is thus not about "whether" we can or should moderate, but about "where."
As it is right now, the calls for censorship and moderation in favor of a unified mindset and not allowing any negative opinions about anything is harmful.
Finding the line between allowing polite and insightful discussion can sometimes be tricky. Sometimes, such as with racism, it's not.
This is hyperbole. Of course not everyone will accept or connect with everything about every character. I have criticism on how many aspects of Magic have been handled, such as the retcon of Ugin, and how the Bolas arc ended.
"You are not allowed to critique anything of a fictional character"
However, when the critique of a character is based upon their race, or their gender, or their gender identity... That's not a critique. That's prejudice.
Nov 29, 2020There are quite a few extremely blatant problems with the split deck idea you proposed. The easy one is that every single card that interacts with the library becomes void, because now you have two libraries. That means every draw, mill, exile, and search becomes completely void. Along with that ramp will become a fundamental part of the game because the only mana advantage possible is through ramp of a separate library rather than manipulating a mixed through scry effects. Green would become the most played color solely for the ramp options, or blue if you can target the second library with conventional draw. Resource management is a fundamental part of what makes Magic function, you’re either obtain more resource than your opponent, drain the resources from your opponent, or manipulate resources. By giving a split mana deck it becomes near impossible in practice to balance out resource management, solely for the fact that the aspect of resource gain is equalized, therefore the optimal strategy is increasing gain by ramp or other means.Posted in: Magic General
Yes, I hate getting mana screwed or swamped, but with mulligans you’re probably going to see maybe one out of thirty games where you’re truly screwed or swamped.
Ultimately, my option is that a split deck is a very VERY poor idea.
Nov 28, 2020While I was referring to your wrongness specifically about the analysis you made of Deaths Shadow strategy, you are also wrong about the play impact of your,as written, costless recurring high power creature buffing ability. Since you said you haven't played the game in ten years and have no clue about the competitive magic metagame, your "feelings" have no bearing on reality of gameplay. The difficulty if getting 1-3 of your "reincarnation" cards into the graveyard is negligible with discard and dredge abilities and the fact that it triggers for free without exiling itself means removal is irrelevant - kill the first creature you reincarnated onto and the cards go right back to the graveyard to be used on the next 1-drop nobody you play, assuming your opponent even draws one of the few spells that can kill a high toughness creature for 1-2 Mana.Posted in: Custom Card Creation
Your mechanic is broken because you lack the experience and knowledge base to address why, and your self superior attitude and unwillingess to play the game you feel compelled to design for for some reason means your cards will remain poorly made messes in the eyes of anyone evaluating them instead of the artistic masterpieces that your ego wants them to be.
Nov 23, 2020Reap, since you have demonstrated an unwillingness to people's polite feedback, I'll just be direct: You come up with creative card ideas, but you are terrible at execution. Further, your desire for the game and everyone else's experience to conform solely to your will is an act of ego that stymies your ability to improve as a designer.Posted in: Custom Card Creation
If you want to keep designing cards that work "how you feel like they should", or need to rewrite the comp rules, or ignore game balance, fine, but you're just designing silver-bordered cards that can live in the company of Sauté and AWOL. If you want to design actual cards like people might want to play with, listen to the feedback you are given, iterate and improve.
If everyone is consistently telling you that you are wrong about the same things, they aren't the problem. You are. Once you realize this, your designs will improve and start getting the actual positive feedback you currently seem to expect without merit.
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