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  • posted a message on Oko, Thief of Crowns + Clones
    Yes, it does. If Oko turns an Artifact into a creature, it is now a legal choice for a creature clone. When that clone enters as a copy of that artifact, it will be just the artifact and won't be a creature.
    Posted in: Rumored Card Rulings
  • posted a message on The way it would play?
    Please use card tags:

    Bond of Passion
    Faerie Swarm

    Since they control the Swarm the "you" in the text now refers to them. So, if they control no other blue permanents, its P/T will be 1/1 for the time they control it since they now control 1 blue permanent.
    Posted in: Magic Rulings
  • posted a message on Dromoka's command question
    Yes. Modal spells have their effects occur in the order written. Other spells, like Smallpox, work the same as well. So, if those are the two modes you choose, you always get the counter prior to the creature fighting.

    You can generally tell when effects happen sequentially (like the ones above) or simultaneously by looking at the verbs. You will see that Smallpox says "loses...discards...sacrifices...sacrifices". Whereas something like End Hostilities just says "destroy" once so both destroying creatures and the things attached to them are destroyed at the same time.
    Posted in: Magic Rulings
  • posted a message on Adventure and Haakon
    Quote from cyberium_neo »
    Here's a relevant question: If I have both Haakon and Kess, Dissident Mage on battlefield, one lets me cast knight spell the other allows me to cast an instant/sorcery during my turn, would it work?
    You don't even need Haakon. Kess lets you cast an Instant or Sorcery so you can cast the Adventure and when the game checks to make sure it is legal, it sees an Instant or Sorcery is being cast and that Kess allows it.
    Posted in: Magic Rulings
  • posted a message on [C19] Sudden Exchange
    Quote from CzarZelioh »
    If someone plays Merciless Eviction then can i change the target from exile all creatures to exile all artifacts?
    You should generally create a new thread for new rules questions.

    As to your question, Merciless Eviction has no targets so there is nothing to change. What you are thinking of is the chosen *mode* which Sudden Substitution does not let you change. You can take control of the spell but nothing significant will change about what happens when the Eviction resolves.
    Posted in: The Rumor Mill
  • posted a message on Colorless Commander Card Restriction
    Well, Karn's ability doesn't work to bring outside cards into the game due to Rule 13. If you want it work, you need to discuss that with your group and you can then decide on what restrictions that would have. I imagine most groups that allow these effects still adhere to color identity and the banlist.
    Posted in: Commander (EDH)
  • posted a message on Is Geist of Saint Traft a Legal Commander?
    It is also important to note that there are a few "Commander" variants out there. You need to know which variant (or, which banlist) your group is using. The multiplayer banlist which most people use does not ban Geist of Saint Traft and, in fact, has no "Banned as Commander" banlist. Either you are erroneously looking at the Duel Commander banlist or that is the list your group is using which means the info you have is accurate.
    Posted in: Magic Rulings
  • posted a message on Brawl deck list
    Am i wrong or embereth skyblazer and silverwing squadron aren't in the knight deck?
    You are correct. In the Brawl decklist announcement, they made these comments:

    That said, another thing about MTG Arena is that currently there is no multiplayer functionality. And, as Melissa noted above, some of the new Brawl cards were made with multiplayer in mind. So, as a result, there were four new cards that got trimmed from the MTG Arena version to make way for cards that played better in one-on-one.

    Since you won't see them in MTG Arena, let's take a peek at them now. These cards will be in the decks you'll be able to find in stores, starting when Throne of Eldraine releases.

    In the "Savage Hunter" deck, rather than Izoni, Thousand-Eyed and Mask of Immolation, you'll find these two new cards perfect for multiplayer games with that Jund sacrifice deck:
    These 2 cards replace Gluttonous Troll and Chittering Witch.

    And in the "Knights' Charge" deck, rather than Shivan Dragon and Tajic, Legion's Edge, you'll find these two multiplayer-attacking powerhouses:
    These two cards replace embereth skyblazer and silverwing squadron on arena.
    Posted in: The Rumor Mill
  • posted a message on No rare duals in Eldraine
    They did link to his comment in the article:

    https://markrosewater.tumblr.com/post/187537288278/does-the-monocolor-theme-of-eldraine-adamant

    I don't really like the swamp but being fetchable is really nice. I am cautiously optimistic about the rest of the cycle. Also, without a rare dual land cycle, hopefully they do some nice, reasonably powered, rare lands. I am not asking for anything broken but maybe something better than Guildmages’ Forum and Plaza of Harmony.
    Posted in: The Rumor Mill
  • posted a message on Dark Salvations
    Please use card tags:

    Dark Salvation

    So, in order to cast Dark Salvation, you need to choose a value for X. Lets say you you choose that value to be 4 (since you used 4 in your question). Now, we take that value and simply plug it into the mana cost where the X's are located. This means that the mana cost of Dark Salvation with the value of X in it is {44B}. 4 + 4 is 8 so you would need to pay 8B if you want to cast it for an X cost of 4.

    If you only have 5 mana available, the most you can declare X to be is 2. This is because X = 2 leads to a mana cost of {22B} or 4B.

    Basically, because there are two "X's" in the cost, you need to pay for both with whatever value you chose.
    Posted in: Magic Rulings
  • posted a message on Thought Lash Rules
    You get to choose which damage is prevented. Here is the applicable rule:

    615.7. Some prevention effects generated by the resolution of a spell or ability refer to a specific amount of damage--for example, "Prevent the next 3 damage that would be dealt to any target this turn." These work like shields. Each 1 damage that would be dealt to the "shielded" permanent or player is prevented. Preventing 1 damage reduces the remaining shield by 1. If damage would be dealt to the shielded permanent or player by two or more applicable sources at the same time, the player or the controller of the permanent chooses which damage the shield prevents. Once the shield has been reduced to 0, any remaining damage is dealt normally. Such effects count only the amount of damage; the number of events or sources dealing it doesn't matter.
    Posted in: Magic Rulings
  • posted a message on Brawl deck list
    Quote from Buffsam89 »

    That esper deck is very glass-cannony. I’ve played with both the Mardu and Jund decks, and while not quite as explosive early, a well timed wrath or removal completely crippled my opponent even when they had the upper hand for most of the game. Most players aren’t willing to ride out the storm, which is how we’ve gotten the “Esper is to good” narrative here. One thing is for certain, though, and it seems the Eaper deck is the most popular. I played about 6 or 7 games last night, 5 were against the esper deck.
    Quote from italofoca »
    All four decks are inconsistent.. I find hard to tell which one is good or not or if they are balanced.
    I honestly really disliked this event and I agree with these comments. I enjoyed the Esper deck due to the wraths (which were the key to winning a lot of games) but it always felt like a lot of the time it was whoever got their commander down first wins. Chulane was the most aggravating because of Frilled Mystic and Meteor Golem. I wouldn't expect these to be that powerful in "normal" games but because the removal in these decks is so terrible, if they can start getting these loops, it is very difficult to stop. And of course, being Arena and a free event, there isn't much incentive to actually complete a game where it feels like you are losing. Even if I could win, I would rather just scoop and go to the next game.

    I am excited for Brawl on Arena overall. I think EDH is the best format and Brawl at least gets close to that in Arena so I think I can hold me over. But I will like it a lot better when I get to build my own decks around generals rather than using the pre-constructed lists.
    Posted in: The Rumor Mill
  • posted a message on Future sight ruling
    Please use card tags: Future Sight

    Being able to cast those cards still requires that you have priority and you won't have priority in the middle of a spell or ability resolving. So, something like Glimpse the Unthinkable will cause the top 10 cards to be milled and you will not have a chance to cast any of them.

    Also, they are all milled at the same time. There is no "mill 1, reveal, mill the next".
    Posted in: Magic Rulings
  • posted a message on Cracking a fetch in response to Unsettled Mariner trigger
    You should have been able to respond to the trigger. However, it is possible you accidentally skipped through the priority pass prompt and the game was at the point of resolving the trigger when you tried to crack the fetch. If not, it is a bug.
    Posted in: Magic Rulings
  • posted a message on Gaining control of an equipped creature doesn’t give you control of the Equipment on it?
    The controller of an equipment (or any permanent for that matter) is the one who can activate its abilities. And taking control of a creature does not give you control of anything attached to it unless the spell says so. The same reason attaching Pacifism to an opponent's creature doesn't give them control of Pacifism
    Posted in: Magic Rulings
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