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Apr 19, 2019Posted in: Commander (EDH)Quote from Hawk7915 »
I assume you mean "In Sultai" given the Muldrotha comment, which takes away my two favorites (Nicol Bolas, Dragon-God and Tamiyo, Field Researcher). I think the best, roughly in order, are...
Ugin, the Spirit Dragon: Draw 7, gain 7, play 7 SHOULD just win the game on the spot.
Liliana, Dreadhorde General: One-sided Tragic Arrogance effect that also hits lands should completely cripple opponents to the point that winning is just a formality, and unlike most of these chumps she sticks around!
Jace, Architect of Thought: Super duper bribery on all opponents AND a free permanent for you to find any of these other 'walkers or game winning effects. Less good in this specific case compared to the Doubling Season case because if you pull a 'walker you won't necessarily get to ultimate again.
Jace, Unraveler of Secrets: This doesn't win the game, but Erayo, Soratami Ascendant is banned and this gets you that same effect. Your opponents might just scoop in disgust?
From there, there are several sort of "Tier 2" effects that aren't as powerful but are still game-winning especially in concert with a few other walkers.
Mu Yanling: Surprising, for sure, but "take an extra turn and tap all possible blockers" should be a powerful play if not necessarily a game-winning one.
Liliana Vess: Rise of the Dark Realms on a budget is fun, and she helps you assemble the comboes.
Kiora, Master of the Depths: 24 power and three fight triggers isn't broken or anything like some of these, but is a good way to end the game in concert with any of these other effects.
Vraska, Relic Seeker/Sorin Markov: Powerful effects but need some support to make it an instant win.
Teferi, Temporal Archmage: If you are going for a long, grindy game this emblem makes all your Planeswalkers super powerful and obnoxious.
Tamiyo, the Moon Sage and Will Kenrith are also usually pretty spicy, but less good in Muldrotha. Jace, the Mind Sculptor is also obviously very powerful but can't ultimate instantly without additional support.
I was just curious which were the best. I think Muldrotha will be the best shell since you can dredge, Eternal Witness from your graveyard, cast Command the Dreadhord.
Karador, Ghost Chieftain would also work.
Then there is Sedris, the Traitor King with Archaeomancer or Snapcaster Mage.
There is also Adun Oakenshield.
Can you think of others?
I am thinking dredge or Hermit Druid to set up the combo.
Apr 19, 2019Posted in: Commander (EDH)
Well, that sounds gross. Maybe Muldrotha ... lots of self mill, lots of value, then bam - ult multiple walkers.
What are the best ultimates in multiplayer?
Apr 19, 2019I have only seen food chain used for combos. Kinda like Mind over Matter, which combos with at least 2 generals.Posted in: Commander Rules Discussion Forum
I hate the card, and would love for it to be banned... but realistically it will never be on the banlist without banning a dozen other cards. It is not played enough to warrant a ban.
Apr 18, 2019Dunharrow posted a message on Ravnica Allegiance (RNA) and War of the Spark (WAR) General DiscussionCan't Ugin forcibly make people planeswalk? Maybe he could send Gids to Theros prior to death... but that would be weird, we already have one mono-white planeswalker to rescue from Theros.Posted in: Magic Storyline
Ugh.... Ajani is going to have to give out so many hugs to soothe the gatewatch after this.
Apr 18, 2019Jarad's Orders can maybe enable some combos.Posted in: Commander (EDH)
Venser the Sojourner, Izzet Chronarch and Chance for Glory... as long as you have something for the trigger - Voidslime?? Maybe Stitch in Time is safer...
I find it very hard to look up combos.... I feel like more will come up if I just play some magic.
Apr 18, 2019So, what are the reasons to make planeswalkers legal? Other than for flavour. Are there any walkers that people want to build around without just trying to force the ultimate?Posted in: Commander Rules Discussion Forum
Daretti, Scrap Savant was interesting because his first two abilities could be built around. I would argue that almost all planeswalkers than can be played as commanders have sub-par ultimates and are really focused on the first two abilities.
So how many other planeswalkers would be interesting to build around?
I like playing planeswalkers in the 99, and I would not be a fan of having to ban a bunch of cards to enable very few new decks. So, please tell me what cards would be interesting new decks.
Apr 18, 2019Dunharrow posted a message on Vampire Opportunist, Duskmantle Operative, Charity Extractor, Tithebearer Giant - Hipsters of the Coast PreviewsPosted in: The Rumor MillQuote from Grisly_Bear »
The opportunist is for Orzhov taxing decks, as a potential finisher. The Giant is overcosted for most formats, but has a decent body for its cost, and works as a bigger Phyrexian Rager, a card that is played a lot in Commander. Casting Cost and activated abilities with high costs are not really an issue in the format.
Pretty sure they're limited chaff not commander plants. A seven mana sink isn't useful except in infinite mana situations where most effects will make you win. I'm not sure who is playing Phyrexian Rager but Tithebearer is not enough for 6 mana. Not even Phyrexian Gargantua sees play at 6 mana.
You've never played a defensive Orzhov taxing deck I take it. Both are good fits for it.
You are kidding. Scholar of Athreos is better than the vampire and sees no play. Between extort and creatures that drain without needing huge mana investments, there are 100 better effects than this in WB.
The Giant is also unplayable in commander, unless you have some niche tribal interaction or something. Champion of Dusk, Bloodgift Demon, Dusk Legion Zealot, Graveborn Muse, Gargantua, Rager... these are all better black sources of card draw attached to creatures that are better rates than this Giant. Even Blade Juggler is better.
While you are tapping out on turn 6 to play a 4/5 that draws you a card, your opponents will be playing Demonlord Belzenlok and drawing their deck.
Cantrips are good in EDH, but not on 6 mana cards. Baleful Strix is a commander staple. Drownyard Explorers is not.
Maybe your playgroup plays commander very casually, but you are the outlier. Cards like this are for limited play. Mana sink for when you get flooded. Big body and card flow for the top of your curve. I would play these sometimes in limited. But don't say they are designed for commander because they are not.
Bolas' Citadel is for commander. You have a higher life total allowing you to get away with paying life to 'storm off'.
Casualties of War is a commander card - a format with 3 opponents will make it easier to use all of the modes.
Niv-Mizzet Reborn is a commander card and will literally never be played in any other format.
Commander does not mean high CMC draft filler cards. Admittedly, some commander players are competitive and others are casual, but even casual metas will get better spells than this.
Apr 16, 2019Posted in: Commander (EDH)Quote from JqlGirl »On monday I was playing my Sheoldred, Whispering One deck and I had a reasonable hand, but then one of my opponents enabled me to do one of the craziest things I've ever done.
On turn 2, I played Apprentice Necromancer, and then the next player (on a Neheb 1.0 deck) played out Anvil of Bogardan.
On my next turn, I discarded Geode Golem to Anvil and then reanimated it with Apprentice Necromancer. This let me swing in and cast my 7-drop commander for free on turn 3 before anyone had a chance to set up any sort of board presence. It was hella sweet.
How are you liking Geode Golem? Seems sweet on turn 3 with haste, but i imagine a lot of the time it is not doing as much.
Apr 16, 2019I would not have guessed Kaya joining Gatewatch. I'm interested in seeing how that came about!Posted in: The Rumor Mill
Card is decent... like an expensive sorcery lightning helix that will drain a few times in a planeswalker deck.
Apr 15, 2019If you built your deck to ultimate him, he will be good because his Ult is so powerful.Posted in: Commander (EDH)
If you are hoping to keep pace with 3 opponents by playing this on turn 5 with no fogs or doubling season you will be very disappointed.
I think this is a very poor card for the Commander format. It is bad by itself and busted when built around.
I threw it into an esper stax deck... hasn't done much more than draw a few cards so far.
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