I haven't played Tasigur in a few years (Honestly, if Thraisos gets banned I still may not go back) but I think that simply blowing up every card on the battlefield and playing your own is enough, you can still make infinite geese with swansong plus anything else and then all you need is something like noxious revival or memory's journey so you don't deck yourself for one turn. Of course I have no idea what the deck would run anymore so I'm not certain on this
That seems to be the general consensus that most people I've asked have come to as well. Band the table together and then build your resources and wait for the Flash Hulk player to fizzle/get stopped and then run your own combo out for execution. I didn't realize that Memory's Journey says target player. Neat tech.
On average they can combo out faster but I find that unless it's 1 v 1 they often try to combo and will be ganged up on. I take this chance to get myself into 2nd place with set-up but still hold some answers. Wait until the table has run low on answers then use my own combo to win.
There have been a few cases where I have entomb'd a memory's journey just to stop another graveyard combo. It's been real solid there.
Cool to know that Mission Briefing has tested well for you. I'm struggling to justify it in my Dralnu Storm list since it already doesn't play Snappy.
How many times have you removed Get Wreckt Leviathan now just to say you miss it? Hah.
Assassin's Trophy shines in a cEDH meta where the basic land count for your opponent's is really minimal/non-existent. Still, it's a nice panic button even when you do Rampant Growth your opponent as long as it breaks up that infinite combo, right? I'm re-evaluating my Tasigur Flash Hulk list and my preliminary experiences with the Trophy have been pretty good.
Question: how do you combat Flash Hulk decks? I've been analyzing that matchup quite a bit and it seems to be a really difficult one for any cEDH deck to combat on a consistent basis.
I think I've cut levithan at least 5 times only to return it. It sometimes does nothing for a few games but I absolutely need it when the game becomes to clogged with cards and I need a reset.
Tasigur and Trophey are best friends. Completely takes away the need for beast within/shift since trophey wins by it's self. While they're still good it makes the kills much easier.
Against hulk decks I typically try to focus/kill them first (as does most of the table) often they're running a build with the graveyard being used so something like Rakdos charm, Noxious revival, Memory's Journey, and things like that help a lot. Trickbind also just stops them, and it helps that I run probably too many counters. I just play defense until it's safe to go off with my own combo
Not impressed with Doom whisperer so far. Like at all so he will likely be kicked.
Missing Kederekt already (no surprise) so he's coming back in for whisperer.
I am considering running the new Niv-Mizzet, it's a bad Nezahal but the damage he can do is not irrelvent.
He's pretty much uncastable but that's never really been an issue. I think Niv will be a decent card and am hoping he falls closer to Nezahal and con sphinx rather than sire of stagnation
To the suprise of no one Assassin's trophey is great but I've been far more impressed with Mission Briefing
I personally think it's the best card in the set and actually better than snapcaster (at least in here). Card is fantasic and can lead to pretty easy wins with vampiric tutor
Maybe you should play it at card kingdom
Right now the weakest cards in my testing has been Tabernacle, armageedon, and ravages but I will likely never cut those cards for other changes.
Oath of Lili and wave are the ones I want to test next (maybe peacekeeper) but so far I love this deck.
I know trophey and briefing will likely stay in the deck for a while but think doom whisperer has some potential as well.
Testing these out the next few weeks until Rtrtrtrtrtr comes out and then if they were good they will be official adds.
Felidar guardian + Altar of the brood + Aminatou = Mill everyone's library's if they have an eldrazi or nexus effect this means they will still have one card left after all and may not be the combo to kill everyone. However there are more options if that is the case.
Flash + Academy Rector= Finds Omniscience for an easy win or Oath of Teferi when Aminatou can provide wins with something like Felidar
Animate the rector then bounce the enchantment with Aminatou, Rector dies and get Oath of Teferi. Now animate dead gets back Felidar, use him to bounce Aminatou. Use Aminatou to blink a land and then Felidar to reset her. Repeat for infinite mana then bounce animate dead to find spellseeker which gets demonic tutor into enter the infinite. If demonic is not available you can get any top of deck tutor and use Aminatou's plus to draw it.
Find Tezzeret, the seeker , minus him to find throne of geth. Bounce Tezz then sac throne to bring him to 5 and Aminatou to 3. Use Tezz to find The Chain veil and Activate. Now bounce tezz again and get Mana vault and tap it. Use tezz to untap vault and chain veil and repeat for infinite planeswalker activations. Find Sensei's divining top and check top 3. If a combo is on top take it, otherwise activate tezz and shuffle. Repeat
Other combos
Arena Rector + Deepglow skate + Spellseeker (Off Intuition)
Use any enchantment to reanimate Arena Rector then use Aminatou to blink the enchantment.
Rector will die and Find Jace, architect of thought and then the enchantment re-enters to get deepglow skate. Now Jace can ult for enter the infinite.
There are probably a lot more combo's I am missing as well.
Sun titan
Elspeth, sun's champion
Act of Authority
Baleful strix
Spellskite
Zur the enchanter
Dispel
Rhystic study
Supreme Verdict
Auguished unmaking
Jace, Vryn's progidy
Wall of omens
Cursed totem
Thalia's lancers
Oath of Gideon
Peacekeeper
Linvala, keeper of silence
obzedat's aid
Mission Breifing
Replenish
Assassin's trophey
Great removal and if this was still Tasigur it would be a huge finisher since it destroys all cards they have on the field. However it is still insane here since it kills everything. I feel like beast within will be cut from a lot of decks for this but we don't run beast. I think it's better than chain and abrupt decay but not sure if either of those is the cut. If I were to cut something it would be chain but not sure if that's correct. Regardless I think Trophey will make an impact here.
Mission Breifing
Is this better than snapcaster? Doesn't target so single target gravehate like deathrite don't stop it plus you can pair it with vamp tutor for an easy combo.
Vamp tutor worldgorger then mission breifing the worldgorger in the yard and vamp tutor the animate dead on top and win. Seems like a solid add. Don't know if it cuts snapcaster from this list but is at least another add/test here.
Doom whisperer
Bad griselbrand throws cards in the yard forever. With any reanimation card you can Surveil until you get a fatty or worldgorger for wins. Plus it's actually castable at 5 mana. Think he will take Kederekt's spot.
Thoughts on these or other cards I may have missed?
Quote from from="darrenhabib »" url="/forums/the-game/commander-edh/multiplayer-commander-decklists/796621-c18-1-4-aminatou-the-fateshifter-the-8-year-old?comment=130"
[card »
Mental Misstep[/card] is a card that can hit Relic of Progenitus and Deathrite Shaman, so that's why I have it in the Reanimator deck. It's a nice backup for Swords to Plowshares, Path to Exile when you're trying to combo with a creature.
But with that being said, the decks can combo without the graveyard, so you can work around graveyard hate by lining something else up. I think that's one of the big strengths of the deck is that it can combo via graveyard antics, but can also combo on the board.
So not running Mental Misstep is fine.
I use it a lot in my reanimator deck but it may also be good in here since things like deathrite and other grave hate stop the flash package from working.
I swear by Pact of Negation anytime you have an infinite combo deck, and wanting to tap out for it. I would try and squeeze it in. Purely used in the combo turn to disrupt and disruption on you.
Normally I would agree but it's a meta call.
Our group runs so much land destruction and static orb effects that I don't think I could run it. I think something like Dispel, Delay, or Mental misstep would be better for me personally.
So far these changes have been positive. Got to Flash/Arena Rector into Tezzeret for a throne of geth combo and that was awesome. Keeping throne forever now.
Also, I was wanting to do my own write up on Aminatou and since the decks we have are different I think it would be good to add to the forums. This deck was my inspiration so I want to get your opinion first before I post anything.
Heart of Kiran is on my short list, likely to be added with Sun titan soon.
Throne of geth also seems sweet and I want to try that out.
I use Altar since it kills everyone with Felidar/Aminatou.
Don't have a gitrog deck in my meta but in cases where players abuse things like Nexus of fate it's less of an issue.
Also, yes I love Dark Confidant in this build.
Sorry in advance for this post but I've been brainstorming a ton of potential adds for this deck and am wondering what the collective hive mind thinks about these cards, on if they're really good or not worth testing.
For reference, this is what I'm currently running and having massive success with to the point I don't know if I want to cut anything.
Djinn of wishes has been cute but also has cheated Omniscience and enter the infinite wins so I'm not even sure he's a cut. Just wanting some outside looking in opinions because I am bad at cutting things
Sun titan
Entomb
Parallax wave
Nexus of fate
Rishadan Bridgad
Rishadan Footpad
Search for Azcanta
Will Kenrith
Night Incarnate
Elspeth, sun's champion
Act of Authority
Baleful strix
Oath of liliana
Aven Mindcensor
Linvala, keeper of silence
Disenchant
Rishadan Cutpurse
Recruiter of the guard
The tabernacle at pendrells vale
Humilty
Moat
The abyss
Mox opal
Gilded lotus
Tangle wire
Temporal mastery
Dig through time
Spellskite
Zur the enchanter
Oath of jace
Transmute artifact
Whir of invention
Dispel
Delay
Mental misstep
Rhystic study
Supreme Verdict
Strip mine
Auguished unmaking
Dovin Baan
Ugin, the spirit dragon
Jace, Vryn's progidy
Diabolic intent
Phyrexian tower
Heart of Kiran
Wall of omens
Throne of Geth
Revallark
Dream halls
Frantic search
Future sight
Cursed totem
Had a bit of testing with a flash/Rector deck. Aminatou works well since the enchantment reanimation can kill rectors as well and most importantly after you get Omniscience you can use her plus ability paired with any top of deck tutors/vault to get your win.
Thinking about more heavy creature control like Moat, Tabernacle, The abyss, Supreme Verdict, peacekeeper as well. I like the tabernacle and abyss effects since they also kill rectors. Plus nothing quite like blowing all lands then dropping a tabernacle (Heh heh heh)
On average they can combo out faster but I find that unless it's 1 v 1 they often try to combo and will be ganged up on. I take this chance to get myself into 2nd place with set-up but still hold some answers. Wait until the table has run low on answers then use my own combo to win.
There have been a few cases where I have entomb'd a memory's journey just to stop another graveyard combo. It's been real solid there.
It's not updated since I haven't played it in years now but this was the most recent list before it was changed.
http://tappedout.net/mtg-decks/tasigur-reanimator-retired/
I think I've cut levithan at least 5 times only to return it. It sometimes does nothing for a few games but I absolutely need it when the game becomes to clogged with cards and I need a reset.
Tasigur and Trophey are best friends. Completely takes away the need for beast within/shift since trophey wins by it's self. While they're still good it makes the kills much easier.
Against hulk decks I typically try to focus/kill them first (as does most of the table) often they're running a build with the graveyard being used so something like Rakdos charm, Noxious revival, Memory's Journey, and things like that help a lot. Trickbind also just stops them, and it helps that I run probably too many counters. I just play defense until it's safe to go off with my own combo
Missing Kederekt already (no surprise) so he's coming back in for whisperer.
I am considering running the new Niv-Mizzet, it's a bad Nezahal but the damage he can do is not irrelvent.
He's pretty much uncastable but that's never really been an issue. I think Niv will be a decent card and am hoping he falls closer to Nezahal and con sphinx rather than sire of stagnation
To the suprise of no one Assassin's trophey is great but I've been far more impressed with Mission Briefing
I personally think it's the best card in the set and actually better than snapcaster (at least in here). Card is fantasic and can lead to pretty easy wins with vampiric tutor
Maybe you should play it at card kingdom
Right now the weakest cards in my testing has been Tabernacle, armageedon, and ravages but I will likely never cut those cards for other changes.
Oath of Lili and wave are the ones I want to test next (maybe peacekeeper) but so far I love this deck.
-Timetwister
-Kederekt Levithan
-chain of vapor
Of those I think Chain is the most likely to return
+Assassin's trophey
+Mission Breifing
+Doom Whisperer
I know trophey and briefing will likely stay in the deck for a while but think doom whisperer has some potential as well.
Testing these out the next few weeks until Rtrtrtrtrtr comes out and then if they were good they will be official adds.
https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/798546-aminatou-the-infinite
Looking forward to building this into a potential monster. She's so fun to play
https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/796621-c18-1-4-aminatou-the-fateshifter-the-8-year-old
This is a combo deck that abuse's Aminatou's first two abilities to end the game.
1 Aminatou, the Fateshifter
Creatures:
2 Dark Confidant
2 Snapcaster Mage
2 Gilded Drake
3 Recruiter of the guard
3 Spellseeker
3 Trinket Mage
4 Academy Rector
4 Arena Rector
4 Felidar Guardian
4 Grand Arbiter Augustin IV
4 Notion Thief
5 Deepglow Skate
Artifacts:
0 Chrome Mox
0 Mana Crypt
0 Mox Diamond
1 Altar of the Brood
1 Mana Vault
1 Sensei's Divining Top
1 Sol Ring
2 Azorius Signet
2 Dimir Signet
2 Fellwar Stone
2 Heart of Kiran
2 Talisman of Dominance
2 Talisman of Progress
2 Throne of Geth
4 The Chain Veil
Enchantments:
1 Mystic Remora
2 Animate Dead
2 Dance of the Dead
3 Necromancy
3 Necropotence
3 Oath of Jace
3 Oath of Liliana
4 Moat
4 The abyss
5 Oath of Teferi
10 Omniscience
1 Imperial Seal
1 Ponder
1 Preordain
2 Demonic Tutor
2 Diabolic intent
3 Timetwister
3 Toxic Deluge
3 Windfall
12 Enter the Infinite
Instants:
1 Brainstorm
1 Chain of Vapor
1 Enlightened Tutor
1 Mystical Tutor
1 Swan Song
1 Swords to Plowshares
1 Vampiric Tutor
2 Arcane Denial
2 Counterspell
2 Cyclonic Rift
2 Flash
2 Lim-Dul's Vault
2 Mana Drain
2 Negate
3 Intuition
5 Force of Will
8 Dig through time
Planeswalkers:
4 Jace, Architect of Thought
4 Kaya, Ghost Assassin
4 Narset Transcendent
5 Teferi, Hero of Dominaria
5 Tezzeret the Seeker
6 Teferi, Temporal Archmage
Lands:
1 Adarkar Wastes
1 Ancient Tomb
1 Arid Mesa
1 Bloodstained Mire
1 Bojuka Bog
1 City of Brass
1 Command Tower
1 Exotic Orchard
1 Flooded Strand
1 Godless Shrine
1 Hallowed Fountain
2 Island
1 Mana Confluence
1 Marsh Flats
1 Misty Rainforest
1 Phyrexian Tower
1 Polluted Delta
1 Scalding Tarn
1 Scrubland
1 Strip mine
1 Swamp
1 Tundra
1 Underground River
1 Underground Sea
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Watery Grave
1 Windswept Heath
Combos:
Notion Theif + Windfall / Timetwister Draw everything and nuke everyone's hand. Hard to lose after that
Felidar guardian + Altar of the brood + Aminatou = Mill everyone's library's if they have an eldrazi or nexus effect this means they will still have one card left after all and may not be the combo to kill everyone. However there are more options if that is the case.
Flash + Academy Rector= Finds Omniscience for an easy win or Oath of Teferi when Aminatou can provide wins with something like Felidar
Jace, Architect of thought + Deepglow skate = Cast Enter the infinite from your library plus 3 other things if needed
Intuition + Animate dead/Dance of the dead/Necromancy
Finds Spellseeker/Academy Rector/Felidar guardian.
Animate the rector then bounce the enchantment with Aminatou, Rector dies and get Oath of Teferi. Now animate dead gets back Felidar, use him to bounce Aminatou. Use Aminatou to blink a land and then Felidar to reset her. Repeat for infinite mana then bounce animate dead to find spellseeker which gets demonic tutor into enter the infinite. If demonic is not available you can get any top of deck tutor and use Aminatou's plus to draw it.
Flash + Arena Rector
Find Tezzeret, the seeker , minus him to find throne of geth. Bounce Tezz then sac throne to bring him to 5 and Aminatou to 3. Use Tezz to find The Chain veil and Activate. Now bounce tezz again and get Mana vault and tap it. Use tezz to untap vault and chain veil and repeat for infinite planeswalker activations. Find Sensei's divining top and check top 3. If a combo is on top take it, otherwise activate tezz and shuffle. Repeat
Other combos
Arena Rector + Deepglow skate + Spellseeker (Off Intuition)
Use any enchantment to reanimate Arena Rector then use Aminatou to blink the enchantment.
Rector will die and Find Jace, architect of thought and then the enchantment re-enters to get deepglow skate. Now Jace can ult for enter the infinite.
There are probably a lot more combo's I am missing as well.
Sun titan
Elspeth, sun's champion
Act of Authority
Baleful strix
Spellskite
Zur the enchanter
Dispel
Rhystic study
Supreme Verdict
Auguished unmaking
Jace, Vryn's progidy
Wall of omens
Cursed totem
Thalia's lancers
Oath of Gideon
Peacekeeper
Linvala, keeper of silence
obzedat's aid
Mission Breifing
Replenish
More coming soon
Assassin's trophey
Great removal and if this was still Tasigur it would be a huge finisher since it destroys all cards they have on the field. However it is still insane here since it kills everything. I feel like beast within will be cut from a lot of decks for this but we don't run beast. I think it's better than chain and abrupt decay but not sure if either of those is the cut. If I were to cut something it would be chain but not sure if that's correct. Regardless I think Trophey will make an impact here.
Mission Breifing
Is this better than snapcaster? Doesn't target so single target gravehate like deathrite don't stop it plus you can pair it with vamp tutor for an easy combo.
Vamp tutor worldgorger then mission breifing the worldgorger in the yard and vamp tutor the animate dead on top and win. Seems like a solid add. Don't know if it cuts snapcaster from this list but is at least another add/test here.
Doom whisperer
Bad griselbrand throws cards in the yard forever. With any reanimation card you can Surveil until you get a fatty or worldgorger for wins. Plus it's actually castable at 5 mana. Think he will take Kederekt's spot.
Thoughts on these or other cards I may have missed?
I use it a lot in my reanimator deck but it may also be good in here since things like deathrite and other grave hate stop the flash package from working.
Normally I would agree but it's a meta call.
Our group runs so much land destruction and static orb effects that I don't think I could run it. I think something like Dispel, Delay, or Mental misstep would be better for me personally.
http://tappedout.net/mtg-decks/aminatou-the-infinite/?cb=1536775717
-Plains
-Vela the Night-Clad
-Jace, the mind scluptor
-Grasp of fate
-djinn of wishes
+The tabernacle at pendrell vale
+Heart of kiran
+Throne of geth
+Oath of jace
+Phyrexian tower
So far these changes have been positive. Got to Flash/Arena Rector into Tezzeret for a throne of geth combo and that was awesome. Keeping throne forever now.
Also, I was wanting to do my own write up on Aminatou and since the decks we have are different I think it would be good to add to the forums. This deck was my inspiration so I want to get your opinion first before I post anything.
Throne of geth also seems sweet and I want to try that out.
I use Altar since it kills everyone with Felidar/Aminatou.
Don't have a gitrog deck in my meta but in cases where players abuse things like Nexus of fate it's less of an issue.
Also, yes I love Dark Confidant in this build.
For reference, this is what I'm currently running and having massive success with to the point I don't know if I want to cut anything.
http://tappedout.net/mtg-decks/aminatou-the-infinite/
Djinn of wishes has been cute but also has cheated Omniscience and enter the infinite wins so I'm not even sure he's a cut. Just wanting some outside looking in opinions because I am bad at cutting things
Sun titan
Entomb
Parallax wave
Nexus of fate
Rishadan Bridgad
Rishadan Footpad
Search for Azcanta
Will Kenrith
Night Incarnate
Elspeth, sun's champion
Act of Authority
Baleful strix
Oath of liliana
Aven Mindcensor
Linvala, keeper of silence
Disenchant
Rishadan Cutpurse
Recruiter of the guard
The tabernacle at pendrells vale
Humilty
Moat
The abyss
Mox opal
Gilded lotus
Tangle wire
Temporal mastery
Dig through time
Spellskite
Zur the enchanter
Oath of jace
Transmute artifact
Whir of invention
Dispel
Delay
Mental misstep
Rhystic study
Supreme Verdict
Strip mine
Auguished unmaking
Dovin Baan
Ugin, the spirit dragon
Jace, Vryn's progidy
Diabolic intent
Phyrexian tower
Heart of Kiran
Wall of omens
Throne of Geth
Revallark
Dream halls
Frantic search
Future sight
Cursed totem
Thinking about more heavy creature control like Moat, Tabernacle, The abyss, Supreme Verdict, peacekeeper as well. I like the tabernacle and abyss effects since they also kill rectors. Plus nothing quite like blowing all lands then dropping a tabernacle (Heh heh heh)