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  • posted a message on [Primer] Lantern Control
    Quote from Chipsinabox »
    Hey guys, a lantern list recently went 5-0 in a modern constructed league yesterday. What do you all think of JIDDEN's list? I know Artificer's Intuition has been discussed ad nauseum, but maybe it should be considered once again? What purpose would torpor orb play outside of the twin matchup?




    The other role that torpor orb plays is in the living end match up I believe. There are various other decks that have a handful of etb triggers but I am not sure they are worth using orb.
    Posted in: Control
  • posted a message on [Primer] Lantern Control
    Also which card do I cut from sideboard just counted and am 1 card to many.
    Posted in: Control
  • posted a message on [Primer] Lantern Control
    Alright prepping my deck for my local GPT and was wondering what everyone though. The cards that seem out of place are but they are what I have for the moment to fill the slots.

    Spellskite 3
    Pyrite Spell-bomb 2
    Pithing Needle 3
    Mox opal 4
    Ensnaring Bridge 4
    Ghoul Callers bell 4
    Codex Shredder 4
    Lantern of Insight 4
    Noxious revival 1
    Abrupt decay 2
    Thoughtseize 2
    Inquisition of Kozilek 3
    Duress 1
    Surgical extraction 2
    Ancient Stirrings 4

    lands
    Forest
    Lanowar wastes 4
    Copperline Gorge 1
    Blackcleave Cliffs 2
    Ghost quarter 2
    Academy ruins 2
    City of Brass 2
    Glimmervoid 3

    Side board
    1 ea: Ghirapur Aether Grid, Pithing Needle, Grafdigger's Cage
    2 ea: Welding jar
    3 Ea: Leyline of Sanctity, Sun droplet, Pyroclasm

    I know that the only big difference main for me is the 2 city of brass in place of a tendo and a glimmervoid. The side board is the real question. What do I change to preempt a mirror match. I know that leyline is good but otherwise I am at a loss for what to put in take out to make room for the mirror any help is greatly appreciated.
    Posted in: Control
  • posted a message on [Primer] Lantern Control
    Not that it fell from favor elsik top15 and then took gp with his current list so they were tweakiking that. The first list in the primer is still running tutor from what I saw though
    Posted in: Control
  • posted a message on [Primer] Lantern Control
    At the major tournaments I have gone to I notice people calling judge for stalling if they take more than 3-4 minutes to decide what to do when long run all they do is pass. Consider calling dependent on what your facing based off of that pretty much as far as you know. Does that sound accurate? Example for like zoo normal turn of what 1-2 min max starts taking 5 everyone and resolving nothing or advancing game state.
    Posted in: Control
  • posted a message on [Primer] Lantern Control
    Alright thank you for the advice. Uess when we get my contract bonus glimmer and opals are going to happen with money then. On another note. Did we stray away from pixis of pandemonium cuz of cmc or some other reason. Same with surgical over extirpate.
    Posted in: Control
  • posted a message on [Primer] Lantern Control
    I am new coming to the deck and was wondering if when the mana base was constructed if Mana Confluence was considered as a 4x instead of the lanawar wastes. I understand that evey time you use it it pains, however it turns on sun droplet and produces colors for anything that we might want to use in the deck. I wanted to get input on this before I spend money or trade for them to ensure that I don't have a wasted investment that is then not going to be used. Mind I do already own the wastes to save me the potential investment there if it really is the best card for the slot.
    Posted in: Control
  • posted a message on New MTG player, anti-social but wanting to learn [Help]
    Some of the above points are very valid. You say you have a largeish type of collection take your rare binders with you and the idea for a deck that you would like to build. If you see people trading ask if they mind if you look through their binders. Only thing about this is make sure you have an idea what your cards are worth or have an app available to look them up as some people out there will take advantage of new people.
    Posted in: Magic General
  • posted a message on [Deck] Reanimator
    thank you Lectrys I will go check that out
    Posted in: Combo
  • posted a message on need help with Deck new player here
    the build that seems to be running pretty well at the shop I play at runs the hellriders you cut but they also run Rakdo's cacklers.

    Arbor elfs and slaughterhorn for rakdo's cacklers, and possibly shred freaks, and run the Hell riders instead of Thrag and silverheart. If you think mana is going to be and issue there is the two drop ramp that lets you search out anything but a forest that's basic land type.
    Posted in: Standard Archives
  • posted a message on [Deck] Reanimator
    My Question is has anyone really tried a "Mono Black" storm Reanimator. I have been working on putting a build together so far I am thinking something along the lines of this.

    Land
    Swamp x 20

    Creatures
    Griselbrand x1
    Urabrask The Hidden x1
    Gisela, Blade of Goldnight x1
    Sheoldred, Whispering One x1
    Reya Dawn Bringer x1
    Terrastadon x2

    Spells
    Dark Ritual x4
    Cabal Ritual x4
    Exhume x4
    Reanimate x3
    Animate Dead x3
    Entomb x4
    Tendrils of Agony x4
    Buried alive x4
    Duress x4

    I am not sure what to run for SB with it but suggestions for that would be helpful also.
    Posted in: Combo
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