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  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    Approx. 4 hours...running all of the new images through Imgur now but the text and current links (although some will be added after the Primer is uploaded) are done.


    Got two hours in today...should be able to get another 2-3 in tomorrow to get it done.
    Posted in: Big Mana
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    Sorry it’s taking so long. No issue with formstting...just trying to add new cards to the “list”.

    @Pedros...I will provide the board for my Walkers decks this evening ASAP (just focused on the primer right now so it gets up).
    Posted in: Big Mana
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    Priner should be up this evening. Fixed the formatting issues with the top half.
    Posted in: Big Mana
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    I can see it via the Preview function; but the bottom third (since I added drop downs and videos) has all the bars and / things (I’ve formatted it incorrectly). I have it on word and will post it when I’m back to my office computer. Right now it would take up way too much space as it is.
    Posted in: Big Mana
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    I didn’t get to play this week so no reports from me. I will be testing tomorrow and will share some notes.

    I have long held the belief that Martyr Proc is the single worst matchup for us. I’m not sure I have ever beat them. Luckily it’s not around much. There is a guy here that plays it but I think that’s it.

    Eldrazi can be super tough too. I really like deflecting palm against them. If they land an early chalice it’s basically game over for us. You had some really tough matchups.
    Posted in: Deck Creation (Modern)
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    May be time for our Wheel of Sun and Moon again :). I added some to the board and they have been good (although having it and Scavenging Ooze is a lot I know).
    Posted in: Big Mana
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    Good luck Ulka!!!

    I’ll provide my two cents when I get back; but I wanted to wish you the best of luck immediately!
    Posted in: Big Mana
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    I tend to agree. I always like Distortion Strike in the builds that have swiftspear and geist. It can just win games on the spot. I am going to add the old faithful back into the deck for the time being. Often people don't realize just how good it is on Swiftspear for early damage. Emerge Unscathed is one of my old favorites as well.

    I have thought about noxious revival before, but it just seems like a dead card to often. I almost think Gut Shot would be more useful. Postmortem Lunge just seems to narrow unless you play Faithless Looting.
    Posted in: Deck Creation (Modern)
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    Switched the videos to just links in the Primer (tried to be tech savvy but its not happening) and added some formatting of photos. Will Post asap.
    Posted in: Big Mana
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    Here are my thoughts on the other topics:

    Delver spell count-

    I prefer 26+ spells, but I think 24+ is fine. With 8 burn spells, 5 path/bounce, 4-5 counter spells, and 6-8 cantrips already gets you 23-26 spells so if you add an electrolyze, mana tithe, etc then it's pretty easy to have 25+ spells.

    I prefer to have top end that regains value that we lose by starting with a tempo oriented game plan. Because we tend to send a larger than average number of burn spells to the opponents face. Therefore, I like my top end to remain fairly aggressive, but still offer card advantage. Cars like Bedlam Reveler, Hazoret, the Fervent, Snapcaster Mage, and planeswalkers are my personal favorite. This highly depends on your style of deck though.

    I am also very interested add Distortion Strike back into the deck because it adds a little speed to the deck and I have an open slot. I love distortion strike and slip through space. How have they been performing for you lately Dzung?

    Also MR. Tzoulis- has chart a course perfomed well for you? I have seen this card in the izzet arclight decks and was wondering how it's been going for your.

    Finally, on the risk factor topic I can say that it has been good for me. Not great or game changing, but fine. I will be interested to see how it does if Jund picks up in popularity.
    Posted in: Deck Creation (Modern)
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    Quote from Deruvid »
    Do the Coiling Oracles perform that much better than Burning Tree Emissary to warrant them as the only blue cards in the deck?

    You really do kinda want a critical mass of creatures (that’s why the card draw matters)...but it is tough playing a whole color for just Oracle (for a time I had two blue cards in the board and Spellskite that uses blue mana).

    I have thought about cards like:

    1. Nest Invader
    2. Wistful Selkie
    3. Carven Caryatid
    4. Merfolk Branchwalker
    5. Satyr Wayfinder

    But each had their own downsides...and if I went to 3-CMC you get into Tireless Tracker, Courser, etc. territory.

    I’m just waiting for them to print a GG “draw a card” variant!

    Some other options I'm thinking about as potential 1-of's include:

    1. Fauna Shaman
    2. Duskwatch Recruiter

    I like Duskwatch only because I can utilize him immediately (as often times you go on "Chains" where you have a ton of mana...but not being able to draw into planeswalkers hurts a little.

    I’m open to ideas though. I will try out BtE tonight as well.

    I may try this as well:

    The only changes are the removal of the Coiling Oracles for a fourth copy of Oath of Nissa a Duskwatch Recruiterand a Flex spot. Thus far, the flexes I'm considering (and will test) are:

    1. Hornet Queen
    2. Ghalta, Primal Hunger
    3. Regal Force
    4. Primeval Titan
    5. Wolfbriar Elemental

    That may end up being too may 5+ drops it may have to end up being a 2-4 drop to keep the curve where I want it.
    Posted in: Big Mana
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    Was able to post the list from my car:

    * The board is still in progress... *

    The main board focuse(s) entirely on Craterhoof and Garruk Overruns. It functions somewhat similarly to the old Combo Elves in Legacy (quick Critical Mass...then Hoof Smile ). It plays like a combo deck.

    Garruk COB helps with Turn-3 Craterhoofs and the more “busted” draws...while also letting you “fill up” in the grinder match ups and against opponents with board wipes.

    I would have liked to get a Kiora in there but am not yet certain what to cut (if anything can/should be cut).


    Working on Primer Formatting now. Will post later when it is up and viewable to the public.
    Posted in: Big Mana
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    Round 1- Arclight burn

    This round was against a player that is always trying the "new best deck". I think he had a few bugs to work out because the deck really didn't do a ton. I think he may have kept some slow hands or flooded but I'm not sure. I have practiced against this deck a bit and have played with it during practice and I noticed that if you don't have early plays the deck doesn't work well. In game one he played a Runaway Steam Kin on turn two. He bolted my swiftspear and cast an arclight phoenix later in the game, but it was too late. Geist carried the day with removal.

    Sideboard- Negate, Celestial Purge, Dispel, Deflecting Palm.

    Game two was a bit different, but had the same outcome. This time he did have a faithless looting into a arclight phoenix, but it took him awhile to sculpt a hand to get the phoenix back. There were two key plays. I was able to Spell Pierce a Blood Moon on turn 3 and was able to remand a tormenting voice. With that said, I was still down to three life and if he top decked a burn spell he would win. I was able to basically keep up with him with one to one removal which I don't think will work often against this deck.

    Overall- I don't believe this was a typical game against this deck, but it does show some of the weaknesses of the deck. It did make me feel like I needed additional life gain in my sideboard.

    Round 2- Hardened Scales Affinity

    Game 1- Local affinity lover. I was off to a fast start and then everything slowed down for me. I had a hand with two delvers and some burn. I played the two delvers and they flipped (I think on turn 3) so I was feeling pretty good about the game even though he had turn one Hardened Scales. A Walking Ballista followed by a Hangarback Walker changed my mood :). I was able to burn him down a bit, but the board become overwhelming and I lost rather badly.

    Sideboard- Deflecting Palm, Abrade, Wear // Tear, Engineered Explosives.

    Game 2- This one went much better. I had abrade in my opening hand and decided to kept. I was able to answer most of his threats one for one and an engineered explosives blew the game open. I had done enough damage that I could burn him out.

    Game 3- This one was super close. I didn't really take many notes, but at one point he had a hangarback walker on 5 that he sacrificed to Throne of Geth to block my spell queller. I had Echoing Truth and was able to bounce all of the tokens. A walking ballista did help prolong the game but a bedlam reveler gave me too much card advantage with snapcaster mage. I was excited to see I can win a post board game without sideboard cards being drawn.

    Overall- I think this is a tough matchup, but winnable. I have had pretty good luck against it. Sweepers are great and so is staticaster. If they get a lot of thopters it can be tough to get through.

    Round 3- Dredge

    Game 1- I was starting to sense a theme here because I lost game one again. He started with faithless looting into two dredgers and his board just was to overwhelming to quick to deal with. Text book good dredge hand. If they draw well we really have little to no chance in game one.

    Sideboard- Deflecting Palm, 3x Surgical Extraction, Negate, Celestial Purge, Izzet Staticaster.

    Game 2- My strategy against dredge is to mulligan aggressively for graveyard hate unless I have a great opener. In this case I had a great opener and kept. It had two delvers, a bolt, a helix, two lands, and an opt or serum visions (I can't remember which one). The delvers flipped early and did some major damage. He was able to conflagrate the delvers away, but it was too little to late and he died to bolt snap bolt.

    Game 3- This time I did mulligan to a 6 card hand with surgical and snapcaster mage, but only one land. I typically go for conflagrate first, then the threats. I know some people like to go after the dredgers and that may be the best plan. I haven't implemented it yet. I was able to spell snare a Tormenting Voice which helped. I snapcastered back the surgical for all of the Prized Amalgams. The Crippling Chills are super annoying and prolonged the game, but without conflagrate in the end game he had no way to finish me off and couldn't block with his Bloodghasts. I squeeked by at 5 life (after a helix).

    Overall- I think dredge is just a super tough matchup. Game 1 is very bad and post board you either have to get a god hand or have ample graveyard removal. Even with that, you can still lose. Crippling Chill really made this matchup so much harder because I used to just try to burn them out, but they are gaining 6-9 life every game. I would say I only beat dredge half the time at best, likely less than half.

    Round 4- UW control.

    It was late and this is a grindy matchup so we drew.
    Posted in: Deck Creation (Modern)
  • posted a message on [Primer] Green Nykthos Devotion (includes Tooth & Nail)
    Very cool ideas!

    I got two videos in there! I have two more to add (one in particular is giving me headaches); but I will post what I have ASAP.


    Seeing all of these PrimeTimes at the SCG tourney makes me want to play it :). I have been playing my “Garruk Green” deck recently as the meta I’ve been playing in has been a little more linear while also having multiple control moving to a Craterhoof deck in my style was a better fit. I’ll post the list (somewhat a core list but with Garruk Caller of Beasts) after I get the Primer up.
    Posted in: Big Mana
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    Great finishes MrWickard and StevomatUWR! It's always fun to have a winning record, especially a 3-1 and 4-0. As the meta becomes more combo oriented we get even better. I went 3-0-1 on Thursday (split the last round). I played against arclight burn, hardened scales affinity, and dredge. Last round was UW control. I will do a write up as well. It's great to hear everyone is doing well!
    Posted in: Deck Creation (Modern)
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