Quote from Gruul_Me_Harder »Unfortunately I don't think Outcome will perform very well. In order to demonstrate the loop, you need 11 mana to break even (Garruk+Witness+Outcome), and 12 mana to go infinite... I don't think you'll have enough time to make that work. A similar thing can be done with Cloudstone Curio + Garruk + Xenagos...except with that you only need to net 9 mana to go infinite. And even then, that is hard to string together.
As much as I'd love to fit an infinite combo in devotion, a lot of times it is too taxing on the core gameplan. Sometimes it's just better to win with Craterhoof than try and go off. I'm keeping my eye out for anything with combo potential though. I've been playing Wilderness Reclamation in Temur to good success, and I think there could eventually be a devotion shell that could maximize mana output with Nykthos and the enchantment. However for now I think the best use for it is mana sinks like Walking Ballista/Polukranos.
Holding out hope for some sweet toys in Modern Horizons. I'm 95% sure that Wild Growth will be included so that will be a nice upgrade. I can see the core ramp suite to be 4x Arbor Elf/Utopia Sprawl/Wild Growth, cutting birds. That will be more resistant to interaction thankfully.
1 million percent in the same boat. The way I like to play Devotion lends itself perfectly to an infinite combo...and lord knows i love the Walker Curio Combo....but often requires “do nothing without the combo” cards or just too many slots...Craterhoof works a lot like a “combo”...my only complaint is that many times it doesn’t win the game outright and it comes with its own deck building constraints.
The Walker Curio Combo is viable in certain metas; but that is only because the pieces tend to be useful outside of the combo itself...but in fast metas with ample artifact removal; three mana on a non-green card is a large constraint. I’ll always play it when I can...but even with all of the synergy between the cards there still is a downside. I’ve always wondered why a Doubling Season deck wasn’t a Devotion shoe in...but playing a 5-mana engine (I.e a card that has no immediate effect of its own that relies on other cards) is a huge ask.
I’ve been practicing with cards like Wild Growth, Wall of Blossoms, etc. just to get a feel for them....I haven’t even thought about the silliness of however they are doing the 36 Walkers (as Spark comes before Modern Horizons)....but I don’t want to get too crazy with it until we get the actual spoilers and know what we are working with.
I do, however, think that we will be one of the “fringe” decks that gets multiple new and powerful cards for the archetype from Horizons. Who knows about Spark
I also agree we are a good 2-drop away from competing with the faster top of the format decks.