Brilliant Shard-wing3
Artifact Creature - Pegasus
Flying T: Add one mana of any color to you mana pool.
1/1 "Some say a forgotten artificer made these stunning constructs, but for what reason no-one truly knows"
Ancient Shattertusk1GGG
Creature - Boar G: Regenerate Ancient Shattertusk
4/3 "Too tenacious to even expire from age some of them are" - a hunter, on the subject of boars
Desperate Measures4B
Sorcery
Exile up to four cards from target player's graveyard. For every U paid to cast Desperate Measures, draw a card. You can only draw cards equal to the amount of cards exiled by Desperate Measures
Elohara is a place of mystery, both new and ancient. Dominated by a single, large city run by the Magistrate, strange ruins sleep beneath the sprawling cityscape. What are these ruins, and why are the Magistrate suppressing all knowledge of them
Nocturne Cutpurse1BB
Creature - Rat Rogue (C)
~ cannot block or be blocked.
2/1 Most people ignore the rat-folk of the city and that's just what they want.
Depth Dweller Fungi2G
Creature - Fungus (C)
When Depth Dweller Fungi enters the battlefield, Excavate 2 (look at the top 2 cards of your library. You may put them into your graveyard.
1/2 The fungi of the ruins are peaceful folk, never daring to venture to the surface.
Illegal Excavator2B
Creature - Rat Rouge
tap symbol : Excavate 1 (look at the top card of your library. you may put it into your graveyard.)
1/1 The different Magistrates had tried for decades to root the black market that thrived on antiquities from the under-ruins. That was a fruitless mission.
Casual Destruction4R
Sorcery (C)
Delve
Destroy target artifact. Draw a card. Despite living in a plane obsessed with conspiracy and mystery, many citizens still manage to find time for random acts of destruction.
Risky DiggingR
Sorcery
As an additional cost to play ~, sacrifice a creature.
Excavate 4 (Look at the top four cards of your library. You may put them into your graveyard.) Curiosity killed the cat.
Ruin Geist2W
Creature - Spirit
Defender
tap symbol : target creature gets +0/+2 until end of turn.
0/5 Numberless souls remained trapped in the under-ruins, mouthing silent warnings to turn back, but sadly the sight of ghosts only seem to encourage excavators.
Undeciphered Glyph2
tap symbol : add 1 to your mana pool
3, tap symbol , Sacrifice ~: Draw a card. On every street corner there is a merchant who claims to sell a fregment of the lost city.
Pilferer of Antiquities1UU
Creature - Human Rogue
When Pilferer of Antiquities enters the battlefield, search your graveyard for an artifact card and put it into your hand, then sacrifice an aritfact. "This trinket can be very useful in the under - ruins, but first give me this nice little gem over there..."
Deep Temple Slobberer3W
Creature - Horror (C)
Depth Dweller - As long as you have a plains in your graveyard, Deep Temple Slobberer gets +1/+1 and Vigilance.
2/3 "Strange things lie bellow the city, faceless, terrible things." - Seral, Former Explorer
Ancient Strength5G
Enchantment - Aura
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Enchanted creature gets +3/+3
Uncommon 1/3
MurinizeBB
Instant
Destroy target creature, it cannot be regenerated. Its controller puts a 1/1 Rat Rogue creature token with "Whenever you excavate, this creature can't be blocked and cannot block this turn" onto the battlefield. "You lack the capability to discover anything useful. I'll be fixing that"
OR
Barracade Golem5
Artifact Creature - Golem
Defender T, Exile Barricade Golem: Return all attacking creatures to their owners hand. Players cannot cast creature spells for the rest of the turn.
4/4
OR
Seasoned Relic Hunter2UU
Creature - Human Rogue
Whenever you excavate, if an artifact of converted mana cost 3 or less is in your graveyard, you may return it from your graveyard to your hand.
2/3 "When you learn where to look and where not to look your odds of surviving and finding something valuable becomes much greater"
Embodiment of CrusadeWWBB
Enchantment Creature - Spirit Knight
Vigilance
Whenever Embodiment of Crusade attacks, all white creatures gain protection from black until the beginning of your next upkeep and all black creatures gain protection from white until the beginning of your next upkeep.
Players can't gain or lose life from spells or abilities.
4/4
(Pretty bad, but wanted it to be more than just a Righteous War on a creature stick)
Dismissal OrderWUU
Counter target Aura or creature spell. If that spell was a creature spell, target blue or white creature you control gets +1/+2 until the end of the turn.
Steelbane Ravager4G
Creature - Beast
Whenever an artifact is put into a graveyard from the battlefield, Steelbane Ravager gets +3/+3 until the end of the turn
At the beginning of your end step, if an artifact was put into a graveyard from the battlefield, return Steelbane Ravager to its owners hand.
3/3
Hallowed Thicket
Land T, Pay 1 life: Add W or G to you mana pool. Then if you control lands named Peak of The Heavens, Purified Mire and Sanctuary Atoll, you gain 2 life.
Defenders of Life3GW
Creature - Druid Soldier (no racial type since its a mixed racial group)
Protection from black
If your life total is reduced to 0 or less by a black spell or ability, instead your life total becomes 1
2/5
Next: Choose one - 5UU, 5(P/U)(P/U) or 5(2/U)(2/U)
Jellify2UU
Enchantment - Aura
Enchanted creature gets -7/-0 and cannot attack.
When enchanted creature dies, you may skip your next draw step. if you do, at the beginning of your next upkeep step, return Jellify onto the battlefield enchanting target creature.
Rotgrowth2BG
Creature - Zombie Plant
Rotgrowth enters the battlefield with a +1/+1 counter on it.
At the end of your turn, exile Rotgrowth and choose one - Put a +1/+1 counter on target creature you control or put a -1/-1 counter on target creature you don't control. Then return Rotgrowth onto the battlefield under its owner's control at the beginning of the next upkeep step.
0/0
Trying my hand at rarity identification, I'm not good at it but we'll see.
Sunfire StalkerWW
Creature - Cat [U?]
Flash
When Sunfire Stalker enters the battlefield, target player sacrifices an attacking or blocking creature with converted mana cost 3 or less.
2/2
Path Of The Enlightened
Land - Path T: Add 1 to your mana pool. Put a journey counter of Path Of The Enlightened T, Remove three journey counters from Path Of the Enlightened: Add W to your mana pool. If this mana is used to play any spell that causes you to gain life, you gain an additional 2 life.
Artifact Creature - Pegasus
Flying
T: Add one mana of any color to you mana pool.
1/1
"Some say a forgotten artificer made these stunning constructs, but for what reason no-one truly knows"
Creature - Boar
G: Regenerate Ancient Shattertusk
4/3
"Too tenacious to even expire from age some of them are" - a hunter, on the subject of boars
Next: W
Desperate Measures 4B
Sorcery
Exile up to four cards from target player's graveyard. For every U paid to cast Desperate Measures, draw a card. You can only draw cards equal to the amount of cards exiled by Desperate Measures
Creature - Rat Rogue (C)
~ cannot block or be blocked.
2/1
Most people ignore the rat-folk of the city and that's just what they want.
Depth Dweller Fungi 2G
Creature - Fungus (C)
When Depth Dweller Fungi enters the battlefield, Excavate 2 (look at the top 2 cards of your library. You may put them into your graveyard.
1/2
The fungi of the ruins are peaceful folk, never daring to venture to the surface.
Illegal Excavator 2B
Creature - Rat Rouge
tap symbol : Excavate 1 (look at the top card of your library. you may put it into your graveyard.)
1/1
The different Magistrates had tried for decades to root the black market that thrived on antiquities from the under-ruins. That was a fruitless mission.
Casual Destruction 4R
Sorcery (C)
Delve
Destroy target artifact. Draw a card.
Despite living in a plane obsessed with conspiracy and mystery, many citizens still manage to find time for random acts of destruction.
Risky Digging R
Sorcery
As an additional cost to play ~, sacrifice a creature.
Excavate 4 (Look at the top four cards of your library. You may put them into your graveyard.)
Curiosity killed the cat.
Ruin Geist 2W
Creature - Spirit
Defender
tap symbol : target creature gets +0/+2 until end of turn.
0/5
Numberless souls remained trapped in the under-ruins, mouthing silent warnings to turn back, but sadly the sight of ghosts only seem to encourage excavators.
Undeciphered Glyph 2
tap symbol : add 1 to your mana pool
3, tap symbol , Sacrifice ~: Draw a card.
On every street corner there is a merchant who claims to sell a fregment of the lost city.
Pilferer of Antiquities 1UU
Creature - Human Rogue
When Pilferer of Antiquities enters the battlefield, search your graveyard for an artifact card and put it into your hand, then sacrifice an aritfact.
"This trinket can be very useful in the under - ruins, but first give me this nice little gem over there..."
Deep Temple Slobberer 3W
Creature - Horror (C)
Depth Dweller - As long as you have a plains in your graveyard, Deep Temple Slobberer gets +1/+1 and Vigilance.
2/3
"Strange things lie bellow the city, faceless, terrible things." - Seral, Former Explorer
Ancient Strength 5G
Enchantment - Aura
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Enchanted creature gets +3/+3
Uncommon 1/3
Murinize BB
Instant
Destroy target creature, it cannot be regenerated. Its controller puts a 1/1 Rat Rogue creature token with "Whenever you excavate, this creature can't be blocked and cannot block this turn" onto the battlefield.
"You lack the capability to discover anything useful. I'll be fixing that"
OR
Barracade Golem 5
Artifact Creature - Golem
Defender
T, Exile Barricade Golem: Return all attacking creatures to their owners hand. Players cannot cast creature spells for the rest of the turn.
4/4
OR
Seasoned Relic Hunter 2UU
Creature - Human Rogue
Whenever you excavate, if an artifact of converted mana cost 3 or less is in your graveyard, you may return it from your graveyard to your hand.
2/3
"When you learn where to look and where not to look your odds of surviving and finding something valuable becomes much greater"
Righteous War
Embodiment of Crusade WWBB
Enchantment Creature - Spirit Knight
Vigilance
Whenever Embodiment of Crusade attacks, all white creatures gain protection from black until the beginning of your next upkeep and all black creatures gain protection from white until the beginning of your next upkeep.
Players can't gain or lose life from spells or abilities.
4/4
(Pretty bad, but wanted it to be more than just a Righteous War on a creature stick)
Favorable Destiny
Dismissal Order WUU
Counter target Aura or creature spell. If that spell was a creature spell, target blue or white creature you control gets +1/+2 until the end of the turn.
Steelbane Ravager 4G
Creature - Beast
Whenever an artifact is put into a graveyard from the battlefield, Steelbane Ravager gets +3/+3 until the end of the turn
At the beginning of your end step, if an artifact was put into a graveyard from the battlefield, return Steelbane Ravager to its owners hand.
3/3
Land
T, Pay 1 life: Add W or G to you mana pool. Then if you control lands named Peak of The Heavens, Purified Mire and Sanctuary Atoll, you gain 2 life.
Sorcery
Destroy target land. If that land is non-basic, that land's controller sacrifices a land.
Instant
Counter target red spell. If it would of dealt damage, copy that spell. You may choose new target(s) for the copy.
Creature - Druid Soldier (no racial type since its a mixed racial group)
Protection from black
If your life total is reduced to 0 or less by a black spell or ability, instead your life total becomes 1
2/5
Next: Choose one - 5UU, 5(P/U)(P/U) or 5(2/U)(2/U)
Enchantment - Aura
Enchanted creature gets -7/-0 and cannot attack.
When enchanted creature dies, you may skip your next draw step. if you do, at the beginning of your next upkeep step, return Jellify onto the battlefield enchanting target creature.
Rotgrowth 2BG
Creature - Zombie Plant
Rotgrowth enters the battlefield with a +1/+1 counter on it.
At the end of your turn, exile Rotgrowth and choose one - Put a +1/+1 counter on target creature you control or put a -1/-1 counter on target creature you don't control. Then return Rotgrowth onto the battlefield under its owner's control at the beginning of the next upkeep step.
0/0
Sunfire Stalker WW
Creature - Cat [U?]
Flash
When Sunfire Stalker enters the battlefield, target player sacrifices an attacking or blocking creature with converted mana cost 3 or less.
2/2
Land - Path
T: Add 1 to your mana pool. Put a journey counter of Path Of The Enlightened
T, Remove three journey counters from Path Of the Enlightened: Add W to your mana pool. If this mana is used to play any spell that causes you to gain life, you gain an additional 2 life.