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  • posted a message on Red Top Tier-Planeswalker :)
    Quote from Crimeo
    -X is vastly overpowered by being able to completely clear out token and weenie decks instantly upon the PW entering the field, and then being able to do it 3 more times in a row.... for 4 mana. Yeah no.

    Entry loyalty should also be lower than 4, because the -2 is too strong to be allowed to do it twice in a row right after entry.



    So:
    1) Make starting loyalty 3.
    2) The final ability, change from -X to become -(X+4) instead, so that you can't repeatedly activate it at X = 1, etc. And so that you need to wait one turn (otherwise this PW is just a super brokenly costed sorcery sweeper with exile 99% of the time it is played, probably).
    3) I'd remove the land ability, as it is kinda random and 3 abilities is plenty / less cluttered.


    Quote from Crimeo
    -X is vastly overpowered by being able to completely clear out token and weenie decks instantly upon the PW entering the field, and then being able to do it 3 more times in a row.... for 4 mana. Yeah no.

    Entry loyalty should also be lower than 4, because the -2 is too strong to be allowed to do it twice in a row right after entry.



    So:
    1) Make starting loyalty 3.
    2) The final ability, change from -X to become -(X+4) instead, so that you can't repeatedly activate it at X = 1, etc. And so that you need to wait one turn (otherwise this PW is just a super brokenly costed sorcery sweeper with exile 99% of the time it is played, probably).
    3) I'd remove the land ability, as it is kinda random and 3 abilities is plenty / less
    cluttered.



    Yeah I think ur right. I should consider common game-scenarios.
    I removed X did a real Final now. Someone else put it on his card & I liked it so well
    to include it in my version with a more fair change.
    I really disagree with the 0 bein to random. I wanted a multifunctional Planeswalker.
    Then I came up with this as R strength to hate on lands. I first wanted an ability to destroy 1 land, but didnt want a big - ability then Bloodmoon came to my mind & I loved this change Smile
    Posted in: Custom Card Creation
  • posted a message on Red Top Tier-Planeswalker :)
    Chandra, the Raging Inferno 2RR

    +2: Draw 2 cards, then discard 2 cards.

    0: Put a 3/1 red Elemental creature token with haste and trample into play.

    -1: You get an emblem with "At the beginning of your upkeep, deal 1 damage to target creature or player."

    -12: Each opponent's life total becomes 1. Return all red instants and sorceries in your graveyard to your hand.

    Loyalty: 3


    Wow, I DEFINATELY would play this card !

    +2 is . . . well. R card-advantage.
    But would it be fair to turn this ability into:

    +1 Draw 2 cards then discard 1 card.

    The 0 though looks very strong. I wouldnt change anything here Smile

    But I really dislike that Emblem. Does nothing immediately & very lil after.
    Would change it into a Flashback-enabler, to synergize with the looting-ability.

    Final should only cause: Target players life-total becomes 1.
    No spell-recovery, cause this would immediately win tje game.

    I like your ideas alot, especially the Final Smile
    Posted in: Custom Card Creation
  • posted a message on Red Top Tier-Planeswalker :)
    +2 Put a red 1/1 Elemental creature-token with Haste onto the battlefield.
    (i really like this one & will steal it ^^)

    -1 This deals 4 damage to target creature.
    So against many Decks this will destroy 1 creature each turn bro ! Should be -2 @ least.

    +1 Put two red 1/1 Elemental creature-Tokens with Haste pnto the battlefield.
    (Thats too good & even unfair im my eyes Frown )

    Really thanks to all your suggestions, but I keep my 0 & -2 ability, cuz I like them most
    & they function as powerful tools in Reds colorpie. Especially the 0

    I never intended to make an Instant/Sorcery related Planeswalker.
    My Goal is it to make MULTIFUNCTIONAL Planeswalker wit the best things,
    R Colorpie has to offer. (im particulary proud on the 0) ^^
    Posted in: Custom Card Creation
  • posted a message on Red Top Tier-Planeswalker :)
    Oh yeah u r totaly right bout this. I fixed it& hope its now fair.
    Posted in: Custom Card Creation
  • posted a message on Rohu's Repertoirre of Planeswalkers(With pictures :D)
    Honestly bro, it takes me too much time to analyze & figure improvements im sorry Frown
    I recommend u to print some proxies of your favourites & do some playtesting.
    Thats the best way to evaluate & is even fun.
    How ald r u ? Cuz id b interested getting known to othet Magic-Players Smile

    excuse my strange english as well :p
    Posted in: Custom Card Creation
  • posted a message on Rohu's Repertoirre of Planeswalkers(With pictures :D)
    Quote from rohu16
    Hah, toll. Ja, ich weiss nicht warum die Deutsche Menschen spiel kein MTG. Jemanden das ich spiele mit sind alle Internationale leute.

    Pardon the bad german. Moved here a year ago and i'm still working on it XD

    But what do you think about the power level of the cards?


    Some of them are overpowered & others seem a bit too weak.
    Thats all a matter of flavpur anyway.
    I would design a Planeswalker to suppprt/enable & boost a certain Decks strategy.
    Final is not important, but the first 2 abilities. They both should do a lot work for a certain Deck-strategy.
    Let me try Smile

    Kiora Atua 2GU 3 Loyality

    +2 Put a Flood-counter on target land. Lands with Flood-counters are islands.

    +1 Distribute two +1/+1 Coumters among creatures you controll. Untap these creatures at the end of yoir turn.

    -2 Put a green & blue Serpent Creature-token into play with: Yhis creatures
    power & toughness are eqal to the number of islands in play.

    That would be my wish for the known Planeswalker "Kiora Atua"
    +2 attacks manabases & has synergy with Serpent ^^

    So where did yoi move here from & how old are you ?
    No, I dont think that many Germans play much Magic. @ least none
    in my place. So do you prefer talkin on english or german & r u female ^^ ?
    Posted in: Custom Card Creation
  • posted a message on Red Top Tier-Planeswalker :)
    What would a R Jace 2 look like ? let me get u into my mind:

    Insane Red Planeswalker 2RR 3 Loyality

    +2 Target creature cant block this turn then put a red 1/1 Elemental creature-token with haste onto the battlefield.

    0 Draw two cards then discard one card.

    -1 Put a Blood-counter on target Non-basicland. That land is a mountain for as long it has a
    Blood-counter on it.

    -2 Target instant or sorcery-card in your graveyard gains Flashback until end of turn. Its Flashback-cost are equal to its converted manacosts. Exile it afterwards.

    Sooo . . . So the first ability is a good way to deal with fatties & generates attackers/blockers & its the only way to gain loyality. (& quite a lot of it)
    Second ability generates the card-advantage like Jace does, but just in R
    Third one is an opportunity to deal with problematic lands.
    & last one is another way of card-advantage to reuse your spells.

    My Goal is it to make a multifunctional Planeswalker who combines the greatest things R can do.
    Posted in: Custom Card Creation
  • posted a message on Rohu's Repertoirre of Planeswalkers(With pictures :D)
    Planeswalker is my favourite card-type Smile So very exciting about these.
    That Werewolf-pic looks great. I like him most. You know whats a coincidence ?
    Nâmlich dass ich aus Bogen komme XD Hier kenn ich auch niemanden, der spielt.
    Posted in: Custom Card Creation
  • posted a message on BNG- Which Mechanics will Return?
    I think all Theros-mechanics will b present in BNG & unfortunately Bestow & Heroic as well (Maybe the most boring mechanic so far). Oh please let Devotio, monstrosity & Level Up (Favourite & most Fun mechanic ever) return
    Posted in: Speculation
  • posted a message on Theros-Block Ajani
    Quote from .Rai
    Ajani makes 2/2 tokens, Elspeth always makes 1/1 tokens. Ajani certainly never has or will care about lands as a mechanic: he's the enchantment and lifegain guy. Elspeth has weenies and anthems. Both have pump, although that probably should be separated better.

    First two abilities are realistic, but the ultimate is just so un-Ajani. I imagine it would be what Emmara would have if she were a planewalker.


    I personaly think G could awaken this in him. Look @ Vengeant. R also gave him completely new abilities. My Ajanis Final is basicily a reversal of Vengeants Final.
    What about following as a Minus, instead of a final ?

    -2 Draw two cards & gain two life.

    I also thought about havin the second ability, givin Trample until end of turn. Cause it looked too boring like it was Frown
    Posted in: Custom Card Creation
  • posted a message on MWS pn a Tablet.
    Hey boys,

    since I didnt dind much enough.on the web, i just ask you
    if MWS works on a Tablet-Computer & what qualities such a tablet shoulda have.

    Thanks for all responds :).
    Posted in: Third Party Products
  • posted a message on Theros-Block Ajani
    im sooooo excited with next Ajani, that I really wanna have
    a discussion on his next card.

    Ajani the Brave 2GW Loyality 3

    +1 Put a white 2/2 Cat-creature token onto the battlefield
    +1 Distribute up to two +1/+1-counters among creatures you controll.
    then those creatures gain trample until end of turn.
    -7 Until end of turn, lands you controll become X/X green & white Elementals where X
    is eqal to your life total.

    I think first 2 abilities are even realistic what his next card could do.

    Let the speculation begin! ;D
    Posted in: Custom Card Creation
  • posted a message on Speculation on multi colored gods
    Karametra 2GW

    As long as your devotion to green &/or white is less than 3, Karametra
    isnt a creature.
    Prevent all damage dealt to creatures you controll.
    Whenever you cast a creature-spell, you may pay GW
    if you do, draw a card & gain 2 life.

    5/5

    Just wanted 2 share my wish for my favourite Color-Combo ^^
    Posted in: Speculation
  • posted a message on [[COMM]] Rank the Forces
    So now after the Force-Cycle has been completed, id like to know
    how you rank them from best to worst with lil reasoning.

    For me its easily Magmatic Force. Cause its the only one
    which can can deal its damage, besides havin no evasion. 3 damage each upkeep
    to any target is just broken, if not answered.

    #2 is Verdant Force There are sooo many support-cards for all those
    tokens that let them grow & grow & grow . . .

    #3 Baleful Force AMAZINGLY poweful card-advantage ! Underrated for sure

    White & Blue ones seem quite weak & uninteresting to me. Both can become powerdul in particular Decks, but not my style.

    Now I wanna hear it from ya d:D
    Posted in: New Card Discussion
  • posted a message on [[BaseSpec]] Uber U and B mythic 5-drops
    not my opinion, but oK. But weve gotten quite a good blue 5 Mana-Sphinx in Theros right now.

    - Hiss.
    Posted in: Baseless Speculation
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