8-01-15: Update with a Thread update!
1 Temple of the False God: it kinda a weak ramp cards and the fetches seemed like a better upgrade.
1 Felidar Sovereign: Had some upgrades so I cut the sovereign as it was one of the weaker cards.
1 Mortify: Direct upgrade to Vindicate
1 Mirror Universe: I was down a card for some reason. Mirror Universe has been needed for a while and I had to pull some overtime.
1 Crucible of worlds: I added the Khans fetches so i figured i'd finally add my crucible to the deck.
4 Khans fetches: I finally have all 4 so might as well toss them in now.
5-19-15: I put the deck back together after taking it apart last fall.
Fellwar stone: I needed to get rid of some of the ramp and this made the cut for some other cards as Land Tax is just better overall.
Orzhov Keyrune: Needed to get rid of ramp. I will miss the adjusting life of the animated form but I need space for the Scroll rack and land Tax combo.
Rune-Scarred Demon: The Demonic tutor on a stick was great but I wanted to try something new. I also threw Demonic Tutor back in as I got my hands on one finally.
Nefarious Lich: I'm just tired of the card. It was good but i was just bored of it.
Phyrexian Arena: Smaller draw spells I found have been better in the long run.
Unmake: Utter End is just better
Liliana Vess: I picked up a Karn Liberated and I only used Liliana for tutor so I felt more removal better and just more fun int he long term.
Promise of Power: Smaller draw spells.
Rout: picked up a Wrath of God and its just better as less mana is involved.
Esper Panorama: Just better lands are available
Evolving Wilds: Just better lands are available
Terramorphic Expanse:Just better lands are available
Orzhov Guildgate:Just better lands are available
Commander's Sphere: I changed some of my ramp so I can draw instead once I need to win.
Scroll Rack: Allows me to dig more in my deck once I need to combo.
Felidar Sovereign: Another Wincon
Land Tax: Ramp that combos with Scroll tax to make a draw spell.
Utter End: Universal Removal is better than exile a creature.
Karn Liberated: Universal removal is always good.
Demonic Tutor: Universal tutors are good. I had mine stolen a while back but finally got my copy back form he store the kid sold it to.
Night's Whisper: Small draw spells are faster and easier to use than the larger spells.
Sign in Blood: Small draw spells are faster and easier to use than the larger spells, Also works as a kill spell if I get an opponent low enough in life
Wrath of God: Low CMC wrath is always good when the deck is mana hungry.
Boseiju, Who Shelters All: Allows me to combo without someone countering the spell.
Temple of Silence: Scry is better than a nomral tap land. It is best early game.
Maze of Ith: I picked one up and this deck seemed like the best home for it.
Urborg, Tomb of Yawgmoth: Allows me not worry amount mana costs as much.
Æther Vial- Got stolen. So figured Im not going to replace it for what it costs currently.
Day of Judgement - Needed space and this was on the cutting block already.
Night's whisper - was always underwhelming.
Winter orb- was needed in a different deck.
Righteous Aura - I'm not sure what happened but the voltron decks disappeared from my meta.... hmmm Im okay with this.
Demonic tutor - Another stolen card..... Getting one soon so it will go back in.
Ivory tower- Added more combo orrented wincons so this works quite well with Lich
Mox Diamond - Was able to pick one up from a friend for some smaller trades. Not complaining about minimal cost ramp.
Skirge Familiar and Rain of filth - Going for the full-out combo win now so were needed for a while.
Lich - a key engine to the deck and finally got a copy at a decent price.
Nefarious Lich - a second lich.
Toxic Deluge - Finally got my hands on one.
Sorin Markov - He has been lacking recently. Yes he can put someone at 10 life but normally when he is drawn I normally always wish it was something else. So Im dropping him for more ramp.
bloodgift demon- The drawing was useful as was the kill ability but the 5 mana was killing me after several games of artifact hate.
Culling Sun - Readding Ad Nausaem to the deck and this card was the card I figured I'd miss least.
wound reflection- Im cutting sorin and trying to drop my curve a tad. so this card was on the chopping block and now has been cut free.
Debtors' Knell Never had mana to use it. Too much combo in my meta and the mayael deck has be decomissioned so it lost a lot of its power.
Kirtar's Wrath - Cutting some boardwipes. Haven't been needing them nearly as much anymore, don't know if it is a meta-change or what but it hasn't been performing properly.
debt to the deathless - Used this once in the past 20 games and it was only for x=3. Sure it helped me offset my lifetotal but wasn't working how it should so Figured should upgrade for less mana.
Chrome Mox- found one on sale and figured why not. I need 0 cost artifact ramp and I don't want to drop money on a mana crypt.
Dismember- Found I needed more spot removal. Dismember is just too good not to include as it normally just cost 1 mana.
Winter Orb - Because Combo has become too prevalent in my meta and I need to slow it down. This shouldn't effect me nearly as bad as it effects others with the large amount of rocks I run.
Ad Nausaem- Back in as I am dropping my curve as much as I can so I can abuse this.
Boseiju, Who Shelters All & 1 Plains - Finally came in the mail. Figured I'd up my land count with this and one more plains due to getting color screwed a few games now.
Swords to plowshares - one of my copies became free now that I took apart a different deck. I needed more spot remvoal so hopefully this will help.
Star compass- Just too underwhelming and as much as i love mana rocks this one just wasn't as much fun to see when I would draw it.
Killing Wave - just too situational and never did exactly what I wanted. Was used more as a bait the counterspell card but with 3 new boardwipes it has been cut.
Spoils of the Vault - was very underwhelming in my testing of it. Only once performed how I was wanting it to drop me to 0 life to swap life totals with an opponent. I found I would prefer to rely on Selenia, Dark Angel instead to drop my life.
Dark Ritual - enabled a faster start but would rather make room for something else. Its testing didn't go as well as planned and I've accepted my altered art one will have to sit in my binder.
gift of the estates- Never really needed it. Deck always hand land in hand and could just be another wrath.
grand abolisher - Protect my life when dropping to 0 to kill someone. a poorly timed lightning bolt really ruins my day in this deck.
Debtors' Knell- Everyone keeps wanting em to try reanimation and I just realized i had one of these in my binder. this card is one that I am planning on testing to see if it actually does enough work to keep it or if it will make space for other cards.
Rout- Instant speed boardwipe with an elesh norn, grand cenobite art. whats not to love? I have a feeling this will earn a more permanent spot in my deck and that day of judgment might be getting dropped later for this.
Austere command- figured out I had one sitting around and I figure i'd play it again now that my freinds fork deck is no longer a thing. was a meta choice to cut it originally.
kirtar's Wrath - Another boardwipe however this one is just a place holder until I get Wrath of God.
Wishlist for card That I can't afford Yet
Leyline of Sanctity
Cards I Need to Get
:Doomsday Combo Exploration and Thoughts
If you want another example of the deck that runs a tad differently, look at HardCasting's Deck.