Magic Market Index for Sep 21st, 2018
 
The Limited Archetypes of Guilds of Ravnica
 
Magic Market Index for Sep 14th, 2018
  • posted a message on Grixis Control
    in my mind with that you can take what you cant beat,i would like to name bloodmoon with it or even lingering souls
    Posted in: Control
  • posted a message on Grixis Control
    So lets see,this thing kills tron,kills moon ,kills valakut,kills allmost all combos.Is it my imagination or this card is so good for grixis?(unmoored ego)
    Posted in: Control
  • posted a message on Jeskai Control




    Nikolich went heavy on Peek lately in a control build and seemed to like, so I thought it might be worth experimenting with.

    you mean the list from his last top8 right? or a new one from stream etc?
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from darkvoidman »
    Quote from pj34 »
    Personally, i havent missed the 1 rev since i cut it. Additionally, this was my first time on 25 lands (up from 24) and it felt great. I think rev is a little slow in my meta so maybe im biased. And as far as no lyra, i just personally really like jamming a sideboafd runed halo, and thats the slot it would have to take.

    im exepecting tron ,a lot of control and fair decks(mardu abzan jund),aggro like humans ,and grave decks like vine and hollow one

    in my place would you change 1 field for 1 rev?(cant edit lol)
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from pj34 »
    Personally, i havent missed the 1 rev since i cut it. Additionally, this was my first time on 25 lands (up from 24) and it felt great. I think rev is a little slow in my meta so maybe im biased. And as far as no lyra, i just personally really like jamming a sideboafd runed halo, and thats the slot it would have to take.

    im exepecting tron ,a lot of control and fair decks(mardu abzan jund),aggro like humans ,and grave decks like vine and hollow one
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from pj34 »
    Hey all, I took jeskai (the list posted on the previous page) to a PPTQ this past weekend and made top 8 with a record of 5-0-1 before losing in the top 8. I know a lot of people like UW better right now but man did jeskai feel strong.

    Quick write up:
    R1: 2-0 Green-red stompy
    This was more or less a brew. G1 he never played a 2nd land and conceded to my 4th land drop + azcanta.
    G2: I keep a kinda slow 6 and get rewarded. After supreme verdict on 4 he was out of gas and the game was easy.

    R2: 1-1-1 Bant Knightfall
    G1 I keep a 7 with 5 burn spells and no red mana. t3 i field of ruin to turn on my hand. Opponents draw felt clunky and once i could cast my spells he couldnt keep up.
    G2 was going similarly to g1 (except no mana-woes) and then I lost a judge call when i drew my card and then went to flip azcanta. Left me with 3 blue up instead of 4 and let his GideonAOZ slip through, cost me the game.
    G3 I just couldnt win in time

    R3: 2-0 storm
    G1 my opponent cast about 9 cantrips and then couldnt beat cryptic+logic knot when they finally tried to go off. bolt+snap was very good.
    G2 opponent empties for 8 goblins on t4. I ripped EE and was beating down with clique. they emptied for 10 more but bolt+snap and clique had them DoB.

    R4: 2-0 bant counters company
    G1 i just killed everything and they conceded to azcanta+teferi.
    G2 Went more or less the same way except secure into cryptic tap their team was GG.

    R5: 2-0 bant spirits
    G1 they have no play until t2 and i just pick their board apart. i never fell below 13.
    G2 was almost a carbon copy of g1. Saw 0 hierarchs the whole match.

    R6: 2-1 Jund
    G1 after a LotV, discard spells, and my burn all trade off it was a topdeck war. Unanswered teferi won me the game
    G2 we reached a topdeck war again and I drew 5 straight lands to die to ravine+bob.
    G3 Was, again, a topdeck war ans I slammed a verdict on the last possible turn to not die and then ripped teferi to take over the game. secure the wastes let me win in t3 of extra turns.

    Top8: 1-2 Burn
    G1 i drew all 3 helix and 2 snaps, he just couldnt kill me in time for azcanta to take over.
    G2 I mull to 6 and keep on the back of helix. He never drew a 4th land and i died.
    G3 see g2.

    Overall the deck really felt like it just couldnt lose to creature decks. And the opts felt amazing all day

    congrats on your top8.I play 59/60 same cards in the main.Instead of a 3rd colonnade i play 1 rev what do you think of that?Moreover in the sideboard dont you like a second angel?
    Posted in: Control
  • posted a message on Jeskai Control
    what do you think about settle guys?In my expierience its very good.Even if your oponnent knows about it they attack with 1 to 2 creatures at max instead of the hole team and that gives you time.Moreover with settle main you can win grave oriented decks even game 1.
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from TheAller »
    Won a 24 people tournament with a Resto-Kiki build.




    what about the decks that are removal heavy like jund etc.Moreover how do you find yourself vs other control decks liek uw and jeskai.Last but not least would you consider playing clieque or geist?
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    he was on jeskai but with a really weird list :3
    Posted in: Control
  • posted a message on Jeskai Control
    Is there any hope on jeksai vs tron mu or should i accept the fact that i cant win and devote me sb slot for other things?
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    am i the only one who likes unmaking?i mean it so good vs non aggro decks
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    Quote from BadMcFadden »
    More leylines might be an option. I dont know if burn would bring in revelries by default (most lists have few or no targets for it - would be unusual to run 3 leylines)

    Kalitas is a decent idea - sort of a mix of baneslayer and rest in peace. I generally dont like double black because its a tall order to have verdict, charm, cryptic, and bb online turn four - and having the wrong mana leads to fetch-shocks that undo the life gain you were looking for.

    Id still try it tho.

    leylines hrut burn even if they have reverly(they will not bring them if they dont know about them
    you can easylly leyline t0 and then just have dispel or snare up to lock the game
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    Quote from BadMcFadden »
    Took my esper list out to a 2-2 tonight but very very close on the losses should have won at least one with a little break my way.




    Round 1: 2-0 vs monoblack devotion
    New player. Only funny thing was when I was at 8 and he exsanguinates for 5 through a leyline (doesnt target) - almost a fail.

    Round 2: 2-1 vs affinity
    Draw enough removal = win. Karn is pretty beastly in this deck tbh esp when I'm path-ramping them into it. Those tokens tend to be 4/4 or 5/5.

    Round 3: 1-2 vs merfolk
    G1 drew oodles of removal easy W.
    G2 got slapped for like 13 in one turn even though I wrath next turn die to vialed in *****.
    G3 horrific. I miss 4th land drop for 2 turns with verdict in hand. He cursecatchers both my t2 think twice and my t3 flashback... t4 I clique myself still dont find land. He cliques me takes a path (da fuq) still dont find land. I block his clique he cliques me again taking verdict and I find land with a settle the wreckage now in hand. On his main step he spreading seas... can't settle. Next turn I draw a white source! he spreading seas AGAIN and swings. death with settle in hand... brutal.

    Round 4: 1-2 vs vizier company
    G1: t2 druid, t3 vizier logic knot for 2 not enough plays balista infinite from hand lol t3 kill.
    G2: he mulls to 4 and its still a ridiculously close game. He has druid and cocos, I path druid in resp, he lays a druid and a vizier, I untap and explosives, and he then just keeps laying finks and combo pieces as I slowly take over.
    G3: very close. Unfortunately I'm at 4 life so everything must die until I draw rev or secure. He witnesses for company, I have verdict but cant let him company and then swing at me, so I verdict. He companies on his turn while I'm tapped low to play rhonas and selfless spirit. I have explosives on 2. He untaps and draws a druid. Pumps it twice, I explosives, he sacs spirit and kills me with rhonas. Was hellbent for way too long here leaning on a colonade to stop finks for like 5 turns. Just desperately needed an end game piece for a long time - 2x secure, teferi, jace, or rev.

    All told 2-2 matches, 6-5 games. Not awful.

    The only obvious change I would make is switching wrath for the 3rd verdict. It is more important to me that my sweeper not get countered by merfolk or death's shadow than having a maybe-relevant alternative to draw vs meddling mage.

    Less obvious is finding sufficient mix of cards to beat burn more often than not. It's the one deck that is almost guaranteed to be at the LGS and I'm not sure one rev mainboard and 2 BA in the side is going to get there very often. Just not sure if there's a higher punch card (kor firewalker?) that I could run.


    what about 3 leyline in your sideboard?or maybe kalitas?

    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    So how you guys beat big mana decks/grave decks/combo decks?
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    Quote from darkvoidman »
    Hello guys.I was playing grixis control and i would like to try esper right now.Is it any better that grixis in the current meta?

    This is a list i tinkered ( https://imgur.com/a/faZTIFx ) any thoughts about impoving it? Moreover what about esper gifts(with iona and or/Elesh Norn) maindeck or as a second plan after sb?


    I suggest cutting a Snapcaster or 2, seeing as they're underwhelming in higher numbers for Esper. 4 Field of Ruin is super greedy too, I've had issues playing more than 2, but I sometimes play the 3rd because I'm greedy haha. I suggest trimming 2 Fields for an Island and a Colonnade. Finally, I think that you could move a Fatal Push to the board to play another wincon main, probably a Teferi or a 2nd Secure.


    I dont like field of ruin either but its the only way i can see possible to deal with tron.Doesnt jace > teferi in esper ? i mean if you esper charm them x2 and then land a jace and fateseal them its pretty much game over for them
    Posted in: Control
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