I'm still working on a list; it currently has 4 loxodon smiters, but I'm not sure if I want any Wilt-Leaf Liege with no tokens/gavony in the my list.
Is the +1/+2 on creatures relevant when closing out combo/tron/w.e with hate out? Liege doesn't seem great anywhere else, besides closing games quicker (if it even does that), jund and maybe some creature mu's (doesn't feel like it helps though).
Hi, I'm thinking about picking up this deck on mtgo and I have a long list of questions:
I'm just wondering how necessary finks are against the really fast aggro decks. Is there generally enough time to stabilize w/o them? I'm also curious if this deck is able to put up a reasonable clock against combo most of the time? (Is wilt-leaf, lingering souls, gavony not a good clock/stabilizer?) Does the black splash dilute the game plan tremendously? It's nice for lingering souls, disruption, and a few creatures, but does it then become more death and taxes splash green(?).
A few deck lists I see, run certain 1of creatures, with no additional copies in the sb or mb. Are these creatures (sigarda, thrun, pridemage, spellskites) essential in certain mu or just icing?
I understand the deck is very flexible, but would like to understand the general mu disadvantages. Thanks for the help.
Favorite Playstyle: Aggro, Tempo
How Competitive: PTQ
Favorite Cards/Colors: 1) White 2) Blue, Green, Black 3) Red
Budget: none
Staples Owned: none
I play on mtgo. Was looking into Martyr Proc/Soul Sisters and BW tokens, but they stumble hard against tron. GW hatebears and Ux Merfolk also interest me. I am not interested in playing delver.
Leyline, to me, is there to stop targeted discard. This deck is easily as fast as burn, and often a turn or so faster.
On the draw after t1 goblin guide, i feel like I need an early coronet or ethereal armors to race imo. It's definitely closer than i feel. Maybe i need to keep better hands.
I think you're overvaluing spellskite. Game 1, your opponent probably doesn't have spellskites in his deck, and the card doesn't actually do anything to advance you winning. Infect and Bogles are such a small subset of the format I don't think maindecking for them is worth diluting your other matchups. (Ignore this if you play online. More people seem to be playing Bogles, Infect and the other "cheap" I-win decks online. Maindecking 2 Skites online seems OK. Paper, not so much.)
Sideboard, I still don't really want Spellskite. Again, Infect and Bogles aren't big players in the meta. Decks that run spellskite generally play high-impact creatures anyways that you want to kill, which is why I run 2 Dismember in my board. That, and most Spellskite decks also have things that Stony Silence and/or Suppression Field stop. An important thing to note is that most of my sideboard cards are enchantments- which pumps Ethereal Armor that much more.
Thanks for the input, I forgot to mention that I play on mtgo. I was definitely thinking about putting the spellskites in the sb, but i think you are right on me overvaluing them. Bringing spellskites to answer other spellskites is not a good idea, but they are definitely worth a spot against infect, rdw, and the mirror.
I'm considering cutting the Rest in Peace for something else. No one seems to be reanimating nowadays. I might even replace them with Lifelink (or Spirit Link) to give me something to bring in against the wave of RG Aggro decks that seem to be a thing.
Rip is still good for melira, storm and eggs. I'm sad that any sb with enchantment hate auto comes in against us, and we usually run enchantment hate (+1 for switching to relic?). I like spirit link in any race, but there arent many races bogle loses in after leylines.
As a burn player, if I expect alot of boggle I run tempest of light. So why do you run leyline of sanctity?
I feel bogle is slightly slower and a t0 leyline helps us stay alive. With leyline up on the draw, we probably arent dead t3 and there's a chance to stablize after a tempest. On the play with leyline, there's no need to overextend if we expect tempest in a mu we can probably win t6+. W/o leylines it's almost coronet or lose.
I'm rather new to bogle and read earlier in this thread about consistency issues (which I didn't believe were all that bad), then i had back to back mull to 3,4 (no lands; run 19 with 2 hierachs) in a PE event. Is a 5/6/7 card hand with the right creatures/enchant (w/ or w/o mu knowledge), but only dryad arbor keepable on the play (I might keep on the draw)?
I've been running 2 paths and 2 mana tithe in the maindeck and now I want to jam two spellskites in somewhere.
The option of having the 4 paths is great. The tithes can be underwhelming, but they do catch cryptic commands (in Ux control variants) often enough. Dropping the 2 counters for 4 md paths and 2 spellskites in the sb for infect, other spellskites and the mirror seems nice to me, but 4 md paths can really blank sometimes.
I still don't know how I feel about 4 md paths, spellskites, and tithes. Thanks in advance for your experiences.
I agree with the hierachs, but I only fit 2 into my md. evasion on bop is kinda meh when i dont really want to be putting auras on it.
I am wondering how others feel about ledgewalkers. Also not sure about the number of spiritdancer/keen sense. They usually net a card here or there and when i get to draw multiple times it feels like a game i wouldve won anyways.
sb has the usual leylines, path, tithe, and shopping around. (still like having some path md for blockers and platinum angel ? )
Is the +1/+2 on creatures relevant when closing out combo/tron/w.e with hate out? Liege doesn't seem great anywhere else, besides closing games quicker (if it even does that), jund and maybe some creature mu's (doesn't feel like it helps though).
I'm just wondering how necessary finks are against the really fast aggro decks. Is there generally enough time to stabilize w/o them? I'm also curious if this deck is able to put up a reasonable clock against combo most of the time? (Is wilt-leaf, lingering souls, gavony not a good clock/stabilizer?) Does the black splash dilute the game plan tremendously? It's nice for lingering souls, disruption, and a few creatures, but does it then become more death and taxes splash green(?).
A few deck lists I see, run certain 1of creatures, with no additional copies in the sb or mb. Are these creatures (sigarda, thrun, pridemage, spellskites) essential in certain mu or just icing?
I understand the deck is very flexible, but would like to understand the general mu disadvantages. Thanks for the help.
How Competitive: PTQ
Favorite Cards/Colors: 1) White 2) Blue, Green, Black 3) Red
Budget: none
Staples Owned: none
I play on mtgo. Was looking into Martyr Proc/Soul Sisters and BW tokens, but they stumble hard against tron. GW hatebears and Ux Merfolk also interest me. I am not interested in playing delver.
On the draw after t1 goblin guide, i feel like I need an early coronet or ethereal armors to race imo. It's definitely closer than i feel. Maybe i need to keep better hands.
Thanks for the input, I forgot to mention that I play on mtgo. I was definitely thinking about putting the spellskites in the sb, but i think you are right on me overvaluing them. Bringing spellskites to answer other spellskites is not a good idea, but they are definitely worth a spot against infect, rdw, and the mirror.
Rip is still good for melira, storm and eggs. I'm sad that any sb with enchantment hate auto comes in against us, and we usually run enchantment hate (+1 for switching to relic?). I like spirit link in any race, but there arent many races bogle loses in after leylines.
I feel bogle is slightly slower and a t0 leyline helps us stay alive. With leyline up on the draw, we probably arent dead t3 and there's a chance to stablize after a tempest. On the play with leyline, there's no need to overextend if we expect tempest in a mu we can probably win t6+. W/o leylines it's almost coronet or lose.
I'm rather new to bogle and read earlier in this thread about consistency issues (which I didn't believe were all that bad), then i had back to back mull to 3,4 (no lands; run 19 with 2 hierachs) in a PE event. Is a 5/6/7 card hand with the right creatures/enchant (w/ or w/o mu knowledge), but only dryad arbor keepable on the play (I might keep on the draw)?
3 Leyline of Sactity
2 Nature's Claim
2 Path to Exile
3 Stony Silence
2 Rest in Peace
2 Suppression Field
1 Retether
I've been running 2 paths and 2 mana tithe in the maindeck and now I want to jam two spellskites in somewhere.
The option of having the 4 paths is great. The tithes can be underwhelming, but they do catch cryptic commands (in Ux control variants) often enough. Dropping the 2 counters for 4 md paths and 2 spellskites in the sb for infect, other spellskites and the mirror seems nice to me, but 4 md paths can really blank sometimes.
I still don't know how I feel about 4 md paths, spellskites, and tithes. Thanks in advance for your experiences.
I am wondering how others feel about ledgewalkers. Also not sure about the number of spiritdancer/keen sense. They usually net a card here or there and when i get to draw multiple times it feels like a game i wouldve won anyways.
sb has the usual leylines, path, tithe, and shopping around. (still like having some path md for blockers and platinum angel ? )