Pathetic Display3U
Instant
Counter target instant or sorcery. If a spell is countered this way, you may cast that spell without paying its mana cost until the end of turn. "That all you got? Well then, let me show you real power!"
Next: "The mages at the academy used to laugh at him. Used to."
OR "The demon agreed to let the man keep his soul. His head was another story."
OR "Eh. It's worth a shot."
Taz Karak, Magic Given Form2RU
Legendary Creature - Mutant Wizard
Whenever you cast an instant or sorcery, put an X/X red, blue, and green mutant creature token on the battlefield, where X is the converted mana cost of the instant or sorcery.
4/4 "Ever since I fell into that vat, all my ideas are just coming to life around me!"
Next: Phyrexians have invaded Innistrad, show me how they could 'improve' upon an angel.
I've been playing EDH for about a year now and I decided to embark on a massive deck-building adventure. I love the guilds of Ravnica and I decided that I wanted to build not one but two decks for each guild. Each deck has to do something that guild is known for, but at the same time do something completely different from its partner deck.
As of right now, I've got most of them figured out, but I need help on a few so I decided to post this up and see what ideas you guys have. So feel free to just go at it and suggest whatever you think is good, whether it's stax or something ridiculous like rogue-tribal.
I recently built a Mirko Vosk, Mind Drinker deck I can speak to how incredibly effective he is at milling. My deck focuses mainly on control and then playing things out of my opponent's graveyards and other shenanigans like that but it is very effective and a blast to play.
Parasitism10:symgb::symgb:
Sorcery
Parasitism costs 1 less to cast for each creature card in your opponents' graveyards.
As an additional cost to cast Parasitism, pay X life.
For every 2 life paid, exile target creature card from an opponents' graveyard and put a number of +1/+1 counters equal to that creature's power on target creature.
Zerai, From Beyond5UU
legendary creature - Avatar
Flying, Hexproof 2UU: Gain control of target land an opponent controls. t, sacrifice a land: Counter target spell
4/5 "Even the ground before your feet gives itself to me, what hope do you have?"
Next: A mono-colored praetor that does something completely different from the praetor it shares its color with, yet does something that makes sense for its color.
Legendary Creature - horror
At the beginning of each player's upkeep, gain control of target creature that player controls for as long as Yogg Saron is on the field. At the beginning of your upkeep, lose life equal to the number of creatures you control but do not own. x, t: Sacrifice target creature whose converted mana cost is equal to X, put a X/X nightmare token into play under your control, where X is the converted mana cost of the sacrificed creature.
5/5 "I am the Lucid Dream, the monster in your nightmares. The fiend of a thousand faces. Cower before my true form. Bow down before the God of Death!"
Empty the Catacombs xx
sorcery
Put X 2/2 zombie tokens onto the battlefield
Extort(Whenever you cast a spell, you may pay :symbw:. If you do, each opponent loses 1 life and you gain that much life.)
Synaptic Rush: Feels too overpriced even for an uncommon, especially with the exile drawback, maybe for 2 less it could be a thing. 4/10
Hunter of the Damned (rare)
creature - zombie assassin 3:symwb::symwb:
Deathtouch
Whenever Hunter of the Damned enters the battlefield, put target creature from an opponent's graveyard into play under your control
Evoke (:symwb::symwb:)
2/3 Death is no longer an escape
Next: A leviathan that does something game-changing
Domain of Insanity 2BB
Enchantment
Skip your draw step
Discard a card: deal damage to target creature or player equal to the converted mana cost of the discarded card
"The necromancer desperately tried to remember his spells, but the madness ripped them from his mind."
Apprentice's Spellbook: I like the idea you were going for but it took me forever to wrap my head around what the card actually did due to the wording. I get the feeling it would be a pretty nice piece of tech though, although I'm not a fan of the wizard-only clause. 7
Palace of Lost Treasure
Legendary Land (R)
Palace of Lost Treasure comes into play tapped
:symtap::Add 1 to your mana pool x, :symtap:, Sacrifice Palace of Lost Treasure: Look at the top 5 cards of your library. You may choose any of the revealed cards with a converted mana cost equal or less than X and put it into your hand, then shuffle your library. (X can't be 0)
Next: A legendary spider with an unique ability that seems like something a spider would do. (green, red, or both. Up to you.)
Life's Cycle 1GG
Sorcery (M)
Search your library for a land and put it into your hand, then place a land card from your hand onto the battlefield, then sacrifice a land, then exile a land from your graveyard, then put an exiled land on top of your library and shuffle it.
"Nature always manages to come full circle"
Instant
Counter target instant or sorcery. If a spell is countered this way, you may cast that spell without paying its mana cost until the end of turn.
"That all you got? Well then, let me show you real power!"
Next:
"The mages at the academy used to laugh at him. Used to."
OR
"The demon agreed to let the man keep his soul. His head was another story."
OR
"Eh. It's worth a shot."
Legendary Creature - Mutant Wizard
Whenever you cast an instant or sorcery, put an X/X red, blue, and green mutant creature token on the battlefield, where X is the converted mana cost of the instant or sorcery.
4/4
"Ever since I fell into that vat, all my ideas are just coming to life around me!"
Next: Phyrexians have invaded Innistrad, show me how they could 'improve' upon an angel.
As of right now, I've got most of them figured out, but I need help on a few so I decided to post this up and see what ideas you guys have. So feel free to just go at it and suggest whatever you think is good, whether it's stax or something ridiculous like rogue-tribal.
Izzet
Deck 1: Card draw.dec with Nin, The Pain Artist as commander.
Deck 2:
Rakdos
Deck 1: Good old-fashioned aggro beatdown with Rakdos, Lord of Riots as commander.
Deck 2: Sacrificing for the greater good with Lyzolda, the Blood Witch as commander.
Gruul
Deck 1: Token beatdown with Thromok the Insatiable as commander.
Deck 2: Lands.dec with Borborygmos Enraged as commander.
Azorius
Deck 1: Politics matters/control (maybe stax) with Gwafa Hazid, Profiteer as the commander.
Deck 2:
Boros
Deck 1: Pillowfort/wall tribal with Basandra, Battle Seraph as commander.
Deck 2:
Dimir
Deck 1: Mill/graveyard shenanigans with Mirko Vosk, Mind Drinker as commander.
Deck 2:
Simic
Deck 1: Counters matter/card draw.dec with Prime Speaker Zegana as commander.
Deck 2:
Golgari
Deck 1: Graveyard shenanigans with Jarad, Golgari Lich Lord as commander.
Deck 2:
Orzhov
Deck 1: Token shenanigans with Vish-Kal, Blood Arbiter as commander.
Deck 2: Extort.dec with Obzedat, Ghost Council as commander.
Selesnya
Deck 1: Giant creature beatdown with Chorus of the Conclave as commander.
Deck 2:
The ones in red are the ones I need ideas for, so go at it guys, I look forward to seeing what your ideas are!
Sorcery
Parasitism costs 1 less to cast for each creature card in your opponents' graveyards.
As an additional cost to cast Parasitism, pay X life.
For every 2 life paid, exile target creature card from an opponents' graveyard and put a number of +1/+1 counters equal to that creature's power on target creature.
Next: 2:sympr::sympu:
legendary creature - Avatar
Flying, Hexproof
2UU: Gain control of target land an opponent controls.
t, sacrifice a land: Counter target spell
4/5
"Even the ground before your feet gives itself to me, what hope do you have?"
Next: A mono-colored praetor that does something completely different from the praetor it shares its color with, yet does something that makes sense for its color.
Legendary Creature - horror
At the beginning of each player's upkeep, gain control of target creature that player controls for as long as Yogg Saron is on the field. At the beginning of your upkeep, lose life equal to the number of creatures you control but do not own.
x, t: Sacrifice target creature whose converted mana cost is equal to X, put a X/X nightmare token into play under your control, where X is the converted mana cost of the sacrificed creature.
5/5
"I am the Lucid Dream, the monster in your nightmares. The fiend of a thousand faces. Cower before my true form. Bow down before the God of Death!"
Next: Keep the theme going!
sorcery
Put X 2/2 zombie tokens onto the battlefield
Extort(Whenever you cast a spell, you may pay :symbw:. If you do, each opponent loses 1 life and you gain that much life.)
Next: :symrb::symrb::symrb::symrb:
Hunter of the Damned (rare)
creature - zombie assassin
3:symwb::symwb:
Deathtouch
Whenever Hunter of the Damned enters the battlefield, put target creature from an opponent's graveyard into play under your control
Evoke (:symwb::symwb:)
2/3
Death is no longer an escape
Next: A leviathan that does something game-changing
2. Rakdos, Lord of Riots, Thromok
3. Animar, Borborygmos Enraged, Thromok, Nin, Lyzolda
4. Braids, Conjurer Adept, Lazav, Dimir Mastermind, Pheldagrif
5. Azami, Grand Arbiter Agustin 4, Tariel, Reckoner of Souls
6. Animar, Rakdos, Lord of Riots, Lyzolda
Enchantment
Skip your draw step
Discard a card: deal damage to target creature or player equal to the converted mana cost of the discarded card
"The necromancer desperately tried to remember his spells, but the madness ripped them from his mind."
Enchantment- Aura
Enchant creature
Enchanted creature is indestructible and can block an additional creature.
Palace of Lost Treasure
Legendary Land (R)
Palace of Lost Treasure comes into play tapped
:symtap::Add 1 to your mana pool
x, :symtap:, Sacrifice Palace of Lost Treasure: Look at the top 5 cards of your library. You may choose any of the revealed cards with a converted mana cost equal or less than X and put it into your hand, then shuffle your library. (X can't be 0)
Next: A legendary spider with an unique ability that seems like something a spider would do. (green, red, or both. Up to you.)
Sorcery (M)
Search your library for a land and put it into your hand, then place a land card from your hand onto the battlefield, then sacrifice a land, then exile a land from your graveyard, then put an exiled land on top of your library and shuffle it.
"Nature always manages to come full circle"